Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
For 1000xRESIST, one of the game's two composers, Line Katcho has put together a special live remix of music from the soundtrack.
Tune in on September 12 at 11am (PDT) to catch it.
Line Katcho is traditionally a new media and performing arts composer, regularly creating works for MUTEK Festival.
Welcome back to our humble Daomei Village. You’re a newcomer so the villagers thought you might feel lost at first. 🙁 Therefore, they decided to put together a little information bulletin for you with all the important locations. Someone even provided you with some images to visualize the area! Aren’t they really wonderful people? 💝
As you already know, Daomei Village is a world fully open for players to explore (ofc within it’s premises so the Emperor doesn’t sentence you to death) You’ll have a chance to explore, do quests and find all kinds of items required to progress your development even further!
Let’s talk about the main areas in the game, shall we?
Daomei Village
A small village which is not only a place where many quests await you but also your main goal as a player. It’s the very village you have to renovate and help thrive in order to be pardoned in the eyes of the Emperor. Besides rebuilding the village, making it look breathtaking and a prosperous trading place are also challenges you’re going to face.
Village vicinity
The area around our beautiful Daomei consists of picturesque copses, dense groves 🌳, sunny meadows and peaceful clearings 🌼 offering you unique natural treasures not available in any other areas such as: wild birds eggs 🥚, wild berries, mushrooms 🍄. Some of the items necessary to complete quests in the village.
Player’s house
Your house and lands belonging to you take quite a bit of space which is bound to provide you with a lot of comfort while planning and developing your farm. 🗺️ Use the area to your heart’s content, create a farm of your dreams on which you’ll grow all the necessary plants, raise the animals and more! Careful planning is necessary as this is going to be your main source of income! 👍
Caves
It’s a dangerous, dark place where treasures (literally) wait to be claimed. 💰 These caves are shrouded in mystery. Are you willing to face the unspoken dangers for a chance to find extremely rare items? ⚔️ The treasure chests contain crafting recipes and crafting allows you to upgrade your tools or create powerful potions! 🤩 Sometimes, you may come across a task requiring you to go and explore this area.
These are not all the locations available for exploration, one of the locations yet to be presented to you is Port 🎣 where players will trade their goods with local fishermen. We plan to add many objects and possibilities for players to come across but we’ll talk about this location more in the following devlog 😜
We’d love to hear your opinions about the locations. Is there some specific area you’d like us to add to the game? Let us know in the comments!
Don’t forget to join our discord community and if you like the contents of the game presented to you thus far, please consider adding our game to your wishlists! 👇
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
Luna Abyss is story shooter with bullet-hell mechanics, and the debut game from creative Unreal Engine studio, Bonsai Collective. The narrative and audio pacing are fundamental to the universe that Bonsai Collective have built, and we're incredibly proud to unveil some of the creative processes that were used to build the soundtrack. Featuring video interviews with Creative Director Benni Hill, Composer David Housden and Senior Writer Laura Mauro, and behind the scenes footage from when we collaborated with the orchestra and choir at Air Lyndhurst Studios London to capture the beautiful celestial essence of Luna Abyss.
Don’t miss out on updates!
Set a reminder to be notified when Save & Sound will go live!
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io
Join us September 11 - 14 right here on Steam for one of the largest digital expos about audio and music in games. Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
We have prepared an audio deep dive by our very own Alpha Something, the composer of Venba's original soundtrack!
Don’t miss out on updates!
Set a reminder to be notified when Save & Sound will go live!
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io
The new HUMANKIND™ Update arrives soon and brings with it new opportunities to rule the waves, get rich trading (or stealing), and meet new cultures. With big changes to naval combat and trade, the Caribbean Pirates, and a DLC with six new cultures from in and around the Pacific, there's a lot to discover, so let's dive right in!
Cultures of Oceania DLC
It's time to expand your selection of cultures and wonders in Humankind once more, with the new Cultures of Oceania DLC. This DLC includes:
Six new Cultures (Pama-Nyungan, Polynesians, Rapa Nui, Maori, Hawaiians, and New Zealanders)
6 new Wonders (Aitutaki Lagoon, Bungle Bungle Range, Uluru, Whakaari Volcano, Royal Palace of Pape'ete, Mauna Kea Observatory)
15 new narrative events
The Cultures of Oceania DLC will be available on Steam on September 11th, and you can pre-order it now with a 10% discount.
The Caribbean Pirates
There's a seventh culture to join the game on the 11th for free for all players, thanks to the diligent efforts ruthless plundering during the anniversary community challenge: The Caribbean Pirates.
The first culture in the game to forego their Emblematic Quarter for a second Emblematic Unit, they can use their agile Sloops to raid unprotected sea trade nodes yet put up a fight if they get caught, and their Buccaneers' accurate fire to deprive enemies of their defensive positions. Not to mention that their ill-gotten gains from Poaching will have additional benefits for their economy.
The Bonny Update
While the Caribbean Pirates are a fun addition to the game, the core of the update are the changes to naval combat, resources, and trade. Let's take a look at what that entails:
Rebalanced ships: Most ships in the mid to late game will now be faster or stronger but also more expensive
Rebalanced Air Units and Missiles: To keep pace with the increased bombardment and anti-air power of naval units, Air Units and Missiles have been buffed
New Ship Classes: Early Modern and later ships are now classed as Capital Ships, Escort Ships, or Torpedo Vessels, each with their own abilities
Three new generic Ship Types: Diesel Submarines, Destroyers, and Frigates
Naval ranged retaliation: Naval units will now return fire against other naval units attacking them
Enlarged naval battlefields: To account for increased speeds and ranges, naval battle areas are now larger but do not feature a flag for the defender (This does not affect land battles.)
Enlarged deployment zones: Deployment zones now extend to the edges of the battlefield (This does affect land battles.)
Retreats: Starting in the second round of a naval battle, the losing side may declare a retreat and withdraw their units to the edge of the battlefield to escape at the end of the turn
Expanded Resources: Resource deposits can now provide more than one copy per deposit, which may be further increased by some infrastructures
Reworked resource requirements: Units and infrastructures can now be built when not meeting all resource requirements, at increased cost, as long as at least one copy of each resource is available
Domestic Trade Routes: Strategic and Luxury Resources are now transported to your capital by internal trade routes; these do not cost upkeep or generate income, but can be disrupted
Reworked international trade: All trade between empires now flows between their capitals to create readable, high-value trade routes
New Trade Screen: This screen can be used to buy resources or view the global trade network
Poaching: Armies can now steal Luxury and Strategic Resources while standing on a trade node
If you want to learn about these changes in detail, you can find more information in the posts about naval combat, resources, and trade.
Bonny Beta Playable Now
We've got one final surprise for you: The Bonny Update (including the Caribbean Pirates) is available as an opt-in beta for PCs on Steam right now! Just go to the properties window of the game and select the Update_preview beta on the Betas tab.
I'm incredibly excited to announce that NeuroSquad is part of this year's Save & Sound! Save & Sound is an event dedicated to audio & music in games, with a live show from September 11 to 14, and a Steam sale.
You'll find concerts, audio deep-dives, and mashups from 70+ developers!
I prepared an exclusive performance of some of NeuroSquad's songs for the show. Check it out on Wednesday September 13 at 10AM PDT.
Save the date!
Set a reminder to be notified when Save & Sound will go live! The show will be streamed on the Save & Sound website, YouTube, and Twitch.
So honored to be part of such an incredible lineup, among the likes of Baldur's Gate 3, Vampire Survivors, Inscryption, Dome Keeper, and a whole bunch of other awesome games!
The most affordable saloon in the Mount is now available for everyone!🏛️ With a low 250K chips buy-in, the Olympus Alamo gives you the opportunity to win up to 250M chips Jackpot prize!🏺🤑💰🗝️
Save & Sound features concerts, deep-dives, and mashups from 70+ developers from around the world!
Starting at 10am PDT / 7pm CEST, a 3-day live show from September 11 - 13 will showcase original content made just for Save & Sound.
Don't forget to try out our new demo - only available during this period - and discover Fretless's combat system, environments, and colorful characters for the first time!
You might discover if Luther the dog is pettable or not ...
The show will be streamed on the Save & Sound website, YouTube, and Twitch. Check out all the games part of the event on http://saveandsound.io
Hey Hunters, did you know there are multiple ways to play Relic Hunters Legend?
Singleplayer
Fight back against the evil Ducan empire with your band of Rebels in Relic Hunters Legend’s single-player Story mode!
The villainous duck, Duke Ducan, has somehow stolen the past and tells everyone that he is responsible for everything good that has ever happened—providing legitimacy to his oppressive galactic regime.
The Relic Hunters, led by Pinkyy, travel around the Galaxy looking for Relics of the old civilization, trying to restore the memory of the true Past. In this journey, Pinkyy and her crew—Jimmy, Ace, Raff, Biu, and Jimmy’s little sister, Panzer—meet a new mysterious ally named Seven.
Seven has suffered the tragic loss of all their memories, and it’s up to YOU to re-discover their AWESOME time travel abilities!
Throughout Story Mode, you’ll gradually uncover new mysteries from the past and learn the true potential of Seven’s abilities. You’ll also unlock other playable Hunters through Friendship Missions, each with a unique playstyle, abilities, and backstories (along with tons of weapons and loot to upgrade your arsenal).
Find the Hunter with the playstyle that suits you best, or swap between them to fit the next mission. Hunters also have their own gear preferences, so all that SWEET loot you're getting while playing can be shared across each character.
Multiplayer
Taking down the EVIL Ducans is hard work, so join Hunters from around the world and bash their butts together!
Dive into different mission modes, like Skirmish, Scavenge, Payload, AND MORE!
As you unlock characters in the Story Mode, you can add them to your Mission roster, selecting the best Rebel for the job. And regardless of your friends' story progress, you can play Missions together—even if they're ahead or behind.
Skirmish
Move forward through the level, defeating all the enemies you encounter! Clearing an area will open a portal for the next round. Advance until you find the enemy’s Champion. Defeat them to earn incredible rewards and obtain unique legendary weapons and gear!!
Scavenge
Capture the Excavation Points, and don't let the enemies control them. Stand inside the capture area to increase your progress bar, and don't allow enemies to hinder or contest this scavaging point!
Payload
Capture the payload and guide it to the end of the level. Standing inside the capture area will make the Payload move, and don't let any enemies contest it because they will try to hinder your progress!
Defense
In Defense mode, you must protect your treasure chests from special enemies who slowly advance toward them! Special enemies are immune to damage unless you defeat all the regular enemies protecting them. So you must defeat all the enemies quickly, and don't let them destroy your precious treasure chests!
Distraction
In Distraction mode, you need to keep the enemies alarmed by your presence while other Rebels complete their missions elsewhere! Fill up the Alert Meter by defeating enemies quickly. But be careful: A Special enemy will sometimes figure out your ruse and try to Call You Out to the base. Defeat them before they do! You get more rewards if you keep the Alert Meter high.
Exploration
In exploration mode, you can explore the area as you please, defeating enemies and finding loot! Try to explore all the areas and find every chest. There are also dangerous Champion enemies lurking around, so be careful! You can leave the exploration areas anytime you want by interacting with the exit beacon.
Delve
Welcome to Delve mode! You are free to explore this mini-Dungeon as you see fit, but this is a dangerous place! There are many Bosses you can defeat, and you may leave whenever you wish. But to challenge the final Boss, you will need to find a Boss Key. You have a limited number of lives and can only earn extra lives by defeating a Boss. Run out of lives and the Mission is over.
Asteroid Dungeon Nemesis
The Asteroid Dungeon Nemesis will be available in Early Access, and it's the biggest endgame feature we have so far. In this Weekly Activity, you'll receive the best loot this galaxy has ever seen by conquering increasingly challenging missions.
On the ADN, you'll enter arenas with different challenges that progressively become more difficult. You'll have 5 missions to conquer in this activity, and each mission will only unlock after you've successfully completed the previous challenge.
Each Mission has a unique map that can be replayed as often as you like. As you start to unlock different Acts, you can go to different zones and experience these Mission types in various terrains and against different kinds of baddies.
If you LOVE loot, Missions are also a great way to get the most ELITE gear and weapons. As you take down the Ducans with your fellow Hunters, you will have so much loot at your disposal, and sometimes even get lucky when a Champion drops a Legendary item!
With the flexibility in Story Mode and Missions, you can easily find a way to play that fits your style. Let us know in the comments what your favorite way to play is!