HAWKED is coming to PlayStation 4 and PlayStation 5 alongside PC in Crossplay Open Beta. Grab your pals for a weekend of cross-platform plundering from August 31 to September 4!
Preload today on PlayStation Store, MGLauncher, and Steam and play HAWKED for free on PS4, PS5, or PC from August 31. There’s also another opportunity to earn exclusive rewards from the free Renegade Pass #0, plus Twitch Drops!
CROSSPLAY OPEN BETA
Immerse yourself in X-Isle through PlayStation 5’s DualSense controller, as you feel every close shave and fierce firefight through haptic feedback (adaptive triggers support will be implemented in the future).
Renegade Pass progression on PS4, PS5, and PC is also quick as lightning with a bonus boost!
Cross-progression between PC and PlayStation 4 and 5 is not available.
FREE RENEGADE PASS
Remember, cosmetic rewards earned through the Renegade Pass are available forever and will be available to customize your Renegade once HAWKED launches!
TWITCH DROPS RETURN
Space Purple (Color Scheme): Lay claim to a new galactic Color Scheme for your Renegade.
Dead Drop (Weapon Pattern): Get the drop on enemies with this deadly new Weapon Pattern.
Simply rack up enough viewing time, then claim this loot from your Twitch Drops Inventory to receive it in-game. Any Twitch Drops earned will be available throughout Open Beta and into the full release of HAWKED.
JOIN THE HAWKED COMMUNITY!
Also, follow HAWKED on all the socials, including Twitter, Facebook, Instagram, and Youtube.
Crossplay Open Beta starts August 31, with HAWKED available to preload now on all supported platforms. Save the dates and see you on the Riftwake!
HAWKED is coming to PlayStation 4 and PlayStation 5 alongside PC in Crossplay Open Beta. Grab your pals for a weekend of cross-platform plundering from August 31 to September 4!
Preload today on PlayStation Store, MGLauncher, and Steam and play HAWKED for free on PS4, PS5, or PC from August 31. There’s also another opportunity to earn exclusive rewards from the free Renegade Pass #0, plus Twitch Drops!
CROSSPLAY OPEN BETA
Immerse yourself in X-Isle through PlayStation 5’s DualSense controller, as you feel every close shave and fierce firefight through haptic feedback (adaptive triggers support will be implemented in the future).
Renegade Pass progression on PS4, PS5, and PC is also quick as lightning with a bonus boost!
Cross-progression between PC and PlayStation 4 and 5 is not available.
FREE RENEGADE PASS
Remember, cosmetic rewards earned through the Renegade Pass are available forever and will be available to customize your Renegade once HAWKED launches!
TWITCH DROPS RETURN
Space Purple (Color Scheme): Lay claim to a new galactic Color Scheme for your Renegade.
Dead Drop (Weapon Pattern): Get the drop on enemies with this deadly new Weapon Pattern.
Simply rack up enough viewing time, then claim this loot from your Twitch Drops Inventory to receive it in-game. Any Twitch Drops earned will be available throughout Open Beta and into the full release of HAWKED.
JOIN THE HAWKED COMMUNITY!
Also, follow HAWKED on all the socials, including Twitter, Facebook, Instagram, and Youtube.
Crossplay Open Beta starts August 31, with HAWKED available to preload now on all supported platforms. Save the dates and see you on the Riftwake!
Heya truckers! Time to make a stop on the road and chill with some music.
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
And look who's streaming on the first day!
Don’t miss out on updates!
Set a reminder to be notified when Save & Sound will go live!
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io
We are happy to see you again in another Early Access devlog. 🙂 This one will be slightly similar to the previous one. Last time, we asked you to come home, take some rest and work on your trophy room. 📝 This time, we’d like you to take a look at your tools… Can’t you see? Those faithful, good old tools that had your back on every single flip thus far… they’re almost completely broken. ⚒️
That’s unfortunate but inevitable with the extensive use throughout all the projects. That brings us to the core of changes this devlog introduces to the game- the tools you use will break. 💥 It may not sound like a lot but with the sheer amount of work awaiting you… You’ll have to adjust your budget and take it into consideration.
Each usage of a tool will drop its durability by one. When its durability drops below a certain level, its icon in the wheel will become yellow, broken tools becoming red. 🚦 Those changes will also make difference in the actual use. As their durability deteriorates, they’ll become less precise and progressively slower in use. Those durability markers will also appear on the objects.
By the way, we’ve discovered a sculpture dated 1400 years B.C. A young boy holding what resembles a pad in his hands who turned into stone delighted with his gameplay! 🎮 We wonder what title did he play…
Our office immediately picked up on this theory and started betting which game it was. 🤔 Could it be Monument Flipper: Stone Age?
PS: our friends found something else beside the sculpture and they’re lucky it’s their last day there because what they found made their heart skip a beat. Luckily it was daytime… ⚰️ otherwise those mummies could’ve come to life! 😱
We can’t wait to hear your feedback about the changes we’ve presented today. Hopefully they’ll make the economical aspect matter more in the future but we’d love to know your opinions! 💬 Meet us on discord and share them with us, we await all of you there! 🔥
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
I decided to make a custom concert for the occasion, recorded in my office!
Don’t miss out on updates!
Set a reminder to be notified when Save & Sound will go live!
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io
Doctor... doctor! I don't need a doctor - give me lunch! An ordinary sandwich will do at least...
Yes, The Puppeteer has enough to worry about. He knows that food will help you recover from another dangerous ordeal... and pills. They can help you not only to improve your health, but even increase your maximum supply for a while!
The Puppeteer always takes care of his puppets, so he cut the prices of all health items by 30%. The discount is active until September, the 1st.
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
For 1000xRESIST, one of the game's two composers, Line Katcho has put together a special live remix of music from the soundtrack.
Tune in on September 12 at 11am (PDT) to catch it.
Line Katcho is traditionally a new media and performing arts composer, regularly creating works for MUTEK Festival.
Welcome back to our humble Daomei Village. You’re a newcomer so the villagers thought you might feel lost at first. 🙁 Therefore, they decided to put together a little information bulletin for you with all the important locations. Someone even provided you with some images to visualize the area! Aren’t they really wonderful people? 💝
As you already know, Daomei Village is a world fully open for players to explore (ofc within it’s premises so the Emperor doesn’t sentence you to death) You’ll have a chance to explore, do quests and find all kinds of items required to progress your development even further!
Let’s talk about the main areas in the game, shall we?
Daomei Village
A small village which is not only a place where many quests await you but also your main goal as a player. It’s the very village you have to renovate and help thrive in order to be pardoned in the eyes of the Emperor. Besides rebuilding the village, making it look breathtaking and a prosperous trading place are also challenges you’re going to face.
Village vicinity
The area around our beautiful Daomei consists of picturesque copses, dense groves 🌳, sunny meadows and peaceful clearings 🌼 offering you unique natural treasures not available in any other areas such as: wild birds eggs 🥚, wild berries, mushrooms 🍄. Some of the items necessary to complete quests in the village.
Player’s house
Your house and lands belonging to you take quite a bit of space which is bound to provide you with a lot of comfort while planning and developing your farm. 🗺️ Use the area to your heart’s content, create a farm of your dreams on which you’ll grow all the necessary plants, raise the animals and more! Careful planning is necessary as this is going to be your main source of income! 👍
Caves
It’s a dangerous, dark place where treasures (literally) wait to be claimed. 💰 These caves are shrouded in mystery. Are you willing to face the unspoken dangers for a chance to find extremely rare items? ⚔️ The treasure chests contain crafting recipes and crafting allows you to upgrade your tools or create powerful potions! 🤩 Sometimes, you may come across a task requiring you to go and explore this area.
These are not all the locations available for exploration, one of the locations yet to be presented to you is Port 🎣 where players will trade their goods with local fishermen. We plan to add many objects and possibilities for players to come across but we’ll talk about this location more in the following devlog 😜
We’d love to hear your opinions about the locations. Is there some specific area you’d like us to add to the game? Let us know in the comments!
Don’t forget to join our discord community and if you like the contents of the game presented to you thus far, please consider adding our game to your wishlists! 👇
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
Luna Abyss is story shooter with bullet-hell mechanics, and the debut game from creative Unreal Engine studio, Bonsai Collective. The narrative and audio pacing are fundamental to the universe that Bonsai Collective have built, and we're incredibly proud to unveil some of the creative processes that were used to build the soundtrack. Featuring video interviews with Creative Director Benni Hill, Composer David Housden and Senior Writer Laura Mauro, and behind the scenes footage from when we collaborated with the orchestra and choir at Air Lyndhurst Studios London to capture the beautiful celestial essence of Luna Abyss.
Don’t miss out on updates!
Set a reminder to be notified when Save & Sound will go live!
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
We have prepared an audio deep dive by our very own Alpha Something, the composer of Venba's original soundtrack!
Don’t miss out on updates!
Set a reminder to be notified when Save & Sound will go live!
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io