Ship Simulator Realistic - gregory12
This Update highlights are visual improvements , stopping changes of the ships , new ship and severe modding changes

Update 0.12.0.0

New Ship : Ferry Humika
Modding : new Parameters for 3 types of glass
Modding : Custom Horns
Modding : Move Parts Around with mouse and Save(Saves a ton of time)
Fixed An issue with Azipod Profile , waves working again
General Improvements
Exhaust adjustments to some ships
Bug Fixes

IMPORTANT !!!
If you have custom ships, clean your files except the NameConfig and see more changes to the docs below

Updated Docs Modding:
https://docs.google.com/document/d/1Dze2e80vG6zo3exDXXl__dM6PE9o2VVVSM283lj1rNg/edit?usp=sharing


Modding Moving parts https://www.youtube.com/watch?v=3xSEgkSOKVs
Last Epoch - EHG_Kain
Happy Sunday, Travelers! Welcome to the 0.9.2 Pre-patch Blog Post covering the new Rune Prisons and Experimental Items coming this Thursday in Runes of Power!

An area we’ve felt is in need of improvement with respect to Last Epoch’s endgame system is the moment-to-moment gameplay of completing Echoes. This isn’t something we feel can be fixed by any single change, however we’re still looking to improve this aspect of gameplay piece by piece. By introducing more random events that can happen in an Echo, it can help to reduce the ‘sameness’ of each Echo, and feel like a much more dynamic experience. The first random encounter we’re introducing this Thursday is Rune Prisons.

Rune Prisons

Rune Prisons are a special type of encounter you can find in any Monolith Echo, as well as most campaign areas. While making your way through the world and Eras of Eterra, you may find yourself coming across a large floating prism held in place with chains. The intermittent shudders betray the power that lies within these prisons.



By clicking on a Rune Prison, you will unleash the Exiled Mage held within, who will become immediately hostile to both you and any enemies in the area. These Exiled Mages will spawn with a random set of abilities, so you never quite know exactly what you will be facing when you break them out - but always be ready for a fight.



If you manage to defeat this Exiled Mage, you will be rewarded with an Experimental item, and potentially, at higher levels, a Rune of Research.

Experimental Items

Experimental Items are a new class of items being introduced in Runes of Power. These are items which at first glance may appear to be a standard Magic, Unique, or Exalted item. However on closer inspection you’ll notice they come with a very special affix. These Experimental Affixes cannot by crafted or found through normal means, and are typically only found on items dropped by an Exiled Mage.



These experimental affixes can even roll exalted, as well as the potential for other affixes on the item to roll as Exalted. This means that yes, you can in fact craft a Legendary Item using Experimental Affixes!

At higher levels, you may also find a very special crafting item dropped by an Exiled Mage: a Rune of Research.

Experimental Crafting

Successfully defeating an Exiled Mage above level 70 has a chance to drop a Rune of Research. This Rune will seal an Experimental Affix on an Experimental item. This obeys normal Sealed Affix rules, in that an item can only have one Sealed Affix.



When sealing an experimental affix through the use of a Rune of Research, you have a chance to receive a particularly powerful crafting item, a Glyph of Insight. When this glyph is used to upgrade a normal affix, it will change it into an Experimental Affix. This process is deterministic based on the item.



This means if you have two of the exact same item, it will always produce the same Experimental Affix. Determining what exactly an item needs for each possible Experimental Affix however is something that may require a bit of… experimentation.



One-shot and Lost Caches

That’s all for today’s Pre-Patch Blog Post taking a look at Rune Prisons, and we hope everyone’s excited for this entirely new type of item and crafting mechanic coming in just four more days on September 7th.

Join us again tomorrow for a look into One-shot Caches, Lost Caches, and some general improvements for Monolith Echoes coming in Beta Patch 0.9.2 Runes of Power!
MergeCrafter - Havi
Hey everyone!

Your Settler's Camp has to be minimum of Level 4 in order to participate in the Events



Treasure Haunt
How does Treasure Haunt work?

Earn points by opening and merging any chest. Crates do not count!


Event Rewards
What rewards can I earn by playing this event?

This Event contains a bunch of rewards that you can earn. From Trinkets, Event Land Blocks, and much more! Upon earning Event Blocks, you can consume them to unlock even more rewards on the Event Land!


Event Tracks
There are two tracks available for this event. The Free track and the Boosted track. The Boosted track can be unlocked by using Runic.



Treasure Haunt Trinket
After completing all 10 tiers, you will unlock a very unique Seasonal Trinket. Those can be equipped on your tools to increase power and transform your tool into unique appearances.




Community
Thank you for playing MergeCrafter!

We take our feedback and suggestions from our community very seriously and we, Fiveamp, want to make MergeCrafter the best game possible 😊

Please join our welcoming Discord Community server and share all of your feedback and suggestions!

Discord: https://discord.gg/RUtXetU
Twitter: https://twitter.com/MergeCrafter
Instagram: https://www.instagram.com/mergecrafter
Facebook: https://www.facebook.com/mergecrafter
Demon Lord Reincarnation - Yomigael
Hi everyone,

We are glad to announce that Demon Lord Reincarnation is finally available in Japanese!

In addition, due to support an interest from Japanese players, the localization costs were recouped before the localization was ready. This means we'll look into localizing our future games into Japanese in the future.

We want to thank Izumi Thorn for this work on the localization and for delivering it much faster than we predicted.

Please, enjoy the game, and don't hesitate to share your thoughts with us.

Message from the translator:
Hi, my name is Izumi Thorn and I had the privilege of translating Demon Lord Reincarnation. I’ve never translated praise for myself so please forgive the awkwardness. The reason the localization went smoothly is due to Romanus’s strong desire for Japanese gamers to play his game. It would have taken longer if he had not responded to all of my silly questions and requests. I personally love this game’s vibe and had a lot of fun translating it. I hope you all enjoy the game as much as I did!

Thank you for your support,
Graverobber Foundation Team
Biblios Dice - pszNicx
  • Fixed a resume bug if resuming the game while splitting the dice pools.
  • Fixed a game freezing bug.
Sep 3, 2023
STRAIN Playtest - LanaLux
Fixed:
- stats go down again
- pallets in gated area should work now
- enemy upstairs was moved downstairs
- door colliders should all be there
Under the bed - girardlulu
First of all, a big thank you to those who bought the game. This is my first game on Steam and it's heartwarming that some people are taking the time to play it.

Now let's talk about the next updates.

First of all, your feedback is important. If you come across any bugs, or even suggestions for the game, I'll be happy to read them and discuss them with you.

About chapter 2 of the game. The second chapter will be FREE, it will simply be an update of the game with the option to play chapter 2, I don't want to make you pay again when the story isn't finished ahah.

For upcoming features:
- Bug fixes
- Addition of an endless runner mode (Dream 3), where you can see your score and those of others.
- Finally, the last feature would be to add multiplayer, but here I need your help: What kind of multiplayer mode would you like to see on this game? Tell me in the comments, your opinion is important.

Thanks again and see you soon for more information!

Lucas
Sep 3, 2023
Territory: Farming and Fighting - loomingco
Optimization : If the patient asks for a doctor, if he does not meet a doctor, he immediately finds out if there is a doctor nearby. If there is, pass
Optimization : Resident information window, the function of locating work facilities, in the case of soldiers, to barracks. Other occupations are located in work facilities
BUG FIX: FIX THE PROBLEM THAT WHEN RESIDENTS STORE ITEMS, THE CODE WILL REPORT AN ERROR, RESULTING IN RESIDENTS DOING NOTHING
VPet-Simulator - 洛里斯杨远
New
Gift system, now you can give gifts to your pets!


Fix
Repair the problem of food (sandwich) animation display misalignment
Repair the problem that supermodel auto-calculation is not back to normal

Animation Updates
New dance moves and complementary start animations
Gift related animations

Removed support for ChatGPT and others
According to the Steam agreement, the use of AI-generated content is prohibited, in the future this will be come a Workshop code plug-in mod, so stay tuned!
For details, see Reddit : The game I've spent 3.5 years and my savings on has been rejected and retired today

For detailed updates see https://github.com/LorisYounger/VPet/commits/main
Gatedelvers Playtest - mag
- All spells now have 1 base Power Charge. (This is a buff to all spells, didn't wanna list it separately in each of the below. Spell balance is gonna be a bit wonky for a bit. Generally looking to make spells less instant but more powerful.)

- Wind Blade now scales up in damage with Empower.
- Wind Blade is now slightly smaller.
- Reduced Wind Blade push effect, but added an actual knockback with hitstun to the initial hit if the blade is moving fast.

- Frost Volley now has more spread.
- Frost Volley now has slight innate homing.
- Frost Volley now casts a bit slower.

- Inferno now casts a bit slower.

- Increased Shockwave damage and knockback.
- Reduced Shockwave width and stun duration.
- Shockwave now casts a bit slower.
- Adjusted Shockwave projectile shape.

- New Librarian passive: Flashcast!
The first level of Power Charge on spells is instant.

- Increased Gardener health from 4 -> 5.
- Whiskers is now relentless and will continue attacking a target until ordered to stop.
- Whiskers will no longer accept item drop commands while in the middle of moving to another location or attacking, in order to reduce accidental item dropping.

- Flashy cape now uses weapon enchantments.
- Flashy Cape, Needle Cape & Deci-Catalyst now trigger on-use infusions when triggered.

- Made Curse of Misfortune less prone to triggering on tiny movements.

- Bravado now also requires full Block to work, but increased Bravado+ crit chance to 100%.

- Big Fan wind is now visibly blocked by walls.

- Adjusted Admiral room to be less skippable.

- Made RBW better at spitting out objects.
- Fixed RBW headslamming when out of range.

- Fixed certain ranged or indirect attacks triggering twice on client players.
- Fixed Pit damage plane knockback being affected by character weight/block. (Reported by Cellestus.)
- Fixed Powershot infusion not working properly on Flintlock & Shotgun.
- Fixed knockback scaling on guns not working right.
- Spellsword now only triggers when hitting enemies.
- Fixed tackle & fireball doing absurd knockback to certain things.
...