Sep 5, 2023
Banner of Blood - Singwen
Changed:
- Combat initiation with a group of foes instead of 1.
- Shortened attack interval time for most weapons and monsters.

Fixed:
- Repeating fight bug.
- Projectile angle bug.
Sep 5, 2023
Day Of Reborns Playtest - MotaVane
Internal development.
Sep 5, 2023
Azorius - Azmi
-Missing translation added.
-Screen resolution changes have been fixed.
-Damage of some spells has been corrected.
-Card balance has been reworked.
-Alchemy crafting has been redesigned.
-Mob drops have been reworked.
-Maps are now accessible in dungeons and interiors.
-Save loading bug has been fixed.
-Bug allowing items to be purchased from vendors at a low cost has been resolved.
-Maximum village reputation has been removed; only the current reputation is now needed.
Sep 5, 2023
Apex Legends™ - mattrodriguez


Shop for Legendary Skins, Bundles, Apex Packs*, and More in the Apex Legends™ Blood Moon Store.

From September 5 - September 19 enjoy limited-time discounts on bundles and more! Check out the new Legendary skins for Loba - “Lycan Hunter” and Horizon - “Spectral Slayer” and returning Legendary Skins for Wraith “Rift Stalker” and the R-99 “Gilded Fang”. Drop in to Apex Legends™ and check out the Store tab today!

*Not available in all regions

For more details on Apex Packs including probability rates and items available, please visit our FAQ.
Ortharion : The Last Battle - Aryal
The game will be released in early access on Monday September 18, there will especially be a longer lifespan compared to the prologue, many additions and modifications remain to be expected.

There is still a prologue version, which will no longer be updated and you can expect the following addition in this early access compared to the version already playable in the prologue:

3 new outdoor areas, with the great citadel of Granock, the enchanted mountains and the swamp, you will encounter around 30 new enemies, as well as many new bosses, with the first bosses of legendary difficulty (compared to rare in the prologue ).





2 new indoor zones, with the swamp caves as well as the enchanted mountain dungeon, each now having a resurrection zone, Ortharion fragments and more or less powerful bosses.




A new map completion system, each resurrection pillar discovered, chest opened, boss killed, will earn you bonuses, promoting exploration. Additional bonuses will be awarded when you have completed all of the objectives on the map. Events will be added later.



An improvement to the crafting system, with new harvestable craft items.

The game can be paused.

Bug fixes, especially thanks to community testing, thanks again to those who helped me during this prologue phase!

Many other changes are to be expected and will be detailed in the September 18 patch note!
Sep 5, 2023
Junk Survivor - Neojac
This is a hot fix for the world map not showing up. Now you will see the world map when press M.
We also added some more clothing items into the world and fixed some problems with Achievements.
Sep 5, 2023
Viking Chef: Feast Frenzy - Devlex Online
Hello Warriors of the Culinary North!

I'm excited to bring you the latest Alpha Update. While a substantial portion of my recent efforts went into backend preparations – especially gearing up for marketing and playtest launches – there are notable changes in this iteration that will enhance your gaming experience.

Also, a quick note: Alpha 4 is set to be my final "internal alpha" before I roll into playtesting. The grand playtest will kick off with Alpha 5. Due to some health challenges I faced last week, there's a possibility that the playtest might shift to the next week. I'm putting in my utmost effort to get it out by the end of this week, but I can't set it in stone just yet. Your patience and understanding are greatly appreciated.

New Features:
  • Introducing an early version of a holding item animation for the player.
  • A new 'hurry up' indication featuring a jingle and a flashing clock.
Bug Fixes & Improvements
  • Enhanced controller support.
  • Resolved various UI glitches.
  • Fixed a bug that reset the player's look rotation.
  • Redesigned the rewards UI a little bit for a more engaging look.
  • Temporarily disabled the detailed workstep view in the recipe book. Keep an eye out – a more intuitive system is in the works and will be seamlessly integrated into the gameplay in our upcoming update.

Thank you for joining me on this grand adventure. Your feedback and support continue to drive me forward!
Sep 5, 2023
Day Of Reborns Playtest - MotaVane
Internal Development.
Sep 5, 2023
The Escape: Together - HARD
- Added cooldown on character line when opening a closed door/using a wrong key.
- Removed camera effect on revival.
- Adjusted Reader panel.
Sep 5, 2023
Passed Out: Prologue - Amnedge
- Fix collisions in the Lobby map
- Reduce Zombies damage 10 -> 1
- Reduce the time helicopter take to join the ground at the end of a game
...