Lakeburg Legacies - hegor
Hello rulers!
for this update, we're mostly focused on bringing you a much-requested feature: shortcuts! We've also worked on the stability in the relationships and we balanced the morale and the events.

However, before we jump on to the patch notes, we have a very special announcement to make: a 1.1 update is coming... soon!

Next to come: the 1.1 Update!
For the last 3 weeks, we've been working hard to fix the most urgent issues and bugs on Lakeburg Legacies. We've also worked on the balancing of the game ang added some of the most requested features (shortcuts, endless mode).

Thanks to your precious feedback, we've identified other areas that need to be added and/or reworked. This is why we're very excited to announce that we're working on a major 1.1 Update for Lakeburg Legacies

Since this will require a lot of work, this update will take several weeks to be released.

This also means that today's patch should be the last patch before the 1.1 Update, unless there are bugs that need to be fixed.

Patch 1.0.1.5

SHORTCUTS
  • New shortcuts are available to better navigate between the game’s interfaces! You can find them in tooltips, or in the brand-new Commands tab of the Options pop-up!



BUG FIXES
  • The potential (stars) of villagers for certain jobs no longer evolves between the moment they appear in the Recruitment pop-up and the moment they join the village.
  • The Morale, Work results and Traits tooltips now display values per month.
  • Optimized textures to make the game smoother while increasing assets’ quality.
  • It is no longer possible to meet or greet a dead villager.
  • It is no longer possible to trigger a softlock when opening the New Game pop-up while opening the Options menu.
  • The character sheet’s UI no longer hides the name of villagers’ personality traits.
  • The text on the “It’s a match/fail” screen is no longer blurry.
  • The character sheet of an unemployed villager used to show English text in the “Current occupation” box in all languages. Now the text is appropriately displayed in all supported languages.
  • Fixed a refresh bug on the buildings construction tooltip.
  • The “Raised by wolves” achievement can now only be obtained if a homeless child no longer has a family to live with.
  • The “Love and hate” and "Perfection is a myth" achievements can no longer be obtained through the death of one’s partner.
  • Fixed issues with some animations on the village map.
  • Removed a wrong icon for the Parenthood chances stat.
  • The notification on the Recruitment and Barter buttons is now correctly displayed when loading a save.
  • Fixed a display issue in the Build menu when all buildings have been built.
  • Fixed tooltips being placed incorrectly.
  • Harmonized text size in the Options pop-up.
  • Rounded the value of service gauges.
  • Expert traits now also display a special feedback on jobs associated with corresponding buildings.
  • There is no longer a double entry in the Journal when celebrating a wedding.
  • A single villager now appears in the Single part of the villagers’ bar.
  • An exiled villager no longer displays feedback implying that they're consuming resources from the village.
  • Mentored children no longer affect the work ambiance.
  • Adultery relationships now give a production bonus instead of a malus.
  • Fixed the thresholds of the chances of having a child to match the true values.
  • Fixed an issue that made consumed and produced resources display incorrectly above buildings on the worldmap.

BALANCING
Morale
  • Morale bonuses are increased and maluses are reduced in identity traits, buildings, taxes, relationships,…
  • The Entertained trait distributed by the Bards’ House now distributes +60 Morale at once (instead of +10 every 30 days for 120 days).
  • The Morale maluses given by traits distributed by the Activity and Safety service gauges have been reduced by 5.
  • Increased the bonus given by the Working Conditions upgrade.
  • The Working Conditions upgrade now also has a third level.

Events
  • Modified spawning conditions to make repeating events less likely.
  • More events can now include Teens.
  • Events now have a bigger impact on the game.
  • Some events (Stray cats, The Illustrious Minstrel, Musical tastes, Pony ride, A sticky brew, Weird tastes, Drink or dare) have been simplified and now use one carac/skill test instead of two to improve player agency.
  • For couples that break up voluntarily during an event, the Divorced and Heartbroken traits will now be distributed to one or both partners, depending on the context.

Economy
  • Modified the base production value to increase production in early game for all production buildings.
  • Reduced the slot prices in all buildings
  • Reduced the bonus given by the Efficiency upgrade.
  • Added passive production of Gold for all classes every 90 days:
  • Nobles now produce 1 Prestige and 1 Gold.
  • Artisans now produce 2 Gold.
  • Peasants now produce 1 Heart and 1 Gold.
  • Decreased Gold obtained through taxes: -25%

Genetics
  • Villagers now have more chances to inherit physical features from both their parents.

Couples
  • Married couples with a high Affinity level now have slightly less chances of triggering a positive event in the House.
  • Married couples with a low Affinity level now have more chances of triggering a positive event in the House.
  • The Divorced and Widowed traits are now temporary. They also now decrease the Affinity level with potential suitors and new partners for one year following the divorce or death of the ex-partner.

Barter
  • Decreased the amount of resources exchanged for Gold in early game.
  • Adjusted the evolution of the amount of resources asked and the amount of Gold offered.
  • Updated the Barter table according to the new balancing.

Encounters
  • The encounters algorithm has been reworked. Married villagers who share a high Affinity level with their partner now have a lot less chances of developing an Adultery relationship with another villager. They will now rather develop Friendship (66%) or Romance (33%) relationships.
  • For other adult villagers:
  • chances of Friendship relationships have been decreased (80% ➝ 65%).
  • chances of Lust relationships have been increased (10% ➝ 20%).
  • chances of Romance relationships have been increased (10% ➝ 15%).
  • Children and babies will no longer develop relationships with random strangers.

OTHER
  • Some service traits (such as Suicidal or Atheist) have been renamed.

You can join us on Discord, Twitter & Instagram to chat with the team and other players!
Hellbreach: Vegas - IcebergBrady
Hello Survivors,

Big announcement!

Hellbreach: Vegas is all about slaying pesky demons together - and before we get there we want to make sure that Sin City is ready for you.

So before we ramp up towards a full on online co-op demo - we decided to give the players the chance to Stress test our servers. Additionally, this might even take place on our not yet before seen map 'Down town'!

Are you interested in being a part of history by venturing into this demon slaying Stress test with us?

Simply go to the page below and Request Access now!

https://store.steampowered.com/app/1691320/Hellbreach_Vegas/

The Stress test will take place on Wednesday the 16th of August at:
- CEST: 7pm to 12am
- EDT: 1pm to 6pm
- PT: 10am to 3pm

We look forward to seeing you in Sin City!

Join your fellow survivors below⬇️:


Aug 10, 2023
Death in the Water 2 - SniperED007
  • Fixed creatures not biting the chum grenades
  • Prevent XP / Multiplier orbs from colliding with spears
  • Survival Level 10 XP Achievement now unlocks when the UI shows as Level 10 (instead of 11)
  • Fixed XP Purple orbs not glowing correctly
  • Fixed small schools of fish not facing nearest target
Aug 10, 2023
RPG Architect - Locke
  • Usability enhancements.
  • Vehicle data added, but only in the editor.
Delivery INC - THE_T_V1RUS
Hello delivery managers!

We hope you've been enjoying the fast-paced challenges of running your own delivery company. Your feedback has been invaluable to us in making updates to the game, and now we're gearing up to take Delivery INC to the next level! We're excited to announce that we're working on a roadmap of future content, and we want YOU to be a crucial part of that process.

🌟 Your Voice, Your Game:
We believe in creating a game that truly resonates with our players, and that's where you come in. We've prepared a brief survey that will help us understand your preferences, ideas and wishes for the future of Delivery INC. Your insights will directly influence the upcoming features, improvements, and additions to the game.

📋 Take the Survey:
Ready to share your thoughts? Click the link below to access the survey and let your voice be heard:

Click here to take the Delivery INC Survey

Your participation in the survey means the world to us, and we can't wait to see the incredible ideas you'll bring to the table. Thank you for being a part of the Delivery INC journey.


🎮 New From Games Operators:
Help support more great games by checking out Dust Raiders! This new post-apocalyptic manager game has just been announced by our publisher Games Operators and we are sure you’ll want to wishlist it.

https://store.steampowered.com/app/2397450/Dust_Raiders

Stay tuned,
-Digifox Team
Aug 10, 2023
Sclash - Kaldrin
New quick update to fix various issues:

- Fixed archive texts & names that were not displaying properly
- Fixed some achievements' French text
- Fixed end of chapter 1 for relax mode not triggering the right cutscene. Also disabled Akiko at the end of Relax mode chapter 1
- Fixed End of your journey achievement not triggering
- Fixed a bug that made fully charged attacks not sound special
DEFENDUN : Hero Defense - GONGGAM ORAE CONTENT INC



Hello. This is Ferry, a graphics developer at Dependun...

I would like to inform you about the urgent patch notes for August 10, 2023.

1. Fixed a bug where the in-game 4x speed button was using 3x speed resources.

2. Fixed a bug where certain units were not merging properly.

3. Addressed an issue where the sale gold for some units was displayed abnormally.

4. Fixed the bug where units were duplicated when advancing to the next round.




Hello, this is Ferry and Ollie, working on Dependon.

We've been referencing reviews posted on Steam forums, review platforms, and other websites as we continue our development. Due to the preparation for Chapter 2, which is currently marked as "coming soon," and the implementation of new additional systems, it seems that some serious bugs have emerged. We apologize for any inconvenience these issues may have caused in your gameplay.

We are developing while checking various opinions such as the fact that the game group caused by Silence Reaper's silence skill takes too long and the addition of challenges, so we will work harder in the future.

As always, thank you for the good reviews and feedback....
Aug 10, 2023
Duel Corp. - DREAMEFFECT ENTERTAINMENT
TO-DO-LIST FOR THE MULTIPLAYER PLAYTEST

Procedural World Generation
▰▰▰▰▰▰▰▰▰▱ 99%

Multiplayer
▰▰▰▰▰▰▰▰▰▱ 98%
▻ Added networking opening gates of arena

New Content
▰▰▰▰▰▰▰▰▰▱ 90%
▻ Added new handcrafted PvP arena map
▻ Added npcs clearing / re-filling their inventory
▻ Added showing of item level
▻ Added holding button to sell / buy / upgrade items
▻ Added inventory full logic
▻ Added limiting item stacks to 99
▻ Added not removing special consumables entirely from inventory

▻ Changed inventory to allow for having the same item multiple times
▻ Changed UI of main menu
▻ Changed UI of quick travel

▻ Fixed not handling inventory full logic when unlocking items in reward tree
▻ Fixed displaying item count 1
▻ Fixed blackscreen no longer fading out after using teleport rune
▻ Fixed not navigating slots in ui correctly
▻ Fixed not marking equipped consumables correctly
▻ Fixed not loading reward tree correctly

[WIP] Youtube Short
Vegas Infinite by PokerStars - Koopid
Patch 127: PokerStars Casino One Updates!

Patch 127 is here and we’ve made some major enhancements to PokerStars Casino One! Here’s what’s waiting for you 🥳


Exciting changes to PokerStars Casino One!

We want to boost your time at the tables and improve the social experience that makes PokerStars Casino One what it is. So, as part of our upgrades, all casino games (craps, blackjack, roulette, Rocket Rush) will now offer multiple buy-in stakes, ensuring there's something for every player. There’s no minimum bankroll required, and the casino is open to everyone! Enjoy all stakes in both PokerStars Casino One and Rooftop levels, and add some extra thrill to our leaderboard competitions. And, don’t forget, you can still open a private room for your friends anytime..


The Metaverse Poker Tour returns with Season 3!

Get ready for Metaverse Poker Tour: Season 3, kicking off on September 28th in Macau! Stay tuned for swag bag updates, monthly bonus items and another season of unreal tournament poker. See you at the tables!


An MTT is brewing this month…

Hold on tight because there's an MTT series in the works that is sure to put your poker skills to the test. Keep your eyes peeled for the official announcement. We've got some jaw-dropping prizes and intense poker action waiting for you!


With the rollout of Patch 127, we've identified an issue where equipping Sizzlin' Sunnies or Angelic Review Wings and entering the Casino One Suite Dressing Room will cause an error and require a forced game exit. We're really sorry for the inconvenience here, and want to assure you that our team is aware and working on a solution for an upcoming patch. While we do so, we kindly request that you avoid entering your Dressing Room if you happen to have either of these items equipped. Furthermore, we recommend refraining from equipping these particular items while already inside your Dressing Room. We'll let you know as soon as a fix is in place. Thank you for your understanding.


Existing Features / Modifications:
- All Casino Games now offer all buy-in stakes
- Casino One is now open to everyone, no minimum bankroll required
- Casino Game Leaderboards are balanced to reflect buy-ins for a fair competition
- Revamped props: Coffee, Good Drone, Red Beer Cup
- Return of MPT - Season 3! Coming in September
- Music additions throughout PokerStars VR, unique playlists in all rooms (except the Void)
- Level audio improvements in all poker rooms
- Revamped noises for Macau Suite Gong, Monte Carlo Yacht Bell and Saloon Piano


Bug Fixes:
- Fixed UI text being invisible / flickering on the Watch Menu
- Fixed Club Member Emblems beyond rank 25 are missing for Club/Club+ Members
- Fixed user getting sent back to the Player Suite lobby when invited to Rooftop
- Fixed Player Profiles not being accessible while on Casino / Rooftop Blackjack Tables
- Improved volume of Slot companions
- Various other fixes

Samurai Survivors - wolderado
Hello everyone!
We recently released our Steam page for our other game DoubleWe. Check out our trailer:





Page:

https://store.steampowered.com/app/2506530/DoubleWe/

Wishlists are much appreciated!

What this means for Samurai Survivors?
I started this project in the middle of DoubleWe development. So my main project was always DoubleWe. But after a game jam, I wanted to make a small game and release it on Steam. Thus Samurai Survivors was born. DoubleWe's Steam page release won't change the future updates of Samurai Survivors.

Actually, I'm very excited for the next update! We'll have new techniques and a new starter weapon with the special theme of a mysterious power. Maybe even a new map but no promises. Also, I'm working on localizing the game to other languages so more people could enjoy the dashing and slashing fun!

-wolderado
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