WHAT'S NEW ꔷ New Hero: Werewolf ◦ Active [Transformation]: Shift between a humanoid and a beast. HP bars of the two forms are independent. Dies if one form reaches 0 HP ◦ BEAST Form: +[30/35/40]% Max HP and +[40/45/50]% Bonus SPD. Unable to use weapons. Basic attacks evolve into bites, dealing massive DMG ◦ 3-Star Exclusive: Gain 20% [Lifesteal] as a beast
ꔷ New Skins ◦ FAIRY Bard ◦ DAIYOKAI Werewolf ꔷ New 6-Star Weapon: Static Fist ◦ Active [Static Orb]: Hold [RMB] and consume STA to charge, release to fire a Static Orb (DMG and Size enhance with the charging time). Restore 100% of STA charged if the orb hits an enemy ◦ Passive: Basic attacks lock onto the selected target
CHANGES ꔷ Pet Changes ◦ Now you can level up your pets in a lobby and Homescreen with Gold. Their level will be retained ◦ Pets no longer level up through slaying monsters ◦ Pets no longer has a revive cooldown ◦ Pets' Life Pts reset to 3 on 00:00 AM every day
ꔷ [Safeguard] is no longer cast by mouse click to avoid misuse
ꔷ Added a Stash #5 for weapons and gears
ꔷ Hero Changes ◦ Treant: Added [Passive: When casting a weapon skill, apply a healing leaf to yourself and up to 5 allies nearby, restoring HP (5% of Treant's Max HP)] ◦ Bombano: Throws a bomb at the nearest enemy whenever he casts an active weapon skill (Now has a 2S CD); Reduced bombs dropped from 24 to 16 when being defeated
ꔷ Anunnaki's Grasp: DMG increased by 15%, but no longer crits
ꔷ Talent Changes ◦ [Speedy Revival] > [Move Quick]: Now increases Pet SPD ◦ Master Breeder: Increase Pet Min and Max Level
BUG FIXES ꔷ Fixed the issue that HP does not regen in Safezone ꔷ Fixed the issue that Witch's cauldron bug-kills bosses ꔷ Fixed a guild request error that the request may fail to come through ꔷ Fixed a chat bubble error ꔷ Fixed an error with Nergal's Thresher that its skill may not increase SPD ꔷ Fixed a display issue with team mates' avatars ꔷ Fixed a display issue with team mates on the minimap
August 23rd, 1943 marked the end of the Battle of Kursk — the largest tank battle in history, with around 3000 tanks from the German side and over 5000 tanks from the Soviet side. It was the first time a German offensive on the Eastern Front failed with no significant gains. The decisive victory of the Red Army led to it gaining a strategic initiative and defined the way the rest of the war was fought.
“Vehicles of Victory: SU-152” decal and “Molotov cocktail” decoration
From August 23rd (12:00 GMT) until August 25th (12:00 GMT)
Play 3 battles using USSR ground vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Vehicles of Victory: SU-152” decal. Winning 5 battles under the same terms will earn you a “Molotov cocktail” decoration.
“Molotov cocktail” decoration
“Vehicles of Victory: SU-152” decal
Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → 80th Anniversary of the Victory in the Battle of Kursk.
You can find the decal in the “Holidays” tab in the Customisation menu, and the decoration in the “Other” tab.
💥Circle your calendars for August 24-26 because that's when the Alpha Collection Sale drops! Alpha Passes supply is super limited, so it's a first-come, first-served principle.
Prepare to be quick to score the Passes you've set your sights on!
The Kickstarter for our brand new forthcoming point and click adventure Sleepytime Village is launching soon, and we have set up a pre launch page to start getting people ready, so please click below to sign up so you can help pledge on day one!
A neglectful, workaholic father becomes trapped in a children’s storybook reality. What is this Village and what does it want with him?
Sleepytime Village is a story about learning to rediscover both your inner child and the joy of creativity. It’s also a creepy AF classic style point & click adventure game.
It’s the story of a neglectful, workaholic father who makes one wrong choice too many and becomes trapped in a children’s storybook reality, haunted by the residents of Sleepytime Village, its formless narrator and visions of his childhood.
What is the Village, what does it want from him, and how can he escape?
The game starts as just another stressful day for Rufus...
What lurks in the basement?
So please try the demo, let us know what you think and sign up to the pre launch Kickstarter page!
Trucking across Europe is demanding work, so taking ample rest is crucial for drivers, especially those on a long haul journey. Finding a suitable spot to rest can be a little challenging, but thanks to dedicated Truck Stops, drivers can unwind and sleep in peace.
In our upcoming West Balkans DLC for Euro Truck Simulator 2, you'll find plenty of places to take a quick break to refuel, relax or roll down the window for some fresh air. Fuel stations & Truck Stops, being one the most common places for drivers to take a rest, have undergone some changes in this DLC.
Our team has created a new system for gas stations which creates more spacing options, allowing them to be expanded or built differently. This give us the opportunity to make these areas dynamic for the player. Along with this change, we've also improved the visuals with some local Balkan flare!
You'll find several companies operating fuel stations in the West Balkans such as NADA, APUS OIL and BTS Petrol, which will also be joined by other non-Balkan brands. Some of these have a more modern look, while others may show their age a little but come with some unique landmarks. But of course, these aren't the only places you can stop.
From little lay-bys to larger rest areas with amenities, there is always a place to take a well deserved break from the many highways and country roads of the West Balkans. You'll never know what you'll see around the area, so take a moment to get familiar with your surroundings!
We hope you've enjoyed taking a quick break to read about the West Balkans DLC, but it's time to hit the road again! Our teams continue to work hard on this project, and we look forward to sharing more news in the future. Until next, keep on truckin'!
Monster Girls and the Mysterious Adventure 2 - Nekotokage
Thank you for playing "Monster Girls and the Mysterious Adventure 2." I appreciate your continued support. Today, on August 24th, I have released the "ver1.3 Update." This update includes collaboration events with other works, minor additions, and fixes, so please make sure to check it out.
■Collabo Event
I am pleased to announce that I will be collaborating with "Mon Musu Guradieta", a work by ZephyrStudio! It seems that the famous demi-human from the Mon Musume Guradeita world will be coming to visit us. Please come and adventure with her. https://store.steampowered.com/app/1660290/ ▲This is a training x battle game featuring monster girls!
・Collaboration Event Acceptance Method
▲After the area has been peaceful, please go to Ms Kijin at the "Monster's Arena" with your strong equipment to accept the application.
■Usual Notices
The following items have been updated. (Machine translation)
Addition of collaboration events.
Adjustment of the turns for infection by the skill "State Infection".
Fixed the issue with the title "Warm".
Fixed the issue with the title "Frozen".
Fixed a bug related to the acquisition of achievements.
Fixing the log issue when reading the "On Time Leave Grimoire".
Change to allow waiting in place even when SP is 0.
Addition of events in the village and several monsters.
Increase adjustment of the recovery amount for some bread.
You may have noticed that I See Red's storefronts no longer feature Gameforge, its release publisher.
The reason behind this is that Whiteboard Games and Gameforge have mutually agreed to part ways on this project in search of new horizons. Don’t worry: we are still working on future updates as well as continuing our work on getting the game to new platforms.
Everyone at Whiteboard wishes our friends there the best in their future adventures. We are thankful for the work we did together and more than ready for what comes next, both regarding this raging twin-stick shooter roguelite as well as other exciting projects.
We're thrilled to announce that Wandering Sword will be showcased at Gamescom 2023 as part of the Indie Arena Booth. Drop by our booth to get hands-on with the game and possibly set out on a quest or two!
As we gear up towards this exciting event, stay tuned as we have some surprises in store for you! Be sure to follow our social media accounts to stay up-to-date on all the latest news and announcements. And if you haven't already, add Wandering Sword to your Steam wishlist to be the first to know when the game is released!
We hope you're as excited about Wandering Sword as we are, and we can't wait to unveil more about the game soon. Gear up for a grand Wuxia adventure and get ready to forge your journey towards becoming a legendary martial artist!