Aug 15, 2023
The House On Ninth Avenue - projectstudios.dev
Fixed an issue where picked up objects would not be visible when lights are off.
Fixed an issue where the phone would not be visible if F key is pressed continuously.

ASURA - RoLo
ข้อมูลแพทอัพเดทประจำวันที่ 16 ส.ค. 66 (วุ้นไอน้ำ)
  • เปิดระบบสงครามชิงปราสาท 2 หลัง (ปราสาทเมืองเซาเทรินฟอร์ท และเรดคลิฟ)
  • เปิดแผนที่มอนสเตอร์ LV 70 - 80
  • อัพเดมกิจกรรมเปิดกล่องแคป์ไฟ 2023 (เริ่มวันที่ 21 ส.ค. - 17 กันยายน )
Jet Rush - freshbreadgames
  • Camera inversion settings have been added to the settings screen.
  • In an effort to improve performance on slower machines including the Steam Deck, there is a setting that will disable the fluid dynamics. This is visual only and does not in any way impact buoyancy or wave math.
  • More quality of life improvements.
Voor De Kroon - Future Minimalism
Hello Everyone!

This patch contains a host of fixes and improvements to the game. It is now possible to call your horse again after dismounting. This is by default bound to C/Gamepad special right. This greatly enhances player mobility and makes dismounting a less weighted choice.

During your campaign you can now transfer units when you have occupied a new settlement. This allows you to keep a couple of units behind if you wish.

Full changelog
  • Allow player to call horse after dismounting, by default bound to C/Gamepad special left
  • Show watchtower on campaign map if built
  • Fix aggressive cavalry archer stack strategy wrong AI deployment
  • Fix banner unit generation for formations
  • Hide tree leaves while deploying units for better clarity
  • Fix ranged units getting stuck in volley on battle ended
  • Decrease navigation generation time
  • Add transfer screen after occupying a new settlement allowing you to select wich officers will take up the new garrison
  • Apply recommended settings automatically at first startup based on user hardware
  • Decrease melee unit weapon reach
  • Increase polearm unit weapon reach
  • Add unit attribute for 'can use fire arrows'
  • Only show fire arrow button during deployment when player has units that can use fire arrows
  • Decrease unit size for Skirmishers and Vlaminc to 36
  • Player can select enemy faction in quick battle menu: alternate clicks select enemy or player faction
  • Tweak colors on conifer trees to blend in more with landscape
  • Improve sutfen area map
  • Improvements to brabant area map (Ten bosche/nijmegen)
  • Improve utrecht area map
  • Add landscape footsteps to mounted player in normal battles
  • Change holy roman empire heraldry to one headed eagle
  • Remove shields from militia infantry, give cavalry damage bonus and spear bracing
  • Fix gamepad controls in demo prologue menu
  • Add a chance of clear weather occuring during winter
  • Improve sword and shield block animation
  • Player always performs a finishing move on fleeing enemies
  • Fix game starting in borderless window causing mouse problems for some users
  • Fix close cavalry camera being enabled by standard
  • Fix officer/commander spawning
  • Fix officers spawning in ranged formations wielding melee weapons
Warlordocracy - brianlancaster45
You can now change the game speed to fast (100 FPS when not in combat). Crafting abilities now take 1 or 2 hours (increasing hunger, etc.). Trogs now regenerate health. Other minor fixes.

Complete list of changes:

-Crafting scripts now take time (for hunger, etc.).
-New setting to double game speed outside of combat.
-Game now keeps track of number of combatants (for speed setting).
-New script boolean: "if_numCombat" to check number of combatants.
-You can now drop items directly at your feet without being blocked.
-Fixed bug where party HUD sprites wouldn't appear for a second after changing maps.
-Fixed bug where teleporting mobiles to other maps would turn some sprites on current map invisible.
-Fixed bug where "factionReact" command would screw up default's target for "pickTarget" in scripts.
-Pressing SPACE, ENTER, or ESC picks choice ending in "(Cancel)", "(Done)", "(Back)", or "(Continue)".
-Trogs now slowly regenerate health in checks scripts.
-Added new text to book script: Berindal Company.
-Updated manuals.
Aug 15, 2023
Where The Stars Brought Us - demetrius.parham
- Fixed Sneaking Out route bug
- Fixed Updated Takeshi sprite usage
- Added Confessions CG
Alchemist: The Garden - kuzuboshii
Slight interface changes, plus new section added.
Aug 15, 2023
Community Announcements - oka
1. Changes to the registration system.
2. Add new characters and relics.
3. Fixed some details.
Community Announcements - es-japan
08月16日(水)09:55 ~ 14:30 メンテナンスのお知らせ
※08/16メンテナンスは09:55に開始いたします。

レイド改善
エリオスパスシーズン5
成長支援イベント3種
エルハウスDIY:ミッドナイトロマンス
リパッケージ氷彫刻像加熱器(9)
ノアアバター:ヒドゥンクラウド

詳細は▼
http://jp.elsword.com/Information/View/10235




Aug 15, 2023
I HATE (other) Animals! - mXb
Features:
- New rarity: Mythic
- Mythic items can drop on difficulty multiplier 20 and above
- Mythic items can have the same special powers as legendary items, and some new powers as well
- Autosell for legendary items added
- Weapons now have thorns, too
- New items now have an icon to indicate if they are indeed new
- Gained money from autosell is now shown similarly as a gained stat upgrade

Adjustments:
- Shop upgrade max price increased
- Support for localization
- HP item now grants more HP but appears less often
- Changes to luck
- Get some, give some damage increases thorns damage too

Bug fixes:
- Doghouse now shows up in unlocks list
- Item prices were lower than intended after loading the game
- Disabling item rolling will now also clear the roll queue (does not affect the gained loot - just a UI thing)
- Fixed one prefix not appearing at all
...