Heart Fragment - thanatosteria
Hello everyone!

Wait... What do you mean? We are already in August!? That's ridiculous. Time has been going by way too fast for me this year. Every time I look at the calendar, I'm shocked to see how much further along we are.

I come bearing an apology this time. Because of money and time constraints, Heart Fragment Book Three will not be releasing at the end of 2023 as originally intended.

Writing could still be on track for the 2023 release, but I am officially placing a hold on that release until 2024. I cannot take on any personal debt at this time, which would be required to finish Jasper's "Style A" CGs in time. All of the other art is finished - chibis, StarxSocial, Natalia Style A & Style B, and Jasper Style B.

I am very sorry to do this. If Heart Fragment were profitable enough that I could justify taking temporary debt to get the CGs finished for a 2023 release, I absolutely would. But as it is, most months I earn around $100 off Heart Fragment sales, if I am lucky. Sometimes I don't meet the minimum payment threshold on Steam to be able to get paid at all in month for the game. $100 is not even enough to pay for even one CG, let alone what I would need to be able to pay for the full set for Jasper's route.

At this time, I won't be giving any concrete release date for Book Three except that the goal is 2024. This is for the best for me in some regards too, as I can take writing slower now - something I need to do because I am starting college classes next month. I got the amazing news that I was accepted for a grant and can now take a class that I'd otherwise not be able to take due to the financial concerns. So at least it works out in some regards.

Still, I am sorry for letting you all down. I never want to do that. I promise you that Book Three will be coming as soon as is financially possible!

If you backed Heart Fragment on Kickstarter, you will get Early Access to Book Three. This means that you'll be able to play the game as soon as the writing & programming is finished, without the Style A CGs. So for Heart Fragment's amazing backers that made this game possible (I'd be nowhere without them), playing Book Three in 2023 may still be on the table!



I've been off work for the summer holidays due to my regular job being with the school division. Because of that, I've been able to make significant progress on Book Three. Writing for Jasper's route is nearly complete, with all but the final act finished in its first draft of writing. I will need to go back and check for errors and revisions before it is playable, but with every change I make, I feel it is becoming more like my original vision for his route.

Natalia's route has been a bit more challenging and as a result, progress has been slower. I think the payoff will be rewarding, though. I've had to make a lot of changes to the original outline to fit in with the changes made in Jasper's route... but I think this is for the best because they'll help make it more immersive. These revisions have taken more time than I thought (as all creative work seems to do!) but I'm positive that her story will be more captivating and intense as a result.

In terms of the art, most of this was covered above. There's still some progress to be made with Jasper - his StarxSocial and "Style B" CGs are complete, but his "Style A" CGs are still on the back burner. The funds from Kickstarter carried me all the way here though, which is a huge accomplishment. So even though I have to put in my own money, I don't mind for the sake of seeing this story through to the end. A project like Heart Fragment is no small undertaking though, and at the moment I can't afford to put any of my funds towards this. I hope to be able to continue ASAP.

Thank you all so much for your kindness and patience!
Aug 25, 2023
Six Ages 2: Lights Going Out - david
It’s exciting to see people playing the game! We also appreciate your comments and bug reports, and have addressed many of those in this update.

We added a master volume slider to the Controls dialog in the main menu and Controls screen.

Many fixes related to specific situations in the emergent narrative. Previous decisions might have resulted in you being unable to proceed in battle. And several multi-season story lines won’t have interruptions that strain credibility. We also found a few places to clarify the text. And as always, we tried to improve the quality of advice. (If you don’t already, be sure to check what each advisor says during an event. I think some of the funniest writing is here.)

The game has over 600 events, most of which can occur in any order. So there may be other odd combinations. If you run into one of them, https://sixages.com/resources/ has info on the best way to report it.

David
Pixel Puzzles Ultimate Jigsaw Puzzles - Wastelander
Come See My Hole - Pablo
A new friend joins you and your friends at the hole
The Vengeance Of Lady Witch ARPG - destroyersstudio
Hey there, fellow adventurers of The Vengeance Of Lady Witch crew!

Hold onto your wizard hats because we've got something seriously awesome coming your way. You spoke, and we listened – get ready to pimp up your gameplay with some fresh new looks that'll make your character stand out like a fire-breathing dragon in a snowstorm. Introducing not one, not two, but three rad eye colors – think bold blues, intense reds, and mysterious grays. And that's not all – prepare to rock the realm with a sleek silver hairdo that screams "I'm here to slay!"

What’s the Buzz:

👀 Eyes of Awe: Ever wished your character could gaze upon enemies with eyes as blue as the sky, red as a raging inferno, or cool gray as an impending storm? Well, now you can! Customization just hit a whole new level.







💁 Silver Fox Vibes: Your character's hair deserves some love too, right? We're unlocking the silver hair color, adding a touch of sophistication to your in-game persona. You'll be looking fly while tossing spells and battling beasts!





🌟 How to Make It Yours: 🌟
Ready to level up your character's style? Follow these steps:

Fire up The Vengeance Of Lady Witch on Steam.
Dive into the character customization section – you know the drill.
Say hello to the snazzy new eye and hair colors waiting for your creative touch.
Mix and match to craft an avatar that's as unique as you are.
Wait, there's more! We've also been working behind the scenes, squashing bugs, and enhancing performance so your gameplay is smoother than a magic carpet ride.

You legends have been our guiding stars, and we can't thank you enough. The world of The Vengeance Of Lady Witch just got a whole lot bigger, and it's all thanks to you.

Ready to level up your adventure? Get in there and start slinging spells with your fresh new look. Oh, and don't forget to snap some screenshots of your epic battles and drop them right here on the Steam Community Hub!

Wishing you crits, epic loot, and some seriously wicked gaming sessions!

Kind regards
Hakan's War Manager - kalamayin
Dear Khans and strategists,

Exciting news awaits – "Hakan's War Manager" is set to shine at the upcoming Steam Strategy Fest, kicking off on August 28th at 10 AM Pacific Time!

Here's what you can look forward to:

🛡️ Immerse Yourself: Step into a world where smart thinking and good plans rule. In "Hakan's War Manager," you'll need to make wise choices to win battles and gain glory.

🌍 Explore the Battlefields: Look at the wide lands, set up your team smartly, and outsmart to win against others. Will you become a hero on the battlefield?

🏆 Climb the Ranks: Build a strong team, train your leaders, and aim for the top spot in the league. Can you become the "Hakan" - the biggest tactician of all?

🔥 Watch Battles Live: See battles happen right in front of you. You can watch, and if you want, help your leaders at the right time. Your smart moves can lead your leaders to victory.

💬 Join the Strategy Group: Talk to other players, share your stories, and learn new tricks from friends all over.

Get ready for the Steam Strategy Fest! "Hakan's War Manager" and many other great games are waiting. We're excited to have you with us on this adventure.

See you soon,

Oba Games


https://store.steampowered.com/app/2485980/Hakans_War_Manager/
Vectorio - Vitz
Community Discussions Podcast | Power Management (Ep 1)

Today, we had our first community discussion podcast over on our Discord server. This is an opportunity for the community to voice their ideas and feedback on specific topics, each and every week!

This week, we deep dived into Power Management. Watch the podcast below!


Podcast Timestamps

You can find a list of timestamps in the YouTube video description for quicker navigation. I recommend skipping the intro if you've already read the "Power Rework" post. (CLICK HERE TO SKIP)

The first section of the video is dedicated to talking about local power networks, and how it may or may not fit Vectorio. The second half dives deeper into the power rework and what the goals of it are, and how it's meant to strategize the gameplay of Vectorio more than it's current implementation does.

Power Rework Post

If you aren't aware of the proposed upcoming changes, I recommend taking a look at this post. The video only touches on a brief summary of it, but this post goes deeper into the goals with the power rework.

https://store.steampowered.com/news/app/2082350/view/3681182908908723466

Questions? Comments? Concerns?

Please let me know! I want to involve the community as much as I can in every step along the way. If you want to join the discussion, feel free to hop in our Discord server as well!

Discord: https://discord.gg/auDgRJqtT9
ARK: Survival Evolved - ARK: Survival Evolved

The community made ARK history this week by crowning the first-ever aquatic creature winner of the community creature vote. Keep reading to find out what creature will make its new home in the vast oceans of ARK: Survival Ascended's The Center. Keep that fantastic creativity flowing because another community creature vote is right around the corner!



With over 39k votes, Shastasaurus will be the new creature added to The Center for ARK: Survival Ascended. We are looking forward to sharing its concept and dossier in the weeks to come!

If you are interested in seeing exactly how the voting went, check it out here.




To recap previous announcements, we’ll be taking save games from the Official Network and providing the files to you so that you can host your own server and continue the progress you’ve made on the Official Network.

We intend to take two different save snapshots, one timeline will be communicated below and the second will happen during the week of the Official Network Shutdown in September.

  • The first save snapshot will be provided on Wednesday, August 30th (8/30).

  • On Wednesday, we’ll be providing access to your PC saves and you’ll also be able to directly rent a server from Nitrado who can host your PC or console saves.
  • Nitrado servers using the Official Save games are now available for pre-order here
  • Pre-order your server today and save an additional 20% discount using promo code: SAVEYOURARK

  • You’ll be able to:
  • Access to all official save games for all platforms – PC, PlayStation, and Xbox.
  • Easily import the save game with one click using the web interface.
  • Have access to a comprehensive guide and FAQs telling you everything you need to know about hosting servers.
  • For more information, please visit this page.
  • Pre-order and promo code are not available for XBOX.

  • Remember we’ll be taking another save snapshot during the week of the Official Network Shutdown in September in preparation for ASA’s October release, with more details to come at a later date!



In 2019, the launch of the Snail Games Initiative, Classic PvP, created an exciting and competitive playing experience for PC players. Throughout the course of the seasons, the meta was watched closely and changes were made to shake things up and create an experience tailored for PvP gameplay. Continue on the quest for the ultimate PvP experience with the introduction of Classic PvP Season 7!

Classic PvP Season 7 launches on the 28th of August at 6 p.m. Pacific Time! 


  • Experience gain, taming, gathering have been tripled compared to our standard Official Servers (3x)
  • Breeding, hatching, and raising rates have been tripled compared to our standard Official Servers (3x)
  • Tribes are set to 25 players max
  • Tribe alliances are disabled, though informal alliances are allowed
  • Servers have a maximum player count of 100
  • These maps will be available: The Island, Scorched Earth, Ragnarok, Valguero, and The Center
  • These maps will not be available: Genesis 1, Genesis 2, Extinction, Fjordur and Lost Island
  • Tek dinos (Tek Parasaur, Tek Quetzal, Tek Rex, Tek Raptor, Tek Stego), Paracer, Tapejara, and the Titanosaur are not available for taming on Classic PvP
  • All Aberration, Extinction, Genesis Part 1, and Genesis Part 2 content is unavailable on Classic PvP
  • Scaling of weapon damage has been reduced
  • TEK Engrams only for those allowed in the maps
  • No cave building
  • No net guns
  • Rhyniognatha will not spawn on The Island
  • Garchas will not spawn on any map
  • Cryopods enabled
  • Tamed Stegosaurus Resistance reduced by 35%
  • Tamed Quetzal Resistance reduced by 20%
  • Tamed Wyvern Resistance reduced by 20%
  • Tamed Wyvern Damage reduced by 20%
  • Reaper Queen added to the Valguero Aberration Zone



Survivors on all platforms will be receiving an EVO Event! It will be active until Monday, August 28th.
All Official Servers across each platform will be undergoing this evolutionary change which includes:

*Note that these bonuses are multiplicative of the game's standard 1x rates.
  • Official Servers: 2x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon
  • Small Tribe Servers: 4.5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon
  • ARKPocalypse: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon
  • Conquest: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon


Fan Art Gallery | Screenshot Gallery | Artist Feedback Form



Creator: Syntac
Syntac attempts to tame the clever and deceitful Indoraptor from Moro's Indomitable Duo mod.


Creator: NERD Potion 2.0 feat. Aviva Arcade
Couples that play together, stay together. Nerd Potion and Aviva Arcade prove it as they use the power of teamwork to tame a shiny Spectral Bazelgeuse and a Burning Nergigante from the mod Ark Monster Hunter and Shiny! Dinos mod.




ARK Fasolasuchus Saddle Fan Concept by EmilyStepp


ARK fanart by Antiallt1


Willow by Rhallwyn


Ark: The Island, Cover Story by MayaPatch


Giga VS Wyvern Rematch by Umbra-Daiwrfol


Jerboa with a mushroom hat by shelby


Archaeopteryx by Pet1tFlan




Griffon by SAYDOM


Screenshot by im with sandy


Screenshot by christine_km


Enjoy your weekend!
Studio Wildcard

Twitter: twitter.com/survivetheark

Discord: discord.com/invite/playark

Reddit: reddit.com/r/playark

Instagram: instagram.com/survivetheark

Twitch: twitch.tv/survivetheark

Steam: steamcommunity.com/app/346110

Youtube: youtube.com/survivetheark

Facebook: facebook.com/survivetheark

Threads: threads.net/@survivetheark

Official Wiki: https://ark.wiki.gg/wiki/ARK_Wiki


Aug 25, 2023
Street Fighting Grandma - 2abreys
fixes
SurrounDead - PlaySurroundead
Vote on next feature: Next Feature Poll


ADDITIONS:
  • Player barber. Found in the 2 large safe zones, you can go here to change details about your character's details and looks.


  • New music while exploring
  • New items:
  • Rocket launcher
  • 66mm rocket
  • Black military jacket
  • Black military pants
  • Black military gloves
  • Military boots
  • Spec ops plate carrier

CHANGES:
  • Weapon now saves/selects firing mode last used when equipping again
  • Made refuelling generating more intuitive (Easier to know when you're able to refuel it)
  • Wind turbines now show a more exact speed dependant on wind intensity
  • Opened up a closed off building in Ellwood
  • Changed position of melee & sidearm equipment slot

BUG FIXES:
  • Fixed issue throwing a grenade if a weapon was equipped
  • Fixed small turret not firing at AI
  • Fixed rotation of buildable not saving from the previously placed object
  • Fixed 10km & 100km distance travelled achievement
  • Fixed hotbar staying green for a weapon even though it was dropped/unequipped
  • Fixed changing primary & secondary weapons
  • Fixed weird alignment of some container UI
  • Fixed after changing weapon, UI for full auto/semi not changing
  • Fix to how game was checking for a repair kit/gas in a vehicle, could of caused FPS drop/freeze
...