Fraymakers - Max
Hi everyone! Just posting this as a quick reminder in case you missed our July Progress Update. We’re running a Fraymakers booth at PAX West from September 1-4 (that’s next week!). If you’re able to swing by, you can find us at booth 849. The little ⭐️s on the map are other developers/publishers with games featured in Fraymakers - make sure to visit them too!


Our PAX West build will include a pre-release version of our next character, Ultra Fishbunjin 3000 from Slap City! We’ve been making a ton of progress and we can’t wait for you to try him out. We don’t have an exact date for when he’ll be fully released, but we should be able to get your more info once we’ve gotten player feedback and had a chance to recoup from PAX West.

Hope to see you there!
- Team Fray
Aug 26, 2023
FFFL: Brutalball Manager - StoutKasselGames
Fixed issue with extra substitutions after injury with the new depth management.
Aug 26, 2023
The Black Pool - Mike of Smug Marmot
  • Fixed respawn on Icelands that could get a player stuck
  • Fixed bug with lighting attacks that would continue to damage prior hit enemies, while continuing to channel, but not no longer hitting them.
  • Increased Magnus bosses' health by 1/3rd
  • Fixed Obsidian boss pathing updates to *hopefully* prevent terrain clipping deaths.
  • Updated portal spawning condition to only verify living players have upgrades. This will prevent a run from getting stuck in the rare scenario a player is dead and is not in a spot that can be revived.
  • Fixed 'guiding arrows' current binding from not populating in options menu.
Stay with Me! Alien Abduction Story - linkyoung_5
We have a new gameplay, developer diary and trailer

- Discord
- Tiktok
- Twitter
- Intsagram
- Facebook
- Youtube

And finally also invite them to add both Stay With Me! Alien Abduction Story as Pignator
Odyssey of Dremid'ir - Venlesh
The time is nigh! After a long, arduous period; with much anxiety, we at Chiaroscuro are announcing our KICKSTARTER CAMPAIGN!

Our Kickstarter offers a lot of great goodies for our supporters, including a discount on the game, and greater discounts on whatever content the game provides in the future. Furthermore, we have rewards for the digital release of art books, soundtracks -- and a physical reward consisting of the actual game's design pages (This is a big deal since the entire game's sprite work is drawn on paper with pencil).



In other news, we've released Version 0.6 for the demo! This features a fair amount of small bug fixes, but the pièce de résistance is our new SPEEDRUN MODE

The speedrun mode can be toggled via the pause menu at any time, we recommend toggling it at the start of a game, signifying a run. The mode toggles an in-game timer, and there's a "reset" option which quickly restarts your game progress to reset a run.



You can also submit your speedrun directly to https://www.speedrun.com/Odyssey_of_Dremidir, too. We hope to see you on the leaderboard for the demo run!




CONSIDER SUPPORTING US WHEN THE CAMPAIGN BEGINS SEPTEMBER 19th!
Elemental Survivors - Samobee Games
We decided to bring y'all this update today rather than wait until Friday. Bonus new character along with the fixes!

  • Added Yoko the Demon Hunter character, whose main attack is Holy Nail. See the Secrets menu for details on how to unlock her!
  • Fixed chest popup skip not awarding levels.
  • Added code to prevent possible crash when leveling up Holy Ring.
  • Fixed Holy Strike not being available to level after unlocking SERAPHIT.
  • Fixed bug with refunding perm upgrades not resetting the evo count or the side quest count.
  • Changed Holy Nail evo effects for more power. Let us know what you think!
  • Boosted several characters DEX to make them move faster.

This has been a whirlwind with releasing and reading the feedback from everyone! It's been incredible and wonderful! Thank you all so much.

We'll still have an update that will go out on Friday with some more new content and any other tweaks we make based on player feedback.

Don't forget! You can always join our Discord to chat about your ideas and report bugs too!

<3 The Samobee Team
Aug 26, 2023
Gladiator Guild Manager - Entertainment Forge
There were reports of specific situations where gladiator shop units get very high levels and broken. Now fixed in v0.919
Aug 26, 2023
Ink: Tournament Paintball - Golden Dog Interactive, SAS
IMPROVEMENTS
New feature! | First experimental version of Crew System. Set up your team, invite your friends, level up your team works with the score won of team members on each match, rank up and be part of the Divisions Leaderboard. Acquire a new [TEAM TAG] beside your nickname, set up the crew color, team name and description!

As soon as you test it, please do not hesitate on share your feedback and report any bug you experiment. THIS IS THE FIRST EXPERIMENTAL VERSION

FIXES
In this version there will be no fixes because we are focusing on refining and optimizing the last details for the official release.



Thank you for play Tint 'n Ink!
Aug 26, 2023
Iterum - Evergreen
Fixed issue where AI could get too sad when losing some units, affecting difficulty of some scenarios a lot.
Aug 26, 2023
Doomsday Hunters - jaguard
1.0.6 update is live!

This is mostly a balance related patch. Here's a list of changes that we managed to remember (there's probably more):

  • Rerolling sidearm now properly produces random sidearm
  • When you run out of items to unlock in the Hub, they should be replaced by purchasable items for your run. This was supposed to be fixed in 1.0.5, but we missed one important issue and it was still broken. Hopefully finally works as intended.
  • Fixed some endless money exploits.
  • Slightly increased the difficulty of universes 5 and 6, changed the parameters on universe 5.
  • Nerfed some OP meta upgrades and items.
  • Significantly increased the difficulty of most Fury stages.
  • Fixed some rare bugs where items would disappear from inventory.

...