Dinobreak - Dead Drop Studios
Hello Survivors!!

This is a quick note to let you know that tonight, Wednesday August 30th at 7PM ET, we have a pretty major stream coming to our Twitch channel!

We're going to be giving you the details on our new upcoming game, DINOBREAK, releasing this autumn! Please consider wishlisting it now! It really helps us out!

Check out the ferocious teaser here: https://www.youtube.com/watch?v=GzScH80fLOQ

We look forward to seeing you there and greatly appreciate your continued support!

Join us at: http://www.twitch.tv/deaddropstudios
Banishers: Ghosts of New Eden - Hecate
Hello Banishers! 🕯️

A brand-new extended gameplay trailer of Banishers: Ghosts of New Eden has just been released, showcasing more of the poignant adventure that awaits you in the haunted wilds of 17th Century North America where you will hunt and battle supernatural horrors to alter a very tragic fate.



Life to the living, Death to the dead

In a world where the souls of the departed roam, you play a couple of Banishers. Antea Duarte and Red mac Raith are experienced spirit hunters, entrusted with the daunting task of lifting a malevolent and ominous curse. After an ill-advised attack, Antea is killed, leaving her lover in solitude and profound despair. Torn between their vows to protect the living from malicious spirits and the nightmare of Antea’s condition, wander the eerie wilderness of North America, to liberate her from her new plight… Whatever the price.

Enter the lives of New Eden’s communities in a world plagued with supernatural creatures and ancient secrets. Combine Antea’s spiritual powers and Red’s powerful arsenal to defeat and banish the souls that torment the living. Uncover secrets, navigate mysterious landscapes, and meet memorable but tormented characters whose fate rests in your hands.

Heavy decisions will lie on your path as you decide the fate of New Eden’s inhabitants—be they living people or wandering souls—dramatically impacting your story and the challenges you’ll face. Will you honor your Banisher oath or sacrifice the living in a desperate bid to bring your beloved back?

Exclusive editions to embellish your Banisher’s collection ✨

Discover the new Red Echoes Edition, which includes:
  • An ancient, leather-effect notebook illustrated with Red's memories
  • An ink writing set
  • The game on any platform
  • The Wanderer Set DLC



There's also still time to choose the Collector’s Edition of Banishers: Ghosts of New Eden to get:
  • The game on any platform with the Wanderer Set DLC
  • A modular statuette of Red and Antea
  • The game’s official artbook
  • A SteelbookÂŽ
  • Two Banishers signet rings


These editions are exclusive to the Focus Entertainment Store. Grab them quick before they're sold out!

Banishers: Ghosts of New Eden releases November 7. Pre-order the game or grab its Collector or Red Echoes Edition, and sign up as a Focus member to get the latest exclusive info and upcoming special offers for Banishers: Ghosts of New Eden and the whole Focus catalog.

See you on November 7 in New Eden! 🌒

https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/
Aug 30, 2023
Paragrowth - Flypyp
Hello Everyone! Filip, a Paragrowth developer here.
Here's another report on the latest developments in the game.



August's work resulted in new tools for procedural generation of environments.

I have finally gotten my hands on scripting custom 3D mesh generators.
It took some time, but now I can generate precise enviro objects and atmospheric buildings decorations. These tools will be used by procedural generation algorithms, making it possible to generate much more detailed structures.


I couldn't achieve the roads look I wanted with the available paid solutions, so I created my own system to generate roads, rails, and bridges. Here are some examples of how it works:


There are going to be numerous systems for generating complex elements, such as spawning different electricity poles along the road path, generating random cables connections for each pole (and generating quality-reduced models for game optimization when being far from the object), unique moss hanging from the cables, auto-generating wind wave masks, and spawning uniquely designed electricity pillars at significant distances to serve as recognition points for players.


With this new created tools, I can generate buildings/villages in the forest which are overgrown with vegetation, giving them a much more convincing look!


You might wonder why I created my own generation tools instead of using the paid ones. Well, the paid options didn't fulfill all the project's needs. I tried using them, but some lacked important features, while others were bloated with so many unnecessary functions that implementing custom features was impossible. I developed my own tools, which are simple, quick, and easy to enhance. Additionally, I've acquired new skills that could be crucial for generating many custom models for Paragrowth.


Apart from working on the tools described above, I also made some upgrades to the character movement system, slightly improved animations, fixed a few bugs, and worked on the building generator tools.

Plans for the next month are continuing to work on location generation and exploration mechanics.
Aug 30, 2023
Mihirha's Legacy - Artificer
More polish to the map that marks the entrance to the Bridge.
Dinobreak - Dead Drop Studios


The crises of the past return in DINOBREAK as dinosaurs overwhelm a metropolitan city on a fateful night in 1999. Band together with survivors across the city to uncover the origins of the onslaught, and find a path to safety. DINOBREAK looks, sounds and plays like a '90s-era survival horror game. Cheesy acting, extreme gore, exhilarating action, and resource management await as you fight through hordes of dinosaurs to escape alive. Take one last trip to the world of survival horror in this one-of-a-kind adventure.

Wishlist it now!
Aug 30, 2023
GunSuit Guardians - Matt
ADDED
  • Small "Boost Ready" text is displayed when Boost finishes recharging.
CHANGED
  • Improved performance of damage numbers.
  • Added small border to Special Ability, Boost and Ammo HUD elements.
  • Adjusted appearance of Boost gauge.
  • Increased clear HUD space around player.
FIXED
  • Fixed Penetrator powerup not having any effect.
  • Fixed cases where getting multiple Level Ups or Perks in quick succession would cause some of them to be skipped.
  • Fixed fire damage causing too many sounds to play when triggered by Incendiary Bombs.
  • Reduced chances of choppy audio when using Conflagration special ability.
Drums Rock - bpuig


Hey Rockers! We've got an exciting announcement for you today. The highly anticipated Undertale DLC is finally here along with the new EXTREME difficulty, added for free with the update. Get ready for a rocking time with these:
  • Purchase the Undertale DLC and take the game to a whole new level.
  • Immerse yourself in the rhythm with new mind-blowing Undertale songs like MEGALOVANIA and Hopes And Dreams.
  • Expand your style with the addition of Undertale shop cosmetics, giving you even more ways to rock out.
  • Play at the new scene, The Underground with the Undertale DLC, featuring its unique songs and drum set!
  • Challenge yourself with the new Extreme difficulty, added for free to all the songs and get to the top of the extreme Leaderboards.
  • Lastly, we've also fixed various minor bugs.

Get ready to rock like never before with this incredible update! Keep on rocking!



Remember that you can try the demo of game for free!



Go to the Store Go to Undertale DLC Bundle
ENDLESS™ Dungeon - Daarkarr0w
Sit, relax, and get a fancy drink! It is time to present the gentleman of the Station, Fassie.



Fassie will play around with the drinks he has access to at the bar of the station and will try to "cheer up" his teammates. Let's see if you start a bar fight.
  • Stay Classy (Passive) - Wit is increased for each monster in the same room (up to a cap)
  • Shot! (Special) - Throws a drink at a targeted Hero whose Fire rate and Attack Damage are increased depending on the spiciness of the drink, increasing with time passed in the proximity of monsters. 
  • Bar Fight (Ultimate) - Nearby monsters fight each other and buffing nearby heroes 
Now that you have familiarized yourself with the basic concept of Fassie, it is time to get to know a bit more about the Narration, the Game Design, and the Art evolution of the characters. For that, we will have with us, Jeff, Narrative Director, CÊsar, Expert Concept Artist, and Victor, Game Designer. 


NARRATIVE

Our beloved bartender, Fassonasandu, is a Drakken. They are an ancient people, derived from a native species of the planet Auriga. Once the Endless started playing with their DNA, however, Drakken specimens began springing up anywhere the Endless had laboratories. Fassie himself was born on a planet that was an Endless zoo, until one day the keepers disappeared and the Drakken, as the largest and smartest of the inmates, took over. Thousands of years in the future, Fassie is one of those itching to see more than just his own too-familiar environment.

As the Drakken value sophistication, history, and a quest for knowledge, Fassie has this in his blood. This drive, coupled with his desire to perfect his potions and cocktails, brought Fassie to the Station on purpose, not by accident. He has seen images and notes on ancient Endless relics that indicate great works were done on the Station; works done by the one Endless who was arguably the greatest beverage master of that wealthy and discriminating civilization…


GAME DESIGN

As said, Fassie’s skills rely on other entities to work as he is the crowd focus hero. 

Fassie skills are based on his status as Bartender, a “buffer/debuffer brawler”. He is one of the heroes who wants to be in the crowded room with another that will be buffed. Moreover, with his passive he can be a great operator in time of need, matching even more so with DPS focus heroes, multiplying their potential. His ultimate can be both panic button and really offensive depending on what is crucial at the time. Overall, he is one of the best supports in the center of the wave.

Fassie is suited for players who like to play support and be close to the action. As he has to be near other heroes to really shine, players should think twice about his strategic placement, making him more advanced than the average heroes.

During the run, Fassie will be able to increase his skills and defensive abilities to dive deep into the brawler archetype. He can also branch to tank, melee fighter, or operator with the right upgrade. He is able to be flexible to fit best with the other hero(es) he is serving. 

Thank you all! And enjoy the totally non-alcoholic beverages the Bartender has to offer! 


ART DIRECTION

The initial concept revolved around creating a Drakken Bartender. We explored three distinct design approaches: one portraying a refined and elegant bartender with a slender appearance, another depicting a bodyguard-like figure showing strength and composure, and a third, a friendly local barman characterized by a jovial look and a more robust physique.





After careful consideration, we opted for the sophisticated and classy bartender design. This choice was driven by our desire to introduce visual diversity to the rest of the cast in terms of shapes and aesthetics. This Drakken would be all about perfectionism.



One of our talented 3D artists made a concept that resonated with us. We liked how the character's stance, attire, and facial features, made him look experienced and elegant, like someone who’s been around for a long time. So, we fine-tuned that concept.



We added some practical touches like a belt to carry cocktails and make up special drinks during battles. We gave him a fancy mustache, and an elegant bow tie, we experimented with various accessories before arriving at the version that now exists in the game




----

A reminder that next week, the Closed Beta will start!
Do not hesitate to check the blog in case you have any burning questions,

Have a nice day ^-^



Get Involved!
Wildmender - liam.gregory
Wildmender is one of a handful of games that has been chosen to feature in the MIX Next Online Showcase 🎮

As part of the event, we’ll be showing an exclusive version of our new release date reveal trailer for those that missed it, or simply want to enjoy it all over again!

Want to know when and how you can watch along?

The MIX Next Online Showcase will be streamed live via Twitch and YouTube from 10:00 PST (13:00 ET, 18:00 BST) on Thursday 31st August.



Are you starving for even more Wildmender content and can’t wait until tomorrow?

Then don’t forget to download our demo from our store page and check out the release date trailer here.

https://store.steampowered.com/app/1599330/Wildmender/

Join our Discord server for more exclusive content and follow us on social media at @wildmendergame on Twitter or @wildmenderofficial on Facebook and Instagram for more updates 💬

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ROBOBEAT - liam.gregory
Today, we’d like to share a way to elevate your style points and gameplay.

Introducing Weapon Combos!

https://store.steampowered.com/app/1456760/ROBOBEAT/

Every weapon has multiple different combos to learn. Some are as simple as charging and shooting, while others are going to require some real skill to pull off. There are even some hidden combos! How many will you find?



To see what combos are available, you first need to bring up your Inventory. Underneath each weapon and item, you will be able to see different combos and their icons. For example, the Revolver’s “Revolv’a” combo can be activated by first charging your weapon (lightning icon) and then shooting it (gun icon). A “Booosted” attack needs you to first parry a projectile, then charge your revolver, then shoot. Meanwhile, the Bullethell - a unique weapon that fires grenades which “stick” to enemies or surfaces and then explode when you charge - has more difficult combos that involve parrying. Charge, parry, and then shoot, and you’ll fire a cluster of grenades that explode on impact rather than just one!


You can see your last actions on the bar at the bottom of your screen to keep track of your moves.



Sounds like something you want to get your hands on? Join our Discord and request a demo code! We’d love to see clips of your flashiest combos.

Don’t forget to wishlist Robobeat, and follow us at @RobobeatGame across social media for all of the juiciest updates 👀

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