Breadbox - BitfallCo
  • Fixed the blank monitor screen issue on low graphics mode
  • Removed unsupported screen resolutions from setup options
Sep 5, 2023
Lakeburg Legacies - ZeddOTak
Hello Rulers,

Here is a new update for Lakeburg Legacies! We are bringing a lot of bug fixing thanks to the reports you made both on Steam and Discord.

As you may have heard, a Patch 1.1 is planned to be released in the following weeks. This update will bring to life a lot of features based upon your requests and things we have identified internally. We cannot tell you much right now but amongst the several additions to the game, with the Patch 1.1 you'll be able to have Multiple Saves!

BUG FIXES
  • Fixed a bug that made taxes affect the Morale of all villagers, instead of affecting only the villagers of the selected class.
  • Fixed several bugs making portraits get mixed up between villagers.
  • Fixed a bug that made children sometimes get a random hair color, instead of the hair color of one of their parents.
  • Fixed a bug that made single adults unable to have Romance-type relationships.
  • Fixed a bug that made the total of workers tracked by the "Let's get to work!" objective go in the negatives. This bug will only be fixed for all future games, sadly current ones will still be affected.
  • Fixed several bugs affecting the calculation of the production time, including in some cases a miscalculation of the impact of a villager's relationships on their production time.
  • Fixed a bug that made the mentorship gauge of a youth disappear even though they could still improve their stats.
  • Fixed a bug that prevented teenagers from getting a new identity trait.
  • Fixed a bug that made it possible to launch production in the Banquet without spending any resources.
  • Fixed a bug that filtered villagers by "Necessary actions" even when the corresponding filter wasn't selected.
  • The notification on the Barter button is now correctly displayed when loading a save.
  • In the Options pop-up, the shortcut to open the Couples menu is now correctly displaying F instead of T.
  • The House summary interface can no longer appear above the Options pop-up.
  • Improving the Recycling upgrade now triggers a sound effect.
  • An Aspiration tooltip no longer appears when hovering the empty Aspiration slot on a baby's character sheet.
  • The icons for the Bothered, Disappointed and Disinherited traits now have the correct shape.
  • Fixed the value of traits affecting the service gauges, which in some cases were giving a malus instead of a bonus, and vice versa.
  • Fixed some minor bugs on events.
  • Fixed some small visual issues.
QOL
  • The Morale tooltip has been improved to make it easier to understand. Traits distributing Morale no longer do it on a permanent basis, but rather in a recurring way.
  • In buildings, a new filter now allows you to directly display all villagers (employed and unemployed) at once, ranked by their ⭐ Potential for the job.
  • Villagers working a job that fits their Aspiration's corresponding skills can now earn Morale from their Aspiration trait.


BALANCING
Morale & Life expectancy
  • Decreased the malus of traits distributed by the four service gauges. Villagers affected by these traits will now lose less Life Expectancy and Morale, among other changes.
  • Villagers now have a higher Morale on average.
Events
  • The Drink or dare event has been simplified to give more player agency.
  • The Workaholic event now has more chances of being triggered.
Traits
  • Removed some incompatibilities between traits.
Steam Achievements
Due to the game's recent balancing, some achievements on Steam were nearly impossible to get.
  • The Dangerous liaisons achievement now unlocks when a married couple has 3 Adultery relationships between them (instead of 5 previously).
  • The Don Juan achievement now unlocks when one villager shares only Adultery or Lust relationships with at least 3 villagers (instead of 5 previously).
  • The Demographic wave achievement now unlocks after recruiting 35 characters in one game (instead of 50 previously).
Thank you for reading!

You can join us on Discord, Twitter & Instagram to chat with the team and other players!
Axiom of Maria: Prologue - Studio Ganzheit
  • Fixed performance bug in the wedding hall.
  • Fixed bug with the Fade function.
Sep 5, 2023
Bunny Guys! - Flitzpiepe o.0
Fixes


Small changes have been made, especially a bug fix just before the finish.

There will be another small update because of the memory in the menu, which is visually reset, but fulfills its function.

Thanks to the users who pointed out these small problems to me.

Follow me on social media! Thank you


- Twitch
- YouTube
- Discord
- Twitter
- Steam Franchise
- Facebook
Ancient Wars: Sparta Definitive Edition - JotaTheConqueror
This update has focused on providing a proper, stable and fun multiplayer experience for all players.

Changelog:

  • Fixed 128 game-breaking Desync Triggers in multiplayer
  • Fixed AI bugs that would cause Desync when playing multiplayer with AIs
  • Fixed numerous crashes that occurred in multiplayer related to Desyncs between users
  • Fixed errors sending data to memory that caused significant FPS drops and Lag in the game

I hope you can enjoy the game much more after this update! If you continue to have any incidents in Multiplayer, do not hesitate to report it.

Have a nice day!
Sep 5, 2023
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE - Adam
I was going to stop posting patch notes, but have changed my mind.
Patch notes and more can always be found in STB's "Readme" file.

STB V1.3.3
- Fixed clue

STB V1.3.2
- Fixed Christmas fight

STB V1.3.1
- Fixed game over issues

STB V1.3
- Fixed issues arising from the "exit game" button
- Swapped clues
- Tweaked ending 2
- Added some clues
- Removed F5 reset

We'd like to thank everyone saying nice things about the game, as well as everyone playing the game in general. Thanks so much.
Sep 5, 2023
Bobo Bay - NewFutureKids
Devlog 2!

Sep 5, 2023
King Of The Castle - Tributary Games


Ninth’s blessings be upon you, nobles and gentlefolk. May your schemes be successful and your daggers sharp.



Today’s update won’t have any new content, and instead focuses on addressing a host of minor bugs left over from v1.2 The following issues have been fixed:

  • Fixed the Loyalist region's epilogue text not showing correctly when the Monarch's Heir gets voted in.
  • Fixed the Wizard Apprentice not dying in one branch of the Apprentice event chain.
  • Fixed double appearance of the Eastern Knight sprite in one branch of the Guards event.
  • Fixed blank dialogue option in the Grandees variant of Sorcery Scheme Ending 1.
  • Fixed the Loyalist Scheme + Uprising softlock.
  • Fixed the Sorcery stalling event not showing up.
  • Fixed the Roving Bandits event being associated with the Counts instead of Chiefs.
  • Fixed blank text bug in the Last Chance event when the Doppelganger, Intimidation or Subterfuge schemes are in play.
  • Restored missing line in the Booming Crop event.
  • Fixed softlock in the Exiled Patrician event.
  • Fixed softlock in the Dancing Plague chain.
  • Fixed the troll sprite not correctly being displayed in Dynasty games.
  • Fixed issue where the Spouses could look the same in multiple reigns in a Dynasty.
  • Fixed the goal of the first stage of the Doppelganger Scheme to correctly say “Lower your own Defiance”.
  • Various minor typo fixes.
Thanks to everyone who’s reported their bugs in the Discord server - your help has been absolutely invaluable in finding and fixing these issues.

Thank you all again for playing and, again, if you’re enjoying King of the Castle and want to help us out, please leave a review.



To stay up to date with King of the Castle, wishlist the game on Steam, like it on Facebook, follow on Twitter, and join the Community Discord

https://store.steampowered.com/app/1839880/King_Of_The_Castle/
"I Know This Place..?" chapter I (prologue) - Zap!
Don't forget that on YOUTUBE I uploading a development vlog and you can support by subscribing and commenting.
And more news in our telegram public : https://t.me/IKnowThisPlace

•Fixed water. Now more interesting
• Flashlight works. The fact that it shines in a dark kitchen is worse than in the hall - there is an explanation for this too... But more on that later.
•Added items of players who won contests in our chat
•Added sounds
•Fixed minor issues with icons and doors

My vlog about short film and game


Sep 5, 2023
The Panic Room. House of secrets - Evanesca


The Puppeteer's Mansion is full of traps and the residents know this firsthand.

BUT... Traps are far from the only danger lurking for puppets. And fighting these threats will require more than just vigilance.

An adsorbent and a compress will help cure a poisoned puppet, and stocking up on tasers or protective amulets, you can fight back against more serious dangers.

That's why The Puppeteer announces a new sale - 50% discount on weapons against bosses!
...