Welcome back to New Washington! If you’re looking for answers, the dystopian megalopolis will surely hold them. It’s not gonna be easy though. You’ll have to explore the sprawling city, from its lively market to its slums and infamous nightclubs. Be careful, you may have to deal with shady business to get what you want.
🎮 Discover Paul Cuisset’s latest work, true to the original Flashback 🌃 Immerse yourself in a vibrant sci-fi/cyberpunk universe and visit multiple 3D environments 🧞♀️ Use A.I.S.H.A., a lethal adaptive weapon enhanced with combat AI for thrilling and intricate shooting action
Hello, dear Battle Craft players! We are excited to present you with the latest updates and accomplishments that our development team has brought to you. Your feedback and support inspire us to achieve great things!
🛠️ Enhanced Damage System Sergey has tirelessly worked on improving the damage system. Battles in Battle Craft will now become even more thrilling and dynamic. Get ready for new tactical opportunities!
👥 Barbaco Clan Characters Ready for Battle! Maxim has put in a tremendous amount of effort into fine-tuning the Barbaco clan characters. He fixed bugs, added captivating animations, and fine-tuned the arsenal of weapons. Your clan is now ready for new challenges!
🛠️ Improved Character Assignment Menu Nikita focused on enhancing the character assignment menu. Now it's even more functional and user-friendly. Thank you for your patience and feedback!
🔍 Font Polish and Localization Nikolay conducted a thorough check of fonts and localization after transitioning to the new project. Quality matters, and he ensured that the Battle Craft game world remains incredibly vibrant and welcoming for all players. He also optimized and adjusted visual effects in Merlin's cave - watch the video above!
💥 Visual Effects in Construction Vlad is preparing to delight you with new visual effects during building and placement of structures. Your settlements will look even more captivating and realistic!
⚙️ Svyatoslav is Back in Action Svyatoslav is working for the benefit of programmers and players! Now you can skip tutorials if you're already familiar with Battle Craft mechanics. But don't worry, newcomers, this won't affect you. Additionally, he's actively working on the building logic for the next clan that awaits you - Barbaco!
Thank you for staying with us, conquering the worlds of Battle Craft together! Your support is our main motivation. Stay tuned for updates and get ready for new epic adventures! 🎉🎮
As part of A Realm Reborn’s 10th anniversary celebrations, eligible users will be able to play free up to 14 days in the latest Free Login Campaign! If you or any of your friends are currently taking a break from your adventures, you won’t want to miss out on this limited-time event!
Intro at game launch The CarX branded video will now play at game startup
Livery Workshop section It is now possible to share your own livery in the game or upload already made livery from the community list
Quest System In a special section, players can complete different tasks and receive rewards.
XDS configurations at San Palezzo and Kami Road tracks Zones of allowed deceleration for XDS configs on Kami Road and Red Rock tracks On some configurations there are special zones in which the deceleration of the leader in XDS mode is regulated.
Cars:
Bimmy P24
Hornet S72
Hwarang
Cobra S650
Sterling
[/b] [/list].
Bodykits:
StreetX for Piranha
StreetX for Nomand GT
StreetX for Asura GXR
[/b] [/list]
Setting a second color for the "Chameleon" material All shades of the "chameleon" material can now be manually customized regardless of the color palette
Disabling player collision when sending a report
After sending a report against a player, his car will become transparent to the sender. First-person camera rotation
Today we'd like to update you (again) on the state of the game's development.
The Third Boss update is already in the final testing phase! It turned out to be more complex than we expected and testing it properly has taken time. Also, some of us got sick in the last few weeks, which delayed the update a bit too.
The good news is that in addition to the final boss and the "light story mode", we will have other improvements in the game!
One of them is a NEW mechanic:
Your cadet can now choose from Three Maneuver cards when leveling up. If you are “Searching” for a card, one of them will be present in the choice.
Another piece of good news is that we have already started working on the NEXT big update (after the Boss one):
A third playable race, the Orks! The artwork for this update is already well underway:
Check out the process of our artist, Keiko, painting:
We have a lot of other good surprises to reveal, but today is not the day to do that! Thanks for your patience, in a few days the update should be live. :)