Community Announcements - 阿阮
       全新三体型新门派“铃客”现世!冠月木示警,帝首剑异动,步云洲灾变,主线剧情全面推进!伏羲宝库,全新场景“玉轮仙藏”开放!远离尘嚣,全新仙府带你徜徉仙界生活!玩法大幅优化,全新剑境系统,精彩趣味活动,还你更轻松自由的全新仙侠世界!



洞天浮岛,门派据点

       千年前,喜爱丹术、园艺的夏黄公在商谷洞天中一处灵泉密布的浮岛上,发掘出一片药圃,结庐而居,取名青霭园,培植了众多奇珍异植用以炼制丹药,又派遣翡翠廉们守护在侧,自此翡翠廉们便一直隐居在此,饮云海清气、食药圃仙芝。

       加入秦陵之盟后,铃客弟子便将“青霭园”作为门派据点。


青霭园场景原画

       如今的青霭园除却原住民翡翠廉外,还有众多仙家弟子从人间各处带来的灵兽,在这里休养生息,可称是商谷洞天最大的灵兽聚集地。



双形态,擅飞行

       铃客弟子除了人形之外,也可变回原身“翡翠廉”形态。翡翠廉擅飞行,最爱享受呼啸天地的快感,铃客弟子时常变回原身,约上三五好友进行乘风竞速的比赛,或是择一处高山攀岩玩耍,振翼翱翔。


铃客原身“翡翠廉”原画展示



外形设定

       铃客弟子在外形的整体配色上以淡绿和白色为主,辅以藤蔓状银质饰品,衣料上多采用轻盈透亮的纱质布料。女装多为灵动活泼的短裙,长不过膝,裙摆如层层叶片开合;男装为同风格长袍,背后有轻薄的半长披风,更添优雅。


铃客弟子形象原画展示

       铃客弟子的武器为铃杖。由翡翠廉初次服下鹿衔芝花叶,化出人形时褪下的兽形犄角炼化而成的“角杖”和由鹿衔芝果实炼化的“信铃”组成。



门派重要角色

       为结合铃客体质,创设集秦陵各派众家之长的全新功法,又需钻研夏黄公留下的丹药书录,培育化灵的鹿衔芝,秦陵之盟从妙法、司命、咒隐三门中挑选出亲近灵兽、精擅丹术的墨依、洛千里、凤筱入驻青霭园,并称“铃客三友”。

       青霭园有意推选最初与鹿衔芝融合的翡翠廉商遥青担任掌门“青主”之位,但眼下商遥青年纪尚小,青霭园诸事便由墨依代为管理。


见习青主:商遥青

       现任铃客见习青主名叫商遥青,是最早修行铃客心法的翡翠廉,也是对本门功法理解最为透彻的大师姐,未来将担任铃客掌门之位。目前主要向后辈弟子传授偏向攻击的“五音事桑”心法,并在三位长老的辅佐下,学习处理门派事务。

       喜爱音律,更喜欢品尝灵草,每每出现,她的嘴里总是嚼着各种不知从哪里得来的草药,被前辈称赞将来有望“以吃成道”,是许多小翡翠廉心中的偶像。





铃客三友:墨依

       铃客三友之一,有“素手青丹”之称,精通医理、丹术,其学识修为受夏黄公影响颇深,对他收养下的翡翠廉们也很是疼惜。

       墨依如今多负责统整夏黄公留下的医术,结合妙法、补天岭功法,探索铃客的修行之道,兼顾青霭园各项事务,与其他两位长老一同教导商遥青,培养优秀的青主。





铃客三友:洛千里

       铃客三友之一,性情沉静内敛,不善言辞,但天生对各类灵兽有着很强的亲和力,擅长和小动物交流,备受翡翠廉喜爱,被尊称为“百廉理事”。负责从青霭园中选拔根骨奇佳的翡翠廉进行初期培养,并向铃客弟子传授偏向疗愈的“素脉真藏”心法。





铃客三友:凤筱

       铃客三友之一,对草木灵兽抱有强烈的好奇心,喜欢做大胆的实验,将制蛊与培育灵植结合起来,被誉为“蛊里成芝”。负责带领身负剑心的秦陵弟子,培育翡翠廉化形必备的鹿衔芝,并炼制各种调理体质、增进修为的丹药,为铃客弟子炼化本名法器铃杖。
Aug 20, 2023
Goblin Camp - mikaelhalila
We talked about farming in last month's Devlog, and I thought I'd return to the subject from a design perspective. So I'm going to talk briefly about how farming and soil fertility work, and how we've implemented them in Goblin Camp.

Farming is going to be one of the most important ways of feeding your goblins, especially as settlements get bigger. So even though our goal is not to make a farming game, farming still matters, and players are going to have to think about how they go about growing crops.

Plants need several things to grow: sunlight, carbon dioxide, water and nutrients in the soil. As we know all too well in our day, carbon dioxide is abundant in the atmosphere, and in climates like the one we have in Finland, there's plenty of water. Sunlight is also quite freely available, although it's worth noting that we do take shade into account in Goblin Camp. Farm tiles next to trees and on the north slopes of hills receive a small fertility penalty to account for them receiving less light when the crops are growing.

The sticking point for farming, then, tends to be the nutrients in the soil. The most important ones are nitrogen, phosphorus and potassium, but there are also lots more substances in small amounts. Plants need them to grow, and if you grow enough plants on the same ground, these nutrients start to run out. When we talk about soil fertility, it covers a lot of things that affect how good the soil is for growing plants, but this supply of nutrients is one of the most important factors in it.

In Goblin Camp, there are two kinds of soil: sand and clay. Of these two kinds of soil, clay is more fertile, but because it's heavier, more advanced tools are needed to work it. Later on, our goblins will develop them, but at first, with only light tools available, farming is confined to the sandy soils.
We model fertility by giving each tile a certain base amount of fertility points. To keep things simple, one point of fertility means the soil holds enough nutrients to produce one food point's worth of crops. In turn, one food point is the amount of food a goblin needs to live for one season. When a player builds a farm plot, the game calculates the amount of fertility points available. A maximum is set by the technology used to till the field: more advanced tools turn over the soil more effectively, and provide a better growth environment for plants.



As a side note, the field sizes in Goblin Camp are about 10% of what they would really need to be, at the kind of crop yields that were possible with the technology we're modeling. If we assume that one tile is approximately a square meter, then a hectare would be a square with sides 100 tiles long. The fields required to support even a small settlement would be several hectares, and on our map they would be simply gigantic. So we've taken the decision to model farming in equivalent hectares that are 10% of the size of an actual hectare of land.

In every growth cycle, a maximum of half of the available fertility points are extracted by plants on the farm plot. This drains the fertility of each tile in the farm plot equally. The staple crop of Goblin Camp is the turnip, and you'll find that if your goblins plant turnips on sandy soil, and keep the farm plot going for several years, the number of turnips it produces will start to fall. Eventually, the fertility of the plot will be totally exhausted, and it will be impossible to farm at all. You'll need a new field - until the fertility runs out there as well.

So how do you get fertility back into soil? This is quite a crucial question in farming, and for a long, long time after farming was invented in what we call the Neolithic Revolution, no-one really understood the role of nutrients in soil. As late as in the 18th century, British agricultural innovator Jethro Tull believed that simply plowing the soil would restore its fertility. For centuries, people believed that soil needed to "rest" and it would recover, and you sometimes still see this claim being made. It's not true: the fertility of soil can only be restored by adding nutrients to it. There are natural processes that do this, but they are very, very slow.

There are several ways to do this faster. In the ancient Near East, systems of hydraulic farming were developed, where the soil carried by rivers was used in farming. The Egyptian version of this system was, for a long time, some of the most productive farming in the world. The system most commonly used in Europe was fertilizing fields with manure from animals, and this is something we'll be looking into in the future in Goblin Camp. The most exciting version, and certainly the one that we're most keen to see our players try, is the one that we looked at in July's devlog: setting the forest on fire.
Slash-and-burn agriculture is a way of farming that involves burning down a patch of forest, and using the ashes as soil to farm on. This is probably one of the oldest forms of agriculture in the world, and it's still practiced in several places. The ashes contain most of the organic matter of the forest that once grew on the plot, and the crops sown there will use them as nutrients. This can produce much larger crop yields than the land would normally be capable of, for several years in a row.

Once the fertility in the slash-and-burn plot, also called a swidden, begins to drop, the farmers move on and burn another plot in the woods. Surprisingly for a system of farming that literally involves setting things on fire, this is actually sustainable, if you have enough forest: there are systems of slash-and-burn cultivation that operate on a 20-year cycle, which is enough for the first plot on the cycle to have grown back into woodland again. In the mean time, the swidden can even be used as pasture for cattle.

It's believed that slash-and-burn cultivation was the first kind of farming practiced in what is now Finland, and it was still being done in Savo in the 20th century. So both for reasons of history and fire, it's a kind of farming we were keen to portray in Goblin Camp.
A.V.A Global - jeehyojun


Mercenaries!

A.V.A Global Sunshine Box is a special box filled with awesome Sunshine Skins.
It took over AVA Global after the June update. However, the Sunshine Box will be bidding farewell to the in-game shop following the August update.

So this week is the last chance for you to obtain the Sunshine skins from the in-game shop!
Therefore, we have prepared the ' Last 10+10 Promotion Sunshine Box Event' before the August update.

For 10 Sunshine Boxes you purchase during the promotion schedule,
you'll receive 10 bonus Sunshine Boxes!
For 20 Sunshine Boxes you purchase during the promotion schedule,
you'll receive 20 bonus Sunshine Boxes!
For 30 Sunshine Boxes you purchase during the promotion schedule,
you'll receive 30 bonus Sunshine Boxes!

[Reward]
Players can receive among 30, 20, 10 Sunshine Boxes
>A. 30 (Sunshine Boxes) → 30 (Sunshine Boxes)
>B. 20 (Sunshine Boxes) → 20 (Sunshine Boxes)
>C. 10 (Sunshine Boxes) → 10 (Sunshine Boxes)
*Please note that you can only receive one of the rewards: A, B, or C.

Where you can get: In-game shop

[Promotion Schedule]
*Time (UTC): 2023. 08. 21, 06:00 am ~ 2023. 08. 22, 07:00 pm
*Please note that the promotion schedule may be subject to change.

A.V.A Global New Weapon Capsule - MA-47 Volt & Z3A3 Iguana are open in Capsule Shop.

[MA-47 Volt]


[Z3A3 Iguana]


To thank all users who love both skins. We've prepared a 24-hour Special Capsule Promotion!

For purchases over 50 capsules(Medals only) from Capsule Shop among Verde Commando Capsule, EPKO Sevres Capsule, Pointman Capsule, Rifleman Capsule, Sniper Capsule, and Medal Season Capsule you purchase during the promotion schedule,

You'll receive Unique Soldier Box*2!

[Reward]
Unique Soldier Box *2

[Promotion Schedule]
- Time(UTC): August 21, 2023, 06:00 AM(UTC) ~ August 22, 2023, 07:00 AM
* Please note that the schedule may be subject to change due to internal reasons

[Note]
*Players can receive the Bonus Reward: Unique Soldier Box *2.
*Players can receive the reward only once.
*Purchases of Verde Commando Capsule, EPKO Sevres Capsule, Pointman Capsule, Rifleman Capsule, Sniper Capsule, and Medal Season Capsule are eligible for this promotion.
*All rewards will be sent within 3 business days after the promotion ends.

As we announced last week, the secret Event Gift will be distributed today.

Click the coupon icon on the top right of the game lobby and type:
----------------
AKSGDMSRHKST
----------------

[Reward]
Premium Box*10

[Coupon Open Schedule]
Time(UTC): Aug 21st, 2023, 06:00 AM ~ Aug 22nd, 2023, 07:00 AM

Thank you.

Sincerely
A.V.A Global Operation Team
Aug 20, 2023
Rolling Line - Franks


This update adds a couple of new features, these are:

A "popup message" trigger
This works just like the player teleport/remote trigger/etc where it will "activate" when a message is sent out with the same password as the receiver.

When activated, it will make a custom text message popup for the player:



Customize the color of text label props
You can now use color painters to change the color of text on label props:



This patch also fixes a few bugs and makes some changes since the last update, these are:

  • The open/closed state of doors is now saved when re-loading a map
  • Adjusted the popup menu position for particles, lights and text signs. You can also now open and edit these menus in miniature mode too.
  • Fixed bug where prop lights would scale smaller in miniature mode (this is only meant to affect props in the player's hand, not placed on the ground).
  • Fixed bug where the key prop could not be dropped out of your hand, and cloned copies when it shouldn't have.
  • Adjusted the UI for prop modding so that it is clearer on how to customize the control options (like being able to click to toggle a light source). Added additional help info too.
  • Fixed bug where the transform edit UI would not show up when editing a button on a prop mod for the first time only.
Grayscale Memories - nori942
Fix some Steam store settings that caused some language users not to install the game.
Aug 20, 2023
RSOD Playtest - MSE
* Added more quest hints
Community Announcements - 阿阮
       全新三体型新门派“铃客”现世!冠月木示警,帝首剑异动,步云洲灾变,主线剧情全面推进!伏羲宝库,全新场景“玉轮仙藏”开放!远离尘嚣,全新仙府带你徜徉仙界生活!玩法大幅优化,全新剑境系统,精彩趣味活动,还你更轻松自由的全新仙侠世界!



全新门派,隐世铃客

       在商谷洞天之内,有一处云海浮岛,名“青霭园”,乃是上古时代鸟首鹿身、背生双翼的异兽——翡翠廉族群的栖息之地。


青霭园

       此前秦陵之盟寻到疑似剑主转世者:一对翡翠廉之后,鹿蜀紫都便同青霭园商议,将它们送去青霭园中抚养,并请精擅药理的妙法一派、以及亲近自然生灵的补天岭入驻青霭园照料。谁料一只翡翠廉竟在误食即将化灵的灵草“鹿衔芝”后发生异变,成为了灵兽与草木灵相结合的异种,修为也因此大增。秦陵之盟获悉,请众家参与商议,认为此法也不失为一种修行法门,或许能由此培育出更多能够继承剑心碎片的弟子。

       于是经翡翠廉一族同意后,秦陵之盟决定依翡翠廉异化后的全新形态,称其为“铃客”,邀请太华山聿丹长老墨依、补天岭司命洛千里、咒隐凤筱入驻青霭园任长老之位,与翡翠廉一同开宗立派,开创出一门集秦陵各派众家之长的全新秘法。


铃客入门弟子形象展示

       相传最初一只翡翠廉受到过风神飞廉点化,是以铃客弟子化为原身时,便可不借助外力振翼翱翔。在修行功法方面,铃客弟子有两种专精方向,偏向攻击的“五音事桑”和偏向疗愈的“素脉真藏”。

       铃客即将现世,欢迎仙家弟子们加入其中,成为秦陵之盟新的力量。



步云陷落,帝首剑鸣

       百草谷冠月木经过长久治疗,终于有所恢复,给出新的预警:浊气溢散,神州倾危。

       逢乱世则出的神剑——帝首剑再次发生剧烈波动,晋阳古祠·奉昊祠也出现在世人眼前。

       秦陵之盟召集年轻弟子,商讨对抗惊蛰教的下一步计划时,苍骨带领魔化昊苍、伊斯梅尔和众多妖军突袭步云洲,意图给阻挠邪剑铸造的秦陵之盟以沉重打击……


步云洲灾变

       灾劫之下,帝首剑即将出世的鸣响给出了对抗苍骨新的希望——前往玉轮仙藏,取得帝首剑!

       奉昊祠求剑者茫茫,你见到许多熟人:镇国游仙公主李令双与天机令主崔远之,太子李昭和断剑楼主司空瓒,甚至还有苍骨的第二代弟子——魔化昊苍和伊斯梅尔。

       众人无论立场正邪,皆为同一起点的竞争对手,进入玉轮仙藏接受重重挑战,向供奉着帝首剑的帝剑台进发!

       未来的发展究竟如何,众人能否顺利通过考验达成所愿?一切还要等仙家弟子们亲自前往探寻。



全新场景,玉轮仙藏

       玉轮仙藏乃天帝伏羲留在人间的一处小型洞天,入口隐于晋阳古祠·奉昊祠,其内宝藏万千,皆是伏羲为取得帝首剑的人界之主提供的立国之本。


玉轮仙藏入口-混沌屿

       玉轮仙藏部分区域上有流水山石,钟灵毓秀,也有仙家楼阁,庄严肃穆。各个区域错落有致、高低起伏,各处景致均有不同。


玉轮仙藏



尘嚣之外,仙境府邸

       全新仙府即将开放!新资料片为仙家弟子们在伏羲宝库“玉轮仙藏”之中准备了数块景致各异的地块做仙府之用,或临水而居,或浓荫遮日,或可请好友二三左右成邻。

       不仅保留了自由度超高的自由建造模式,还为仙家弟子们提供了“样板房”,即便不想自己搭建也可以轻松拥有一处功能完善且样式精美的仙府。


全新仙府

       坐落于玉轮仙藏之中的全新仙府与仙家弟子们原本拥有的云上仙府互相独立共存,仙家弟子们大可同时拥有!且全新的仙府建造之地无需购买,只要达到相应条件即可解锁,免费拥有伏羲宝库之中的绝美仙府!

       新的仙府可直接产出建造仙府的材料,功能系建筑也将为仙家弟子们提供更加便捷的服务!



斗法勇战,一触即发

       帝首剑出,断剑楼和天机九宸分别支持太子李昭与镇国游仙公主李令双夺取帝首剑,为避免争斗大范围波及玉轮仙藏以造成不可挽回的损失,在秦陵之盟的协调下,双方同意将玉轮仙藏的玉鸣洲作为主要的争斗区域。


玉鸣洲

       更有铭锋论剑新场景“镜水烟屿”即将开放,新赛季“琼台会”将启,战斗一触即发!


镜水烟屿



前尘莫忘,全新秘境

       在新资料片中,将开放全新秘境“天录馆”与“四海天狱”。


天录馆

       天录馆是伏羲为帝首剑主准备的藏书之所,所录书籍不遑枚举,最久远者可追溯至伏羲造书契之年。这些“书籍”皆非凡世常见的纸张本册,而是通过写形摹像之法演绎记录而成的无形之书,上至治国经略,下至民生百计,皆蕴含其中,加以阅读利用,可使经纬天地。


四海天狱

       关于帝首剑和仙家法宝的传说,千年来吸引了无数心有不轨的邪恶修士前往玉轮仙藏,他们干扰帝首剑择主秩序,冲撞伏羲在玉轮仙藏中制定的条则,于是伏羲设立四海天狱,派遣天官判别刑期,仙将天兵严加看守,将这些狂悖无道之徒尽数收押,若帝首剑选择的主人有失格之举,也会被降罪获刑。

       新资料片中还将开放全新四大单首领秘境“四象幻域”,诸多令人意想不到的秘境首领,正等待仙家弟子们前往一探究竟!


镇星源界

       除了以上秘境之外,后续还将有全新团队秘境“镇星源界”登场,更多精彩内容,欢迎仙家弟子们持续关注。



大幅优化,趣味修仙

       “玉轮铃音”资料片着重对仙家弟子们的游戏体验方面进行了大幅优化。

       在系统调优方面,将开放全新的“剑境”系统。

       剑心曾为古代名剑剑灵,后遭重创溃为残片,幸逢命格相合之人长期温养,又得数缕帝首剑剑气,终得重塑旧貌,归于剑身,重现剑境。

       剑心化出剑境之后,借其提升之势凝实灵力的速度远非往日可比,再塑剑器外形指日可待,而剑主,亦能从中得到对自己宗门仙法的全新领悟。


全新剑境系统

       共享系统与装备成长系统也将进行进一步的优化,龙星路域通系统也将在新资料片中承担起场景探索和快速成长等一系列功能。


全新玩法

       玩法方面,位于玉轮仙藏西北方的时晴崖上将增加一系列的全新玩法,若在玉轮仙藏中探索各个区域,也会遇见许多不一样的惊喜。

       更多新资料片的玩法内容,欢迎仙家弟子们关注后续详细介绍!
Aug 20, 2023
Community Announcements - oka
Fixed several bugs
Maze Banquet - b0ngjicat
Engine update is in progress to fix many bugs that could not be fixed.

The engine is updated from RPG MAKER VX ACE to RPG MAKER MV
Once updated, old save files cannot be linked.

Please understand that it is for a better play environment by correcting errors.

The errors are corrected and they are updated.
> More resolution specifications
> Add sound-related options

I'll be back with good news soon.
Thank you!
Forgotten Seas - Pangea Game Studios


Ghost Ship Encounter
Ghost ships can be found roaming in lightning storms or tempests near maelstroms. Defeating them can provide items of great benefits. Ghost ships deal extensive 'Bio Damage' so bring the right ship that can handle storms well and is resistant to Bio Damage type.

Introducing Ship Fittings
Fit your ship with Bulkhead Upgrades of various tier levels. Each ship in the game has special Tier benefits. For example, interceptor class ships (such as Naval Cutter) are resistant to Bio Damage
Cruiser class ships (such as Soul Queen) are resistant to Frost Damage and so forth. Check the blueprints of your ship for more details.

Installing a bulkhead in your ship will boost its tier level and make the ship even more resistant to its specialized damage type. For instance, installing a bulkhead in a Naval Cutter will make it more resilient to lightning storm damage and ghost ships. Making it an ideal ship to take to these encounters.

Other Changes:
  • Fixed some leaky roofs in player buildings to avoid rain from leaking inside!
  • Optimized the rain in hurricane for smoother visuals.
  • Outdoor rain visuals are now properly seen through windows and from under shelters.
  • More additions to the Storyline Quests. Check Sir Jim at Fort Pangea
  • New Bulkhead recipe added to workbench.
  • New Upgrade Shards drop from Common and Rare Treasure Caches (ingredient for Bulkheads)
  • New Temporal Residue ingredient for higher tier Bulkheads
  • New Bulkhead Tier 1 - 3 craftable at workbench
  • New Bulkhead Blueprints for Tier 1 - 3 at the Trader
  • Bulkhead may be placed in your ship inventory to increase ship tier level. Each ship tier bonuses may be different. Press E near the storage location on your ship to open storage.

  • Loot items dropped in ocean can now be picked up at a larger range while mounted. Allowing you to press F while mounted on ships, while the loot beam is under you.

  • Quest window "Q" shows Stamps that you will earn after quest turn in
  • Bug fix for multiple empty drops when a campfire or storage chest is destroyed.
  • Animation improvements
  • Tool/weapons adjustments now properly align in hands
  • Increased amount of copper in Rare Treasure Caches
  • Increased tab target range for ocean entities
  • Adjusted shoreline objects so boat doesn't get stuck
  • Treasure Island is up for 24 hours
  • Added some harvesting sounds

Open ship inventory while mounted (coming soon)
Inventory sort/filter (coming soon)


Please Note: This is Alpha content, currently not available publicly. If you wish to test it, please apply for beta on our website www.piratesofpangea.com - we have very limited keys, so please be patient. We will notify you by email if you are selected for Alpha or Closed Beta testing.
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