Aug 21, 2023
WarKind - denis.majer
- Removed email/password login/registration
- Added apple game center-, android play games- and steam login
- Added old accounts import (created with email/password)
- Added french language
- Changed UI font style
- Fixed error where damage was shown wrong
- Fixed several multiplayer errors (matchmaking)
- Several UI adjustments
Aug 21, 2023
Surreal House - lukepagca
-corrected some sprites
-corrected some dialogue grammar and spelling
-corrected some continuity of some dialogue
Amazing Frog? - fayju


It has been a while since we published a Frog Blog. Generally in favour of posting updates rather than Frog Blogs. We are reaching a pretty crucial milestone so now seems like a good time to start the Frog blogs again. If you were worried that we may have abandoned Amazing Frog? We have not. Amazing Frog? has always been in ongoing development. Thanks so much for your patience.
More recently, a lot has changed even since The Coronation Update and in all our time developing Amazing Frog? these past few months have been the most groundbreaking and definitive, not just for V2 but also V3. On that subject, I would like to start by saying -


We really need to change the terms “V2” and “V3”

When I talk about the two versions of Amazing Frog? as “V2” and “V3” it feels awkward as these terms have become outdated. Technically “V1” is the OUYA version, but thought the process of bringing AF? to Steam it became V2 .“V2” is Legacy and since Remastered, but soon it will become the first “complete” version of Amazing Frog? Logically this would mean “V3” would become the second complete version of Amazing Frog? - “Amazing Frog? 2”
Both versions are set in the world of Swindon, Swindonshire which is mostly inhabited by the same wildlife ...mostly. However, V2 is now is reaching its 1.0 status and V3 is only just getting started. On the surface, the idea of a small indie team working on two evolving versions of a game may seem ludicrous. Often, when I am discussing Amazing Frog? and talking about these 2 versions I feel like I am projecting and air of insanity.

Hal and I know there are deeper reasons as to why we are working simultaniously on two unfinished, evolving versions.

Its our “process”. One to complete and one to evolve our game technology.

The renaming of V2 and V3.

Amazing Frog? : The Quest for the Magical Mystery Toilet
(QMMT for short)
This will be the new title for what is currently ‘Amazing Frog? V2 Remastered’ and this title will go across all platforms

As V3 now enters into a more experimental phase of its existence as it is no longer tethered to the V2 Remastering process it will likely bear a temporary Working Title of "Next Gen"

Amazing Frog? Next Gen ( working title … formerly V3 )

We are completely undecided on the title at this stage, more development need to take place. To give you some idea here are a fraction of the titles we are toying with.

  • Amazing Frog? Second Wind
  • Amazing Frog? Follow Through
  • Amazing Frog? Fallen Heroes
  • Amazing Frog? World of Farts
  • Amazing Frog? Kingdom of Farts
  • Amazing Frog? After Flush
  • Amazing Frog? Second Flush
  • Amazing Frog? Hell come To Frog Town
  • Amazing Frog? Toadal Recall
  • Amazing Frog? Aftermath
  • Amazing Frog? Chronic Wind
  • Amazing Frog? Froggy Mc Frogface
  • Amazing Frog? Farter Starter
  • Amazing Frog? Twisted Farter Starter
  • Amazing Frog? The isles of Guff
  • Amazing Frog? Spawn
  • Amazing Frog? Quest for a Hero
  • Amazing Frog? Invasion of the Penis Snatchers

To be honest there are only a couple in there we would actually consider. I let you decide which ones are real contenders. If we do a poll in the future, we will announce on the Amazing Frog? Next Gen Community Page. I won’t talk about the development of Amazing Frog? Next Gen on this community page again as QMMT will take centre stage.
Also just a. reminder that both versions will be sold separately as we approach the completion of the “Quest for The Magical Mystery Toilet”.

So… Development.



What has been taking so Long, Gaz?
Nothing has stopped us developing, we work on Amazing Frog? continuously and still love it.







A Finished Version
Our main goal has been to create a finished version of Amazing Frog? in which we can realize some of the core narrative elements we have been working towards. When I say narrative I don’t mean presenting a literal story mode, moreso presenting a structured and continuous sense of purpose thoughout Swindonshire, but without compromising the free roaming aspect of the Amazing Frog? gameplay.











Technical Challenges
To give us the freedom to expand on the gameplay and make way for more content (especially physics content ) we needed to push through some major technical barriers. Barriers that had existed since Legacy. While we have made good progress breaking these barriers over the years, it is only recently we have managed to smash through them.





For example, one of these barriers has been a limitation on the number of physics objects in Swindonshire. We came up with a solution allowing us to introduce more physics based content like frogs, creatures, vehicles, things to pick up sit on etc.. into what was a sporadically empty Swindonshire. This solution also ensures Amazing Frog? can run on lower spec devices without loosing all the physics fun. In fact even with all this new content it will run even better on lower spec devices than the last update across all platforms. These improvements will be for all existing platform versions of QMMT, the upcoming console releases and they will also benefit Next Gen.





Beware The Chaos
Rewards do not come without cost. The development time to implement these changes puts a lot of pressure on us while we are trying to also move content forward. In the short terms I expect to suffer from some serious “bug anxiety” …Whilst these series of optimisations do yield huge physics performance increases, these new optimizations may lead to some unexpected wierdness. (Yay new bugs and edge cases ). With this in mind we are taking an “embrace the chaos” approach to the devolopment and we bring QMMT to its final form. So despite the chaos, Its exciting that these enhancements have given us more creative and development freedom to populate Swindonshire with a more reckless abandon and allow us to evolve many of the features as we had originally intended.

Frogs as Far as the eye can see.






Updates Are coming...



And things are going to get weird.



Also as we ramp up to 1.0 and leave Easy Access there will be a series of Updates and eventually including the "The Hero's Journey" to unlock the power of Amazing Frog? in The Quest For the Magical Mystery Toilet



Aug 21, 2023
Enchantment Secret Hideaway - mrussoart
This patch fixes an issue in one of matching pairs levels that could lead to a blocker.
Immortals of Aveum™ - Electronic Arts
Pre-order Immortals of Aveum and you can pre-load the game today. Pre-ordering will also grant you the Purified Arclight Sigil.


Aug 21, 2023
Catan Universe - USM [CM]
Tomorrow August 22 at 10 am [CEST] We will start some work on our servers. This will include Server Maintenance which will lock all players from our servers. Please note that during Maintenance you won´t be able to play. We will do our best to keep that period as short as possible. Currently, we are estimating a downtime of 2 hours.

TerraScape - SwordsOfTheSouth


Build and merge together your medieval piece of world and collect points while trying to find the perfect synergy!

Get HANDS-ON with the game and solve the puzzle to a new highscore!

Date: 24.08-27.08

Location: Home of Indies booth in Hall 10.1 - Block 4, E018g D019g

This is your chance to experience the gameplay of TerraScape. Plan, build and execute the perfect map! Let's usher in a new gaming era together and make Gamescom 2023 a memorable experience.

Paint a hexagon into your calendar, gather your friends, and join us at the Home of Indies booth in Hall 10.1 - Block 4, E018g D019g, for an unmissable adventure.

See you at gamescom 2023!
KARDS - The WW2 Card Game - Elin


Greetings, everyone!

After a rejuvenating summer break, we're back in full stride, brimming with motivation to march ahead! It's been nearly two months since the launch of Brothers In Arms. Throughout this time, we've diligently analyzed the performance metrics of all the new cards. Now, it's time to make some subtle adjustments to cards that have raised concerns.

KI-45 DRAGON SLAYER VETERAN



Throughout historical conflicts, the Ki-45 served as both a daytime and nighttime interceptor, as well as a formidable strike aircraft. In KARDS, the KI-45 DRAGON SLAYER has gained remarkable popularity due to its exceptional attributes. Virtually every deck with Japan as the main or allied nation includes a copy of this card. Its defense value of 5 has proven a bit too resilient to counteract. We've lowered the defense value to 4 so that the opponent has more possible solutions, while its attack strength remains at 6, a formidable and impossible-to-ignore threat.

ISLAND DEFENSE



Old: Give your HQ +5 defense. Give +10 and draw a card instead if your HQ has 10 or less defense.
New: Draw a card if your HQ has 10 or less defense. Give your HQ +6 defense.

During World War II, the defensive strategies employed by the Japanese on the Pacific islands were not lacking. However, the effectiveness of ISLAND DEFENSE in KARDS appears to be somewhat excessive. Among the new cards in Brothers In Arms, this specific card stands out as a remarkably effective card against aggro decks. In most scenarios, the value of this card can be fully harnessed. Increasing the HQ's defense by +10 is usually sufficient to survive another turn, or perhaps more. For control decks, the extra card draw could be invaluable. Playing multiple copies of ISLAND DEFENSE in a turn or two essentially seals the fate of numerous games. While the new version essentially upholds the same function, increasing HQ defense and seeking the right card, it now provides a fixed defense of 6.

CASE YELLOW



Old: Deal 1 damage. Your units get +1+0. The enemy discards a card. Draw a card.
New: Deal 1 damage. Your units get +1+0. The enemy discards a card.

Case Yellow or The Manstein Plan, the strategic blueprint of the German armed forces during the 1940 Battle of France was a resounding success. In KARDS, this card showed modest efficacy in the beginning. Yet, as the game's meta underwent transformation after the expansion, CASE YELLOW gradually emerged as a standout key card in discard decks. In keeping with its historical roots, this card is still capable of multiple tasks. Nevertheless, considering both the historical context and the present KARDS meta, it seems more appropriate to omit the card draw.

That is it. As mentioned in our dev blogs some time ago, the ongoing priority in balance adjustments centers on rectifying cards that are excessively powerful or pose issues, as opposed to implementing extensive changes. Expansions will bring forth fresh content.

We hope that you are enjoying Brothers In Arms. Our preparations for the winter expansion have already commenced.

These changes are expected to go live on 24 August, 2023.

Thank you, and until we meet again on the battlefield, commanders!
Hellbreach: Vegas - Cissero
Hello Survivors,

First and foremost: To everyone that participated in the recent playtest:

Thank You!

For the ones who missed it – don’t worry, this blog might just be what you’re looking for.

We got a lot of very useful data to improve the online and game experience, and as a result we have the following exciting announcement to make:

Get your friends together, another Hellbreach: Vegas playtest is coming soon!

The next playtest will be a FULL WEEKEND taking place from the 29th of September till the 1st of October.

Are you looking forward to survive wave after wave of demon slaying action?

Simply go to the page below and Request Access now!

Curious for a sneak peak?

Check our latest co-op trailer here:
https://youtu.be/b6Jh6IDGI2Q

Want to hone your skills so you can show your friends how it's done?

Play our Gamescom DEMO where you can try your hands on our infinite gameplay mode. Don't forget to let us know your record!

We look forward to seeing you soon in Sin City!

https://store.steampowered.com/app/1691320/Hellbreach_Vegas/

Join your fellow survivors below⬇️:


Sengoku Dynasty - SwordsOfTheSouth


Take a glimpse at ancient Japan and experience the Nata valleys’ beauty. Visit the war-torn provinces of the Sengoku era and start rebuilding the country!

Get HANDS-ON with the game and witness the next step of life-simulation right before your eyes.

Date: 24.08-27.08

Location: Home of Indies booth in Hall 10.1 - Block 4, E018g D019g

This is your chance to experience the gameplay of Sengoku Dynasty. Build, craft and survive in a land that strives for better times! Let's usher in a new gaming era together and make Gamescom 2023 a memorable experience.

Pin a kōgai in your calendar, gather your friends, and join us at the Home of Indies booth in Hall 10.1 - Block 4, E018g D019g, for an unmissable adventure.

See you at gamescom 2023!
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