Healthbars and Buffs now display on target Nameplates. You can deactivate them in Settings->Interface.
Talent reset
You can now reset your weapon talents. That removes all active talents and resets the experience to zero. Unlocked avatars will stay unlocked.
Essence combination hints
You can now view all essence combinations for the selected item. If you hover over the "Combination Guide" it will show all combinations.
Attribute tooltips
Tooltips now display for attributes in the Armory.
Minor changes
- Mouse won't move to the center on the right click. This change does not work on Linux and Mac because there is more research to do. - Quality settings can be adjusted in the settings.
Bug fixes
- removed "p" panorama mode - Death removes the leader spell bar - talents for armor and trinkets not assignable - firebound forge is too dark - 21:9 resolution, UI is cut off
Player character changes: Flower Wreath of Death now only triggers after 1/12 of a second elapses from the time of contacting a bullet. Thus, perfectly executed deathbombs will only consume ONE bomb, not two. Reduced render priority for player shots, improving visibility.
For all difficulties unless otherwise stated, the difficulty is reduced for: Stage 1 midboss spell Stage 1 Boss nonspell 1 Stage 1 Boss nonspell 2 Stage 3 Boss nonspell 1 Stage 4 midboss spell 1 Stage 4 boss nonspell 1 Stage 4 boss spell 1 Stage 4 boss nonspell 2 Stage 5 boss spell 1 Stage 5 boss nonspell 3 Stage 5 boss spell 4 Stage 5 boss spell 5 Stage 6 boss spell 3 (Easy)
Other: Visibility fix for enemies hidden in Stage 4's poison maze. The yellow miasma trap in Stage 5 has been removed in favour of light blue miasma. Enemy HP graphics changed to improve its visibility, e.g. in Stage 5. Major reworking of Stage 5 boss spell 2 on all difficulties. Reduced background brightness for Stage 6 boss fight. Render priority fix on bullets in Extra stage boss spell 10. HP reduction in Conpallors spell cards #206 and #213.
Bugfixes: Removed the issue where F12 would activate Danmakufu's hotkey for force-closing the game. Fixed bugs relating to continuing the game after a game over. Fixed a bug where the Poison Lab would unlock Music Room entry 19. Fixed replay desynchronization bugs caused by RNG in the following areas: Stage 2 mid-non Stage 2 mid-spell Wave of fairies right before the poison maze in Stage 4 Final fairy at the end of Stage 4 Various instances of screen vibrations
Replays from v1.01 will not work in v1.02 due to these various changes. While we have done our best to fix issues relating to replay desynchronization, our team cannot devote time towards any further rigorous testing due to our external commitments. We recommend players to do live recordings if they are aiming for achievements, especially in story mode. We apologize for any inconvenience this may cause, and deeply thank everyone for their feedback thus far and continued support henceforth.
Hello everyone! This is tokoronyori. Thank you for playing Bokura. We have addressed the following in this update.
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ver1.0.1 ○Bug fixes - Addressed the problem where the platform under the dog would not sync. - Minor change in one of the stages.
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Due to how the game is built, the game has to be played between the same versions. If two different versions are connected, the host will receive an error message, “App version mismatch. Update to latest version” If this appears, please enable Steam auto-update and restart Steam before playing the game.
Greetings, Party Stars! We are carrying out a Scheduled Maintenance for Flash Party on August 28th (Monday) from 08:00 to 11:00 (UTC+8), during which the service will be temporarily unavailable. Here are the details of the update:
[New Content] [Tina's New Skin: Tide Knight]
Tina was the first to propose joining Seaya on her journey to Atlantis. A swift motorcycle racer on land, she's just as fast underwater, forcing her enemies to submit. [Seaya's New Skin: Azure Rhythm]
Since the old tinker were busy retrofitting S-17, Cookie volunteered to create Seaya's battle gear. Combining Cookie’s fashion sense and his love for machinery, this deep-sea battlewear is sure to help Seaya in her "special" comeback performance. [Sandy's New Legendary Skin: Extreme Flame]
S-17, using her last energy, launched the "Meow Mirage Cannon". However, she was still defeated by the council elder who mastered the power of magno stone. At the critical moment, an underwater volcano suddenly erupted, and a familiar figure emerged in the distance... It's him! Metropolis's most persistent fighter - Sandy! However, Sandy, who successfully trained in the volcano, seems to have entered a rampage mode. His body is covered with raging flames - it appears to be the embodiment of the ultimate martial arts spirit...
[Skin Return] The following limited-time skin events will be returning for a limited period: Party Sweet series skins will be available from September 9 to October 6, including Exclusive Sweetheart-Tarara, Maid-in-Training-S-17, and Kitty Chef-Cookie & Can.
[Adjustments] Season Extension: The Season11 has been extended by 2 days, now ending on September 27 at 9:00 (UTC +8), including adjustments for: Party Pass Season Time, Arena Season Time, S11 Season Celebration Event Time, Reset time for Random Colorful Sticker buying limit in Sticker Shop, Reset time for Product buying limit in Alter Crystal Shop, Shop, and Event Content Updates: Partial reset of Piggy Bank levels, Resource item exchange resets in Advertisement Shop Special adjustment for September's Value-Back Event (ending on September 26, with the new event starting after the update on September 27 and lasting until October 31). Chat Optimization: Added hold-press to copy chat text content in all chat (except self-published text). Training Optimization: Added sticker configuration function allowing players to edit player stickers and AI stickers, with AI having all of level5 stickers and players using the same stickers in their backpack.
[Battle Adjustments] Terminology examples: A: Attack B: Special (Star Key) N-Series Attack: Attack without inputting direction Forward/Backward Throw: Grab performed forward or backward Invincibility: Able to be attacked but immune to damage/negative effects Hit Stun: Unable to control or perform other actions [Global Adjustments] Adjusted push speed of grounded characters, increasing the weight effect on push speed (heavier characters have slower push speeds). Long-lasting items and summons in the field will exhibit explosion effects when get hit (including Magician's statues, Chilli's Rust, and Gwynn's meteors). [Sophia] Goal: Reduce instances of accidental combo disengagement Adjustment: Reduced offset of aerial hit actions, making other character's combos more stable on Sophia. [Chilli] Goal: Enhance sticker usability Adjustment: Back aerial: Increased sour spot damage Back aerial: Fixed bug where the frame window for transition to other moves was too long Power Chainsaw - Colorful Sticker: Reduced additional start-up frames of back aerial after carrying this sticker [Mikko] Goal: Normalize jab attack Adjustment: jab attack: Slightly adjusted knock-out angle of the first attack outwards and slightly delayed connection timing for all three attacks [Foxx] Adjustment: Sighting Suture - Colorful Sticker: Fixed problem of enemies being grabbed through walls under certain conditions [Gwynn] Goal: Improve move performance Adjustment: Up special: Shortened recovery time after landing from up special Grab: Slight adjustment to grab range to reach lower-height opponents [Alice] Goal: Normalize jab attack
Adjustment: Ground light attack: Altered knock-out angle of the first attack, adjusted range of the second and third attacks, and enhanced combo stability Other combat fixes and adjustments: Fixed issue in slide control mode where sliding the shield button still required hero to perform shield retrieval before grabbing - now, sliding the shield button can grab faster Fixed issue in Classic Input mode where Chilli would accidentally switch to side special after releasing nuetral special and inputting a direction immediately Fixed an occasional issue with special effect displays for Gwynn's down special
[Other Bug Fixes] Fixed issue where some players, under certain conditions, could not receive the Monthly Pass within its validity period Fixed issue of incorrect hero names in mission conditions for the Season11 Celebration event (the last condition should be use/encounter Sandy) Fixed issue where controlling characters in the training ground through the joystick was still possible when accessing the settings interface Fixed issue where S-17-Deep Sea Weapon skin's unique final hit effect was not displayed correctly Fixed issue where Mikko-Einherjar skin's up special skill animation erroneously employed the default skin's snowboard Fixed issue where the PC version of the game might fail logins under certain circumstances Other text content corrections
Please download the up-to-date game client from the App Store, Google Play, TapTap or Steam after the maintenance is complete. After the update, you will receive a gift of 3 Star Chests (valid for 30 days). Please check your in game mail for the gift.
We've got some exciting news to share. Right now, we're busy working on our game's latest version. This version is packed with major updates that are going to make your gaming experience super awesome including:
A full revamp of the UI, including a new logo
The addition of a visual novel system
A ton of new scenes for each girl
Make sure you keep an eye on our page so you don't miss any updates. We're excited to share more with you soon!
To make it easier for new players to get acquainted with game basic controls, we've introduced a brand-new tutorial level in this patch. If you are curious about your character's origin, you can also find out in this turorial! Additionally, we have fixed the issue of the super power ball under high latency. 🛠️ Some small issues have been fixed as well. 🕵️♂️ We hope it will bring you more fun! Your support help us improve and we really appreciate it.❤️
Greetings, Party Stars! We are carrying out a Scheduled Maintenance for Flash Party on August 28th (Monday) from 08:00 to 11:00 (UTC+8), during which the service will be temporarily unavailable. Here are the details of the update:
[New Content]
[Tina's New Skin: Tide Knight]
Tina was the first to propose joining Seaya on her journey to Atlantis. A swift motorcycle racer on land, she's just as fast underwater, forcing her enemies to submit.
[Seaya's New Skin: Azure Rhythm]
Since the old tinker were busy retrofitting S-17, Cookie volunteered to create Seaya's battle gear. Combining Cookie’s fashion sense and his love for machinery, this deep-sea battlewear is sure to help Seaya in her "special" comeback performance.
[Sandy's New Legendary Skin: Extreme Flame]
S-17, using her last energy, launched the "Meow Mirage Cannon". However, she was still defeated by the council elder who mastered the power of magno stone. At the critical moment, an underwater volcano suddenly erupted, and a familiar figure emerged in the distance... It's him! Metropolis's most persistent fighter - Sandy! However, Sandy, who successfully trained in the volcano, seems to have entered a rampage mode. His body is covered with raging flames - it appears to be the embodiment of the ultimate martial arts spirit...
[Skin Return]
The following limited-time skin events will be returning for a limited period: Party Sweet series skins will be available from September 9 to October 6, including Exclusive Sweetheart-Tarara, Maid-in-Training-S-17, and Kitty Chef-Cookie & Can.
[Adjustments]
Season Extension:
The Season11 has been extended by 2 days, now ending on September 27 at 9:00 (UTC +8), including adjustments for:
Party Pass Season Time, Arena Season Time, S11 Season Celebration Event Time, Reset time for Random Colorful Sticker buying limit in Sticker Shop, Reset time for Product buying limit in Alter Crystal Shop, Shop, and Event Content Updates: Partial reset of Piggy Bank levels, Resource item exchange resets in Advertisement Shop
Special adjustment for September's Value-Back Event (ending on September 26, with the new event starting after the update on September 27 and lasting until October 31).
Chat Optimization:
Added hold-press to copy chat text content in all chat (except self-published text). Training Optimization:
Added sticker configuration function allowing players to edit player stickers and AI stickers, with AI having all of level5 stickers and players using the same stickers in their backpack.
[Battle Adjustments]
Terminology examples: A: Attack B: Special (Star Key) N-Series Attack: Attack without inputting direction Forward/Backward Throw: Grab performed forward or backward Invincibility: Able to be attacked but immune to damage/negative effects Hit Stun: Unable to control or perform other actions
[Global Adjustments]
Adjusted push speed of grounded characters, increasing the weight effect on push speed (heavier characters have slower push speeds). Long-lasting items and summons in the field will exhibit explosion effects when get hit (including Magician's statues, Chilli's Rust, and Gwynn's meteors).
[Sophia] Goal: Reduce instances of accidental combo disengagement Adjustment: Reduced offset of aerial hit actions, making other character's combos more stable on Sophia.
[Chilli] Goal: Enhance sticker usability Adjustment: Back aerial: Increased sour spot damage Back aerial: Fixed bug where the frame window for transition to other moves was too long Power Chainsaw - Colorful Sticker: Reduced additional start-up frames of back aerial after carrying this sticker
[Mikko] Goal: Normalize jab attack Adjustment: jab attack: Slightly adjusted knock-out angle of the first attack outwards and slightly delayed connection timing for all three attacks
[Foxx] Adjustment: Sighting Suture - Colorful Sticker: Fixed problem of enemies being grabbed through walls under certain conditions
[Gwynn] Goal: Improve move performance Adjustment: Up special: Shortened recovery time after landing from up special Grab: Slight adjustment to grab range to reach lower-height opponents
[Alice] Goal: Normalize jab attack Adjustment: Ground light attack: Altered knock-out angle of the first attack, adjusted range of the second and third attacks, and enhanced combo stability
Other combat fixes and adjustments:
Fixed issue in slide control mode where sliding the shield button still required hero to perform shield retrieval before grabbing - now, sliding the shield button can grab faster Fixed issue in Classic Input mode where Chilli would accidentally switch to side special after releasing nuetral special and inputting a direction immediately Fixed an occasional issue with special effect displays for Gwynn's down special
[Other Bug Fixes]
Fixed issue where some players, under certain conditions, could not receive the Monthly Pass within its validity period Fixed issue of incorrect hero names in mission conditions for the Season11 Celebration event (the last condition should be use/encounter Sandy) Fixed issue where controlling characters in the training ground through the joystick was still possible when accessing the settings interface Fixed issue where S-17-Deep Sea Weapon skin's unique final hit effect was not displayed correctly Fixed issue where Mikko-Einherjar skin's up special skill animation erroneously employed the default skin's snowboard Fixed issue where the PC version of the game might fail logins under certain circumstances Other text content corrections
Please download the up-to-date game client from the App Store, Google Play, TapTap or Steam after the maintenance is complete. After the update, you will receive a gift of 3 Star Chests (valid for 30 days). Please check your in game mail for the gift.