It’s good to be back! We weren’t idle in August (as our milestone MACDONALD attests). Our surprise attack from last week has clearly kicked up some hot late-summer dust with the update, maps, weapon, unit rebalancing (more to come), and whatnot.
It’s not always easy to please everyone, but keep in mind that the whole Eugen team is again hard at work on WARNO. This leads us to today’s DevBlog: a roadmap and a glance at what the future holds for WARNO.
WARNO’s Foreseeable Future
Let’s take a moment to mention that the Eugen team is hard at work at getting WARNO in tip-top shape.
For new players and veterans, our game is in Early Access, which means it is in development and an active work in progress. We might add things, change them, move or remove, update, balance, and rebalance; right now and in the future, WARNO will evolve in an upward line - and this takes time. We need your feedback and support to make it a better game, but we don’t need trolling or disrespectful behavior.
For you commenting about the excessive time the devs need, or “what about this feature?” or an “X unit or X weapon is unbalanced,” or “too much time spent on writing DevBlogs,” please have a bit of patience and understanding.
We know that the game’s full release has been delayed longer than expected. This is because of increasing scope, new content, and adding features, mostly based on community and player feedback. We want to make WARNO the best possible game. And yes, we are aware that some people are growing impatient, but we can assure you that we aren’t slacking. That’s why we have something new for you (check the roadmap further below to find out).
The small Eugen team has lots of love, heart, and mind for WARNO and its community. We want to keep on making WARNO authentic, exciting, and most of all, fun. And this takes time. Respect each other and the developers, and play it calm, cool, and collected, commander.
WARNO’s Roadmap
So, what can you expect? Treat all the following as active development, meaning release dates and times might be subject to change.
Army General campaign Your prayers have been heard (and answered) as the very first Army General campaign, Bruderkrieg, will be released in the not-too-distant future. Yes, we know, no firm date, but Bruderkrieg is coming along nicely. Not only that, we are making good way on the other four major Army General campaigns!
Urban Map We teased a smaller urban map some while ago. After copious amounts of testing, it proved that this particular map was too small for a multiplayer game. Instead of discarding it, we are incorporating it into a Army General-enabled version (so only to be encountered within this mode). Furthermore, we are making a larger, multiplayer variant based on the original urban map.
And while we are at it, we have launched the production of several other urban maps. More to come!
Next Rebalance Ah, yes, more rebalancing! As the new MACDONALD milestone introduced a whole host of rebalanced mechanics, units, weapons, and more, not all was done in time. Another batch of improvements will make its way to WARNO soon!
Among other things, you can expect to be updated with successive shot correction and dispersion, cluster bomb reworks, veterancy system rework, ATGMs updates, optics, traits, cover adjustments, and much more. The second balance pass also lets us address any feedback from the first batch and additional QA. Not to worry, some fixes to new and existing issues and bugs are incoming as well.
Model Rework A new unit makeover is on the way! We have reworked several (older) models, including the Soviet T-64, T-72, and T-80 models. Now we turn our gaze to some other units, and we have already started improving some, beginning with the American M60A3 (TTS).
Two New Divisions! And… surprise! Two new divisions will find their way into WARNO!
We will add two more divisions to give something to all of you who have shown patience and support during WARNO’s Early Access. They will use a mix of existing assets, some of which are only present in Army General. We will focus on making these two divisions stand apart from the current divisions in concept and playstyle.
Fixed an issue where reconnecting to the voice chat server did not occur when there was a connection failure in the studio or room.
Made adjustments to address the disconnection issue while using voice chat.
This adjustment may slightly increase voice chat latency.
Room
New Features
Added Web Video Player feature. - URL settings for the Web Video Player are available from here.
Bug Fixes
Fixed a bug that prevented some VCIs using VCI storage from working properly.
Studio
Bug Fixes
Fixed a problem in which usernames and icons were not displayed when receiving comments from NicoNico Live.
VCI
New Features
Added ExportSkinnedMeshRenderer API to VCI scripts, allowing manipulation of BlendShapes in meshes included in VCI. - For more details, please refer to the API reference here.
"Galaxy" just got a new trump card "Number C62: Neo Galaxy-Eyes Prime Photon Dragon" ! Other noteworthy cards include "Purrely," which takes on various forms depending on the love and memories it receives, the dancing "Mikanko," which makes full use of Equip Spell Cards, as well as the new Beast-Warrior-Type ace card "Orphebull the Harmonious Bullfighter Bard" , who presides over chaos! Master the super galactic power and bear witness to a new mythology!
Many "limited" recipes are available at the Blacksmiths during the event.
Example of Item Craftable at the Synthesist
You will be able to create various unique and powerful items at the Synthesist with the "Fallen in Fall" dropped by Persimmon Coryns.
Item
Buff
Dried Persimmon
Restores 500 and 1% of HP
Baked Sweet Potato
Restores 50 MP
Salt-Grilled Saury
MaxHP +1000, Natural HP Regen +100% for 30 minutes
Mashed Sweet Potato
MaxMP +200, Natural MP Regen +100% for 30 minutes
Matsutake Soup
Weapon ATK +10%, Attack MP Recovery +10 for 15 minutes
Ginkgo Nut Rice
Melee and Magic Resistance +25% for 15 minutes
Pear Tart
ASPD+500, Attack MP Recovery +3 for 15 min.
Grape Jelly
CSPD+300, MaxMP+300 for 15 min.
Enjoy the taste of autumn with Persimmon Coryns that indicate the coming of autumn!
How to Create Items with Limited-Edition Recipes?
Talk to the Blacksmith or Synthesist in "Sofya City", "El Scaro" or "Hora Diomedea", tap "Create Equipment" (for Blacksmith) and "Item Synthesis" (for Synthesist) and select "Limited-Time".
Let's Make Use of the "Mats Search" Feature!
Use "Mats Search" to check the materials required in a crafting recipe.
Besides, you can also tap the monster shown on the top of the mini map to see the list of items the monster drops.
It's a useful feature that will definitely make crafting items more convenient than ever, so please make use of it!
Limited-Edition Recipes Available Period
From: 09/07/2023 after the maintenance Until: 10/05/2023 before the maintenance
Notes
*Please note that the available period may be shortened or changed. *Limited-time events or promotions may be held again in the future on different conditions after they have ended.
After the maintenance on 09/07/2023, "Persimmon Coryn", the limited-edition monster that is perfect for Autumn, will appear.
Enjoy the coming of autumn!
Persimmon Coryn Appearance Period
From: 09/07/2023 after the maintenance Until: 09/28/2023 before the maintenance
*Some events and promotions end on different dates. Please check each official announcement for the details.
When It Comes to Autumn, It's Time for the Limited-Edition Monster "Persimmon Coryn" to Show Up!
During the Taste of Autumn Event, "Persimmon Coryn" will appear in "Rakau Plains", "Yorl Highlands", "Darkanon Plain", "Wanderers' Plains", "Tolbas Grassland" and "???".
You can get autumn items and "Fallen in Fall", which is the material to create them from "Persimmon Coryn". Furthermore, you can also get "Special Teleport Items" and "Body Armors" in autumn colors, so go hunt "Persimmon Coryns"!
Limited-Edition Daily Emblems Available! Get Handy Items Every Day!
In order to celebrate the Taste of Autumn Event being held, we have prepared special daily emblems that give you handy items that are useful for your adventure every day.
Details of the Daily Emblems
Emblem
Condition
Reward
Taste of Autumn Login Bonus
Logged in the game.
Mana Potion x1
Taste of Autumn Gameplay Bonus
Played more than 1 hour in total today.
Revive Droplet x1
Taste of Autumn Kill Bonus
Defeat 10 "Persimmon Coryns"
Fairy Sewing Tool x2
Make sure to play every day and get the items!
Daily Emblems Available Period
From: 09/07/2023 after the maintenance Until: 09/28/2023 before the maintenance
Please note that the emblems are reset at 5:00 AM (JST/ GMT+9) every day, so please don't forget to claim and receive the rewards once you have cleared the condition.
*You can claim and receive emblems after clearing the conditions from [Menu > News > You've got Emblem].
Let's enjoy the quest on new difficulty mode with your friends and guildmates!
Example of Monster That Can Be Captured
Furthermore, you can tame the special monsters inhabiting the beach as pets and go on adventures with them!
They are valuable monsters that you can only find here, so make sure you take the challenge!
How to Capture a Pet
To capture monsters, you need to have empty Consumable Item: "Pet Cage"(*1), and learn Tamer Skill: "Taming"(*2). By using "Taming" on the monsters that can be captured while meeting the conditions above, the time limit will be displayed. Capture will be completed when the green bar reaches to max within the time limit. If the green bar didn't reach to max within the time limit, the capture fails and you may lose a Pet Cage.
*1 You can buy "Pet Cage" at general stores in cities. *2 You can learn Tamer Skills at the library in Sofya City by paying Spina. Lv1 Tamer Skills are available from Lv30, Lv2 Tamer Skills from Lv90.
Notes
*The event period and rewards are subject to change. *Limited-time events or promotions may be held again in the future on different conditions after they have ended.
[Housing] The background has been changed to Fall version.
The Taste of Autumn Event!!
The end of Summer Event.
Concurrently, the following contents will become unavailable.
Summer Shell Drop Period.
Summer Event-limited quest.
RAID Battle "Gigantic Octopus Invasion"
Mini-Game "Diving".
*Limited-edition map "Saltau's Beach", Event Prize Exchange, and limited-edition recipes will remain available until 09/14/2023 before the maintenance.
Few updates on the security system.
The following issues have been fixed.
Under certain conditions, the skill "Enchanted Burst" doesn't deal damage efficiently.
The recipe information for the 53rd slot in the Collectibles category of the bag fails to load properly.