Aug 9, 2023
Eyo - Jump 'n' Run RPG - developer
Bug fixed:
- Where volley shots from the player's weapons fired backwards through the player after changing direction

Improvements:
- In the weapon skill tree, the prerequisites for research are now displayed one window earlier
Against the Storm - Leisurely Luke


Greetings, Viceroys!
We're excited to invite you to the Experimental version of the upcoming Sealed Forest Update. It will introduce the proper Sealed Forest biome with unique visuals and gameplay mechanics.

This Experimental Update features only the mechanical aspects. All the visual assets are placeholders that will be replaced when the proper update goes live.

Important: as with any other Experimental Update, the upcoming changes are not localized, there can be bugs, and the balance is likely to feel off. If this doesn’t sound fun to you, we recommend skipping this experiment.

You can find more information about the Experimental Branch in our guide:
EXPERIMENTAL BRANCH GUIDE


Sealed Forest Update release date
We finally have a solid release date for the Sealed Forest Update. It’s going to be available on the main branch on August 31.

It’s going to happen later than we teased during our Twitch livestreams but we made this decision for a few reasons. Mainly, our team is going to the gamescom fair in Cologne only a few days after the update would go live. We’re worried we wouldn’t be able to properly support the update post-launch and fix the issues that might occur.

Nevertheless, we hope it will be worth the wait!

Now, let’s dive into the changes introduced in the update.


What’s new?
So far, the Sealed Forest was just a placeholder biome with placeholder effects. Now, we’re introducing a fully-fledged Ancient Seal mechanic that is unique to this biome. Your goal is to find the Ancient Seal and collect Guardian Parts necessary to summon the Ancient Guardian.

The Sealed Forest
Somewhere in this thick and dark forest, an ancient seal is hidden. Even the Ancients, with all their might and glory, could only contain the creatures slumbering below, so they just imprisoned them. Over millennia, their sinister power gradually seeped to the surface, infecting the fauna and flora of this region. Viceroys don't embark here to establish settlements or gain reputation, their main goal is simply to find and close the Seal.

Sealed Forest trees

The flora in this region is bizarrely mutated. Overgrown trees with a lot more resource charges can be found in the forest. Abyssal trees (regular) contain 2 charges, while overgrown trees (large) contain 20 charges. By chopping the trees, you can acquire:
  • Wood (100% chance)
  • Meat (10% chance)
  • Sea Marrow (10% chance)
  • Leather (10% chance)
But beware! Your woodcutters don't increase Hostility but every 10 felled trees add 2 Hostility points (scaled based on the difficulty level).

A broken Ancient Seal is hidden somewhere in the Sealed Forest. To find it, you must first look for clues in the surrounding glades. Every glade contains a Destroyed Guidance Stone that points to the location of the Ancient Seal.

Destroyed Guidance Stone pointing south-west

The Ancient Seal
Evil has survived. The Sealed Ones enter our realm through the broken Seal. Terrible plagues are sent to destroy us. Collect the lost fragments of the Ancient Guardian to summon it and close the Seal.

Ancient Seal

This game can't be won by earning Reputation Points. To succeed, you must find and close the Seal. You can still get Blueprint Bonuses and Forsaken Altar activations for reaching certain Reputation thresholds, but reaching the limit won’t finish the game.

Ancient Seal panel

The Ancient Seal panel consists of different elements:
  • The Seal Keeper dialogue box.
  • Plague description and countdown.
  • Ancient Guardian parts progress
  • Part variants and conditions.
  • Part rewards.
Let’s take a closer look at them.

The Ancient Guardian parts
To reforge the Seal you must rebuild the Ancient Guardian by obtaining its heart, blood, feathers, and life essence.

Four parts are necessary to summon the Guardian:
  • Heart of the Guardian
  • Blood of the Guardian
  • Feathers of the Guardian
  • Life Essence of the Guardian
There are three different variants of each part. To acquire one of them, you must prove your proficiency in a certain area.

For example, here are three variants of the Heart:
  • Heart of Amber - Sell goods worth at least 100 Amber in a single transaction.
  • Heart of the Forest - Earn 3 Reputation Points from Events.
  • Mechanical Heart - Install at least 6 Rain Engines in production buildings.
You only need to obtain one of them to progress the Seal and uncover the objectives of the next Guardian part.

After acquiring each of the Guardian's parts, you will receive a choice of Epic Cornerstone from the Seal Keeper.

By collecting all four Guardian parts, the Seal will be reforged! The Blighstorm comes yet again, but the future looks a little brighter. You will receive extra Citadel Resources, the Cycle will be prolonged (only once per each Seal level), and new Seals will appear on the World Map.

The Plagues
The mere presence of the Ancient Seal summons foul plagues on your settlement.

Every year, during the Storm, one of 13 plagues will be unleashed upon your settlement. Some exemplary ones are:
  • Plague of Malady - The Sealed Ones have inflicted a mysterious disease. Villagers take longer rests and have a higher chance of consuming twice as much food during a break.
  • Plague of Darkness - Some say this is the beginning of the end. The Storm season is longer and sacrificing goods at the Ancient Hearth is blocked.
  • Plague of Blindness - When they lost their sight, they lost all hope along with it. All villagers move slower and have a chance of destroying a production yield.
  • And others.
You can check what’s the Current Plague and then what the Next Plague will be (and how much time you have left before it starts.)

The Plagues will activate every year, even if you haven’t found the Ancient Seal yet. Finding an Ancient Seal allows you to check which Plague comes next.

The Beacon Tower
A powerful ancient structure that allows you to summon aid directly from the Citadel.

Beacon Tower

The Beacon Tower is a new building, available only in the Sealed Forest biome. You must spend 2 Planks, 2 Bricks, and 2 Fabric to build it.

The Beacon Tower allows you to select up to five, free abilities at any time during the game. They’re divided into three categories: Supplies, Bells, and Miracles. They range from one-time packs of supplies to effects that are active for one season.


The Future
The proper Sealed Forest Update that releases on August 31 will include plenty of new visuals and audio:
  • Sealed Forest biome (unique trees, ground, and ambience)
  • Ancient Seal building
  • Animation of reforging the Seal
  • Beacon Tower building
  • Destroyed Guidance Stone building
  • Custom icons
  • Improved Ancient Seal panel
  • New music tracks
  • New sounds
In the meantime, we will also monitor your feedback and adjust the balance where necessary.


How to test it?
In order to play on the Sealed Forest Biome, you need to switch to the Experimental Branch. Here’s how to do it:
  • Open Steam
  • Right-click on Against the Storm in your library
  • Select Properties
  • Go to BETAS tab
  • Choose “experimental” from the drop-down list
  • Wait for the game to update the files
  • Launch the game
To switch back to the regular version, please repeat the steps above but choose “None” from the drop-down list in Step 5.

The Experimental Branch includes a developer console that provides various useful commands. You can open the console by pressing the ~ key on your keyboard.

Useful commands:
  • debug.worldMap 1 - Allows you to place finished settlements on the World Map by holding Shift and clicking on a tile.
  • game.win - after embarking, in the city-building mode, this command wins the game.
  • meta.addEarly - unlocks early Smoldering City Upgrades (up to level 4), completes the Silver Seal, and advances to level 4.
  • meta.addMiddle - unlocks middle Smoldering City Upgrades (up to level 9), completes the Platinum Seal (Prestige 5), and advances to level 9.
  • meta.addLate - unlocks late Smoldering City Upgrades (up to level 14), completes the Titanium Seal (Prestige 15), and advances to level 14.
  • meta.addAll - unlocks all Smoldering City Upgrades, completes all Seals, and advances to level 18.
  • worldMap.addSealFragments - add Seal Fragments.
  • worldMap.addModifiersRewards - adds Royal Resupply.
  • worldMap.addAllMC - adds 777 of each Citadel Currency.
You can find the full list of commands here.

CHECK THE FULL LIST OF COMMANDS

Important: We recommend playing with at least the early meta (meta.addEaly) as the Bronze (Settler) and Lead (Pioneer) Seals require additional balancing work.


How to report bugs?
If you encounter any issues, please let us know about them:
  • Describe the issue and frequency of occurrence.
  • (If possible) include a screenshot or a video of the issue.
  • Include the zipped contents of your entire Experimental saves folder:
    %userprofile%\appdata\locallow\Eremite Games\Against the Storm - Experimental
You can send the report with files on Discord or via email: support@eremitegames.freshdesk.com


JOIN OUR DISCORD


What are we interested in?
If you decide to play the Experimental Update, please share your thoughts with us!

Primarily, we are interested in your answers to the following questions:
  • How do you feel about the new Sealed Forest mechanics? Are they fun?
  • How would you rate the challenges posed in this biome? How did the difficulty feel when compared to other biomes?
  • Is there anything that stuck out? Any moments that were especially memorable for you (good or bad)?
  • Is there anything about these new mechanics that makes the gameplay feel worse (especially more repetitive) or better (especially more diverse)?
We can’t wait to hear your impressions once you give the new Experimental Update a try!

May the storm be gentle on you,
Eremite Games


Previous Updates
https://store.steampowered.com/news/app/1336490/view/3658663641148118403
https://store.steampowered.com/news/app/1336490/view/3650781073918695896
https://store.steampowered.com/news/app/1336490/view/3658660471449381227
https://store.steampowered.com/news/app/1336490/view/3676674235050601004
Neverending Check-in: The Hotel Stories - mr.Kraken
Greetings to our amazing community!



We have some exciting news for you all. After months of development, testing, and refining, we're delighted to announce the release of our FREE demo version!

This demo offers you a sneak peek into the world we've crafted, showcasing some of the unique features, mechanics, and narratives you can expect in the full game. We believe this will give everyone a taste of the excitement and adventures that await.

Why should you try the demo?

Experience firsthand some of our game's core mechanics.
Engage with a portion of the captivating storyline.
Test out our gameplay and provide invaluable feedback.
Your feedback is instrumental. After playing the demo, please consider dropping your thoughts, suggestions, and any bugs you might encounter in the community forums. Your input will play a significant role in refining the final game.

The journey has just begun, and we're thrilled to have you with us. Dive into the demo, explore, and most importantly, have fun!

Thank you for your unwavering support and passion.

Warm regards,
UAGeeks





Who's Lila? - Garage Heathen
Who's Lila? is part of Steam Visual Novel Fest!
Grab the game at a 35% discount NOW!


https://store.steampowered.com/app/1697700/Whos_Lila/
Spell Disk Survivor - Sunpeak Games
A small hotfix to fix a bug.
  • Fixed an issue where some audio (player dash, player hurt, player death, inventory sound) were not affected by SFX Volume setting on the Setting.
Thank you for playing Spell Disk Survivor!
Inkbound - Shiny Shoe
Letter from the Team

This patch adds the final quest line for the first season and sets up the story for the next major update coming on August 23rd.

Additional details on what to expect in that update can be seen in our Early Access roadmap.

Release Timing

This patch will be released at approximately 10 am PT (UTC-7) on August 9th, 2023.

This link will convert that to your local time.

Full Patch Notes

Changes and Fixes
  1. Added final quest line for the season.
  2. All SP gain has been boosted for the remainder of the season until August 23rd.
  3. Updated Call to Arms quest to be individual instead of party wide.
  4. Updated Pilfer Seasonal quest to only count individual uses.
  5. Fixed Uncommon vestige Verdant Sprout healing 2 HP instead of 4 HP.
Aug 9, 2023
The Witch of Fern Island - Sebastian ENJOY
Hello witches,

We have worked hard on making some performance improvements to the game, and today’s patch is the result. We hope you.. Enjoy :) That said, if any performance issues arise in the future, please do keep in mind the game’s minimum system requirements.

Additionally, due to a lot of feedback, we have decided to re-balance Stamina usage and increase the duration of the day. Please do not hesitate to let us know how it feels now. Remember, we’re still in Early Access: the best way to communicate your feedback is to talk to us directly!

The full patch notes are as follows:

Bugfixes:
  • Mining nodes will now correctly respawn
  • Build Tool tutorial quest can now be completed correctly
  • Fixed photo tagging
  • Fixed the incorrect display of affection hearts on old save games
  • Fixed flower discoveries
  • Photography commissions will now correctly serialize after loading a game
  • Fixed “Photo of Hare” photography commission
  • It is now possible to take a photo of a Malamu Whale for a commission
  • Added a missing icon to Insect Calmer Potion recipe
  • Furnace crafting now has correct UI on old save games
  • Desert chests now correctly respawn with rewards
  • Fixed Urushu’s birthday date
  • Picking up mushrooms now correctly displays how many of them were added to the inventory
  • Removed collision from apple tree leaves
  • Items in the inventory are no longer undervalued
  • Fixed Instant Grow Potion icon
  • Radar SFX will no longer persist after turning it off
  • The player can no longer get stuck on tree branches
  • Temporarily removed unnecessary dialogues in cat quest
  • It is now possible to fish next to the waterfall

Major features and improvements:
  • Re-balanced Stamina by reducing cost for all actions
  • Reduced VRAM usage to prevent crashes; please note that minimum system requirements still apply
  • Reduced durability of wood and stones on the farm
  • Increased the day’s length
  • Added new keybinds
  • Added FPS lock to graphic options
  • View Distance now affects the number of visible tourists; this feature updates each time you change it and go to sleep
  • Rock Melting Potion can now be used to destroy rocks that bar our path
  • Reduced collision of roads, which will allow building closer to them
  • Food can now be put on the item bar and eaten with RMB
  • Adjusted the size of new plants; that way, they can be gathered after planting them on our farm
  • Blueprints that we have already learned are now marked in the store
  • Breaking down buildings is now possible even with full inventory; parts that can’t be picked up will be dropped on the ground

Minor features and improvements:
  • Completing a riddle on the desert now offers a more unique recipe as a reward
  • Exam UI adjustments
  • Toned down Cauldron UI SFX
  • Added new tags to photos
  • Added new spawn points for shiitake and oyster mushrooms
  • Changed materials required for building a beehive

We hope these changes will make your stay on the Fern Island more comfortable. Rest assured that your feedback is always heard, and is an important part of our workflow for future updates. Thank you for all activity so far, reporting issues and hanging out with us in Discord. We couldn’t have done this without you!


Best Regards,

Enjoy Studio team

Follow us and find out more about the game:
Facebook
Twitter
Tiktok
Instagram
Discord
Official Wiki
Beam Eye Tracker - amir
You might see a pop-up next time you launch the app. You can always select "Do not show again" in the bottom right of the pop-up window.
Wall World - Amber Jam
Wall diggers, are you ready to take your Wall World experience to the next level? Look no further! Introducing an epic Wall World: Deep Threat DLC, where unexplored realms call and ancient enigmas of the Wall await your discovery.

The Wall World: Deep Threat is a story expansion DLC that brings plenty of new content to the in-game world. It contains 9 new biomes, 4 tiers that provide clues about what’s happened with the Wall. Additionally, there are more menacing Zyrex variations and fiercer bosses, undiscovered relics and blueprints previously unseen, along with new powerful guns, useful equipment, and abilities.

Watch Wall World: Deep Threat launch trailer now:


What’s more?
  • Deep Threat will work with your current saves. You don’t need to finish the game or start a new one to play the new content. The DLC is compatible with your ongoing Wall World journey!
  • The Wall World soundtrack is amplified with 6 more new tracks from the DLC. If you are a happy owner of the soundtrack for the main game, it will be automatically updated to the expanded version.
  • Achievements for Wall World: Deep Threat will be available later, after the DLC is released.

The DLC launches with a 10% discount, which will be active until August 16th:

https://store.steampowered.com/app/2474860/Wall_World_Deep_Threat

We also have the perfect Wall World Complete bundle for true wall diggers, which includes the base game, Deep Threat DLC & soundtrack.

See you on the Wall, diggers!

Don’t forget to follow our official channels to stay up-to-date on all things Wall World:
Discord
Twitter
Steam

Tower of Chaos - Robson
Hello conquerors,

We are currently busy with preparing the biggest post-launch patch for Tower of Chaos with a brand new exciting content, and in the meantime we've got a new sets of bug fixes ready. If you are using a lot of ranged units, you will definitely like this one!

Bug fixes:
  • Improved aiming for unit's missiles such as rock elemental, woods protector etc.
  • Fixed a bug with units standing still after the battle
  • Other minor bug fixes


If you want to be among first informed about the new game mode and a new character coming to Tower of Chaos, join our Discord:



Remember to follow Tower of Chaos to not miss what's coming!

https://store.steampowered.com/app/2080250/Tower_of_Chaos/

Enjoy!
Laughing Foxes
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