Aug 23, 2023
Death Crown - cosmonaut


Hello, valiant Death Warriors!

Here we are, marking four incredible years of Death Crown. As time has swiftly passed by, what remains constant is the strength and spirit of this community. I'm genuinely humbled by your dedication to our game.

A sincere thank you to each of you. Your journey with Death Crown truly matters to us.

Let's touch upon what's been happening:

We might not have rolled out significant events or changes this year, but we've been diligently focused on making the game resonate with a broader audience. So, to all our Ukrainian, Serbian, Brazilian, Argentinian, and Portuguese warriors — Death Crown now speaks your language. We hope this small addition makes your gameplay just a touch more comfortable.

Ah, reminiscing about the past... Last year brought us face-to-face with that diabolical red fridge. And while I won’t spill all our secrets just now, keep a watchful eye on the horizon. The winds of change carry whispers of new tales, echoing familiar chants yet heralding unfamiliar adventures. Do you hear it?

Hold onto your crowns, warriors. The realm of Death Crown is vast and ever-evolving. The shadows ahead might be holding secrets, just waiting for the right moment to reveal themselves.

In the dance of time and war,
Death Crown Team
Aug 23, 2023
Erin and the Otherworld - Druor LLC
Made changes to the game audio so that the ambient music should play correctly during all the combat scenes
REDSHOT - trip i fall
PATCH NOTES
v1.2.3 (v1.2.2.1)

This is a small update that fixes some minor bugs and issues. I forgot to update the version number on the title screen, so it still says v1.2.2, but that's fine honestly since this is such a small patch. You may even consider this to be v1.2.2.1, if you feel so numerically inclined. Either way, I'll have another patch out soon that will fix the version number on the title screen; I didn't realize this until I already published on steam. So it goes. Full patch notes below:

  • Fix mines not sticking properly to walls; now they will properly stick to any solid surface you throw them on to
  • Improve slugger enemy for more consistent behavior
  • Improve enemy knockback behavior when hit by bullets to prevent unwanted behavior
  • Slight improvements to bullet collision code
  • Fix player collision check bug with doors and destructable terrain: you will no longer get stuck in corners when doors or destructable terrain is to your left and you jump
  • Improvements to NPC collision fallback code
  • Fix player being able to sometimes shoot through doors
  • Fix hiker fanatic weapon offset when following
  • A couple minor tile fixes in certain rooms
Aug 23, 2023
Quebec Mortis - P-A
  • Fixed block at ending
  • Added a couple of interactions
Town of Salem 2 - shapesifter13
Improvements
• Added Arsonist kill cinematic music.
• Further improvements to localization. Thanks to our community members who helped to improve our translations, and those who will continue to provide us feedback. A special thanks to the following Discord users!
German and Management: kennythetank
Chinese: covprobie, phantomonial
Russian: Slug#5176, disc_00, liveanothaday, gameonne, someonewhoasked1270
Turkish: baenchen, med
Polish: paparstudio, rychu333, Kaaaanapka#8307, olafinsky, coldshade
Portuguese: xedar3579. imraf., BridgetX
French: parceval, soulbore, blackzinekuro, o7____
Spanish: moon_doggo, justanothernoob, im.mache, catgaming1

Bug Fixes
• Arsonist kill animation won’t tint the world anymore
• Fixed an issue in the Demo where the Unlock popup would come up after closing if the host changed during lobby.
• Additional fixes to outline/dropshadows for Chinese dynamic fonts.
Aug 23, 2023
Psycho Crab - Super Walugus Grudenburg - BLM
-Added Glass Crab, who breaks easily, but is quite small and easy to launch. (Unlocked by beating the game as Rock Crab)
-Added bouncy noises and new crab noises to Pogo Crab
Aug 23, 2023
Pinpoint - Virtual Brain Lab
Hotfix
  • Add New Scale Pathfinder support via ephys-link 0.9.10

Political Arena - Wayside Press
First, an apology. We’ve been lousy about our updates. We’re a small team and our chief goal is to get you Political Arena ASAP so you start enjoying this game. The long hours are paying off: We're excited to announce that we’re beginning beta testing!



Earlier today we shared the first preview of Political Arena with our several hundred beta testers. It's a brief preview, as our goal is to get some initial feedback on the game’s scope, tone and direction and to better organize our feature roadmap. The feedback thus far has been amazing. Not only are our testers jazzed by what they're seeing -- and clearly they share our vision of what the game can be --but they're offering really constructive feedback and Political Arena will be much better for it.

We took a real body blow last year when two developers left our production partner for new opportunities. However we reorganized and are making better time than ever. We’re even growing: We recently welcomed Danny Aguilar, a talented UI/UX artist and designer, to the Political Arena team. Danny is tasked with making Political Arena real and fun. You could say he’s, well … you could say he’s putting the, um … sauce back in sausage making?

…sorry.



As always, we want to encourage you to join our Discord. These updates require more forethought and planning, and therefore cannot be as frequent while we are in go-go-go development mode. But Discord is casual enough to allow me to pop in and chat about Political Arena’s development and what my dog is up to. With a robust community of over 500 members, our Discord server is a great place to learn more about the game and chat politics.

Until next time!

-Eliot
Town of Salem 2 - BlankMediaGames
Patch B.0.1.24 - 8/23/2023

Improvements
• Added Arsonist kill cinematic music.
• Further improvements to localization. Thanks to our community members who helped to improve our translations, and those who will continue to provide us feedback. A special thanks to the following Discord users!
German and Management: kennythetank
Chinese: covprobie, phantomonial
Russian: Slug#5176, disc_00, liveanothaday, gameonne, someonewhoasked1270
Turkish: baenchen, baguaje
Polish: paparstudio, rychu333, Kaaaanapka#8307, olafinsky, coldshade
Portuguese: xedar3579. imraf., BridgetX
French: parceval, soulbore, blackzinekuro, o7____
Spanish: moon_doggo, justanothernoob, im.mache, catgaming1

Bug Fixes
• Arsonist kill animation won’t tint the world anymore
• Fixed an issue in the Demo where the Unlock popup would come up after closing if the host changed during lobby.
• Additional fixes to outline/dropshadows for Chinese dynamic fonts.
WrestleQuest - Mega Cat Studios Inc
Dear Chinese Players,

We are happy to announce that we just released a new build without the online features that were causing the game to fail to load for our players in China.

This build is available now, and will be the default version automatically for all players in China. For those that have already purchased the game, you only have to restart Steam, then update the game! You should see 0.2.1.92.9nt at the bottom right of the title screen.

Currently, this build is only available for Windows. We will have an additional build later this week for Linux/Steam Deck.

Thank you again for supporting WrestleQuest, and we hope to hear your thoughts on it now that you can actually experience it!


亲爱的中国玩家,

我们很高兴地宣布,现在推出一个游戏的新版本,我们在新版中去除了这些导致中国区玩家无法加载游戏的在线功能。

该版本现已推出,并会自动成为中国区玩家的默认版本。如果您已经购买本游戏,只需重启Steam,然后更新游戏即可!更新之后,您将会在游戏标题界面右下角看到 0.2.1.92.9nt。

目前此版本仅适用于Windows系统。本周晚些时候,我们将会对于Linux系统和Steam Deck掌机另外进行游戏版本更新。

再次感谢您对 《传奇摔角手》的支持,我们期待在您可以实际体验游戏后再次听到您的想法!
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