In the update 0.21.1, the Palm Road map will be redesigned!
To learn more about the main changes, please watch the video and read the article on the website. Here's a spoiler: we’ve repaired the bridge, changed covers and opened access to some rooms, as well as prepared the map for the Hacking mode.
Since launching our early access game, we've received valuable feedback from many of you. The majority of comments have been about the game's learning curve and the luck-dependent gameplay. After much consideration, we've decided to roll out a major update.
The key directions of the update are as follows:
1. Transitioning from a Card Game to a Dice Game
Golden Record Retriever is a roguelike deck-building game. However, the randomness introduced by dice makes it hard for players to anticipate how their built decks will work, especially for newcomers. So, we're planning to start with uniform dice (where all sides are the same) and gradually introduce more "dice-like" effects.
2. Enabling Players to Choose Their Odds
Golden Record Retriever offers various ways to deal with probability. The core enjoyment comes from experimenting with different approaches based on deck-building strategies and personal preferences. To make the game more accessible, we'll modify the design to allow players greater control over the randomness of their dice. Ultimately, we hope to retain the original theme of dealing with luck and probability while allowing players to control these aspects at their own pace.
Specific Patch Directions
1. Removing the Incubator Tutorial and Starting from the Ship
We originally wanted to offer a basic tutorial in a minimalistic space to reduce UI complexity. However, we realized that this sterile, empty space lacks motivation. We aim to introduce fun elements earlier in the game.
2. Teammate System Revamp
For example, Rod will now have simpler abilities and a more consistent die when recruited. However, he can be upgraded during the game to either give up some stability for more intricate abilities or to completely forsake stability for potent value-creating abilities. The rework aims to make the early game more straightforward and mitigate steep learning curves. This is expected to add depth to dice-building not only for newcomers but also for experienced players
Even for teammates who appear later in the game, like Mei, the basic form may remain the same. However, upgrades will allow for greater versatility in how they fit into different teams.
Roadmap Changes
Given the significant game alterations, changes to our roadmap are inevitable. We've reviewed the development schedule while trying to maintain the existing roadmap, especially in terms of user convenience.
This update fixes a variety of minor issues that appear occasionally during the game such as names appearing incorrectly. Or the player talking as if something has happened when it didn't,
This update also fixes some minor items with the DLC.
■ Bug Fixes ・Fixed a problem in which the ball did not touch the red area. ・In the problem of stacking cups, the judgment has been adjusted to clear the problem when the cups are stacked properly. ・Fixed a problem in which a sound was played again after a button switch was pressed. ・Some of the questions have been revised. ・Fixed a bug in which the keyboard setting was automatically turned on when switching options during a stage.
■Functional Adjustments ・The screen size displayed on the first startup is now changed depending on the device.
We are currently investigating a problem with the display of water and magma that has been reported by our distribution and customers. It will take us some time to fix the issue, but we will update you when there is progress.
After closely observing the initial reactions and feedback from our streaming community, we've implemented some practical changes to enhance the gameplay. Here are the details:
New features
Gameplay Timer
To prevent lengthy turns and maintain the flow of the game, a timer has been added that caps the duration of player actions during a turn. This is a staple in many CCGs, and we're glad to integrate it into our game as well.
New Scene Indicator
To improve gameplay clarity, we've added a simple animation that signals the start of a new scene, where players can play cards and make moves such as attacks, dodges, or performances.
Combo Mechanics UI and VFX
We've added tooltips and new visual effects to help you track combo checklists on certain cards more easily. These features will notify you clearly when a combo is successfully activated following the designated actions.Also, when you hover over a card with a combo mechanic, the combo checklist will now appear on the left side, simplifying the process of tracking the combo status of that card.
Bugfixes
Card Artwork Loading: The artwork on cards should now load correctly every time, without any hitches.
General Gameplay Smoothness: We've worked on the backend to reduce the occasional game slowdowns, offering a more fluid gaming experience.
Camera Shift Bug Resolved: Addressed an issue where the camera would randomly shift during a match, providing a steadier visual experience.
Tutorial Bugs Fixed: Ironed out several bugs in the tutorial for a smoother introduction to the game.
We appreciate your ongoing support and are constantly working to refine your gaming experience.
[UI] Persistent notifications now display item size for sold items.
Known Issues
[PVE] On rare occasions radars don’t pick up the first targets on entering a mission.
[Inputs] Joystick buttons are currently not correctly separated between different devices in the interface and report conflicting bindings. The devices are still however treated as individual devices and the keys are unique to each device allowing you to bind multiple joystick devices in parallel.
We continue the work on fixing and improving the game thanks to your feedback. Thank you very much for your support!
Hello!Current patch fixes some of SteamVR frame rate compatibility issues that some users have reported.Also Vive Focus 3 controller support added, for those of you who are using Vive Business Streaming.Cheers and have fun!v04.09.2023.1 Changes- Overall compatibility fixes- Vive Focus 3 controller support added