Sep 2, 2023
Darker Skies: Remastered for PC - Steel Arts Software
DLSS is now available, the options can be found under Video in the Advanced Settings Menu.
Sep 2, 2023
D100 Dungeon Computer Companion - Dungeon Software US
Fixed:

The volume controls for the ambient sounds was not working.
Sep 2, 2023
Shin Galaxy - Engage - AJ To The Moon
Update 1.1.0 consists of the following changes/inclusions:

Changes:
- Reduction in the price of elemental crystals in the shop;
- Reduction in the price of shot types in the shop.

Additions:
- New achievement;
- New mission;
- New enemy - Crystal Seeker.

The Crystal Seeker has a chance to spawn on the map and when destroyed will drop an orange crystal worth 1000 crystals.

Sojo - bago
- Chat now remembers player's last chat type and starts highlighted
- Autorun is no longer cancelled when typing in chat
- Chat will no longer magically remember and submit previously deleted messages
- Hotkeys and keyboard actions should no longer happen when chat input (focused), trade, crafting, or inventory stack split windows are open.
- Rogue epic 1.0 final turn in fixed
- Priest epic 1.0 final turn in fixed
- Eviscerator dot damage corrected
- Band of the Deep penalty increased
- Various logging improvements

Class Changes
----
- Priest Epic 1.0 buff mods now working properly
- Warrior Epic 1.0 cleave mod now working properly
- Mage Epic 1.0 changed and buffed, mod now working properly
- Mage Ice Spikes channel time reduced 10 -> 5
- Mage WindJab debuff tooltip corrected
Community Announcements - KTG_DEV_MESSENGER
Thanks for playing “DEAD OR ALIVE Xtreme Venus Vacation!”

The following will be held from 2023/09/02 (Sat) 16:00 UTC. Click the links above to jump to their corresponding notification.



Thanks for your support, and please continue to enjoy “DEAD OR ALIVE Xtreme Venus Vacation!”
City Game Studio: Your Game Dev Adventure Begins - Binogure

Hello City Game Studio community,

After a brief hiatus due to health concerns (COVID), I'm back in action and excited to share some exciting updates for our beloved game. This week, I've been hard at work on some significant features and bug fixes for the upcoming v1.15.0 update.

Demolish with a Purpose

One of the standout additions is the ability to demolish buildings in the game. Whether it's a studio, university, or convention center that's no longer serving your game development empire, you can now tear them down. We've streamlined the process with a new button on the world map, making it more intuitive than ever. Additionally, you'll find this option in the studio manager panel for even quicker access. Keep your cityscape tidy and efficient.

Engine Fix

Ever felt frustrated when competitors got their hands on your game engine way too early? Well, fret no more. In this update, we've addressed a pesky bug that allowed competitors to use your engines while they were still in development. Starting now, your engines are off-limits to rivals until they're ready to roll. Protect your innovations and maintain your competitive edge.

I'm thrilled about these changes and can't wait for you to experience them firsthand. Your feedback and support have been instrumental in shaping City Game Studio, and I'm committed to making it the best game it can be.

Stay tuned for more updates, and as always, happy gaming!

Xavier aka Binogure
The Cursed Amulet - crystalcreativegames
The Cursed Amulet has been updated to a new version, which includes additional translations, a brand-new manual and bug fixes.

Improvements and changes:
  • Added Azerbaijani translation done by Ali Shikhalizada.
  • Added Thai translation.
  • Added Vietnamese translation.
  • Added a brand-new game manual.
  • Fixed a bug that activated the levers while the emitter is rotating allowing you to speed up the animation in the "Rays and Symbols" level.
  • Fixed a bug that could prevent the achievement "Treasure Found" from being granted.
  • Changed the height of the pillars in the "Fountain of Glory" level to make reaching the next level easier.
We hope that you continue enjoying The Cursed Amulet even more after these improvements!
Last Epoch - EHG_Kain
Welcome Travelers to the third Pre-Patch Blog Post for Beta Patch 0.9.2 Runes of Power!

Today we’ll be taking a look at some of the new Unique Items, visual improvements, and quality of life features coming in Patch 0.9.2 on September 7th. This post is going to be quite a visual feast, so make sure you have your eyeballs ready for the images ahead!

Campaign Levels Visual Updates

With the recent complete overhaul of Chapter 1, we wanted to go back through some of the mid-game areas and apply our new tech and design principles. All zones in Chapter 6, most zones in Chapter 4, and several other hand-picked zones have had significant visual upgrades made to them.



Many of these areas have had completely new assets created for them such as siege weaponry for Osprix War Camps and new soul storage devices for the Immortal Empire. Many of these items not only improve the visuals of the area, but also work to create additional immersion as each of these custom crafted items also have a purpose and intent.



These changes help us bring Eterra as a whole up to our latest standards in preparation for 1.0. Our goal with many of these changes is not just to beautify these areas, but also to help bolster the unique distinctions between both different Eras and Zones. Time travel is a core part of Last Epoch, and so it’s even more important to have distinct visual traits and variety to help reinforce the difference between the Eras. These visual updates make many of these areas feel like entirely new maps to play through.





Enemy Updates

Alongside Zones, a number of enemies are getting visual updates as well in 0.9.2. For those that keep close track of our teasers on our weekly Dev Streams, we teased this duo’s art a while back, and they’ll be two of the new Enemy Models arriving in Runes of Power!

Soul Cage



Soul Warden



Don’t be so shy you two!



Quality of Life Updates

In-game Bug Reporting

One of the most frequently requested quality of life features is a way to be able to quickly and easily report bugs and provide feedback in-game. As of September 7th, this ability will be added to the game! On the Character select screen, as well as in the main menu, you can find a new “Report a Bug” button.



When you submit any bugs or feedback through this feature, you can automatically include a screenshot of your current game view, as well as your log files, for comprehensive review. We’re quite happy to finally have this feature in players’ hands, both to make it easier and more friendly for you to report issues. We’re looking forward to receiving more info and feedback on a range of issues so we can address them more quickly and efficiently with this new tool!

Town Functionality

Earlier this week we re-enabled Town functionality live on all servers, allowing players to encounter other Travelers throughout Eterra in Towns. With this Town functionality, you’re able to connect with other players, form parties, or socialize, show off your latest legendary, and talk shop.

To make interaction in Towns a bit smoother, with Patch 0.9.2 we’re also adding the ability to right click players in Town to be able to interact with them. Using this interact menu, you can start a direct conversation, add to your friends list, send them a message, or if the need arises, block them.



New Items

Beta patch 0.9.2 Runes of Power is going to be adding twenty-one new Uniques to Eterra! With a new Mastery coming in, many of these will be aimed to support the Runemaster, however we haven’t completely forgotten other characters for this patch. Here’s a look at a few of the new Unique Items coming in just five more days! You can also find a few more Unique teasers by keeping an eye on other news such as from our Dev Streams, and videos.



More to Come

With continuing visual enhancements across all of Last Epoch, as well as improving quality of life features, we’re making our way ever closer to 1.0. While still making sure we continue to add new ways to build and theory-craft in Last Epoch with an ever-expanding roster of Unique Items. In Last Epoch, gameplay, quality of life, and visual fidelity are held in balance to continue making the game as enjoyable as possible for everyone in our great community.

Thank you for joining us for Saturday’s Pre-Patch Blog Post for Beta Patch 0.9.2 - Runes of Power, and we’ll see you all again tomorrow to talk about Rune Prisons, Experimental Items, and Experimental Crafting!
Sep 2, 2023
The RailIdle - へなぽこや
■v5n
・Ep2の完結!
・Completion of Ep2!
Undaunted Normandy - Richard Berger
Allow users to create custom scenarios (single player only). For information on how to do this please read the Guides section in this Community area.
Addition of settings to:
- Play in windowed mode
- Remove the tile border
- Prevent the camera moving automatically
- Confirm initiative play
Added helpers on the scenario selection page
Multiplayer games can now use the reinforcements control rule. The game rules being used for a muliplayer game are shown on the game selection page, where the first item shows the fog of war rule and the second item shows the control rule (Std or RE).
Fixed 2D map selection button
...