Forza Horizon 4 - T10Yaachts

Snow is falling all over Britain as Winter arrives in Forza Horizon 4 and beautifully transforms it into a Winter Wonderland.

Be cautious of those slippery icy roads – we recommend fitting snow tires to be safe – and don’t forget to stop by the frozen-up Derwent Water, which gives drivers a chilly playground to explore. You might even stumble upon a hidden Barn Find and a unique Drag Race.


Once you’ve put on some Winter clothes and upgraded your cars for the weather conditions, get ready for this week’s seasonal events, available in Horizon Britain through Thursday, August 17:
  • 50% Completion: 2012 Aston Martin Vanquish
  • 80% Completion: 2018 Land Rover Range Rover Velar First Edition
Get your camera out as this week’s Photo Challenge tasks you to capture any Rods and Customs car by Broadway Church to unlock a Super Wheelspin.


The 1972 Land Rover Series III is Tough As Old Boots and you can go beyond the beaten path to push it to its limits all over Britain in the Weekly Forzathon.

Take on Unbeatable Drivatars and lead your team to success in The Trial to expand your car collection with the 2010 Volkswagen Golf R.


Suit up, Master Chief and finish the fight. Experience the Assault on the Control Room, a Winter-themed Showcase Remix of the Halo Showcase Event starring the iconic Halo Warthog in a special training mission alongside Cortana.

Everyone needs a pair of Shark Wellies and so do you! Get yours by participating in the Winter Games.

Test your luck in a trio of Super Wheelspins, available as always from the Seasonal PR Stunts. This week, take on the Reservoir Ridge Danger Sign, the Deep Vale Speed Trap and the Forest Green Speed Zone.


Race through the 1970s in this week’s Seasonal Championships with rewards including the 1970 Porsche 914/6, the 2018 MINI X-Raid John Cooper Works Buggy and the 2016 Renault Clio R.S. 16 Concept.

That’s the Winter goodness in Forza Horizon 4. Spring blossoms freshness in at the Horizon Festival next week, but until then, we’ll see you on the frozen lake and remember those ice skates!

News from the Forza Franchise

Add Forza Motorsport to your Steam Wishlist

With Forza Motorsport launching October 10, be sure to visit our new Forza Motorsport Steam page and hit Wishlist to be notified of its release.

https://store.steampowered.com/app/2440510/Forza_Motorsport/

Check out the Forza Horizon 5 Horizon Racing Car Pack

Discover your next favorite car in the Forza Horizon 5 Horizon Racing Car Pack, featuring 4 incredible new-to-Forza cars for you to collect and drive! These high-performing cars are perfect for all the unique driving experiences the Horizon Festival offers:

https://store.steampowered.com/app/2440490/Horizon_Racing_Car_Pack/?curator_clanid=40722422
Aug 10, 2023
Community Announcements - Laura_GOP


Ready to dress up, Governor?🎭 Is time for the Costume Party!🥳 You are invited to play in this NEW 5-player Cashgame Poker Dash with 50M buy-in Saloon TODAY!🎊

Party your way to the top of the leaderboard to win a Hyper Spin!🏆🌀

The Governor of Poker 3 Team
Aug 10, 2023
The Panic Room. House of secrets - dianavoloshanova


The constellation Virgo shone in the sky! The next 2 weeks in the mansion will be held under this beautiful zodiac sign.🌌

To get the zodiac decor will have to try! Visit the observatory and take the test there. A constellation will appear on the plan of the mansion. Go through the marked rooms in order in the "night" and "cache" modes, and collect the stars.

By collecting and combining enough stars, you will receive a coveted decor that will increase the amount of experience points you receive!
See you at The Puppeteer's Mansion!
Aug 10, 2023
Cities: Skylines II - Cities: Skylines Official


🌎How does the location of a map change its climate and seasons?☀️
Longer days, rainier weather, and more snow can all be tied back to the map's location.☔

Footage captured In-Game is not final and might change in time for release.
HUMANKIND™ - The-Cat-o-Nine-Tales
If you've been following our recent blogs, you might have been wondering why naval combat should matter to you, or why we introduced domestic trade routes towards your capital. Well, it all ties into how international trade will work in the new update, and how you can mess with it. 


International Trade: Would You Be Interested in a Trade Agreement With The English?

International trade is a crucial interaction in Humankind, as it creates lasting economic ties and thus diplomatic cooperation and stability, so with this update we want to make trade clearer and increase the impact of disruptions to your trade network. 

To that end, trade between empires (including vassals and their lieges) will now always connect their capital cities. This reduces the hard to read “trade route spaghetti” of the old trade interface and gives you a better idea of the path a new route will take. It also concentrates all international trade along a few major routes, letting you take better advantage of it with infrastructure, protect your interest, or interfere with your enemy.



Buying resources still requires an upfront payment and the appropriate diplomatic treaties (unless you are a Merchant empire, who can now always buy resources from others without signing treaties first). However, unlike before, trade routes now have an upkeep cost for the buyer based on the territories they cross and increasing slightly with the variety of goods on the same route. This upkeep cost can evolve over the course of the game, as technology, infrastructure, and control of the land changes. For example, routes crossing ocean territories will be expensive at first but become cheap with the advent of Three-Masted Ships, roads and railroads reduce upkeep, and routes in territory you own will be cheaper than in foreign territory. Of course, trade routes may also need to cross neutral, unclaimed territory, where they will form neutral trade nodes to serve as indicators and interaction points for the passing trade. 




Poaching: What's Yours Is Mine

So far, so good... But that doesn't really affect trade, does it? They may be going to your capital now, but you're still getting all the same resources, right? 

Not always! In the new update, armies and navies can poach trade routes at various points along their path (such as neutral trade nodes or harbors) to interrupt the flow of resources and divert some or all of them to their own empire. Just steal the Saltpeter you need from your enemies, and bring along their gold and gems while you're at it!



Such attacks on peaceful trade are frowned upon, though, so while an army is poaching a trade route, any other empire can attack them without generating any grievances. Even once they stop stealing trade, armies will be marked as outlaws for a few turns, leaving them vulnerable to counterattack. Even stealthy units won't go unpunished, as poaching a trade route will immediately reveal them to everybody. This makes poaching trade routes a risky move, but on a rich, isolated trade node it can be well worth it. 



That's all for our previews of the next update. We hope you're excited about these changes and additions, and will join us next week to celebrate Humankind's release anniversary. 
Pizza Possum - RawFuryCee
One of the largest exports from the village is in fact sunkissed grape juice, which is why they have a whole district dedicated to growing the precious fruit. Covered in vines with perfectly ripe grapes, this is one of the most guarded and also most beloved parts of town, as its precious commodities sell like butter.

As you can imagine, it also makes for the perfect hunting ground for a hungry Possum and Raccoon, looking to sate their appetite. Hoovering up grapes left and right through rows and rows of vines, you will easily attract attention from the guards but also walk out of there filled to the brim with precious fruit.


Aug 10, 2023
The Panic Room. House of secrets - dianavoloshanova


The Puppeteer added bonuses to bank slots. For a one-time purchase of any slot, you get amulets that will undoubtedly be useful when exploring the mansion. Hurry up, The Puppeteer's offer is limited!
Agatha Christie - Hercule Poirot: The London Case - Saltmander
Hello Detectives,

No case would be complete without suspects! Or are those allies…? Only time and clues will tell.



What little is known of Anastasia Babanin is only emphasised by her intrigue. Assured, quick-witted and cultured, perhaps Detective Poirot has met his intellectual match.



Florence Farquhar is a down-to-earth, headstrong, knowledgeable woman. Orphaned at a young age, Florence has worked hard to become a respected art critic and writer of a regular column for the Illustrated London News.

🏆 Continue the journey in the Award-winning saga with the second episode
💂 Discover iconic locations in London as you play as the famous detective Hercule Poirot
🔍 Solve mysteries and piece together clues thanks to a new matching system, enhanced Mind Maps and the new Timeline feature
✒️ Immerse yourself in a dedicated original story faithful to Agatha Christie's original material as you uncover the story and characters of Poirot's youth

🕵️‍♂️ Wishlist Agatha Christie - Hercule Poirot: The London Case now!

https://store.steampowered.com/app/2223740/Agatha_Christie__Hercule_Poirot_The_London_Case/

📬 Stay connected!

Microids Twitter - 🔥🐦 Blazing Griffin Twitter - Facebook - Instagram - TikTok - Discord
Total War: WARHAMMER III - CA_KingGobbo


TOTAL WAR: WARHAMMER III
4.0 DEV UPDATE #2: TZEENTCH


Greetings!

We’re coming hot off the announcement of Shadows of Change, arriving August 31st, to bring you another developer update! Last time we looked at the changes coming to Immortal Empires in Update 4.0, and today we’re examining two further changes you can expect for Tzeentch in that very same update, beyond their Shadows of Change additions.

In between these dev updates, you can head over to the official Total War Discord server to share your thoughts with fellow Total War fans in the WARHAMMER discussion channel!

Let’s roll.


CHANGING OF THE WAYS


In our internal playtests, we noticed that some of the Changing of the Ways actions were not as useful as they otherwise could be, with some actions being considerably less potent than others, and a handful were never being used at all.

As Shadows of Change contains an update to Tzeentch, it made sense to update the feature now!

What are we doing?

  • “Halt Faction” has been changed to “Halt Army,” and as the name would suggest, it targets a single army. We felt that Halt Faction was too strong as is, and so we believe this tweak will help bring it in-line with the other Changing of the Ways actions.
  • “Force Rebellion” now also damages the walls of the targeted settlement, hopefully giving the rebellion an easier time when attacking the settlement to make the action more potent.
We’re also addIng a couple of new actions, too:

  • “Borrow Time” – this action replenishes an army’s movement range.
  • “Force Peace” – this action forces peace between two factions that are at war.
To account for this, we’ve removed two actions that were not working as intended, or rarely seeing play:

  • “Give War Co-ordination Target” – we felt this was too unreliable, so it’s gone.
  • “Show Faction Intentions” – we felt that this, on the other hand, wasn’t particularly useful as an action, so it’s been scrapped.
Where are we at?

These changes are in game and are currently being playtested. Feedback so far has been positive!


WINDS OF MAGIC MANIPULATION


During internal play tests, we felt that when changing the Winds of Magic strength in a province, it wasn’t clear what benefits this was actually providing to the player, and as Tzeentch is getting a big boost in Shadows of Change, now is the perfect time to address it.

What are we doing?

When changing the strength of the Winds of Magic in a province, the effects that become active are now clearly shown. This could, for example, be a building effect that increases in potency.

We’ve also made it clearer how much the player can change the strength level. For example, after decreasing one area, another area can be increased, and this has now been made much clearer.

Where are we at?

These changes are in game and have been playtested to positive responses.




And that’s all for this week!

We’re keeping these short and snappy, so keep your eyes peeled for the next update in the near future.

Let us know how you’re feeling about these over on our social channels below, and we’ll see you on the battlefield!

—The Total War Team

For the latest news and announcements, don't forget to visit our official social channels. Steam Discussions Twitter Facebook Instagram Discord
World of Tanks - PeacefulSoldier


What if tanks were outfitted with rapid-firing automatic cannons? What would the engagements between these steel behemoths be like? Well, now you can participate in these battles yourself—in the new Overwhelming Fire mode! Play in eight unconventional vehicles that are unlike anything you have seen in the game so far. Overwhelming Fire battles will be populated exclusively by these strange and wonderful armored beasts, so prepare for a whole new gameplay experience! There will be three launches of the mode, and you will be able to complete its special missions three times for a total of 1,200 .

VIDEO

Overwhelming Fire

From August 11 at 10:00 to August 13 at 23:59 CEST (UTC+2)

From August 18 at 10:00 to August 20 at 23:59 CEST (UTC+2)

From August 25 at 08:00 to August 27 at 23:59 CEST (UTC+2)


The Vehicles

Barring their commanders, the eight vehicles available in Overwhelming Fire are the mode’s main stars. It’s jarring just how out of the ordinary they are. Sure, two barrels are nothing unusual these days, but what about a quad-barreled vehicle? Or ones that have six rotating barrels? Fancy a Maus with twin flak cannons? Or a Yoh whose automatic cannon uses a cartridge belt and has a rate of fire so intense that it can overheat? Or an arty that fires rocket salvos? Make sure to try them all!

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The Rules
  • Only the eight special vehicles created for the mode can participate in Overwhelming Fire battles. They are all the same tier.
  • The matchmaker will limit the maximum number of B-C CS 59s (rocket arty) and EBR 40s on a team to two of each. The rest of the vehicles can be mixed and matched with no limits.
  • Random Battles rules apply: 15v15, with Standard Battles, Assault, and Encounter Battles possible.
  • Battles can take place on any maps used for Tier X Random Battles (except Grand Battles maps).
  • You don’t earn credits or XP in the Overwhelming Fire mode, but you don’t spend credits on repairs, ammo, etc. either.
  • Battle Pass Points and bonds cannot be earned in the mode. Credits and gold are not added to their respective Reserves.
  • You cannot complete missions except those created specifically for the mode.
  • Platoons are available, but Platoon bonuses don‘t apply.
#Discussions_QuoteBlock_Author
Players with low-spec CPUs and graphics cards may encounter performance issues when running the mode. To optimize your game experience, change the graphics settings in your game client in accordance with the capabilities of your CPU and graphics card.
The Rewards

Playing in vehicles wielding a certain number of autocannons (or a couple of rocket launchers in one case) is fresh and original, plus you can earn some bonds by playing and completing special missions.

The missions will reset between the event launches, so you can complete the sequence three times and receive 1,200 in total!

Get ready to take part in a whole new kind of armored combat. Spray it, Commanders!
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