Aug 30, 2023
Backpack Hero - Jas
Hey everyone, today we'd like you to fill out the Backpack Hero Feedback Form!

We want to make this game the best in can be, and to do that we'd like to know exactly what parts of the game you think needs improvement! Are there aspects of the game that you feel like aren't as good as they should be? Do you think some of the recent updates gone in the wrong direction? Let us know!



Feedback is very important when making a game, and we want to make sure everyone's voice is heard. We'll be using this feedback to make adjustments! Our next update plans to drastically reduce curses. So if you love them, let us know before they're gone!

Complete the form here!


We're continuing to work hard on the town, mod support, and general clean up of the games core mechanics, and we hope to share more information about those things soon, Thank you for your support!
The Matchless Kungfu - ghoststreet614
20230830 v.0.8.15.0

repair
1. Fix the script error of the true method.
2. Fix the problem that the multi-stage strike point of the Sword of Defeat is wrong.
3. Fix the problem that the script passed parameters incorrectly and reported an error.
4. Fix the problem that the animation may be played repeatedly when the NPC faints.
5. Fix the problem of repeated playback of cg animations when entering the game. (It will be played again after the update, and then it will be normal).

Optimization and addition
1. Remove the scorching buff from Eagle Chasing Terrace.
2. Optimize the adventure text

20230831 0.8.16.0

Fixed an issue where NPCs would have attitudes and relationships with themselves when spreading secret messages
Fixed an issue where adventure events may cause NPCs to get stuck in the wall
Fixed an issue where NPCs carrying people to the hospital might get the player stuck at the door
Fixed an issue that character animation may incorrect when they are carried by other character
Fixed the problem of incorrect pet data caused by multiple characters domesticating the same animal at the same time.
Fix the problem that the status promotion will fail when relying on prestige in the sect
Fixed the issue where DLSS would be turned on when re-entering the game after it is turned off.
Fixed the problem caused by being able to recycle dummies during practice
Fixed the problem that in the combat tutorial for training the Technique Ability, no corresponding moves are displayed, resulting in stuck
Fixed the problem that monsters were not taken out after the animal pen was destroyed
Fixed an issue that could cause animals to become stationary after releasing them
Optimize the AI logic of monkey escape
Optimized the problem of the name confusion of the Sect Sister event
Optimized the conditions of the event of driving away from the sect, so you won't be stalking for too long
Optimize the feedback violation problem in the relationship between initial NPC and players
Optimize some character textures
Optimize some text adjustments
Optimize some code
Compatible the incorrect player data when enter game
Modify the default resolution configuration to 1080p
Installed lens sensitivity adjustment
Add a progress bar to the loading interface
Added easter egg dialogue for the beggin NPC
Added some skill animation in combat

20230901
0.8.17.0
Fixed an issue where the NPC might not recognize the player in events requiring investment.
Fixed the issue the Karma Talented was not unlocked after meet the conditions.
Fixed the issue where the reputation of all sect was not increased after becoming Champion.
Fixed the issue where the NPC asking for items as a result of the battle could not end if the player did not give enough items.
Fixed the issue of death prompts during combat, which may cause the combat to freeze.
Fixed the issue of After the animal is disabled, still has the Leg moves when combat.
Fixed an issue that may cause the game to report an error when a bandit develops an attitude towards other characters
Fix the issue of errors when multiple characters are preparing to carry the same character at the same time
Fix loopholes in hidden disease diffusion logic
Fix the problem of re entering the game if the NPC of the skill learning mini game is not destroyed
Fix the issue of incorrect judgment conditions for the use of smoke bombs
Fix the issue where players can interrogate NPCs outside the cage while inside the cage
Fixed some issues with some incorrect interrupt NPC'S AI
Fixed and compatible issues that may cause game crashes
Optimize the conditions and attitudes of Sect-related adventures
Reduce the frequency of being thrown out of the sect
Cancel the impact of favorability on transactions
Optimize the attitude feedback of sitting on the throne
Optimize the AI logic of sects to drive away outsiders
Add screens in Crafting
Remove Smithy Signage from Crafting
Optimize the skill animation of Tai Chi Posture
The triggering conditions for some adventures increase reputation-related judgments.
Optimize pet following distance
Optimized the possible logical vulnerabilities in the challenge of unlocking and publishing parcels
Optimize the operational logic of the animal pen
Added regular NPC feedback after the martial arts leader
Added English localized machine translation text

20230902 0.8.18.0
1. Fixed the issue where the cage can still be recycled when there are prisoners in it
2. Fixed the issue where some NPCs would be incorrectly selected in the martial arts conference (such as NPCs in jail)
3. Fixed the issue where some NPCs would be incorrectly selected in the auction
4. Repair the problem that the meridian operation tutorial may cause the game to fail
5. Fix the skill problem that Hurl The World still cost money when in skill learning combat
5. Fix the skill problem that Extermination will still apply buff Retaliation in skill learning combat
7. Fixed an issue that may cause the game to be unable to continue if players are performing certain actions before the martial arts conference begins.
8. Fix the problem that the tutorial description does not bind the keys correctly
9. Fixed the issue where pets may not be able to follow when the buildings which has Beast Pen rebuilt.
10. Fix the problem that the player will be stuck in a strange position after entering the construction next to the building and then exiting
11. Fix the problem that when the sect banner is attacked, the sect member NPCs within the nearby range will not come to defend
12. Fixed the incorrect description of the relationship making in the English machine-translated text.
13. Fixed the problem that the model would disappear when the Black Serpent releases skills
14. Fixed the problem that some interactions cannot be performed for a short time after the player places the props
1. Optimize the triggering conditions and process of some adventure events
2. Added biographies of all mainline events
3. Optimize the animation performance of some skills
4. Optimize the attitude display method in character suspension information
5. Optimize the materials of some plots
6. Optimize the Tutorial of Meridian
7. Added description of liabilities for coins
8. Optimized the screening logic for extracting NPCs in all adventure events.
9. Added perspective rotation shortcut key, and its settings can be changed in the keyboard settings interface
10. Optimize and reduce the value when NPC has a negative attitude towards other characters (including players)
11. Block the generation of NPCs with a reputation of Inhumane
12. Fighting with NPC no longer directly creates a grudge relationship.
1. Add some new adventure events

v0.8.19.0
1. Fixed the problem that the cage can still be recycled when there are prisoners in the cage
2.Fix the size mismatch of the meridians, causing the main page to be stuck
3.Fix the problem that the space occupied by the animal pen cannot be taken out
1.Optimize the corresponding attitude value when forming a relationship
2.Optimize the map of Bibotan Bamboo
3.Optimizing the rules for generating attitudes in joint relations
4.Optimize the timing of NPC's escape behavior
5.Optimize some adventure events
1. Add some new adventure events

20230903 0.8.20.0
1.【 Plot mechanism Optimization 】 The plot of the characters in the sky prison increases the choice of branches, whether to promote the plot or free exploration!
2. The animation of the Enlightenment Stone is shortened
3. Adjusted the effect of Poison Proof Spell to increase Vigor by percentage
4. Optimize the rules for generating attitudes through joint relationships
5. Adjustment of animal rebirth time
1. Add some new plot lines for female characters
1. Fix the problem that certain skills learning conditions require Tortoise Fist by mistake.
2. Fixed the problem that the triggering conditions of some adventure events were not executed correctly.
3. Fixed the problem that some effects of Zhenfa did not take effect correctly.
4.Fixed the problem of incorrect triggering timing of adventure events after the player becomes the Champion.
5. Fixed the problem of wrong calculation of skill Imperfect Kick's damage.
6. Fix the problem that the event opening the sea eye may not trigger
7. Fix the problem that the refresh position of moves may be wrong during the battle
8. Fix some text typos
9. Fix the problem that the scene objects in Wheat Hamlet are placed incorrectly

20230905 v0.8.21.0
1. Adjust the type of fear attitude to neutral
2. Optimize the behavior of NPCs spreading news when they witness blood stains
3. Adjust pet domestication needs to consume materials
4. The skip function has been added to the Meridian Tutorial, Juxue Tutorial, and Combat Tutorial
5.Remove the description of Cutting Three Corpses in the plot line
1. Added 1 adventure event
1. Fixed the problem of floating plant models in the initial plot
2. Fix the display error problem of the reputation interface
3. Fix the problem that some plots do not have martial arts flags
4. Fixed the issue where the NPC would directly set the relevant persons to have a deep hatred after witnessing the blood-stained spreading news.
5. Fix the skill problem of「Turn the Stars」and 「Graft」
6. Fixed the problem that after setting the position of a sect member in the dialogue, the position of the sect was not changed correctly.
7. Fix the problem that when the save file is changed to read-only or hidden, it will cause the save file to be damaged (please use the modifier with caution, if you use the modifier, please check and cancel the [read-only]/[hidden] attribute of the save file frame)

20230907 v0.8.22.0 Patch Notes
1. Optimize the conditions of some adventures to make the performance more intuitive
2. Optimize some skill's animation effects and sound effects
3. Optimize the display of the game save page and add the F8 shortcut key to open the game save page
4. Optimize the size of game save file
5. The prerequisite for killing the three corpses easter egg is changed to killing any one of the three corpses.
1. Added multiple game save functions and steam cloud save (the modifier author should check whether the modifier needs to be updated simultaneously)
2. Add some adventure events
3. Added a new subordinate management interface, now you can centrally manage pets in this interface
4. Added some poems when players learn skill at comprehension stone
1.Fixed the problem of not joining the sect correctly after spending money to invite NPC to join the sect
2. Fixed the issue where certain adventures would still be triggered again after the player die
3. Fixed the issue where map icons can be seen in non-big map mode
4. Fixed the issue where an error would be reported when saving data during player death
5. Fixed the problem of rotating the perspective and the wrong rotation of the big map when entering the big map.
6. Fixed the issue in the combat interface where the skill UI would be blocked by the move UI.
7. Fixed the issue where you may not be able to successfully acquire decorations such as cages.
8.Fixed the problem that the effect of the skill "Dragon Capture Hand" did not take effect.
9.Fixed the issue where tombs may not be destroyed correctly
10.Fixed the problem that the position of the sect would be incorrect after becoming Champion

20230908 0.8.23.0 Patch Notes
1. Optimize the attitude logic of interrogating prisoners
2. Click the Give Up Bidding button during the auction to skip the bidding process of the current item.
3. Optimize the logic of some adventure events
4. The effect of the skill [Snow Reversal Sword] is adjusted to restore N times the Vigor of the opponent's cold buff layer.
5. Add prompts and descriptions of the required states in the conditions for mastery of skills.
6. Effect adjustment of skill [Wave Palm]: When the Chi is greater than the opponent, additional damage equal to N times the difference in Chi between the two parties
7. Optimize the skill animation, lens and special effects of Tai Chi Posture
8. Optimize NPC attack AI logic
9. Optimize the AI logic of NPC poisoning the target
10. Optimize the display of Flying Pigeon letter of the expansion plot area. Now this type of Flying Pigeon letter can be merged and displayed together.
1. Add some new adventure events
2. Added a shortcut bar function to the main interface. Now you can quickly use the props in the shortcut bar through shortcut keys.
3. Added animation performance of animals being carried
1. Fixed the issue where animal avatars may not be displayed in the relationship interface
2. Fixed the issue where animals did not cause damage correctly when using their special skills.
3. Removed the system prompt for successful promotion of the challenge. Now only the reputation will be added if the challenge is successful. You can be promoted by looking for the Sect Chief.
4. Fix the problem that the skill effect of Toxin-casting Spell does not work correctly
5. Fixed the issue where the characters in the cage would also incorrectly participate in the battle.
6. Fix the problem that the fainted or dead character will cheat the corpse after being thrown from a high place
7. Fix the problem that the attribute effect of some equipment will be invalid when replacing equipment
8. Fix the problem that when the NPC falls down while carrying the player, the player cannot escape from being carried
9. Fixed the problem that the number of moves required for Tasha Walk and Extinction may not be reduced correctly
10. Fix the problem that if you pick the lock of the cage in the stealth state, you will exit the stealth state
11. Fixed the problem that the carriage would also incorrectly participate in the battle
12. Fixed the issue where the character’s monk skin would not be reset after joining the Shaolin Temple and creating a new character again.

20230909 0.8.24.0
1. Optimize some adventures
1.Fixed the problem of pets not participating in the battle
2.Fixed the issue where the Laolongting map would be generated

20230911 0.8.25.0
1. Optimized some problems that may cause the game to freeze, making the frame rate more stable
2. Optimized game save file size
3. Optimized the mechanism of action of absorbing the skills of the Green Outline
4. Optimize the effective mechanism of the skill Green Outline and Turning Stars
5. Ziwei Qixing Jue is changed to randomly activate the Turn the Stars state and Transcendence state once each round.
6. Optimized the triggering logic of some adventure events
7. Optimize the AI for spreading news when NPC witnesses blood stains
8. When making props, you can get experience props
9. Optimize the initial adventure event to allow players to skip the novice guide
10. Optimized the process of the Kungfu Contest
11. Increase the favorability gained by choosing to let go and help heal the person after the battle
1. Add some new adventure events
2. Added related AI: When the character is being sent to a cage, there are relevant NPCs around who will come to rescue the target character.
3. Added related AI: When the character is imprisoned in a cage, relevant NPCs will come to rescue the target character.
1. Fixed the issue where the released secret skill did not cause damage correctly when theTurn the Stars state was eliminated.
2. Fixed the issue where a new sect chief was not correctly generated after the old one died
3. Fixed the issue where the damage caused by The Sword of Defeat was incorrect.
4. Fixed the problem that when the disease of the Heart Eroding Bone Rune is eliminated, the corresponding status is not eliminated.
5. Fixed the issue where the status of the Heart Eroding Bone Rune would lead to forced exit from the battle.
6. Fixed the problem that when the NPC sends the player to the hospital for treatment, the player may not be correctly put down (if you encounter this problem, save and re-enter to solve it)

20230914 0.8.26.0
1. Optimize the logic of some adventure events
2. Block the AI that the player-turned-NPC will perform when changing equipment and changing skills.
3. After the Kungfu Contest is started, the interaction with surrounding interactive objects will be blocked.
4. The floating display on the inheritance interface displays the details of secret skills and internal skills.
5. The game settings interface adds the function of background mode settings related to the release of unique skills.
1. The text language in the game has been added to Traditional Chinese (English localization work is in progress)
1.Fix some land seam problems
2. Fixed the problem of being unable to talk to NPC before the Kungfu contest started.
3.Fixed the problem that skill can still be written though it is not Guru
4.Fixed the problem of incorrect description of the skill Turn the Stars
5.Fixed the problem of errors in flying pigeons passing messages in the Kungfu Contest
6. Fixed the problem of incorrect description in the message log of becoming the Champion
7. Fix the problem that the battle may get stuck.
8. Fixed the issue where animals may follow characters imprisoned in the Heavenly prison
9. Fixed the problem that the flower-transferring skills may not correctly remove the related status.
10. Fixed the problem that  eats a Valve Egg, the size of the animal on character will become huge
11. Fix the problem that you may not be able to succeed when using the Neigong book to learn Neigong
12. Fixed the problem that after NPC obtains new equipment, the equipment may be changed repeatedly forever
13. Fixed the issue where killing innocent people did not unlock the Karma of Ill Fate

20230916 0.8.27.0
1. Optimize the ability configuration of some NPCs during initialization
2. Optimize some code logic to improve game performance
3. Strengthen NPC strength growth (unofficial version)
4. The game frame rate is locked to 60 frames
5. Optimize some adventure event's options
6. Optimize some adventure events
7. Optimize some wall models
8. Fixed some issues that may cause the game to crash
1. Add some new adventure events
1. Fixed the problem that the ESC key will exit the Kungfu Contest battle interface by mistake when exiting the interface
2. Fix the problem that the equipment description may be lost in the character floating information interface
3. Fixed the problem of being unable to summon your own pets in some cases
4. Fixed the problem that when destroying a building, the character may move into the building and be unable to destroy it normally
5. Fix the problem of garbled characters in traditional Chinese names
6. Fix the problem that the NPC's regular drinking AI may fail
7.Fixed the problem that some adventures did not work correctly
8. Fixed the issue where when stealing, if you directly take all props, the corresponding challenge progress will not be updated
9. Fixed the issue where some items would be incorrectly displayed as two sets of the same items when viewing decorations
10. Fixed the problem that the text description in the transmitted black screen interface did not wrap correctly, causing the English text to exceed the interface
11. Fixed the issue where the text color of the equipment name in the prompt interface that appears when acquiring new equipment does not change according to the rarity
12. Fixed the issue where the appearance of the character is not reset correctly when the character becomes a monk and enters different Mini worlds
13. Fixed the issue where players can still participate in Kungfu Contest when eaten by shark
14. Fixed the issue where the anti-stuck transmission would go wrong when the player is eaten by shark
14. Fixed an issue where the options in the [chicken insect tigger mini-game] may cause errors
16. Fixed the problem that the disabled legs and blind eyes did not work correctly when the characters with disabled legs and blind eyes entered different Mini worlds
17. Fix some display errors that may occur in the reputation interface

20230919 v.0.8.28.0 Patch Notes
1. Optimize the expression of some adventures to make them more consistent with common sense
2.Optimization of thunder and lightning effects
3. Optimize the effect mechanism of the inner kungfu [True Law]
4. Optimize the performance consumption of some special effects
5. Optimize the effect mechanism of the Karma [Bloody Feud]
6. Optimize the performance consumption problem caused by too many NPCs on the same screen
7. Optimize the AI of NPC to increase its own strength
8. Optimize some game performance
9. Optimize the daily management AI of the NPC who is the bartender
10. Optimize the general AI of NPC when going to the Tavern and Music House for entertainment
11. Optimize the AI judgment of NPC’s regular attacks
12. Optimize the relationship processing after pets are domesticated and released
1. Added interactive function of eating on the wine table
2. Add some new adventure events
1. Fix some issues that may cause the progress of the plot challenge to not be updated
2. Fixed the problem of repeatedly marking the following character
3. Fixed the issue where characters imprisoned in the Heavenly Prison may be selected by adventure events and be accidentally rescued from the Heavenly Prison
4. Fixed the problem that the English version desc of the skill [The Stars and the Moon] exceeds the UI
5. Fixed the issue where NPC would mindlessly eat the Poo and Poison in his own package
6. Fixed the issue where the equipment could not be picked up due to errors reported when picking up equipment
7. Fixed the problem that the text in the biography interface is not displayed in new lines
8. Fixed some issues that may cause logs of sect promotions to be displayed incorrectly
9. Fixed the issue where when using the station to teleport in your own stable, you will still be judged whether you have money or not
10. Fixed the issue where the number of English characters that can be entered is too few when creating a sect
11.Fixed the problem that the equipment suspension could not be displayed correctly in the suspension information of character
12. Fixed the issue where NPCs may have hundreds of layers of [Golden Shield] or [Spike]

20230922 0.8.29.0 English Translation Patch
1. Optimize the performance consumption of some game special effects
2. Optimize the display logic of the mine interaction button
3.Adjusted most of the machine-translated English text to the official translated version
4. If you click “Forgive” during the battle, 1 point of blood will be retained
5. Optimize the effect of the skill Wudang Pure Yang and add a layer of counter-shock status each round
6. Optimize the scene models of some plots
7. Optimize some adventure events
8. Optimized some game performance consumption
1. Fixed the issue where the appearance material of the imaginary NPC in the combat mini-game is incorrect
2. Fixed the issue where the shortcut bar's suspension would not disappear when the last item in the shortcut bar was left
3. Fix some bugs in the secret message interface
4. Fixed the issue in the manufacturing interface where the number of items held is displayed as 0
5. Fixed the problem that switching the secret page may cause the secret to be lost and sorted incorrectly
6. Fixed the issue where the leftmost skill floating display position is wrong in the combat interface
7. Fixed the issue where the game screen would become blurry after the screen is zoomed

20230929 0.8.30.0 Patch Notes
1. Optimize the interface for build buildings and add a batch of new building templates
2. Optimized some character models to improve game performance and make the frame rate more stable
3. Optimize the logic of determining the outcome of the competition between NPCs in the Kungfu Contest
4. Optimized some text descriptions
5. Optimized for low image quality to improve rendering efficiency
6. Adjust the ambient light brightness at night
7. Optimize the logic of family relationship generation
8. Optimize some adventure events
9. Optimized the random size value of NPC
10. Optimize some model materials
11. Optimize some game effects to improve game performance and make the frame rate more stable
12. Optimize the LOD of the game model to improve game performance and make the frame rate more stable
13. Optimized the scene of large land plots to improve game performance and make the frame rate more stable
14. Optimize the favorability value required for learning skills
15. Adjusted the attitude value generated when teaching skills, inner kungfy, and abilities to NPCs
16. Increased the output of animal skins
17. Optimized the texture of the building module
18. Repair interaction has been added to the Party Flag
1. Add greeting, team formation, and command functions (you can now use shortcut keys or shortcut buttons on the main interface to proactively greet the surrounding NPCs and ask them to look at you. When your favorability is up to standard, you can form a team and order them perform some action)
2. Add some new adventure events
3. Add firecracker props, lighting firecrackers can set off fireworks
4. Add festival system. During the festival, merchant ships will change their models and sell firecracker props
5. Add baby-making system. When conditions are met, characters of the opposite sex can be invited to share the same bed and give birth to offspring. The offspring can inherit some attributes, abilities and destiny of their parents, and the offspring can grow into real NPCs.
6. Some bed facilities add co-sleeping interaction, and you can sleep on the same bed with your characters who follow you, team characters, and pets
7. Add the ability to interact with the City Guardian to pray for offspring
8. Add some game sound effects
9. After the player is born and chooses his parents, he can assign attributes once
1. Fix the problem that the disability buffs may still be retained after traveling through the world
2. Fixed the issue where NPC would overlap with existing buildings when constructing buildings
3. Fixed some problems that may affect gameplay when placing decorations in buildings
4. Fixed the problem that if the station is placed on the edge of the land, the teleportation function may not work properly
5. Fixed the issue where a female monk would appear if the player was born as a female and the father was from the Shaolin sect
6. Fixed the problem of incorrect LOD when initializing the plot scene
7. Fixed the problem that the game will report an error after the Toxin Worm Caster's head is taken
8. Fixed the problem that the treasure map may have blank content, and the comparison map of the treasure map may have blank content
9. Fixed the problem that some ability training will still be triggered when dying
10. Fixed the issue where blank options may appear in dialogue options when an event is triggered
11. Fixed the issue where the NPC's head expression icon may not appear correctly
12. Fixed the problem that when the goodwill between characters is reduced to a certain level, the grudge relationship is not correctly generated
13.Fixed the problem that the effect of karma [Ill Fate] did not work correctly
14. Fixed the issue where the corresponding attitudes may not be generated correctly when creating a relationship between characters
15.Fixed the problem that the skill [Toxin-casting Spell] may not be effective

20231009 0.8.31.0 Patch Notes
1. Remove the favorability limit of the chat button
2. Added cost tips for building sect banners
3. Added descriptions of uncomprehended tips for the skill book and inner kungfu book
4. Added a button to turn on/off management for tradable decorations (after turning off management, the simulated management function will not be turned on after a certain distance away from the player, which prevents the props placed in these decorations from being refreshed)
5. Shield some AI logic of animals in captivity
6. Can release Toxin-casting Spell out of combat
7. The Kungfu Contest is adjusted to be held every 10 days.
8. Optimize the triggering logic of some adventure events
9. Optimize the performance consumption of some scene terrain materials
10. A Station button has been added to the carriage. Now you can directly use the carriage to transfer to other station
11. Optimize the NPC team following logic. If the distance is too far, follower will be teleported to the place near player
1. Fixed the issue that caused the shortcut key configuration to become invalid after resetting the game
(The archive of this problem has already occurred. You can manually reset the shortcut key settings to solve the problem of key failure)
2. Fixed scene errors in some plots
3.Fixed the problem that the carriage could not be modified
4. Fix the problem that may cause the game to report an error when entering the building model
5. Fixed an issue that may cause the battle to freeze when a death prompt tips interface opened during the battle
6. Fixed some problems with adventure events
7. Fixed the issue where when a character faints in a cage, he will be carried away by other characters and sent to the hospital by mistake.
8. Repair some abnormal problems caused by the body size becoming larger or smaller.
9.Fixed the problem of incorrect Vigor of some Huanmos Servant
10. Fixed the problem of position deviation when placing building blueprints
11. Fixed the problem that when having a baby with another character, you would fall in love with your spouse repeatedly, leading to the reputation of being a romantic
12.Fixed the problem of not being able to build on buildings with only peripherals
13. Fixed the issue where in a team situation, when a player faints, his teammates may repeatedly take turns to pick him up
14. Fixed the problem that task marks cannot be marked repeatedly
15. Fixed the issue where the world cannot be reset in some cases
16. Fixed the problem of incorrect attribute descriptions in the equipment forging interface

20231013 0.8.32.0 Patch Notes
1. Optimize the process of children becoming adults to prevent a bug that in some cases, children can not become adult NPCs
2. Land plot material adjustment
3. Optimize some adventure events
4. Increase data saving compatibility
5. Add unlock/lock options to the details of the items in the package. When locked, these items will not be moved when all are put in.
6. Distinguish the marking colors of different relations in the world map
7. Adjustment of reputation calculation rules
1. Add some new adventure events
1. Fix the problem that the mineral points in the Redcloud Citadel cannot be interacted with
2. Fixed some terrain material texture errors.
3. Fix some scene model errors
4. Fixed some loopholes in the move library during combat
5.Fix the loophole in activating skills during combat
6. Fix the problem that may cause position confusion during construction
7. Fixed the problem that some adventures were not triggered correctly
8.Fix some issues that may cause the game to fail to be saved
9. Fix the problem that the interface UI cannot be fully displayed under some resolutions

20231018 v0.8.33.0 PatchNotes
1. Improve the business system: optimize NPC’s food, medicine, and material needs, and optimize related shopping AI
2.Adjustment of waterfall special effects
3. Adjustments to the special effects of characters coming out of water
4. The name of the decoration adds the display of opening and closing operations.
5. Waiting for treatment in the hospital bed can now restore your mood
1. Fixed the display error of member reputation value in the sect interface.
2. Fixed the issue where errors may occur when changing identity options
3. Fix the problem that the publishing command interface may not display any content
4.Fixed the problem that the skills of Flower Transposition cannot absorb Void Move
5. Fixed the issue where the player's helper during the battle would reflect damage to the player if he has Wudang Pure Yang
6. Fixed the issue where the failure prompt will pop up if the challenge is successful.
7. Fixed the problem that the reputation value required for promotion
RISK: Global Domination - N_P_SMG
Attention Generals!

Over the next 6 months, you can receive monthly in-game rewards with Amazon Prime Gaming!

Say goodbye to the present and hello to the past, with the Dawn of the Dinos Map Pack.

Collect this reward by connecting your Amazon Prime account to your RISK account.

https://gaming.amazon.com/dinos-map-pack/dp/amzn1.pg.item.e4a95270-5217-41e0-a936-df33ed214cb5




Over and out,

- Team RISK@SMG.
Aug 30, 2023
Ezerath's Last Hope - hotshotdev26
New quest "The Desert is on fire"
(actually this time) fixed the bug where sometimes the "Sea King's Armor" would be a helmet
Other small bugs fixed (you probably didn't notices these)
Aug 30, 2023
Sanctum Arcadia - fractalchickens
+ added laser bois and big enemies, they have a 50% chance to spawn after a set time.
+ updates to maps
+ now only some WP/endpoints will be shown
+ he haw
Against Great Darkness - Hitreg Studios
Changes
  • Tweaked Item rarities
  • Gave Demo characters juggle focused abilities
  • Altered waves 1 through 5
  • Electric Skull event made more forgiving
  • UI indicator will tell you procs that happen on next successful bounce (Only guarenteed not luck based)
  • Increased all demo characters HP
  • Altered starting Items for Demo characters
  • Tweaked prayer beads to proc on juggle not fast ball juggle

Bugs
  • Fixed Audio glitch with bosses not playing
  • Fixed visual glitches
  • Altered lazy homing for homing projectiles to be better focused
  • Duplicate Items in store removed

Planned Update for Demo
  • Rework difficulties to be unlockable and have a global Ascension mode.
  • Show curses prior to wave begin
  • additional bug fixes
轮回修仙路 - qaqasnow
1, New life: There is no time limit for succubus and NPC teams, and you can team up to 4 people at the same time

2, new life: the people of the day will not be stolen and active attacks in the game, and reduce the bottleneck when breaking through

3, New life: Shura Heart: killing NPCS does not increase karma, killing people can get more cultivation and drop

4. Killing the sorcerer now lowers karma

5, fix the pet to the peak may produce abnormal value BUG

6. Fix the abnormal breakthrough probability of path center addition within 10 points

7. Other BUG fixes and optimizations

Barbarossa - SSMG
We were invited to Steam Next Fest to introduce our game Barbarossa to the Steam Community!

On October 9th, you can play our demo and have a first look into the world and gameplay of Barbarossa after Next Fest goes live.

In the demo you will be able to experience:

  • Roam around a limited part of the open-world.
  • Experience the mechanics of sailing and fighting with your ship.
  • Have a glimpse into our item and item upgrade system.
  • Meet and battle different class of enemies.
  • Quests to teach you and get you into the game.
  • Finally, a bossfight to test your skills!

We would be glad if you try the demo and share your experience with us. Your ideas are valuable to us for making Barbarossa a better game.

We invite you to follow us and add Barbarossa to your Wishlist so that you can have the chance to participate in closed playtests and provide us with your feedback!
Jumplight Odyssey - Chan
Patch Notes 0.1.1

Hi Spacefarers!

Thanks again for all of your wonderful and kind support over the past week and a bit. We’ve received incredible feedback from you all and it's one of the key reasons we chose to have an Early Access period for this game. Building a game with a huge vision like ours takes more than just a passionate, scrappy dev team - the support you’ve given us as players makes us confident we’ll be able to make this every bit the game we - and you - envision.

Next week we’ll zoom out, look to the stars, and share a little bit of a vision of what’s to come. Stay tuned for more on that.

But, to today’s patch! We’ve got a whole host of QoL fixes in this one. Hopefully this will begin to improve some of the pain points that you’ve been experiencing. There are some bigger picture ones that are going to take us more than a week to fully address - some require system reworks, and things like UI/UX changes will take a little more time to get 100% right -but we feel really confident that you’ll see this patch as an example of how closely we are paying attention to your feedback. The next update is currently slated for October, and the plan is for that to have QoL fixes but also a few new features. We’re monitoring things closely, and if we feel that plan needs to change to prioritise the fixes, we’ll make sure to keep you informed!

So, here goes…

Big Ones
  • The Mannequin Bug should be resolved! The issue that was causing the crew to be stuck should now be fixed. This was a pretty complex bug, so there’s a chance there could be one or two instances where it is still present - please do let us know if you see anything so we can jump in on it!
  • Crew now have a new mood - Focused. We’re going to continue to tweak this mood and its impacts, and explain it a little more clearly for new players in the next patch, but for now it is another tool in your Captain’s arsenal. Right now it's in its early form, but we wanted to have it in the game to begin iterating on this.
  • We’ve added more Officer Orders to give more control over prioritizing power generation and other resource processing. AKA the crew will be more likely to specifically do what you need them to - this one isn’t a complete and total overhaul to the system but a step towards making prioritisation more effective for players.
  • The issue where fire was rapidly spreading and burning crew members to a crisp way too quickly in Custom Games has been addressed.
  • Hold to Recall for Active Missions will now work.
  • Issues where the game was crashed will now be resolved. We’re going to keep an eye on performance related issues in general, and keep tweaking this to improve the experience for everybody.
  • Resolved a bug where attempting to reload the most recent save after end game will break the save file.
  • We’ve also buffed Inspire so we don’t see quite so many people spiralling into despair.
  • The priority of Cooking has been increased, and the Supply division will now cook meals even when a large amount of hauling is required. Turns out people need food to live, who knew.
  • We’ve addressed the issue where the Feedback button wasn’t showing for some players. If you play this update and still can’t see it, please alert a friendly LoG person straight away!
  • Twitch Integration bugs - the Twitch button not showing up, and crew volunteer draws not completing, have been fixed.

Save Load & Pause
  • There were one or two lingering save issues folks were very infrequently experiencing - we’ve cleared up all of the ones we’ve found.
  • We’ve fixed an issue where loading a save containing dead crew would not spawn body bags.
  • Resolved the bug where loading the last save could break the starmap.
  • We've fixed an issue where some players were unable to reach the end condition of the Forever Star.

Gameplay
  • We’ve fixed an issue where away missions could fail to return if a spacecraft lost their tech upgrade back on the Catalina.
  • Sometimes, if folks spammed in and out of Build Mode, they were not able to enter back in again. This is now fixed!
  • There was a small bug where pressing “View Away Mission” after the mission returned while you had Build Mode open would result in a softlock for the player. That is now fixed.
  • Fixed a bug where the Officer Advice for overdrawn resources appeared even after those resources were fulfilled.
  • In-game character pop-ups (the PiPs) should now show the title of the crew member beneath their name so you have more context.
  • Resolved the bug where Away Missions wouldn’t collect water.
  • The combat officer will now offer some more advice when the Zutopans board your ship, so you can understand how Magenta alert works a little better when you first start up a game. We’re sure if you’re reading these notes you already know, but this is for future players!
  • Fixed some build mode issues like Nuclear Reactors sometimes invalidating build plans, removing a wall occasionally did not remove the buildable on it, actions were present when objects had not yet been built, etc.

Gamepad
  • Pressing R3 to sort crew is now working.
  • Sometimes Gamepad would switch back to KBM and break inputs - we’ve addressed this issue now.
  • Adjusted the Input Prompts to be in the correct order.
  • Some visual improvements: navigation through the Character History and selection screens.
  • There were some non-mannequin related issues of crew getting stuck around certain objects that have also been fixed.
  • Improved the efficiency of tap input as an interaction for low latency devices.

Visual
  • UI Improvements have been rolled out to the ship log, character history, order system, officer advice, etc. This will be an ongoing process and not an overnight fix, but we’ll continue to make tweaks to this over time based on your feedback.
  • The inverted knees bug, also known as the Broken Leg bug or the Ostrich Bug, is partially fixed in some places. There’s still some lingering aggressive leg action happening for things like when people are hauling. They’re taking the mandate “lift with your knees” very seriously.
  • We’ve fixed some issues where Newsfeed items overrun their designated space in the main menu.
  • We’ve tuned down the filter effect that happens when you pause or fast forward so it's a little less intense for folks.
  • More visual improvements: buttons to exit being on the right hand side, buttons resized and correct font applied, black lines around speech bubbles and things like that.
  • The Discord and Twitch button layout was not dynamic, now it is!
  • The turret burst fire now is oneshot and more beam-ish. We are not elaborating on this one, you've just got to see it for yourself.
  • Crew images disappearing from the manifest (and re-appearing on top of other crew images) has mostly been resolved - some crew may still insist on being held like they are in a baby carrier.
  • O2 Scrubbers now display better visual feedback on their operational state. We are sure you will agree it’s important to know when the oxygen has been turned off.

Minor
  • Resolved a bug where the Journey Screen Button would do a little glitchy dancey dance when a cursor hovered over it.
  • Updated some legal splash copy. We don’t want to get in trouble with the law, we’re already dealing with enough escaping the scourge of Pleiades.
  • Improved text strings, un-stuck some counters and improved localization.
  • Removed the bug where double clicking the south button on “Play Tutorial”’s confirmation message would make it stay on screen when going in game
  • The stretchy arm bug that occurs while cooking is sadly resolved. Pour one out for a player fave.
  • We’ve addressed an issue where civilians would get into their underwear and then refuse to put clothes on again. No nudie runs allowed on the Catalina.
  • We’ve done a balance on skin and hair tones so they match exactly (long live the Princess’ hair!)
  • The Sauna would sometimes have a black square when booting the game. That’s now fixed.
  • Resolved the bug where SFX would play from the 2D printer as soon as its placed
  • Resolved the bug where crew who became unassigned from a Shuttle are visible through decks.
  • Ham should now not get stuck in the soda machine for so long that it causes the entire ship to get dehydrated and die. Ham *will* still get stuck, that part is a feature. Just not forever. No hogging the soda machine (sorry).

Of course, this patch doesn’t cover every single issue that players have been encountering. We’ll keep our Known Issues section updated with everything we’re currently working on, so check that out if you want a more comprehensive list. But for now, here’s the top bugs we’re grappling with:

  • Asteroid belt turning players’ runs into Ultra Hardcore mode
  • Crew still not taking care of their needs as well as we’d like (not eating, drinking etc)
  • Unconscious crew not being removed from spacecrafts
  • Crew sometimes getting stuck while trying to construct things
  • Metal extractors sometimes not being operated after a long play session
  • Building stuff too closely to walls and each other causing pathfinding issues (for now the workaround is to give as much space as possible to objects you place)
  • Feedback form not being accessible while in the Journey Screen or Character Picker screens
  • Robots are still very depressed. We’re still working on how to make them happy.

That’s all for this patch - thanks again if you’ve gotten this far! We’ll see you in the forums and in the Discord.

Keeping your Hope bars full,

- Chan and the LoG Team <3



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