Time for a quick development update! The ‘Architect’ has been hanging out on the experimental branch for a little while now, which gives us a chance to make sure all bugs are hunted out. :) Considering that patch has quite an impact behind-the-scenes, it’ll stay there for a little while longer until we’re confident that everything will run smoothly.
In the meantime, we are neck-deep in research and development, working on adding controller support to the game. We want to make sure it feels right to play on a controller and on the Steamdeck, and it’s also going to help us explore the possibility of bringing Flotsam to other platforms in the future. This is a big feature, which will take a while.
So, what’s next?
Once we've wrapped up the Architect Update, we’ll start testing out the controller support. After that we're turning our attention to an important issue: the absence of a tutorial. While it might not be as flashy as brand-new content, we’re ensuring everyone has a smooth onboarding experience. In the meantime, we're also looking at a simple farming system and fine-tuning the food pipeline.
Welcome to our newest event! The Boost On! FS2 Grand Prix!
Event Period:
2023/08/09 00:00 ~ 08/23 23:59 (PDT)
Event Details:
- Get Item -
- Purchase Nitro Fuel to use Boosters.
**Obtained Booster Fuel will disappear after the event ends. Nitro Fuel:
Small Dashboard
- When you use Boosters, the speed on the small dashboard will be determined randomly from 10 to 80 km. - The speed will be determined at equal probabilities from between 10, 20, 30.... 80 (total of 8 speeds)
Big Dashboard
- The 3 numbers determined on the small dashboard will be added and displayed on the big dashboard. - The grade of rewards to be received will be based on the sum of those speeds. - Obtained rewards will be sent to your Gift Box.
Booster Draw Preview:
Animation On
Booster Draw Preview (Animation Off)
Booster Draw Rewards List
Booster Draw Rewards Table
- Hyper Booster -
- Using Boosters will increase the Hyper Booster gauge. - Using the x10 will increase the gauge a little more than using x1s.
Hyper Booster Activate -When the Hyper Booster gauge reaches 100%, the Booster will activate automatically.
Obtaining Rewards - You can obtain 5-20 random rewards while Booster is activated.
Hyper Booster Random Rewards Preview
Hyper Booster Rewards List
- If you have Effect OFF, you can claim your rewards from the Claim Rewards pop-up.
- Cumulative Rewards -
- Using Boosters will increase cumulated rewards. - You can obtain rewards when you achieve the accumulated reward value for each section.
Resetting - The Reset button will appear once you've received the rewards from all the sections.
Reset Complete - Once you check the Reset button, all information will be deleted, and you can claim rewards from using Boosters again.
Cumulative Booster Rewards List
- Exchange Shop -
- You can obtain Mileage by using Boosters.
Using Mileage - Exchange earned mileage at the Exchange Shop for various items. - Obtained rewards will be sent to your Gift Box.
There are specific requirements for this event but there's no need to worry.
To participate, make sure to follow the guide and instructions that we'll be preparing below.
What's important is that you'll be able to obtain rewards from each level, and there's a chance to reach the highest level as well.
Event Duration:
2023/09/06 00:00 ~ 09/24 23:59 (PDT)
Event Mechanics:
Devil's Tower Help
1. Purchase Stamina and climb the tower.
2. Climb the tower to randomly obtain the items allocated to the levels. 3. Climb up more levels at once to obtain more 'bonus steps'. - You can climb additional levels depending on the amount of bonus steps. - Moving 1 level does not grant bonus steps. 4. Upon reaching the final level, you will randomly obtain one of the rewards set with the same probabilty. 5. Receive the final level reward to go back to level 1. 6. Upon reaching the final level again, you will randomly obtain one of the remaining rewards. 7. If you obtain all of the level rewards for the first round, the rewards will be replaced with a fixed list of normal items. 8. From the second round, the list of items will be fixed and set with the same probability. (Same items may be obtained again).
Devil's Tower Inventory Help 1. Devil'sTower rewards are sent to the inventory by default. 2. You can select a character and send all items collected in the inventory. 3. If you want to send different rewards by character, you need to change settings so that the items will be 'directly sent to the gift box' before starting the event. 4. Please note that the settings will take effect after they are applied.
How to participate in Devil's Tower: Step 1: Purchase the event resource “Stamina” to challenge the Devil’s Tower. Step 2: Use the purchased stamina to play the gacha and obtain the reward from each level. Step 3: You can draw 1, 10, 30, or 50 times. Step 4: Obtain rewards from each level and reach the highest level!
Bonus Steps - Bonus Steps add a certain amount of stamina. - Additional chances may be granted based on the number of draws. - Bonus Steps may be granted when drawing 1, 30, or 50 times.
Event Reward Distribution Notice - Obtained rewards can be sent to the Adventurer’s Inventory (backpack) or Gift Box directly. - You can set where to send the rewards to from the event page.
[Devil’s Tower Event Reward Distribution Settings Screen]
Obtaining through Backpack - Up to 8 obtained items will be displayed in the Adventurer’s Inventory (backpack). - You can select a character and “send items to inventory”. - If the rewards are left unclaimed until the event ends, the items will be sent to the gift box.
[Devil’s Tower Adventurer’s Inventory Screen – Storing in Backpack]
[Devil’s Tower Adventurer’s Inventory Item Distribution Screen]
Distribution to Gift Box - Obtain items will be sent to the gift box immediately. - You can view up to 8 items obtained through the Adventurer’s Inventory.
[Devil’s Tower Adventurer’s Inventory Screen – Sending to Gift Box]
Devil’s Tower Reward by Level - Up to 5 rewards are placed on each level, and you can randomly obtain one of them. - After you receive the reward on the final level, you will go back to the first level and play again. - After you have claimed all 5 rewards on the final level, “level 0” will be unlocked where you can randomly obtain one of the rewards placed there. - The Card Option Changer item obtainable through the Devil’s Tower event allows you to change the sub attributes of the Allstar Cards (offense/defense).
> When you reach the final level, you will return to level 1 and play again. > Rewards you obtain on the final level cannot be obtained again. > Once you have obtained all rewards on the final level, you will randomly obtain one of the rewards from level 0.
The demo fragment, which will be released in December this year, will show a very small part of the gameplay and the Morganica game world. There will be only six characters from more than thirty of the original Game. They will try to convey to the players the mood and dynamics of the otherworld. A world full of horror and pain, as well as hope, perseverance and friendship opposing them.
Each of the characters that you will have to meet in the catacombs of the Stomad prison has its own rich history, which cannot be revealed by a short game session. Therefore, we will gradually introduce you to each of them.
Burner
Berner, the Insider. One of those unfortunate people who was abducted by the priests of the ancient cult of Demons of Evil, from a European city in the Real World.
He was once a strong, practical man. Life in the City is subordinated to one goal - to experience and sow Terror. But even in such terrible conditions, Berner found his place very quickly. Thanks to his service in the army, he was able to gain the trust of the local arms dealer Mad. This freed him from the universal obligation to participate in the ritual of the Bloody Harvest and made him quite important and influential resident of the City. He was let down by one of the most common sins. Greed.
Succumbing to temptation, he contacted Regan, a local “shadow businessman’, who does not shy away from his usual method of doing business - banditry. At the first attempt to steal and sell a batch of weapons to Regan's monsters, Berner was captured by the Guards. So he ended up in Stomad, a prison that instilled an insurmountable horror in every resident of the City just by hearing about the nightmares going on in it.
The rumors turned out to be true. He was set on fire alive and not allowed to die. For the slaves of the Demons of Evil, whose destiny is to suffer, death is too much luxury. Every day the young man's body writhed in terrible agony. The wild screams of a man whose skin and meat are bursting and charring from the all-pervading flames were heard far beyond the Prison. This went on for many months. No one came to help the traitor. Gradually, the wild screams subsided and one day stopped altogether. Burner became a legend. A creepy, poor inhabitant of the labyrinths of the Stomad prison. There are rumors that the stolen weapon was never found.
- 2 new levels: "Oasis Blue" and "Picante Road" inspired by Egypt and Mexico, respectively. - New features of the character editor with the new version of "ReadyPlayerMe". - We had to remove the F40-inspired car temporarily. - Several improvements in some circuits.