Aug 31, 2023
Moonlight Peaks - mia.boas


What is Moonlight Peaks? Moonlight Peaks is an enchanting and immersive life-simulation game that takes players on a captivating journey into a mysterious world filled with vampires, magic and intriguing secrets. Players can cengage in the daily activities of a vampire, from mastering the art of potion-making and spell-casting to unlocking ancient vampire powers and tending to your very own supernatural farm.

Which platforms will Moonlight Peaks be available on? You can wishlist Moonlight Peaks for PC on Steam now! We’re aiming for Switch as well, but we can’t confirm any other platforms yet.

When is it being released? Our team is working hard to bring this game to life and share it with the world, but please note that we are currently in the early stages of development. Our top priority is to ensure the game’s wholesomeness before its release! That means we can’t commit to a release date yet, but we can confirm that it will not be released in 2023.

Will there be multiplayer?We are looking into various options for developing the multiplayer functionality for Moonlight Peaks. Stay tuned for updates, as we will be sharing more details about it further down the road!

Will there be romancing?
Yes! In Moonlight Peaks, you'll be able to build friendships, go on dates, get married, and maybe even turn your partner into a vampire.


Will there be other playable characters besides vampires? In Moonlight Peaks, you’ll always assume the role of a vampire. Alongside your vampire abilities, you’ll have the opportunity to brew potions and cast spells.

Can I customize my vampire character?Yes! Moonlight Peaks will offer a wide range of customization options for your vampire character, from changing your face all the way down to your socks.

Will there be witch-themed clothing options? Absolutely! We understand the allure of witchy fashion, and Moonlight Peaks will offer a diverse selection of clothing to match your supernatural style.

Can I customize my home?Yes! Your vampire home is your personal sanctuary in the town of Moonlight Peaks. You’ll be able to customize it to reflect your own unique style and preferences. From choosing the furniture, decor, and colorschemes to arranging the layout just the way you like it!


Can I expand my home? Absolutely! As you progress in the game, you’ll be able to expand your home and unlock new rooms, creating extra space to decorate.

Can I have supernatural farm animals?Yes! Moonlight Peaks will offer a variety of supernatural farm animals, each with their own unique traits and behaviors.

How can I uncover more about the game and stay updated? To stay updated with the latest news and announcements, be sure to join our discord, and follow our social media channels! We're on Instagram, X and TikTok!
Aug 31, 2023
Animalia Survival - Zeev
<h1>Patch 122.6 Changelog:</h1>
Fixed some animals' height damage system, disabled attack knockback that caused animals to fall underwater when attacked.



<h2>List Correction</h2>
  • Fixed Sub-Adult Zebra footstep sounds that were with Lion footsteps.
  • Fixed Zebra's damage height that was taking damage when jumping.
  • Fixed logs that were increasing in size after picking up.
  • Fixed the fall damage height of the Sub-Adult and Adult Lion and Lioness taking damage when jumping.
  • Fixed damage height for Sub-Adult and Adult Leopard.
  • Fixed leaving the Party that was having problems.
  • Fixed regeneration plant eating animation on hippos.
  • Fixed and disabled knockback attack more specifically on hippos and crocodile in water.



<h2>Alteration and addition</h2>
  • Changed Buffalo aggression sound and animation.
  • Changed and corrected the Spanish language translation.
  • Added buffalo attack sounds 1 and 2.
  • Added improvements to the height and leg break damage system.
  • Added Hyena leg break in all stages.

Let's modify and decrease the Morph Target of the animals to add the hair system, some animals like the Hyena, Suricate others when it started its growth it made the hair enter the body

For more information and details, join our Discord:
https://discord.gg/W74J9Xz67N

Thank you all!
Altered Alma - Sam
Heya, dear gang!

Are you doing well? We lived a pretty exciting month as 2Awesome Studio just came back from Gamescom. You know, the international video games event in Germany! Of course, we didn’t arrive empty-handed — a new gameplay trailer for Altered Alma has appeared in the awards show livestream by IGN! Click on the image below to enjoy the gory cyberpunk feast we prepared for you:



On the occasion of this premiere, we organized a public event where our team answered some pressing questions on Altered Alma. It took place on our Discord server a few hours ago, but you still can submit new contributions through this form for the next edition. Also, remember joining our community server to read all answers!

The last weeks have been exhausting, but also a very exciting ones. While we continued to complete development tasks, part of the team spent a considerable time preparing for our attendance at Gamescom — not just the comms team, but also all those in charge of building up and testing our on-site demo.



Despite this crazy race against the clock, rest assured that we're leaving August behind in high spirits. We learned a lot on players' expectations and those aspects we should polish. But above all, we have been delighted to see people of all ages enjoying this first contact with Altered Alma — their smiles, shock faces, and even those times they cursed the final boss, meant a lot to us.

Our time at Gamescom, as well as the appearance of Altered Alma at their Steam event, also brought a generous amount of wishlists. To all of you who read us for the first time, THANKS A LOT. Thanks for believing in the project and joining our community to keep an eye on all that's about to come. We have a long road ahead but it's much funnier with you all by our side.




At this point we must thank Critical Reflex for providing us with the wonderful goodies that some of you saw in our booth. Information flyers were exquisit and everyone loved the shiny stickers, as well as acrylic figurines we used as decoration (RIP Red Rosie, she didn't survive!).

Last but not least, remember that we’re open to receiving your questions through Steam, Discord or social media — feel free to reach out to us and we’ll do our best to offer a good answer! Also, remember telling your friends and followers about Altered Alma. Every addition to a wishlist help us grow a bit more on Steam.

See you in our next entry,
2Awesome Studio & Critical Reflex




Aug 31, 2023
Genesis of a Small God Playtest - Pierre Nury
Playtest feedbacks:
  • Fix issue during the island creation which results in less vegetation.
  • Add leveling slider to the island creation to control how flat the island is.
  • Change the villager AI for food to make them more reactive to players actions.
Aug 31, 2023
Bizarre Mushroom Cycle Simulator - CHESTBOX
Fixed a bug in the animation of the Eyepatch Mushroom.
Car Manufacture: Prologue - Pixel Flipper


Dear Manufacturers,

We are happy to announce that Car Manufacture: Prologue will be officially released on Steam on Friday, September 1st, 2023 @ 5 PM CEST.

Thanks to all of you who took part in the recent Playtest.

Don't forget to wishlist and follow the game on Steam for more upcoming news.

Hope you like it! Tell us what you think.
Join us in the comments and our official Discord server.

https://store.steampowered.com/app/1785980/Car_Manufacture_Prologue/

https://store.steampowered.com/app/983380/Car_Manufacture/
Aug 31, 2023
Autobahn Police Simulator 3 - builder
Have you ever thought of visiting places you’ve never been? In Major Update 1.3.0 you can, because the gaming world is expanding: there are new areas available on the map for you to explore and some of our procedural missions will be spawned there for you to solve.

Additional to the new world we again have made technical improvements, squashed bugs, and tweaked some aspects of the gameplay. Have fun patrolling the Autobahn and feel free to share your opinions after playing the game!



The complete list of changes for this update is the following:

Gameplay

  • The game world has gotten larger with this update. To the west of the map there are now some new areas available for you to explore and it can happen that missions like Roadblocks, Accidents, Car Chases, Street Cleanups and Holdups are triggered in the new parts of the world.
  • From now on, exiting the vehicle while driving towards a mission is in most cases locked.
  • If you drive to a mission of type “Roadblock” there will now be some additional radio calls on the way.
  • Improved placement of mission target and other police vehicles in various locations for missions of type “Roadblock”
  • Changed Aim-Assist calculation to have a smother snapping to the targets.
  • It now can happen that the weather is foggy if you start a game.



Bugfixes

  • Fixed various issues with lights on drivable vehicles being no longer switchable after cutscenes.
  • Fixed hazard flashers blinking asynchronously if started while turning indicator was active.
  • Fixed a potential crash if the fire extinguisher was not put back into the trunk in mission “Danger of Explosion!” and the mission was canceled.
  • Fixed a potential Softlock if the driven vehicle in mission “Out of Control” reached 100% damage and retry was selected in the following popup.
  • Fixed cursor snapping to invisible fast travel icons on map when a gamepad is used.
  • Fixed a formatting issue in dialogue choices which prevented the proper translation of text placeholders in languages like Spanish or French.
  • Fixed a blocker caused by opening the pause menu just before the failure screen for being defeated in a shooting range appeared, returning to the game, and then continuing with yes.
  • Fixed bus driver in mission “Tick-tock” sometimes disappearing.
  • Fixed wrongly counting invalid arrests for rank tasks in which you need to make arrests.
  • Fixed recorded speed check result not being acknowledged as an offense in the Traffic Stop debriefing if the driver was speeding.



Improvements

  • Improved placement of controller icons in photo mode for PS5 Dual Shock controller on PC/PS5.
  • Various memory optimizations to improve stability.
  • Some small animator updates to improve animator performance.
  • Fixed switching from mouse + keyboard to controller and back in Document Checks in Traffic Controls leads to not being able to control the cursor with the mouse anymore.
Against the Storm - Leisurely Luke


Greetings, Viceroys!
It’s time to venture into the Sealed Forest - a mysterious and hostile biome with unique mechanics and a completely new victory condition.

Withstand terrible plagues and use the new Beacon Tower to summon aid directly from the Citadel. Find and collect the lost parts of the Ancient Guardian to summon it and close the broken Seal.



What's new:
  • Sealed Forest biome
  • Seal reforging mechanic
  • Plagues
  • Beacon Tower building
  • 12 new music tracks
Continue reading for the detailed Ancient Seals guide and the full changelog.

P.S. Steam Strategy Fest is in full swing. If you haven’t picked up Against the Storm yet, you can get it with a 35% discount until September 4:

https://store.steampowered.com/app/1336490/Against_the_Storm/


CESSATION MINI ALBUM AVAILABLE


We have a little surprise for you! We just released the Against the Storm mini album titled "Cessation", composed by Mikołaj Kurpios. The album consists of 6 tracks (including the brand-new music from the Sealed Forest) and is available on major streaming platforms. Enjoy!

LISTEN TO THE NEW ALBUM

The remaining tracks will be released as Part 2 of the game's OST in the future. Stay tuned!


PLUSH CAMPAIGN ENDING SOON


Due to the success of the Beaver Villager crowdfunding campaign, we were able to extend the campaign's period by 10 days to give you more time to get your very own limited-edition plush!

The new end date is September 12. It will no longer be possible to obtain the plushie after that day, so don’t miss it:

GO TO THE PLUSHIE PAGE

Each plushie comes with an exclusive "Beaver villager in peril" background art.

You can learn a little more here:
https://store.steampowered.com/news/app/1336490/view/6347313345428050770


DEVELOPER NOTES
The day has finally come, the revamped Sealed Forest is here! As this massive update is solely focused on the new biome, we have decided to forgo the usual developer note structure and instead jump right into a detailed summary of all the new features, and a recap of how this new addition ties into the World Map.

What are Ancient Seals?
Ancient Seals are old, intricate structures built to hold a primeval, malevolent force at bay. As time passed, they became weaker, causing the mysterious Sealed Ones to slowly reclaim dominion over our world.

Your task as the Queen’s Viceroy is to settle the lands and journey to the heart of the Sealed Forest where you must reforge the Seal to imprison the evil gods.

There are 8 different Seals. The farther away they are, the higher their difficulty and the more Seal Fragments are required to repair the shattered Seal. You can acquire Seal Fragments by establishing settlements, overcoming negative Modifiers, and solving World Events encountered on your caravan's journey.

Ancient Seals on the World Map

Your Caravan
At the start of every Cycle, your caravan departs from the Smoldering City. You can upgrade your Caravan permanently with Smoldering City Upgrades that add new Embarkation Bonuses, increase the Embarkation Range, and much more. You can also modify the Caravan temporarily with Royal Resupplies and World Events.

Royal Resupplies are special rewards awarded for settling near negative Modifiers. You can choose from three different one-time bonuses: increased Vision and Embarkation Range, Reserve Embarkation Points, or additional Seal Fragments.

Royal Resupplies

Reserve Embarkation Points are a separate pool of non-rechargeable Embarkation Points that can only be used during a single Cycle. You may want to save them for the most challenging endeavors. You can also improve your Caravan by solving World Events. But tread with caution, your decisions often come with a trade-off or can present a unique challenge.

World Event - Wandering Eremite

The Sealed Forest
Once you gather enough Seal Fragments, you can travel to the Sealed Forest - a grim, uninhabitable biome, where the Ancient Seals lie and where your governing skills will be put to the test. A game in the Sealed Biome can only be attempted once per Cycle.

Ancient Seals spread corruption around them making the Sealed Forest an extremely hostile environment. The flora in this region is bizarrely mutated, with overgrown trees containing extra resource charges.


Sealed Forest Trees

A broken Ancient Seal is hidden within the depths of the Sealed Forest. You must search for clues in surrounding glades to locate it. Every glade contains a Guidance Stone that points to the location of the Ancient Seal.

Guidance Stone

The sooner you reach the Seal, the better. Viceroys don't embark to the Sealed Forest to establish settlements or gain Reputation. The Queen expects them to reforge the Seal… or die trying.

Reforging a Seal
To reforge the Seal you must reconstruct the Ancient Guardian by obtaining its heart, blood, feathers, and life essence. There are three different variants of each part. Acquiring one of them will require a display of remarkable finesse in a certain aspect of managing a settlement.

Ancient Seal Panel

Once you obtain a part, you will be rewarded with an Epic Cornerstone and a new array of objectives will be revealed. After assembling all four parts, the Scorched Queen will breathe life into the Ancient Guardian - the only entity capable of closing the Seal.

Ancient Guardian

But beware! The mere presence of the Ancient Seal summons foul plagues on your settlement. Every Storm, a new plague will be unleashed, hindering your efforts to resurrect the Guardian.

To oppose the tormenting force of the plagues, you can construct a Beacon Tower - an ancient structure that allows you to summon aid directly from the Smoldering City and choose from 9 temporary support abilities (with a limited number of charges).



Reforging each Seal will not only grant you the Queen's appreciation and extra resources. It will also push back the Blightstorm and prolong the Cycle permanently.


The future
The Sealed Forest was one of the largest items on our Early Access roadmap. Now that it’s finally out, the only things left on there are the tutorial improvements, Steam Deck verification, and (as always) community-inspired changes. But fear not! We also have plans for yet another big feature, although we are not ready to reveal anything substantial about it just now.

In the very near future, we will most likely focus on a few smaller size updates again, with more UX and UI changes, bug fixes, and smaller gameplay improvements. And once we’re ready, we will show you the next big and exciting thing coming to Against the Storm.

As always - thank you all for providing feedback and suggestions for the new update. If you’d like to share your ideas for upcoming updates, here are some useful links:

May the storm be gentle on you,
Eremite Games

P.S. One of the best things you can do to help indie games is to leave a Steam review. If you’ve had a chance to play Against the Storm, we’d love to hear any feedback, positive or negative. Thanks!


CHANGELOG
Number of changes: 56
Inspired by community: 91%

Changes marked with ⚡ were inspired by the community.

New content and features
  • ⚡ Revamped the Sealed Forest biome. It now has a unique mechanic, new visuals, and a new win condition - a hidden Seal that needs to be found and reforged in order to win the game.
    • The Sealed Forest is a special biome only present around Seals on the World Map. It’s accessible only once during each Cycle, as a “final boss encounter”.
    • Deep inside the Sealed Forest, an ancient, broken Seal is hidden. To find it, players have to look for Guidance Stones in surrounding glades and triangulate the Seal’s location.
    • To win a game in the Sealed Forest, players need to successfully reforge the Seal. This can only be done with the help of an Ancient Guardian.
    • Ancient Guardians are old, magical constructs created by an old civilization. However, thousands of years of being exposed to the Storm and the influence of the Seal have taken a toll on them. To make use of them again, players have to reconstruct them.
    • To reconstruct a guardian, four parts are needed - the heart, the blood, the feathers, and the life essence. To acquire a part, players need to complete special, challenging objectives.
    • All objectives can be seen in the Seal panel. Each guardian part has 3 objectives assigned to it, testing the settlement’s performance in different aspects (industry, well-being, exploration). To acquire a part, only one of these objectives must be completed. After collecting a guardian part, the next set of tasks for the next item will be shown.
    • Completing a Seal objective not only awards a guardian part but also gives players a free Epic Cornerstone choice.
    • Seal objectives have two difficulty settings - for games at the Settler/Pioneer difficulty levels, and for games at Veteran and above.
    • The mere presence of the Seal causes terrible plagues to appear in the settlement. Plagues are randomly generated every year and are only active during the Storm. They can be anything from a simple production speed decrease to a powerful curse that spawns a dangerous or forbidden glade event near the Hearth.
    • To help players survive in this harsh environment, a new building is at their disposal - the Beacon Tower.
    • The Beacon Tower is a powerful ancient structure that allows players to summon aid directly from the Citadel. It gives access to three types of temporary support abilities: supplies, bells, and miracles.
    • Support abilities are active only for one season and have a limited number of uses per category.
    • Hostility works differently in the Sealed Forest. It doesn’t increase with assigned Woodcutters. Instead, it grows by 2 points for every 10 felled trees.
    • There are two types of trees in the Sealed Forest - small and big ones. Small ones have only 2 resource charges (like normal trees in all other biomes), and big ones have 20 charges.
    • Trees in the Sealed Forest give wood, meat, sea marrow, and leather. Wood is guaranteed, the other resources have a 10% chance of dropping.
    • The Sealed Forest has the following resources:
      • Berries
      • Mushrooms
      • Roots
      • Meat
      • Insects
      • Reeds
      • Clay
      • Sea Marrow
      • Copper Ore
    • Although the Sealed Forest has a different win condition than all other biomes (reforging the Seal instead of collecting all Reputation points), Reputation points can still be collected as usual and will unlock blueprints and lower Impatience.
    • The Sealed Forest has new unique visuals - terrain, trees, seasonal effects, fog, camera effects, etc.
    • There are 12 new unique music tracks available only in the Sealed Forest. There are also numerous new sounds and ambient effects.
    • The Seal is tended by a Seal Keeper, Rahatiel, who guides Viceroys through the process of reforging it. Every time a new guardian part is acquired, he will offer a bit of additional context. Every guardian part also has a lore description when hovering over it.
Balance
  • ⚡ Changed the objective of the Great Expansion Timed Order from having one level 3 and one level 2 Hearth to having two level 2 Hearths.
UX/UI improvements
  • Changed the wording in the French version of the Decadence stat tooltip in the in-game Encyclopedia to make it clearer.
  • Improved the wording in multiple places in the French version of the game (decadence stat tooltip, all mentions of ancient seals).
Bug fixes
  • ⚡ Fixed a bug that caused some buildings to break if a worker got killed the moment they got assigned.
  • ⚡ Fixed a bug with the Game History tab sometimes closing on its own.
  • ⚡ Fixed an issue with the Seal Contract UI sometimes incorrectly labeling the Bronze Seal as “Gold”.
  • ⚡ Fixed a bug that caused stacked bonuses from Cornerstones like Exploration Expedition to disappear after the first timer ran out.
  • ⚡ Fixed a bug with tracked goods not immediately appearing on the HUD after being added to the storage for the first time.
  • ⚡ Fixed a bug with a missing tooltip in the Into the Ruins order.
  • ⚡ Fixed a bug with the Unbearable Smell effect from the Blight Filter Cornerstone now displaying its tooltip correctly.
  • ⚡ Fixed an incorrect description in the tooltip of the Inspiring Work effect.
  • ⚡ Fixed an issue with a duplicated reward in the ruined Provisioner building.
  • ⚡ Fixed a bug with the Worker’s Rations Cornerstone being given to the player after catching a Treasure Stag.
  • ⚡ Fixed an issue with some forbidden glades not uncovering correctly.
  • ⚡ Fixed an issue with resources being incorrectly ordered in the Crystalized Dew recipe.
  • ⚡ Fixed an issue with resources being incorrectly ordered in the Purging Fire recipe.
  • ⚡ Fixed a few typos in the Polish translation of the game (Beanery Worker profession name, glade event tooltips).
  • ⚡ Fixed multiple typos in the Traditional Chinese version of the game (profession names, mining tooltips, upgrades, alerts, dialogue, intro).
  • ⚡ Fixed a typo in the Thai version of the Royal Resupply reward.
  • ⚡ Fixed a typo in the German translation of the Roaming Swarm World Event curse.
  • ⚡ Fixed a few typos in the Korean translation of order objectives tied to rainwater usage.
  • Fixed a visual glitch on some brick wall textures.
Other
  • ⚡ Added 12 new music tracks to the game, exclusive to the Sealed Forest biome.
  • Improved the sound performance of the game and changed how effects are loaded into memory.
  • Changed the main menu background.
The current game version is 0.58.2.


COMMUNITY CORNER
Check out some of the best community screenshots, artwork, and memes from recent days. Click to unfold:
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https://steamcommunity.com/sharedfiles/filedetails/?id=3024531673
https://steamcommunity.com/sharedfiles/filedetails/?id=3024531673

https://steamcommunity.com/sharedfiles/filedetails/?id=3023663856
https://steamcommunity.com/sharedfiles/filedetails/?id=3023663856

https://steamcommunity.com/sharedfiles/filedetails/?id=3023077911
https://steamcommunity.com/sharedfiles/filedetails/?id=3023077911

https://steamcommunity.com/sharedfiles/filedetails/?id=3022505917
https://steamcommunity.com/sharedfiles/filedetails/?id=3022505917

https://steamcommunity.com/sharedfiles/filedetails/?id=3023580842
https://steamcommunity.com/sharedfiles/filedetails/?id=3023580842

https://steamcommunity.com/sharedfiles/filedetails/?id=3028161399
https://steamcommunity.com/sharedfiles/filedetails/?id=3028161399

https://steamcommunity.com/sharedfiles/filedetails/?id=3026446048
https://steamcommunity.com/sharedfiles/filedetails/?id=3026446048

https://steamcommunity.com/sharedfiles/filedetails/?id=3028358127
https://steamcommunity.com/sharedfiles/filedetails/?id=3028358127

https://steamcommunity.com/sharedfiles/filedetails/?id=3025357998
https://steamcommunity.com/sharedfiles/filedetails/?id=3025357998
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For more artwork, memes, and screenshots visit Steam, Discord, and Reddit.

We wish you a great time with the new update and a happy weekend!


PREVIOUS UPDATES
https://store.steampowered.com/news/app/1336490/view/3650783611399924712
https://store.steampowered.com/news/app/1336490/view/3658663641148118403
https://store.steampowered.com/news/app/1336490/view/3650781073918695896
https://store.steampowered.com/news/app/1336490/view/3658660471449381227
Aug 31, 2023
The Iron Oath - sennin
Hey everyone, we've just put out another patch to address some issues. We've also added the ability to name your own save files!

Patch Notes 0.7.017

Changes and Additions

  • You can now enter a custom name when saving your game
  • The save button when saving your campaign is now pinned to the bottom of the window regardless of how many save files you have
  • If a quest objective is to clear all enemies, the objective tracker now indicates the number of combat encounters remaining
  • Removed the 'Problem Solver' and 'Insane' traits
Fixes

  • Fixed a bug where Trap and Hazard events would sometimes not trigger properly
  • If an event results in combat, the dungeon UI will now correctly update the number of encounters completed/total (previously it was only updating the completed count, but not the total count)
  • Fixed a bug that incorrectly had the green 'Pristine' gear (Tier 4) labelled as 'Legendary'
  • When a connector event(such as clearing rubble) leads to combat, the occupied tile will now correctly show a completed combat icon once finished
  • Fixed an issue with custom difficulty options not saving correctly
  • The Balladeer's Anthem of Warding now has cast FX
  • Fixed a bug where if you placed an Ice Wall anywhere on the field, enemies who were far enough away from your units would always pass their turn
  • The 'Battle-Hardened' incense now works correctly
  • Fixed a bug where instead of a character with the relevant job speaking during an event, it would pick a random speaker
  • Fixed an issue where the 'Job Change Available' text in city hubs wasn't showing unless you had already assigned at least 1 job
  • Fixed a few typos/text bugs in the UI
  • The Heavy Warbow (Masterwork) can now be found and purchased from city markets

-Curious Panda Games
Backpack Hero - alex_duck_dt
Hey, Backpackers!

Backpack Hero is part of Steam Strategy Fest - a true delight for all masterful tacticians out there! No matter if you relish in turn-based adventures or thrive on city-building challenges, there's something here to hone your intellect 🧠
Backpack Hero was also featured by Polygon in their article highlighting a selection of games worth checking out during the event, among other amazing titles ❤️ We're extremely flattered!

Dare to unleash the great power of countless items yourself? 🗡️ You still have a chance to grab Backpack Hero 20% off. So, if you’ve been thinking of adding it to your Steam library, you can take advantage of the discount until September 4th 🐭

https://store.steampowered.com/app/1970580/Backpack_Hero/

Join the Backpack Hero community:
DISCORD
TWITTER
TIKTOK
REDDIT
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