We want to thank everyone who has participated in the Final Open Beta so far - it looks like most people were having a lot of fun with the game, and we have gathered a lot of extremely useful feedback as well. We very much appreciate all the well-meaning criticism and suggestions, and rest assured, we will keep working on improving the game until release and beyond.
The Open Beta was officially scheduled to end today, but we have decided to keep the playtest publicly available until tomorrow, August 15, 7 pm CEST / 6 pm BST / 10 am PT / 01 pm ET.
We hope you will take up the opportunity for extra playtime and will keep enjoying the game! But we implore you, please, once you have played the Beta, share your thoughts on it with us. The best way to do that is via this questionnaire (especially if you have been playing since the start of the Beta), but feel free to post here in the comments or in Steam discussions, or come join the official Men of War II Discord server where you can not just chat with our team and other fans of the game, but also find team-mates for multiplayer matches or try to take on the Fulqrum Publishing team throughout the Final Beta.
We look forward to seeing you on the battlefield during the remainder of the Open Beta, the extended playtest, and later this year on full release! Remember to add the game to your wishlists!
It’s update day! Building upon the recent DreamSnaps Update, the team’s been hard at work looking through community feedback and issue reports to squash some of the notable bugs that have come up since this launch.
Thanks once again for taking the time to share your game experiences with us. They go a long way in helping to identify the issues that are impacting the community most, further influencing the direction of hotfixes such as this.
Check out all the details below:
BUG FIXES:
Fixed additional causes of Initialization Error #201.
Fixed an issue in which the Dreamsnaps menu would not appear in the Event tab for some Xbox players.
Fixed an issue in which items placed in Furniture Mode would occasionally disappear and be reset to their original locations after leaving the menu.
Fixed an issue in which some players found one of their in-game houses completely empty after updating to the DreamSnaps Update.
“Boss Up” quest: Fixed an issue that prevented the game from registering the mystical sword after it was picked up, preventing progress in the quest.
Implemented further improvements to drastically reduce chances of the DreamSnaps voting queue appearing empty with no applicable submissions to vote on.
Fixed an issue which prevented the “new item” notification from disappearing after viewing the WALL·E Dream Bundle.
Fixed an issue which caused DreamSnaps progression rewards to appear for sale in Scrooge McDuck’s Store.
Fixed an issue in which some players did not receive chest rewards for their participation in a DreamSnaps challenge.
Fixed an issue in which using a quest item on a keyhole with the right mouse button would occasionally cause the player’s inventory to behave strangely, eating a different food item from the one selected.
Adjusted the DreamSnaps logo on the DreamSnaps Long Sleeve Shirt.
Various additional bug fixes.
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Hey there, fellow truckers! Buckle up, because it's time to dive into the latest developments of Alaskan Road Truckers! We're thrilled to be back with a jam-packed update that will have you revving your engines in excitement.
NEW TRAILER LAUNCH
The sun is rising over the rugged Alaskan landscape, the rumble of massive engines filling the air, and the anticipation of the open road stretching out before you. It's not just a dream – it's a sneak peek of the incredible journey you're about to embark on in Alaskan Road Truckers!
Today, we're beyond excited to unveil our brand-new trailer, showcasing the heart-stopping action, stunning vistas, and challenging missions that will define your experience in the game. Get ready to immerse yourself in the world of big rigs, tough routes, and the thrill of conquering the wild Alaskan frontier.
SAVE THE DATE: ALASKAN ROAD TRUCKERS ON GAMESCOM 2023!
Mark your calendars and get your map pins ready! Alaskan Road Truckers is gearing up to make its debut at Gamescom 2023 in Cologne this August. That's right, we're heading to one of the biggest gaming events of the year, and we can't wait to share our game with you in person. Swing by our booth in the Hale 06.1, stand no. C-043 to meet the team, chat about the game, and maybe even win some cool swag.
As always, we want to extend a massive thank you to our incredible community for your ongoing support and enthusiasm. Your feedback has been invaluable in shaping Alaskan Road Truckers into the thrilling experience it's becoming. We're trucking full speed ahead to bring you an unforgettable gaming adventure, and we can't wait for you to join us on this journey this Fall 2023!
Stay tuned for future updates as we forge ahead on the roads of Alaska. Until then, buckle up, keep those engines roaring, and prepare for the adventure of a lifetime!
Get ready for an exciting experience in Space Mechanic Simulator! 🛠️ Embark on a journey through the cosmos, fixing spacecraft and exploring the wonders of space.
About the game In Space Mechanic Simulator, players are thrust into the role of a space mechanic tasked with repairing and maintaining various mechanical and electric devices across the Solar System.
Unlike typical mechanic games, almost every component in this game is simulated, ensuring a satisfying level of realism and challenge. From diagnosing problems using tools and schematics to executing repairs in zero gravity or in the depths of planetary darkness, players will experience the intricacies of space maintenance firsthand.
Troubleshooting If you encounter any problems report them in the designated section by following the form. You can also report on our Discord server.
Hello all! We are quite happy with what our illustrator Jitka done with Beecarbonize (check her other work, too!), but you know - why stop there!
That’s why we are opening the very first Beecarbonize fan art contest for submissions!
It will run starting today for two weeks, until August 28th.
Send your drawings, pantings, origamis, screen printed fabrics, sculptures and anything else over at info@charlesgames.net. Just please make sure to start the subject of your e-mail with "Fanart:". It will help us not to lose your artwork!
Clarification: Please do not send us an AI-generated art as we think its not in the spirit of this contest to be using such tools. Thanks for understanding.
But no contest is without prizes, right? Therefore:
1st place will receive a very special set of physical Beecarbonize memorabilia. Stickers included!
2nd place will receive codes for Attentat 1942 and Svoboda 1945!
So get to those drawing boards and send your artworks our way! I am sure you can do better then the Bee in our cover image... though I like it. Seems happy, content even. Like there is not much to worry about in terms of climate. How I wish it was right!
Long time no updates, but we are still working to make BE better :) Today, we bring Chest Boost, some bug fixes and a totally New Card with a well-known mechanic: CRITS!
NEW Content:
(NEW) Card - Master - Apostle can easily find an opponent's weak points and exploit them to inflict more damage.
Changes & Bug Fixes:
Chests - each Chest gives additional Currency ( from 250 up to 2500 Orders, depending on the chest type). It is a +50% Boost!
Bots - improved decision making and fix bug with strange Sudden Death reactions.
ps. We are working on a big update with the Relics (in-game item system), which should be ready for Season 2! Stay tuned.
Thank you for the continued feedback for Jacob's Quest, this patch changes / fixes the following; -Removed white flashing screen glitches on Title Screen -Changed encounter of first Brownie to 1x Brownie instead of x3 -Fixed Forest of Silence Monster achievement not unlocking -Fixed 500 monsters or greater achievement not unlocking -Fixed Hellmouth hill achievements not unlocking -Fixed Giant's Tree achievements not unlocking -Fixed typos in achievement spellings -Fixed Pazuzu's Tower treasure achivement not unlocking. -Fixed Vampire's Revenge achievement not unlocking. -Added Diary in Katie's House