All items' base default values has been adjusted, such as damage, cooldown etc.
Initially we had designed this items in a way that different types were chance based abilities.
But with recent revamp, you can now select types instead of relying on RNG gods. This made some items as obvious choices. As an example, explosive flask's stunning type is far superior to regular type, since it deals same damage and stuns on the top of that.
As a result, we changed those base stats for each type. Explosive flask base type received a huge damage buff and cooldown buff, while stunning type's damage is reduced and cooldown increased.
This balancing updates will continue with your feedback.
This update *may* cause some differences in some stats on old items. All your newly crafted items will have no problem though.
Bug Fixes
Central Chamber enemy spawn internal has been fixed. Previously there was a bug at the end of 4th wave, where enemies spawn with 5 seconds intervals.
Visual Updates
All pellets visual has been updated with new shaders. They glow nicely now.
The previous patch sadly introduced a game-breaking bug. This patch will fix that fault in addition to a few smaller ones.
Fixed a bug that was introduced by the previous patch in relation to savefiles, which would record faulty data for the difficulty setting (including values that go out of bounds). Any saves from before the previous patch should have been working normally, but saves afterwards could break the game when engaging in battle.
Savefile data itself is not corrupt or lost however and after this patch, any faulty savefile are automatically restored without any loss of game progression. Any savefile that is loaded now will check if the difficulty value is faulty and if so, set it to normal Any new saves after his patch will store the correct difficulty value.
Fixed a "potential" bug where male alex was using the female battler
Fixed a rare bug that could happen when switching partymembers using a formation skill, due to accepting multiple inputs. The bug would cause multiple battlers to spawn of the friend being switched-in. Hilarious perhaps, but it should not have happened.
Fixed some minor clipping issues in Roy's battler animations
Idol VS Furries is a third-person shooter. In a stylized style !
Earn skins for your character, by completing missions in the game's 3 different maps. (In 3 Countries) The maps are all linked by portals.
Take advantage of the ability to grind on pipes to move from one map to another.
Fight the Furries They'll drop different types of loot when you defeat them, such as: Health packs, Weapons, Money, Gear to buy weapons, and energy crystals to be able to take portals.
There's also a no-fight mode so you can enjoy the game environment without pressure. (You don't need energy crystals to move from one portal to another in this game mode.)
Idol VS Furries is a third-person shooter. In a stylized style !
Earn skins for your character, by completing missions in the game's 3 different maps. (In 3 Countries) The maps are all linked by portals.
Take advantage of the ability to grind on pipes to move from one map to another.
Fight the Furries They'll drop different types of loot when you defeat them, such as: Health packs, Weapons, Money, Gear to buy weapons, and energy crystals to be able to take portals.
There's also a no-fight mode so you can enjoy the game environment without pressure. (You don't need energy crystals to move from one portal to another in this game mode.)
Idol VS Furries is a third-person shooter. In a stylized style !
Earn skins for your character, by completing missions in the game's 3 different maps. (In 3 Countries) The maps are all linked by portals.
Take advantage of the ability to grind on pipes to move from one map to another.
Fight the Furries They'll drop different types of loot when you defeat them, such as: Health packs, Weapons, Money, Gear to buy weapons, and energy crystals to be able to take portals.
There's also a no-fight mode so you can enjoy the game environment without pressure. (You don't need energy crystals to move from one portal to another in this game mode.)
Spiders and other enemies were behaving poorly ... they were not attacking the player when they should have, and occasionally they had the audacity to move off grid!
So the two problems turned out to be linked. There was a bug that allowed enemies to move slightly off the 16x16 unit grid by a unit of 1. This was not obvious at all visually so it went unnoticed for a long time.
Also, if the player was not spending a lot of time exploring, the bug would not always manifest itself, so tests failed to reproduce the issue until I spent a lot of time just wandering around.
Well being off the grid slightly also caused the enemies to fail the distance check against the player, and if the player was standing at certain positions compared to the enemy, they would not even attack, though it appeared they were in position to do so.
Fixing the grid bug appears to have also fixed the attack bug, so I hope players can enjoy the game more without encountering this.
Idol VS Furries is a third-person shooter. In a stylized style !
Earn skins for your character, by completing missions in the game's 3 different maps. (In 3 Countries) The maps are all linked by portals.
Take advantage of the ability to grind on pipes to move from one map to another.
Fight the Furries They'll drop different types of loot when you defeat them, such as: Health packs, Weapons, Money, Gear to buy weapons, and energy crystals to be able to take portals.
There's also a no-fight mode so you can enjoy the game environment without pressure. (You don't need energy crystals to move from one portal to another in this game mode.)
Idol VS Furries is a third-person shooter. In a stylized style !
Earn skins for your character, by completing missions in the game's 3 different maps. (In 3 Countries) The maps are all linked by portals.
Take advantage of the ability to grind on pipes to move from one map to another.
Fight the Furries They'll drop different types of loot when you defeat them, such as: Health packs, Weapons, Money, Gear to buy weapons, and energy crystals to be able to take portals.
There's also a no-fight mode so you can enjoy the game environment without pressure. (You don't need energy crystals to move from one portal to another in this game mode.)
Idol VS Furries is a third-person shooter. In a stylized style !
Earn skins for your character, by completing missions in the game's 3 different maps. (In 3 Countries) The maps are all linked by portals.
Take advantage of the ability to grind on pipes to move from one map to another.
Fight the Furries They'll drop different types of loot when you defeat them, such as: Health packs, Weapons, Money, Gear to buy weapons, and energy crystals to be able to take portals.
There's also a no-fight mode so you can enjoy the game environment without pressure. (You don't need energy crystals to move from one portal to another in this game mode.)