Aug 25, 2023
Idle Build RPG - 迟到摄影师
1. Fixed the BUG that other professional gems could not take effect except warriors
2. Modify some text descriptions
3. Fix the wrong icon of Ranger
4. Increased the critical resistance value of monsters
Full Court Heroes - tireswing-games
Lots to catch up on. I have released the pre-alpha build to some players for testing and have been getting their feedback on the game. I set up a discord server for Full Court Heroes. And I show off the in-game team customization tools as I create a new stock team that will ship with the game: the Charlotte Stingers.

Aug 25, 2023
Keng's Little Universe - Keng7
1. Add colors to the building.
Green Hawk Platoon Playtest - VanCity Nikolai
Added new character (Rifleman)
Aug 25, 2023
Idol Showdown - bestogames
Gameplay Adjustments:
Burst - After performing a Burst you are no longer able to use your Collab's Call-IN attack
Collabs - Call-Ins that directly lead into a knockdown will now have significantly higher combo scaling applied. This affects Azki, Moona, Kanata and Risu.
This adjustment was added to level the playing field so that characters with OTGs don't get disproportionate reward off of call-ins/ collabs compared to everyone else.

Gameplay Bugs:
BUGFIX - Fixed an issue where fall speed would change after getting hit. (Please test physics before/after performing certain actions)
BUGFIX - Fixed an issue where performing an IPS combo, then triggering a counter hit would result in the counter hit triggering the IPS Early
General Net stability improvements

Character/Collab Specific Bugfixes:
Fubuki - QCB Light - BUGFIX - Fixed an issue where SSR Variant was not projectile invulnerable for the same active frames as the non SSR Variant.
Pekora - All TNTs - BUGFIX - Resolved issue where TNTs were not applying Damage scaling. They should now follow standard special move damage scaling.
Pekora - Down Down Light - BUGFIX - fixed the sound effect duration to match the actual duration.
Moona - Call-In: Now spawns closer to the player who summoned it. This avoids situations where players summon Moona off screen.
Call-In also now dissappears when the player is hit.
Kiara - Call-in: - BUGFIX - Resolved issue with Kiara spawning above ground.

UI:
Adjusted several UI sound effects.
BUGFIX - Fixed CSS random collab button spoiling the selection with a voice line.
BUGFIX - Fixed CSS P2 collab navigation animation

Stage:
BUGFIX - Fixed an issue with the Aquamarine stage where the stage would appear completely dark.

Audio:
Fixed crouch blocking "metal pipe" sound.

Virtual Frontier:
Final Boss - Removed the "Flashbang" attack from the ERROR Sora boss.
Sunkenland - Sunkenland
We're thrilled to announce that the wait is finally over! The captivating world of Sunkenland is now available for you to explore, conquer, and immerse yourself in.



Are you ready to explore the uncharted? Dive in now and let the journey begin!
Different Strokes - ScottInRealLife
It's now possible to zoom into the canvas for more fine detail work.
To zoom hold ALT on the keyboard and use the mouse scroll wheel.
Alternatively hold ALT and press the [ or ] keys.
When zoomed in you can use the arrow keys, or hold the cursor on the edge of the screen to move the view around.

The web version mobile controls are improved and allow you move and look around at the same time.
Web Version: https://swsteffes.itch.io/different-strokes
Cosmic Carnage Playtest - Li0nSword
After 6 months of development in my free time. I have finally completed the first stable build of Cosmic Carnage. This playtest shouldn't be too far off the demo version. I just wanted to catch any bugs in this playtest in order to release a more stable demo.

Thank you for anyone that has the chance to try out the game and leaving feedback. I hope you enjoyed playing the game as much as I enjoyed making it.

- LionSword
Aug 25, 2023
Street Fighting Grandma - 2abreys
fixes
Aug 25, 2023
Carth Playtest - Ruffbassn
Carth Alpha 1.95d3
~Continual Dialogue Improvements
~New Dialogue options
~New Quests
~New NPCS
~New skill and stat checks for opening dialogue options
~New back end questing script changes
~Added over 100 new loot able items throughout Viernes
~Small bug fixes reported through Discord Forum
~Nethrean Carpenter Jamari Chambers Giving mundane quests fixed
~Nethrean Alchemist Lillian Hughes Giving mundane quests fixed
~Added new loot able items
~Added new spawners around Viernes
~Map Work around Isle of Viernes
...