Warhaven - ariel
As previously announced, the upcoming playthrough video of the new Arms Race mode played by the dev team will be released tomorrow.
If you're curious about the dynamic and changes in the new mode, then be sure to tune in and watch the premiere.

⏰Schedule: Tuesday, September 5 at 2:00 AM PST
🎬Channel: Warhaven Steam Store, Official Warhaven YouTube Ciick Here


*After the livestream, the video will be uploaded to the Warhaven YouTube channel.
*Starting from the video's release time, the video will be streamed repeatedly for 24 hours on Steam.



Keep an eye out for the rest of the videos as well!



Thank you.
Feisty Fauna - Atas Fun
Changes:
  • Increased the damage that foxes do in the campaign. Overall, the campaign should feel somewhat more difficult now.

Bug fixes:
  • Fixed a bug where the music volume would get louder when switching to/from the main menu.
NeuroSquad - Slay the Horde - MattNemori
Hello, all!

After a busy couple of weeks I'm back with some bugfixes, balancing, and some features that have been requested by the community. The demo version 0.3.6 is up, see the full changelog below.

Simplified Chinese + Traditional Chinese added

I'm very happy to say that improved localization for Simplified Chinese and a new translation for Traditional Chinese have been added to NeuroSquad!
It has been clear that there's high interest in the game from these regions, so I'm glad I had the opportunity to add proper translations now. Thank you for your continuing support!


Demo 0.3.6 full changelog
  • Added proper localization: Simplified Chinese and Traditional Chinese.
  • 🤜🤛 [Based on feedback]: Frozen enemies can no longer deal contact damage.
  • Added level 2 to the Bullet rewiring upgrade.
  • Rebalanced the Spark cannon: Increased range and bullet lifetime, made the vortex added by the Bullet rewiring upgrade have more pull so that aiming is easier with it, changed the vortex for Bullet rewiring + Energy locker upgrade pair to cover more area, slightly reduced damage.
  • 🤜🤛 [Based on feedback]: When you replace a weapon mod, the new one starts at level 2.
  • 🤜🤛 [Based on feedback]: Now it's possible to zoom further in and out. Also, tilted the camera angle more, and made the tilt adjustable in the settings menu instead of just being able to choose top-down view.


  • Readjusted the Seeker drones' path around the player and their flying speed, making them more useful.
  • Fixed a bug: On the upgrade placement screen, if selected a mod, and if the main character had all mod slots filled, it wasn't possible to navigate up from the mod replacement row with the keyboard / gamepad.
  • 🤜🤛 [Based on feedback]: Further increased the time before exploding enemies explode after being killed.
  • 🤜🤛 [Based on feedback]: Changed the healing sound effect.
  • Fixed a visual bug that caused the aiming laser to not always line up exactly with the cursor position.
  • Added more enemies to the second to last wave.
  • Added an icon for the Pristine operation upgrade to the HUD, making it easier to follow when its effect can trigger. The icon shows when the player has taken damage since the last level up.
  • Rebalanced the Forced bluescreen upgrade: reduced the effect radius.
  • Gave new color to the sparks generated by the Self-ignition upgrade and the bullets of the Godlight weapon, making them emit more light.
  • Bosses have thicker and easier to see health bars now.
Some of the previously announced changes are still in the works, stay tuned!

Save & Sound appearance



As I mentioned in a previous post, NeuroSquad has been selected to be part of Save & Sound, a celebration of music in games!
If you want to see a playthrough of 2 of the game's soundtracks, check out the live show on Wednesday September 13 at 10AM PDT.

Follow the development on Discord

As always, if you have ideas or feedback, you can find me on Discord, I'm happy to discuss changes:



Happy slaying!

-Matt
Community Announcements - 布鲁克斯

Hotfix Patch
1. Fixed the problem that the subsequent difficulty cannot be unlocked properly when the user information is filed abnormally
2. Fixed the problem that when switching between different recipes in the dynamic expansion panels such as Stone House and Wooden House, the slot information was not updated and sometimes the slots would get stuck.
3. Fixed the problem that the stacked number of resource cards can exceed the upper limit. 4. fixed the problem that the blood recovery of corpse-eating skill can not be restored.
4. Fixed the problem of abnormal blood recovery effect of corpse-eating skills
5. Removed the trajectory of Spirit Control and replaced it with a direct release effect.
6. Skill cards can also be deleted from Gaia Core.
7. Add quick delete operation, default press left Alt+right click to delete cards, quick delete will not recover resources.
8. Add Quick Sell, when you open the trading panel, by default press Left Alt+Left click on the card to sell it directly.


Thank you very much for your support for gaia trek, we have now updated many bugs and optimizations. Feel free to leave your review on Steam, your feedback is always welcome!

Keep an eye out for the next update, we appreciate your continued support!
Sep 3, 2023
Infinimine - clickraid
-Fixed issue with an Auto Attack bug
Star Conflict - Super Glix


Nine years ago, on September 4, 2014, Star Conflict was officially released. Since then, the project’s world has changed significantly. For nine years pilots have been fighting each other in PvP, completing PvE missions, and exploring Open Space.

During this time, new fighters, frigates, and destroyers joined the lineup. New weapons and new modules were added. New locations were discovered.

Over the past year, pilots took part in a lot of interesting events. It all started with the new adventure “Black relay race”, where you chose your own path of its development, fulfilling the coordinator’s assignment. At the same time, the mercenaries were assembling a new Federation fighter “Irbis”. Then the space was again disturbed by a wave of anomalous energy, and the pilots once again faced the “Curse of the leviathan”, while the UMC took orders for the production of the unique engineering frigate “Thrasher”, which is intimidating by its appearance alone.

When the leadership of the “Ellydium” corporation was burdened with finding a way to harness the information from the artifacts obtained during the “Black relay race”, the pilots had already begun assembling a new Imperial gunship “Typhon”. Next, as part of the new mission “In Search of the lost shuttle,” the mercenaries were faced with the difficult task of transmitting data about an artifact that rested in a shuttle lost in an imperial scrapyard, while trying not to attract the attention of the guards. In between these attempts, the pilots were assembling a new Jericho cover frigate “Confessor”. At the same time, a version of the reason behind the Signal’s appearance and its purpose began to gain momentum, as a way for the Precursors to secure their way back to this world, and the Empire revealed Jericho’s mysterious interest in the iridium anomaly on Earth.

Then the pilots began to notice how, right in the heat of battle, strange hostile ships, as if made of paper, began to invade the battlefields! However, this didn’t last long. In the meantime, while the question of the Revenants’ purpose hung over the Federation’s corporation directors, the UMC had upgraded an entire line of flexibly customizable special project ships, including temporarily providing pilots with additional resource earnings to assemble them for completing special assignments.

Finally, the mercenaries began assembling the newest Imperial recon interceptor “Seeress”, diluting the process with a new adventure “Data markup” where the pilots got involved in improving the “Ariadne” AI. At the same time, the Federation’s attention turned to the mysterious Miss Summer, who, however, may be pursuing the same goal — figuring out the source of the Signal.

A number of ships have been improved over the past year: Reaper, Bear, Wasp, Palom, Sai and Grim have received a higher rank. Pilots now have the ability to craft golden ammunition that significantly increases synergy extraction. Jericho introduced its new ship “Vindicator”, and the pilots felt the power of “Sledge”, the new Imperial recon interceptor. At the same time, a new Mk.5 level of modifier upgrade, and a little later it became possible to get the blueprints for producing modifiers of this level in open space.

And just recently, pilots have begun assembling the new Imperial long-range frigate “Helicon”, a modified and improved version of the yacht whose owner barely avoided the unfortunate fate after escaping a pirate trap.

Thank you for being with us and conquering the universe for another year!

The new year will bring us new surprises. And today we celebrate! Festive missiles “Spark” are available for purchase from September 4 to September 11!

The UMC announces the Golden battles!



Pilots! The UMC announces the “Golden battles”! Each pilot can earn up to 500 Galactic Standards for winning in battles.

Until 04:00 GMT on September 11, participants will receive the following rewards:
  • 50 Galactic Standards for 5 victories
  • 100 Galactic Standards for 10 victories
  • 150 Galactic Standards for 15 victories
  • 200 Galactic Standards for 20 victories
Good luck in battles, mercenaries!

Sincerely,
Star Conflict Team
TopplePOP: Bungee Blockbusters Playtest - termi
August Playtest Highlight!
Here's Tizago Taiyoyaiba's great triple rescue
followed by a double on Weekly Challenge 1
Rescuing all 5 grumbles in under 20 seconds,
Landing them the win with a positively amazing time of 19.46



Rumble in the Grumble Tournament #2
During our August playtest week Puzzle Kingdom hosted Rumble in the Grumble #2, a thrilling tournament with cash prizes over both singles and doubles brackets. They also pulled off another massive 6-hour stream! 🎉

Edge delivered some amazing commentary which was both entertaining and informative, It's been amazing seeing the commentary for the game mature so quickly.

The Final results looked like this...
Singles Bracket Final Results
Full Singles Bracket Results Here

Doubles Bracket Final Results
Full Doubles Bracket Results Here

You can check it out the whole Puzzle Kingdom stream here:





August Challenge Results

Thanks to everyone that jumped on the challenges this month, we had a diverse mix of Polar & Digital Zone challenges on offer this time around.

We had some fierce competition with players like Tizago Taiyōyaiba a.k.a TopplePlonk, goSciu, and elso taking the podium spots. Kudos to them for their impressive performance! 👏

But let’s not forget the other players who also put in solid efforts, such as SamiKay, hju, Dom, MoosePK, and gila. You all rock! 🤘



You can also see more of the results as well as the replays to go with them on our discord



Thanks for another great playtest we'll see you next time!

Missed out on the playtest? No worries:
And you're all set!
Playtests happen monthly so join our expanding community of bungee blockbusting enthusiasts and stay tuned for the next one!

See you in the arena,
The TopplePOP Team 🐵🎮
TopplePOP: Bungee Blockbusters - termi
August Playtest Highlight!
Here's Tizago Taiyoyaiba's great triple rescue
followed by a double on Weekly Challenge 1
Rescuing all 5 grumbles in under 20 seconds,
Landing them the win with a positively amazing time of 19.46



Rumble in the Grumble Tournament #2
During our August playtest week Puzzle Kingdom hosted Rumble in the Grumble #2, a thrilling tournament with cash prizes over both singles and doubles brackets. They also pulled off another massive 6-hour stream! 🎉

Edge delivered some amazing commentary which was both entertaining and informative, It's been amazing seeing the commentary for the game mature so quickly.

The Final results looked like this...
Singles Bracket Final Results
Full Singles Bracket Results Here

Doubles Bracket Final Results
Full Doubles Bracket Results Here

You can check it out the whole Puzzle Kingdom stream here:





August Challenge Results

Thanks to everyone that jumped on the challenges this month, we had a diverse mix of Polar & Digital Zone challenges on offer this time around.

We had some fierce competition with players like Tizago Taiyōyaiba a.k.a TopplePlonk, goSciu, and elso taking the podium spots. Kudos to them for their impressive performance! 👏

But let’s not forget the other players who also put in solid efforts, such as SamiKay, hju, Dom, MoosePK, and gila. You all rock! 🤘



You can also see more of the results as well as the replays to go with them on our discord



Thanks for another great playtest we'll see you next time!

Missed out on the playtest? No worries:
And you're all set!
Playtests happen monthly so join our expanding community of bungee blockbusting enthusiasts and stay tuned for the next one!

See you in the arena,
The TopplePOP Team 🐵🎮
Heros and Monsters: Idle Incremental - Mattaperry
Some people are having an issue when loading a cloud save with it changing the costs of the purchasing Max Health,

I have disabled cloud saving and opened prestige to any level, if you have this issue please prestige to sort out the values
Sep 3, 2023
VR Drums Ultimate Streamer - platformB
New stuff added and multiple fixes and quality of life adjustments. 9/4/23.
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