Loser's Romance - paulxanders
Today brings a new "Girl News" graphic and fanfare to announce progress updates at the start of each month, plus new gender and difficulty select screens and new costumes to unlock.

I've also fixed a save bug which was graciously pointed out by user Salvor. Thanks, Salvor!
Tunguska: The Visitation - Enhanced Edition - Rotorist
- Fixed a bug with Chinese and Ukrainian language, where the "Sticks & Stones" button for starting new game is pointing to the wrong function, and starts a hardcore mode instead of Sticks & Stones mode

- Fixed a bug with Chinese language, where the "Sticks & Stones" stamp on player status page doesn't display

- Semi-auto guns (such as handguns, sniper rifles) will now be truly semi-auto, so you will have to click LMB for each shot. Pump action shotguns are not affected by this, and you can still hold LMB to keep shooting.
Aug 25, 2023
DeadPoly - DeadPoly
  • New items added
  • FARMING - Added crop plots (currently the crop is random, will have seeds etc in the future)
  • SALVAGING - Added item salvager
  • Added salvage components to most items
  • WATER COLLECTION - Added dew collector which can fill up water bottles over time (adding swapping water between bottles soon)
  • Added colored light buildables
  • Added system for placing buildables on walls (needs cleanup for collision)
  • Added batteries (generator coming next update, battery charging free until then)
  • Fixed guns with acceptable slots not highlighting when dragging attachments
  • Many backend optimizations to referencers
  • Fixed issue with low shadow setting making animations not work and re-enabled Low for shadow option
Aug 25, 2023
Bridgebourn Playtest - bamboobandit.sr
  • Added thunderstorms (increases chance of finding lightning items).
  • Added iridine storms (refreshes ability shrines and inert iridine clusters).
  • Added Fume Jet ability.
  • Added Oil Gas ability.
  • Added mana bomb item/ability.
  • Added sounds for rain.
  • Added sounds for Chilled Gust/Arctic Wind.
  • Added sounds for poison, fire, chill, electrified status effects.
  • Added rain volume settings.
  • Gasses now have physics (can be pushed by wind and Push).
  • Rain puts fire out faster.
  • Fixed Iridine Ray critting.
  • Fixed issues involving custom abilities that require items.
  • Fixed campfire memory leak.
  • Various tweaks.
  • Fixed various bugs.
  • Fixed various crashes.
Aug 25, 2023
Wicked Engine - turanszkij
- envprobe quality improvement at high roughness
- sky exposure will affect static sky (previously only affected dynamic sky)
- general fixes
Repeat After Me - Clyfdir
Watch Yamion from Kommando Karacho play our Demo!
Aug 25, 2023
X Invader - ALLAF GAMES


Hello! This is AllafGames.

If you encounter any issues while playing the game,

Please report them in Steam's discussion section or
on the 'X Invader' Discord.

If you'd like a quicker response,
please contact us via Discord!

https://discord.gg/nVFsrQkGbr

Thank you to all players who play X Invader.
Journey to the West Survivor - yingkui
1. Fixed the BUG of North Club Luzhou Dao Lv;

2, the line of the new Taoist lover [Girl in White], in the North Ju Luzhou;

3, fixed the achievement, unlock condition description error, now unlock condition is to use your activated steam achievements to reverse push, even if the archive is lost as long as steam achievements will be unlocked, but if there is a situation where you unlock but steam does not have the corresponding achievement resulting in unlocking failure, we are deeply sorry, this update will not occur again;

4. Fixed Tiangong ingot and experience BUG;

5. The description of level unlocking conditions is online;





Today we will continue to address the novice boot related features. Previously configured steam cloud save, but may empty the previous save, now reimburses 2000 talent points.



If you are dissatisfied with the game and suggestions can be feedback to us, thank you very much for your understanding and support
MTBF - GrabbaGuildGames
New Content
  • Added the Shoot House + Framework for more singleplayer content

Fixes/Improvements
  • Fixed the Training Ground's radar being incorrectly rotated, meaning it would not show the correct map data.
  • Fixed issue where when disconnected in the Training Grounds, players would not return to the lobby and would become stuck in the Training Grounds
  • Improved/added more info panels into the Training Grounds explaining more of the mechanics of MTBF
  • Fixed the popwall prop not correctly retracting

Plans Moving Forward
Hey guys!

Due to MTBF's small player count at the moment, I will be shifting my efforts to single player content (until MTBF begins to gain a decent number of players). This update mainly serves for me to test the waters and see if single player oriented game modes are something which you guys would like to see more of. This update contains the new mode "Shoot House", which is a time trial type map where you must shoot as many targets and complete a large course as quickly as possible. Give it a shot and let me know what you guys think! If it is well received I certainly intend to make more, otherwise I have many other single player modes that I would like to try my hand at. Whatever the case expect to see new content for MTBF consistently.

See ya Grabbas
Unreal Table Ball Playtest - Robin Painter
Updated to a newer Unity LTS version
Removed all content toggles
Started remaking the "No Steam" popup, should not occur just yet
Started remaking all UI elements
Created Testing Experience for REDACTED
Fixed many issues in the Survival Mode
...