Some more fixes for this on going process. New Patch building out now, will be live later today - evening Scarf fix on Support B team Africa Map Jeeps Mini Map ReBindable now Floors in Hospital fixed plus optimized Jump bug in Mission 1 Reduced Weapon impacts to help performance Skipping while Prone - Shooting (Working on a small visual bug next) Team Image in Select improved
-------- Prone to Crouch is going to take more time than predicted. I got it working but need to change Icons ect so that will come soon Missing Capture Point Objectives - I wasn't able to re-create this but will look into it further since it happens. Got a working solution but want to spend some time to improve it more Doors - Will take more time on this one, need to make a new sound but will improve on future release!
Here are just some of the many changes that can be experienced in the updated version of the demo out now!
1. Monster at the Bottom
Ivan: Previously, there was no mouth down in the bushes at these drops in the level. Bullets used to just fly out of there from nothing. Now, the bullets are launched from this mouth and it can be killed!
2. Meatified "Underground" Turrets
OLD VERSION:
NEW VERSION:
3. Visual Redesign of the "Indoskeleton" Enemy
OLD VERSION:
NEW VERSION:
4. Redesign of Side Turrets
Ivan: The new turret appears seemingly healthy, but after its destruction, it is clear it was infected by the Meat! OLD VERSION:
NEW VERSION (Active):
NEW VERSION (Destroyed):
5. Change to Electric Wires
Ivan: Bare wires with electricity appear only on the “Hard” difficulty. They are very annoying to the players, so I decided to leave them only for hardcore players. Hard Difficulty:
Normal and Easy Difficulty:
6. Signs of Carnage
Ivan: There are now corpses of soldiers lying around, which the Meat could not turn into monsters. The Tank boss, when it appears on the battlefield, now crushes these corpses.
7. Redesigned Tank Boss
OLD VERSION:
NEW VERSION:
Wanna see the rest of Ivan’s changes to the Train and City levels?
Wishlist Iron Meat and play the free demo available NOW!
We are happy to announce the new and improved SHIMAZU, now at Version 2.0! Following our earlier patch, this update resolves graphical issues and heavily improves gameplay. -We've updated the game's title screen with the new official artwork. -We've updated the game UI with new colours, backgrounds and designs. -We've updated Shimazu's model to fit with his new face graphic. -We've updated all on-screen prompts. -We've updated and fixed some problems with the story cinematic. -We've added new music. -The first level is covered in snow, adding some more variaty to the game's appearence.
We've just released the Ancestor Mystery Box, a new mystery box without duplicate microtransactions! Each of the microtransactions in this mystery box has visual behaviour that interacts with your gameplay. Check out the contents of the box in the video below!
There are 20 microtransactions that you can find in the Ancestor Mystery Box. Each of these microtransactions has a varying number of thematic variations, and you'll never receive a duplicate copy of a variation that you have already opened. For example, if you open the Starfall Harbinger Portal Effect variant of the Harbinger Portal Effect, you may later receive the Void Emperor variant, but you'll never get a duplicate Starfall one. The Ancestor Mystery Box will be available in the store until the end of 2023. Check out the full details at http://pathofexile.com/mystery-box, or press M while in-game to access the store to purchase yours!
As we come closer to the early access release of Maguntsche Chapter Two, the time has come for us to establish an essential hub for communication. During the early access period, players can expect to find bugs and missing features. On our server, you'll have the opportunity to provide feedback, recommendations, and report issues during your experience. Our early supporters will be crucial to the success of this project, and we look forward to working with each and every one of you over the next few months. Below you can use the link to join the server so we can all get started! The server will have a dedicated section for questions and answers from the developers. So, if you have anything on your mind, let us know! See you all soon!
Big news on the horizon – get ready to dive back into the world of RUINED with the all-new RUINED Part 2 DLC! And guess what? It's totally free to play! We're beyond excited to share this thrilling chapter with you, packed with even more excitement, mystery, and heart-pounding adventure.
🌟 What's in Store for You:
✨ Bigger, Better Story: Brace yourselves for an epic narrative that'll keep you hooked from start to finish. RUINED Part 2 brings a whole new level of storytelling, with fresh characters, unexpected twists, and more mysteries to come.
✨ Explore New Lands: Not just one, not two, but three captivating maps are yours to explore! From old abandoned laboratory to ancient space ship, each map is a unique adventure, brimming with secrets and challenges.
✨ Innovative Game Mode: Hold onto your hats, because we're introducing an exciting new game mode that's all about pushing your skills to the limit. Get ready to experience RUINED like never before!
✨ Stunning Visuals and Audio: The world of RUINED has never looked or sounded this good. We've revamped the graphics and audio for an even more immersive experience that'll send shivers down your spine.
✨ Continuation of Your Journey: Whether you're a RUINED veteran or a first-time player, A new beginning awaits you from Part 1. Your choices matter and will shape the outcome of Part 3's gripping story.
✨ Community-Driven Improvements: We've heard your voices loud and clear and have fine-tuned RUINED Part 2 based on your feedback. This DLC is a celebration of our amazing community and your dedication to our world.
Join us on this incredible adventure as we uncover secrets, face new challenges, and embark on a quest that'll leave you wanting more. The team is overjoyed to present RUINED Part 2, and we can't wait to share the excitement with you.
Get ready to enter the ruins once again – your next great adventure awaits!
The first mission: Hunt the DEA, has been completed!
Your shipment has been stolen from the Jeweler, and you have to steal it back from the DEA using any means necessary.
Money laundering: the process has been sped up, made easier.
Purchasing Cook Ingredients: To increase realism, you now have to purchase ingredients before each cook in the RV. You purchase these on the Dark Web Marketplace.
Thank you for your patience! More updates to come very soon!!!