Aug 9, 2023
BLACK STIGMA Playtest - White_triester
Greetings.
I'm Lee Jin Seo, an AD (Art Director) with over 10 years of experience in military shooting game concept art.


The world of Black Stigma and its concepts are being built by all of us, and I'm in charge of the overall design.

Have you seen the backstory, concept art, and 3D models we've been uploading to the community page?
I would like to share the story of how this world and these characters were created and the incidents that happened in the process.



[Joining the Black Stigma Project]

"Come visit some time, we're making a new game!"

That's how I met the Producer, and when they showed me their ideas for the game, it seemed like a new shooting/action game like never before, not to mention I was personally interested in the story as well.
It inspired countless ideas in my head, and it looked like I could try anything.
I thought that I could be imaginative and implement different ideas in the game, which led me to join the team.

And that game became Black Stigma.



[Struggles of the AD: "We want the graphic style to be changed within a year"]

When I joined the Black Stigma Project as an AD, the game development was focused on the game's core system and enjoyment.

The artwork they had before was a very simple rough draft, so I had conflicting feelings of both comfort and pressure, from "Whatever I do, it'll definitely be an improvement from this" to "When am I ever going to revise all this?"

However, there is no doubt that it was quite a weight on my shoulders to have to redefine the art style within 3 months.

[color=lightgreen]< Early character design of Mr. TEN >[/color]


In shooting games with PvP modes,
there should be a fixed set of rules for each character's proportions in order to make the game fair and balanced.
Furthermore, the design must have a serious and realistic tone to match the realism and ambience that shooting games strive to generate.

However, Black Stigma is a shooting action game with many different killers.
so we had to put a lot of effort into making characters with different silhouettes and emphasizing their unique traits.
We had to overcome the limits of creating new character designs while abiding by the restrictions on creativity.

Therefore, rather than following the existing pattern of FPS characters doing melee combat, we've decided to have characters in the style of Street Fighter or Marvel Comics using firearms.
Considering the given deadline, current artwork, and resources from in and outside the team, we came to the conclusion of using "Toon Shaders."

[color=pink]※ Shading: One of the processes of surface-treating a manufactured 3D model (≒frame or surface structure) according to the situation and setting (=Rendering), which refers to the process of processing lighting/light source/chromaticity/light/reflection/blur, etc.[/color]

[color=lightgreen]< Lecture on the use of Toon Shader in Unreal Engine (YouTuber 'underscore00') >[/color]


However, I fell into despair as I got feedback after suggesting it to the team.

"It's going to be difficult to make an FPS game immersive with the toon shaders."
"Toon style? I'm afraid it might miss the mark on evoking a deep, breathtaking vibe in a killer action game."
"The downside of the toon shading is that it's going to look too simple and messy."

Even an acquaintance who worked on countless graphic design projects discouraged me by saying,
"I've seen a lot of developers try toon shading and fail."



[We just wanted to do something unique.]

While it is not difficult to see games with toon shaders, FPS and TPS games rarely use them.
This is because shooting games prioritize realism, and also because the players' fatigue level rises if the toon shaders are not applied neatly.
In addition, toon shaders might make it difficult to distinguish characters from backgrounds, which would be an issue in a game where the contrast between friend and foe is important for fair competition.
"There were so many reasons not to do it, but I still wanted to try."
I thought it would be perfect for establishing unique visuals if we could blend the art style of Marvel Comics with the creativity-inspiring world lore of our game.

Just like everyone knows what game the image below is from, we were hoping that players would recognize the art style and say, "Is that a new Black Stigma character?"


[color=lightgreen]< The art of 'League of Legends' featuring a unique fantasy style >[/color]


Additionally, we've combined the PD and the team members' ideas to come to the following conclusion for our game's character design:

"A sharp, noir art style that fits the contract killer world"
"The base of a North American art style with the clean look of Japanese animation art"
"Unique and trendy characters"



[Graphics unique to Black Stigma]

We applied different shaders to the background while maintaining the existing work as much as we could, but the characters' visuals had to be reworked from the ground up.


[color=lightgreen]< Before making changes to the background >[/color]


[color=lightgreen]< After making changes to the background >[/color]


We used many different shooting and fighting games, such as Street Fighter and Tekken, as references and were inspired by the animated Spider-Man film while working on the shaders.

[color=lightgreen]< The case that inspired the Toon shading challenge, Spider-Man’s Spider-verse animations >[/color]


It was a casual art style, but I believed it could work with the game, so I modified some of the elements and added it to the shaders. It looked decent when the characters and background were viewed together. I thought it had potential.

After discussing the work in progress with our new Technical Artist, we created a final "Black Stigma Style Shader."




In terms of character design, we were heavily inspired by the movie "John Wick," which gamers who are interested in killer action genres would have seen before.

"Mr. Parabellum" is an homage to the character "John Wick."




Thus, were born the three Masters: Mr. Parabellum, Mr. Ten, and Mr. Hollowpoint.

The idea was that all three of them wore classic suits, but the more classic they were, the harder it was to make each character stand out.




After overcoming a big hurdle, we finalized the three female characters from M.A.I.D. as well: Ms. Nano, Ms. One, Ms. Twin.
These were the six Masters we were able to reveal so far.





[The first alpha test where the characters were revealed to the public]

We were short on time, and we had to make decisions on the spot and push through.
I tried harder, knowing that everyone discouraged me from working with this style.

Time passed, and the first alpha test was scheduled. I couldn't sleep the night before the test.
Even within the team, I'd heard no comments such as "this looks good" or "this looks cool" before the game's release.
I was only hoping to avoid extremely negative feedback.

Thankfully, there were no mentions of the graphics disrupting the gameplay, and most of the players who participated in the test gave the graphics a passing grade.

It seems like they were satisfied with the characters themselves as well.

This was when I started feeling confident about the graphics.



[Mass production]

Thanks to the positive feedback we received regarding the graphics of Black Stigma, we have settled on the art style and are now in the process of creating various unique characters.

There are already 18 different drafts for the world and Masters of Black Stigma, and there will be 24 more characters in the future, including the ones already released.

From a rough draft, like the one shown in the image, it takes 2 weeks to add details and settle on the design, skills, and equipment. Afterwards, the 3D modeling and animating team starts working on it, making the whole process take about 3 to 4 months total.




Recently, we've been doing a better job of dividing the responsibility, which has resulted in a faster work process.
If only the concept art could be finished sooner...

But, coming up with new characters is causing creative block...😔




There are six characters that have been finalized and are waiting to be released.

We are planning to showcase three characters each from the two unrevealed contract killing organizations: AB: Gray Crows and AB: Hardworkers.

We've prepared trendy, stylish characters who have various traits and use rare weapons to perform action moves.


[color=lightgreen]< Part of the rough draft for Hardworker Zero, a member of AB: Hardworkers >[/color]


[color=lightgreen]< Part of the rough draft for Gray Paper, a member of AB: Gray Crows >[/color]



[Collaborating with an artist]

This is the first reveal of our collaboration with a very famous artist who is active in both the U.S. and Korea.
I'm putting extra effort in because I'm a huge fan of this artist and I'm excited to be collaborating with them.

In some games, you see a character or costume based on a celebrity that only feels like the shell of the model.
In Black Stigma's artist collaboration, even the artist's personality and history were taken into account when creating this unique character that seamlessly blends in with the world and whose costumes and concepts will also be implemented in the game.

We can't reveal it now, but be sure to keep your eyes peeled!

[color=lightgreen]< Our business manager told us not to reveal who it was, so here's just a little silhouette of the character >[/color]



[Lastly]

As a start-up company, we are going through many issues and attempts in development, but we have a hunger to make Black Stigma a great game.
We hope for your support and honest feedback.
We are ready to hear any kind of opinion from the playerbase.

Even today, I pressed our business manager to set a date.
I heard that there's a test scheduled not too far in the future, so if you haven't played Black Stigma yet, we hope you participate in the test and give us feedback.


Thank you for reading. If you have any questions, feel free to leave a comment or upload a post on the community page.
We will make sure to get back to you.

Thank you.



Sincerely, Art Director Lee Jin Seo
Aug 9, 2023
BLACK STIGMA - White_triester
Greetings.
I'm Lee Jin Seo, an AD (Art Director) with over 10 years of experience in military shooting game concept art.


The world of Black Stigma and its concepts are being built by all of us, and I'm in charge of the overall design.

Have you seen the backstory, concept art, and 3D models we've been uploading to the community page?
I would like to share the story of how this world and these characters were created and the incidents that happened in the process.



[Joining the Black Stigma Project]

"Come visit some time, we're making a new game!"

That's how I met the Producer, and when they showed me their ideas for the game, it seemed like a new shooting/action game like never before, not to mention I was personally interested in the story as well.
It inspired countless ideas in my head, and it looked like I could try anything.
I thought that I could be imaginative and implement different ideas in the game, which led me to join the team.

And that game became Black Stigma.



[Struggles of the AD: "We want the graphic style to be changed within a year"]

When I joined the Black Stigma Project as an AD, the game development was focused on the game's core system and enjoyment.

The artwork they had before was a very simple rough draft, so I had conflicting feelings of both comfort and pressure, from "Whatever I do, it'll definitely be an improvement from this" to "When am I ever going to revise all this?"

However, there is no doubt that it was quite a weight on my shoulders to have to redefine the art style within 3 months.

[color=lightgreen]< Early character design of Mr. TEN >[/color]


In shooting games with PvP modes,
there should be a fixed set of rules for each character's proportions in order to make the game fair and balanced.
Furthermore, the design must have a serious and realistic tone to match the realism and ambience that shooting games strive to generate.

However, Black Stigma is a shooting action game with many different killers.
so we had to put a lot of effort into making characters with different silhouettes and emphasizing their unique traits.
We had to overcome the limits of creating new character designs while abiding by the restrictions on creativity.

Therefore, rather than following the existing pattern of FPS characters doing melee combat, we've decided to have characters in the style of Street Fighter or Marvel Comics using firearms.
Considering the given deadline, current artwork, and resources from in and outside the team, we came to the conclusion of using "Toon Shaders."

[color=pink]※ Shading: One of the processes of surface-treating a manufactured 3D model (≒frame or surface structure) according to the situation and setting (=Rendering), which refers to the process of processing lighting/light source/chromaticity/light/reflection/blur, etc.[/color]

[color=lightgreen]< Lecture on the use of Toon Shader in Unreal Engine (YouTuber 'underscore00') >[/color]


However, I fell into despair as I got feedback after suggesting it to the team.

"It's going to be difficult to make an FPS game immersive with the toon shaders."
"Toon style? I'm afraid it might miss the mark on evoking a deep, breathtaking vibe in a killer action game."
"The downside of the toon shading is that it's going to look too simple and messy."

Even an acquaintance who worked on countless graphic design projects discouraged me by saying,
"I've seen a lot of developers try toon shading and fail."



[We just wanted to do something unique.]

While it is not difficult to see games with toon shaders, FPS and TPS games rarely use them.
This is because shooting games prioritize realism, and also because the players' fatigue level rises if the toon shaders are not applied neatly.
In addition, toon shaders might make it difficult to distinguish characters from backgrounds, which would be an issue in a game where the contrast between friend and foe is important for fair competition.
"There were so many reasons not to do it, but I still wanted to try."
I thought it would be perfect for establishing unique visuals if we could blend the art style of Marvel Comics with the creativity-inspiring world lore of our game.

Just like everyone knows what game the image below is from, we were hoping that players would recognize the art style and say, "Is that a new Black Stigma character?"


[color=lightgreen]< The art of 'League of Legends' featuring a unique fantasy style >[/color]


Additionally, we've combined the PD and the team members' ideas to come to the following conclusion for our game's character design:

"A sharp, noir art style that fits the contract killer world"
"The base of a North American art style with the clean look of Japanese animation art"
"Unique and trendy characters"



[Graphics unique to Black Stigma]

We applied different shaders to the background while maintaining the existing work as much as we could, but the characters' visuals had to be reworked from the ground up.


[color=lightgreen]< Before making changes to the background >[/color]


[color=lightgreen]< After making changes to the background >[/color]


We used many different shooting and fighting games, such as Street Fighter and Tekken, as references and were inspired by the animated Spider-Man film while working on the shaders.

[color=lightgreen]< The case that inspired the Toon shading challenge, Spider-Man’s Spider-verse animations >[/color]


It was a casual art style, but I believed it could work with the game, so I modified some of the elements and added it to the shaders. It looked decent when the characters and background were viewed together. I thought it had potential.

After discussing the work in progress with our new Technical Artist, we created a final "Black Stigma Style Shader."




In terms of character design, we were heavily inspired by the movie "John Wick," which gamers who are interested in killer action genres would have seen before.

"Mr. Parabellum" is an homage to the character "John Wick."




Thus, were born the three Masters: Mr. Parabellum, Mr. Ten, and Mr. Hollowpoint.

The idea was that all three of them wore classic suits, but the more classic they were, the harder it was to make each character stand out.




After overcoming a big hurdle, we finalized the three female characters from M.A.I.D. as well: Ms. Nano, Ms. One, Ms. Twin.
These were the six Masters we were able to reveal so far.





[The first alpha test where the characters were revealed to the public]

We were short on time, and we had to make decisions on the spot and push through.
I tried harder, knowing that everyone discouraged me from working with this style.

Time passed, and the first alpha test was scheduled. I couldn't sleep the night before the test.
Even within the team, I'd heard no comments such as "this looks good" or "this looks cool" before the game's release.
I was only hoping to avoid extremely negative feedback.

Thankfully, there were no mentions of the graphics disrupting the gameplay, and most of the players who participated in the test gave the graphics a passing grade.

It seems like they were satisfied with the characters themselves as well.

This was when I started feeling confident about the graphics.



[Mass production]

Thanks to the positive feedback we received regarding the graphics of Black Stigma, we have settled on the art style and are now in the process of creating various unique characters.

There are already 18 different drafts for the world and Masters of Black Stigma, and there will be 24 more characters in the future, including the ones already released.

From a rough draft, like the one shown in the image, it takes 2 weeks to add details and settle on the design, skills, and equipment. Afterwards, the 3D modeling and animating team starts working on it, making the whole process take about 3 to 4 months total.




Recently, we've been doing a better job of dividing the responsibility, which has resulted in a faster work process.
If only the concept art could be finished sooner...

But, coming up with new characters is causing creative block...😔




There are six characters that have been finalized and are waiting to be released.

We are planning to showcase three characters each from the two unrevealed contract killing organizations: AB: Gray Crows and AB: Hardworkers.

We've prepared trendy, stylish characters who have various traits and use rare weapons to perform action moves.


[color=lightgreen]< Part of the rough draft for Hardworker Zero, a member of AB: Hardworkers >[/color]


[color=lightgreen]< Part of the rough draft for Gray Paper, a member of AB: Gray Crows >[/color]



[Collaborating with an artist]

This is the first reveal of our collaboration with a very famous artist who is active in both the U.S. and Korea.
I'm putting extra effort in because I'm a huge fan of this artist and I'm excited to be collaborating with them.

In some games, you see a character or costume based on a celebrity that only feels like the shell of the model.
In Black Stigma's artist collaboration, even the artist's personality and history were taken into account when creating this unique character that seamlessly blends in with the world and whose costumes and concepts will also be implemented in the game.

We can't reveal it now, but be sure to keep your eyes peeled!

[color=lightgreen]< Our business manager told us not to reveal who it was, so here's just a little silhouette of the character >[/color]



[Lastly]

As a start-up company, we are going through many issues and attempts in development, but we have a hunger to make Black Stigma a great game.
We hope for your support and honest feedback.
We are ready to hear any kind of opinion from the playerbase.

Even today, I pressed our business manager to set a date.
I heard that there's a test scheduled not too far in the future, so if you haven't played Black Stigma yet, we hope you participate in the test and give us feedback.


Thank you for reading. If you have any questions, feel free to leave a comment or upload a post on the community page.
We will make sure to get back to you.

Thank you.



Sincerely, Art Director Lee Jin Seo
Tower of Fantasy - iegggppg1
Hello, Wanderers!

We will be starting new limited-time events after the server update. Please read the following Event Rules or view the in-game event panel for details.
Please note that for the convenience of calculation, all global events listed in the announcements will be displayed in UTC+0 time. If you have difficulties in converting the time, you can use the search term ""time zone converter"" via Google search for auxiliary conversion. Sorry for any inconvenience caused.

◤Jade Pavilion Game Fest◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Participate in “Starchaser Championship”, “Jade Pavilion Path, Bomber Arena”, and ""Stealth Shadows"" during the event to earn jade coins and jade ingots that can be used to redeem items in the Event Store. You can also claim rewards by meeting the requirements of Black Jade Warrior and 7-Day Sign-In.
Event rewards: Jade coins and jade ingots can be used to redeem Ming Jing Haute Couture skin: Zeke and Fading Shadows weapon skin, Nemesis Haute Couture skin: Shirli and White Dwarf weapon skin, Alternate Destiny Relic, avatars, avatar frames, chat bubbles, red nuclei, fortress tactics eyepieces, fortress microreactors, and fortress exoskeletons.

1. Starchaser Championship
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
The event is a match of 8 people, and each Wanderer needs to pay 800 copper blooms to enter the game.
1. In each match, there are 4 participants assigned to different lanes. The traps on each lane will be randomly refreshed when the match starts.
2. Each participant has three stats: Endurance, Speed, and Physique, each with different effects.
Endurance: The upper limit of a participant's Endurance. When a participant is moving, their Endurance will be consumed every second. When a participant's Endurance is depleted, they will enter the fatigued state, and their speed will be reduced. When a participant is in a fatigued state, their Endurance will be restored every second, and they will continue the race at full speed once their Endurance has been fully restored.
Speed: The running speed of a participant who is not in the fatigued state.
Physique: Participant's Physique. Upon encountering a trap, it determines whether the trap will be triggered.
3. Wanderers can evaluate the trap status and participant stats on each lane, then select their preferred participant. Each participant can be selected by multiple Wanderers at the same time.
4. At the end of the match, rewards will be issued based on the rankings of the participants. Wanderers who have selected the champion will evenly share the copper blooms.

2. Black Jade Warrior
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
New Raid instance: Black Jade Warrior. Complete the designated Raid Missions in Cloud Viewing during the event to earn rewards.
1. To claim the rewards for an instance, 1 reward attempt will be deducted.
2. In Heroic Difficulty, each Wanderer has 1 chance to be rescued after receiving grievous injuries.
3. After selecting Assist in the preparation phase, reward attempts will not be deducted for clearing the stage, but no rewards will be issued.
4. Switching weapons and Relics will be prohibited upon entering the boss room until you leave.
5. Invincibility is disabled on challenging difficulty, and non-Benediction Resonance healing is reduced by 80%.
※Difficulty Reduction
The instance difficulty will be greatly reduced after 22 August. It's not possible to obtain a limited title after the difficulty has been reduced.

3. Jade Pavilion Path
Event Time:
8/11/2023, 04:00 to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
1. During the event, Jade Pavilion Path will be carried out every two hours from 12:00 to 22:00 (server time) every day, and each boat parade lasts for 30 minutes. During the boat parade, Executors can view the boat's real-time location on the Domain 9 Map.
2. During Jade Pavilion Path, a total of 20 mystery giftboxes will be dispatched along the way. Open a box to receive 1 to 2 Old Friend shards, and collect 150 of them to unlock the Old Friend avatar, Full Moon Reunion avatar frame, and Bright Evening Lights chat bubble. Executors can view the mystery giftbox's portal on the map, which will only show up when the boat passes by. All gift boxes will disappear when the boat parade ends.
3. Executors can receive up to 20 mystery giftboxes each day.

4. Exotic Shadow
Event Time:
8/11/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
1. During the event, Shelly will announce request missions.
2. After the Executor accepts, they need to go to the designated location and take a picture with a specific Wanderer. Claim rewards after taking a valid picture.
3. One new Wanderer and two designated locations will be unlocked each day.

5. Bomber Arena
Event Time:
8/14/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
1. The event is an 8-player match where players fight 4v4.
2. Lava Bombs and explosive barrels spawn randomly after the start.
3. Throw explosives to blow up the opponent's platform. You win when all of the opponent's team members fall to the ground.

6. Stealth Shadows
Event Time:
8/17/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
The event is a 4-player match and is turn-based.
1. After the event starts, one player is randomly assigned the Hunter role, and the other three are Lurkers.
2. Lurkers: reach your destination to win. You can disguise yourself as part of the area, like vegetation, rocks, crystals, and other items.
3. Hunters: Use the sniper rifle to defeat all the Lurkers before they reach their destination to win.
Note: the Hunter cannot see the Lurker's movements during the round, and the sniper rifle only has four bullets per round.

7. 7-Day Sign-in Rewards
Event Time:
8/8/2023, after version update to 8/21/2023, 21:00 (UTC+0)
◆ Event Introduction:
Participate in the 7-Day Sign-In to get the following rewards:
Day 1: Red Nucleus ×1
Day 2: Red Nucleus ×1
Day 3: Red Nucleus ×2
Day 4: Red Nucleus ×1
Day 5: Red Nucleus ×1
Day 6: Red Nucleus ×1
Day 7: Red Nucleus ×3

◤Summer Reunion◢
1. Cloud Viewing
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Each mission completed on the Summer Reunion page grants 1 point. You will earn extra event progress rewards when you have collected 4, 8, and 11 points.
Event progress rewards include dark crystals, Skill Module Boxes, and AI R&D Contract I.

2. Challenger's Tasklist
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Check the event on the Rewards page after reaching level 35.
◆ Event Introduction:
Each Challenger's Tasklist mission completed grants 1 point. You will earn extra event progress rewards when you have collected 3, 5, and 7 points.
Event progress rewards include spacetime crystal fragments, dark crystals, special vouchers, and Augment Module Box I.
Tip: Your event progress will be cleared at the end of the event. Please claim your rewards in time.

◤Jade Pavilion Gift◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim 10 Ming Jing Pool red nucleus draws and 10 special voucher draws on the Rewards page.

◤Anniversary Gift I◢
Event Time:
8/11/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim Smart Servant: Flame Sparrow, 5 Ming Jing Pool red nucleus draws, 5 special voucher draws, and Anniversary Commemorative Title: Watchman on the Rewards page.

◤Anniversary Gift II◢
Event Time:
8/14/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim Anniversary Commemorative Jetpack: Overwatcher, Samir Matrix No. 1 (SSR), and special vouchers on the Rewards page.

◤Anniversary Gift III◢
Event Time:
8/17/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim Samir Matrix No. 2 (SSR), Anniversary Commemorative Avatar: One Year of Company, Anniversary Commemorative Chat Bubble:One Year of Memories, and special vouchers on the Rewards page.

◤Anniversary Gift IV◢
Event Time:
8/20/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim Samir Matrix No. 3 (SSR), Anniversary Commemorative Avatar Frame: One Year of Joy, and special vouchers on the Rewards page.

◤Anniversary Gift V◢
Event Time:
8/23/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim Samir Matrix No. 4 (SSR) and special vouchers on the Rewards page.

◤Feedback Gift◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim pure white gachapon coin ×5 and crimson gachapon coin ×5 on the Rewards page.

◤Wheel of Light Gift◢
Event Time:
8/11/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Log in during the event to claim Wheel of Light giftbox ×20 on the Rewards page.

◤Dream After Separation◢
◆ Trigger Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0), lasting for 30 days once triggered
◆Trigger Conditions:
Wanderers at ≥level 30 who have not logged in after 07/09/2023, 12:00 (UTC+0)  can activate Dream After Separation by logging in during the event.
◆ Event Introduction:
Stellar Rank Rewards have been adjusted and Travel Together Rewards as shown below have been added to Dream After Separation:
Log in during the event to claim Ming Jing Weapon 24h Trial Card.
1. This Trial Weapon is 0-star, and its level is automatically maxed.
2. The weapon cannot be upgraded or ascended, but it can be affixed with Matrices. When the weapon expires, it will disappear and the affixed Matrices will be returned.
3. Trial Weapons can be used in all gameplays.

◤Ming Jing Limited Orders◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
During the event, Wanderers can use red nuclei for Special Orders in Shadows of the Past Limited Order and greatly increase the probability of getting the limited weapon Onyx Tortoise.
During the event, Wanderers can use special vouchers for Special Orders in Shadows of the Past Limited Order and greatly increase the probability of getting the limited Matrix Ming Jing.
Please view the detailed rules in the Limited Order interface after the event is available.

◤Ming Jing Special Order Gift◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Participate in the Shadows of the Past Weapon Special Order during the event and consume a certain total number of red nuclei to claim extra gifts such as spacetime crystal fragments, weapon augment material boxes, elemental ore shard boxes, and more rewards.
Participate in the Shadows of the Past Matrix Special Order during the event and consume a certain total number of special vouchers to claim extra gifts such as spacetime crystal fragments, energy crystal dust, weapon augment material boxes, and more rewards.
※ Due to server calculation delays, making Special Orders immediately after Limited Orders are made available may result in abnormal calculations. It is recommended to wait 1–3 minutes after the event starts to start drawing. Please contact our Customer Service if you encounter any issues.
※ Event rewards will be automatically claimed when the Special Orders reach the target. There is no need to collect rewards manually in the interface. Check the item acquisition tip after making your Special Order.

◤Anniversary All Stat Free Pick Chance-UP Pool◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
During the event, Wanderers can use red nuclei for Special Orders in Free Pick Pool Limited Order and greatly increase the probability of getting a limited weapon of their choice from the following: Shadoweave, Vesper, Thunderbreaker, Momiji Crosses, Unyielding Wing, Mobius, Gleipnir, Vermilion Bird, Precious One, Mini Hurricane, Lost Art, Moonstar Bracelet, and Pine Comet.
In this special limited card pool, draw any limited weapon to stand a chance to get flame gold (Anniversary). Exchange the flame gold (Anniversary) in the Store for the thirteen weapons mentioned above, and a Lin, Lyra, Tian Lang, Annabella, Alyss, Umi, Fenrir, Lan, Icarus, Gnonno, Rubilia, Fiona, or Liu Huo Matrix box (limited purchase of 1 box).
During the event, Wanderers can use special vouchers for Special Orders in Free Pick Pool Limited Order and greatly increase the probability of getting a limited Matrix of their choice from Lin, Lyra, Tian Lang, Annabella, Alyss, Umi, Fenrir, Lan, Icarus, Gnonno, Rubilia, Fiona, or Liu Huo.
In this special limited card pool, draw any limited Matrix to stand a chance to get overclocking chips (Anniversary). Exchange the overclocking chips (Anniversary) in the Store for the Matrices of Lin, Lyra, Tian Lang, Annabella, Alyss, Umi, Fenrir, Lan, Icarus, Gnonno, Rubilia, Fiona, or Liu Huo.
Please view the detailed rules in the Limited Order interface after the event is available.

◤Anniversary Free Pick Special Order Gift◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Participate in the Free Pick Pool Weapon Special Order during the event and consume a certain total number of red nuclei to claim extra gifts such as spacetime crystal fragments, weapon augment material boxes, elemental ore shard boxes, and more rewards.
Participate in the Free Pick Pool Matrix Special Order during the event and consume a certain total number of special vouchers to claim extra gifts such as spacetime crystal fragments, energy crystal dust, weapon augment material boxes, and more rewards.
※ Due to server calculation delays, making Special Orders immediately after Limited Orders are made available may result in abnormal calculations. It is recommended to wait 1–3 minutes after the event starts to start drawing. Please contact our Customer Service if you encounter any issues.
※ Event rewards will be automatically claimed when the Special Orders reach the target. There is no need to collect rewards manually in the interface. Check the item acquisition tip after making your Special Order.

◤Pure White Reissue◢
Event Time:
8/8/2023, after version update to 8/14/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Activate Pure White Gachapon Machine during the event to obtain Saki Fuwa Simulacrum skin: Ultimate Pure White and Pure Innocent Heart weapon skin, Pigeon Cap accessory, Meow Meow accessory, Pure White Resonance chat bubble, Pure White Core avatar, Pure White Conversion avatar frame, red nuclei, gold nuclei, special vouchers, and proof of purchase.
※ Note: If you have previously unlocked Ultimate Pure White, Pure Innocent Heart, Pigeon Cap, Meow Meow, Pure White Resonance, Pure White Core, and Pure White Conversion, you might still get these items in this reissue event without any extra rewards. Please make careful considerations before participating in this event.

◤Crimson Ruby Reissue◢
Event Time:
8/8/2023, after version update to 8/14/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Activate Crimson Ruby during the event to obtain Ruby and Spark Haute Couture skins: Crimson Song & Falling Flames (can be equipped on the Simulacrum page after equipping Ruby Simulacrum), Birthday Crown accessory, Joy Ride avatar, Friend Astray avatar frame, Crimson Puzzle chat bubble, red nuclei, gold nuclei, special voucher, and proof of purchase.
※ Note: If you have previously unlocked Crimson Song, Falling Flames, Birthday Crown, Joy Ride, Friend Astray, and Crimson Puzzle, you might still get these items in this reissue event without any extra rewards. Please make careful considerations before participating in this event.

◤Wheel of Light◢
Event Time:
8/11/2023, 03:00 to 8/21/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
Purchase Wheel of Light Mystery Boxes in the Store and open them for a chance to win rare items such as the Random Meteoric Itasha vehicle and its skin, Dreamy Phantom outfit, Rondo hair, Kiss of Stars marking, Companion avatar frame, TYPE-5 chat bubble, red nucleus, and special vouchers and an extremely low chance to win rare Itashas such as Reminiscent Meteor and Miraculous Meteor.

◤Starry Cruise◢
Event Time:
8/17/2023, 03:00 to 8/24/2023, 21:00 (UTC+0)
◆ Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
◆ Event Introduction:
You only need 120 dark crystals or 40 tanium for the first draw. The cost increases with the number of draws, capped at 15 attempts to get all the rewards. Participate in the draw for a chance to win the Enigmatic Stag vehicle and Starry Cruise outfit. Other than that, you also have a chance to get the Maple Girl giftbox (use it to get the Maple Girl avatar, Maple & Jade avatar frame, and Ingenious Design chat bubble), Fortress microreactor shard, fortress exoskeleton shard, as well as red nucleus, Data Repeater, and more items and resources.

◤First purchase double reset◢
Event Time:
08/08/2023, after version update
◆ Event Introduction:
After this version update, the quantities for the 100% extra dark crystal gift with tanium purchase event will be reset!
Purchase tanium after the event starts to get a rebate of dark crystals equal to the amount of tanium purchased. This reward can only be claimed once for each tanium purchase amount. The unused first purchase double reward chances you have before the event starts will be cleared. Please use your unused first purchase double reward chances as soon as possible before the server is shut down.
Example: When you purchase 300 tanium after the event starts, you will get an additional rebate of 300 dark crystals. Each subsequent purchase of 300 tanium will give an additional 20 dark crystals (regardless of whether you have purchased 300 tanium before August 8).
This reset will take effect across all platforms (including 60, 300, 980, 1980, 3280, and 6480 tanium purchase amounts on App Store/PC/GooglePlay/Steam/Epic Games/Samsung/MidasBuy with mutual eligibility. Due to possible delays on MidasBuy, we recommend that you make your purchase 10 minutes after the server is opened and double-check the purchase and rebate amount before making payment.

◤Anniversary Collector's Giftbox◢
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
◆ Event Introduction:
A new Limited Gift Pack: Anniversary Collector's Giftbox (6480 tanium, purchase limit: 1) will be available in Store after the version update:
Content: Mammoth vehicle, Wild Beat outfit, Speed Away avatar frame, Windchaser Girl avatar, On the Move chat bubble, gold nucleus ×10, red nucleus ×5, Weapon augmentation box II ×20, SSR Relic shard box ×30, vitality solution ×5, fortress microreactor ×1, fortress tactics eyepiece ×1, and fortress combat engine ×1.

◤Added new tanium purchase amount on MidasBuy◢
Event Time:
08/08/2023, after version update
◆ Event Introduction:
After this version update, 3 new tanium purchase amounts will be added on MidasBuy
(https://www.midasbuy.com/midasbuy/ca/buy/toweroffantasy-global):
180 tanium: 12 dark crystals rebate.
9,980 tanium: 2,520 dark crystals rebate.
12,980 tanium: 3,520 dark crystals rebate.
※ Note: The 3 new tanium purchase amounts are not included in the first purchase double reward reset event. Thus, purchasing these amounts do not grant you a rebate of dark crystals equal to the amount of tanium purchased.

◤Store Content Update◢
1. The purchase limits of Rookie Supplies and adventure packs will be reset after the ver. 3.1 version update. Wanderers who have purchased these two items can purchase them again.
For Rookie Supplies, the accessory is changed to Choice Accessory Box. Open the box and choose either Woofie Mask or hanging silk.
For adventure packs, the SSR weapon box II is changed to SSR weapon box III. Open it and select 1 SSR weapon. Heartstream and Spark are added to the choices.
2. The Retro Revival outfit will be available permanently in the Store after the ver. 3.1 version update at the price of 1,280 tanium.
3. The new Tamed Dragon-neck vehicle will be available permanently in the Store after the ver. 3.1 version update at the price of 380 tanium.

Sincerely,
Tower of Fantasy Team
Aug 9, 2023
Magic Paper - teleportsoft
bug fix.
Aug 9, 2023
天师 - 3116158322
2023/8/9
《天师》稳定版同步测试版(版本1.1.52.21)
1.部分道具一键使用功能修改成多次,玩家自定义选择数量
2.城市地点位置查询功能
3.部分点击不了bug修正
---------------------------------
Tower of Fantasy - iegggppg1
Dear Wanderer,

Today's maintenance is over. Thank you for your understanding, patience and support!

◤ Compensation ◢
Server shutdown compensation: 500 dark crystals
Client update compensation: 200 dark crystals
Boundless Realm weak point bug fixing compensation: 200 dark crystal
- Compensation range: Players who reached level 6 before the update
- We will send the above compensation to your Mailbox within 2 hours of the maintenance update completion. Please check your Mailbox.

◤ Update Content ◢
◆ New Gameplay
1. New map area: Cloudpeak Manor
Cloudpeak Manor is available in Ignisville. 2 Vermilion Statues and 1 new Tower Slayer are added.
- We will send the above compensation to your Mailbox within 2 hours of the maintenance update completion. Please check your Mailbox.
3. New Simulacrum, Ming Jing, is coming soon with a new Side Mission Story
Lord Xuanwu's blade is capable of cutting through everything. With him around, we can definitely defeat the Darkness. Ming Jing and his Simulacrum Story Mission is coming soon!
4. New Side Mission Story: Jade Pavilion Fair
Attend a date at the Jade Pavilion under the full moon of the summer night. Guests of various origins gather together, reunions and encounters take place here!
5. New Raid: Black Jade Warrior
Black Jade Warrior is a limited-time Raid. Zhuyan's Flames of Wrath are extremely dangerous. Please be very careful!
※Black Jade Warrior does not share the same cooldown with regular Raids. Please feel free to participate in it.
6. Evolved and more challenging Frontier Clash
A new Evolution Mode is added to Frontier Clash. The gameplay is now seasonal, and you will challenge the boss in stages. You will get rewards based on the stage you have completed!
7. New Equipment Augment Parts: fortress bracers and fortress legguards
8. New Combat Servant: Flame Sparrow

◆ New events (please see the in-game info)
We will start a series of new activities and events after the version update. The detailed rules for the event can be found in the Ver. 3.1 Event Announcements (Round I).
1. Jade Pavilion Game Fest
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
Starchaser Championship, Black Jade Warrior, Jade Pavilion Path, Exotic Shadow, Bomber Arena, Stealth Shadows, and 7-Day Sign-in Rewards will be available during Jade Pavilion Game Fest. The jade coins and jade ingots earned from the above events can be used to redeem items in the Event Store.
1) Starchaser Championship
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
2) Black Jade Warrior
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
3) Jade Pavilion Path
Event Time:
8/11/2023, 04:00 to 9/4/2023, 21:00 (UTC+0)
4) Exotic Shadow
Event Time:
8/11/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
5) Bomber Arena
Event Time:
8/14/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
6) Stealth Shadows
Event Time:
8/17/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
7) 7-Day Sign-in Rewards
Event Time:
8/8/2023, after version update to 8/21/2023, 21:00 (UTC+0)
2. Summer Reunion
1) Cloud Viewing
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
Event Introduction: Each mission completed during the event grants 1 point. You will earn rewards when you have enough points.
2) Challenger's Tasklist
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
Event Introduction: Each mission completed during the event grants 1 point. You will earn rewards when you have enough points.
3. Jade Pavilion Gift
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
Event Introduction: Log in during the event to claim 10 Ming Jing Pool red nucleus draws and 10 special voucher draws on the Rewards page.
Event Introduction: Log in during the event to claim 10  red nucleus draws of Shadows of the Past and 10 special voucher draws on the Rewards page.
4. Anniversary Gift I
Event Time:
8/11/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
Participation Conditions:
Complete the main Story, Ecological Station Intruders, and unlock the Rewards page.
Event Introduction:
Log in during the event to claim Smart Servant: Flame Sparrow, 5 Ming Jing Pool red nucleus draws, 5 special voucher draws, and Anniversary Commemorative Title: Watchman on the Rewards page.
5. Anniversary Gift II
Event Time:
8/14/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
Log in during the event to claim Anniversary Commemorative Jetpack: Overwatcher, Samir Matrix No. 1 (SSR), and special vouchers on the Rewards page.
6. Anniversary Gift III
Event Time:
8/17/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
Log in during the event to claim Samir Matrix No. 2 (SSR), Anniversary Commemorative Avatar: One Year of Company, Anniversary Commemorative Chat Bubble: One Year of Memories, and special vouchers on the Rewards page.
7. Anniversary Gift IV
Event Time:
8/20/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
Log in during the event to claim Samir Matrix No. 3 (SSR), Anniversary Commemorative Avatar Frame: One Year of Joy, and special vouchers on the Rewards page.
8. Anniversary Gift V
Event Time:
8/23/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
Log in during the event to claim Samir Matrix No. 4 (SSR) and special vouchers on the Rewards page.
9. Feedback Gift
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
Log in during the event to claim pure white gachapon coin ×5 and crimson gachapon coin ×5 on the Rewards page.
10. Wheel of Light Gift
Event Time:
8/11/2023, 03:00 to 9/4/2023, 21:00 (UTC+0)
Event Introduction: Log in during the event to claim Wheel of Light giftbox ×20 on the Rewards page.
11. Dream After Separation
Trigger Time: 8/8/2023, after version update to 9/30/2023, 21:00 (UTC+0), lasting for 30 days once triggered
Trigger Conditions:
Wanderers at ≥level 30 who have not logged in after 07/09/2023, 12:00 (UTC+0) can activate Dream After Separation by logging in during the event.
12. Ming Jing Limited Order
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
13. Ming Jing Special Order Gift
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
14. Anniversary All Stat Free Pick Chance-UP Pool
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
15. Anniversary Free Pick Special Order Gift
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
16. Pure White Reissue
Event Time:
8/8/2023, after version update to 8/14/2023, 21:00 (UTC+0)
17. Crimson Ruby Reissue
Event Time:
8/8/2023, after version update to 8/14/2023, 21:00 (UTC+0)
18. Wheel of Light
Event Time:
8/11/2023, 03:00 to 8/21/2023, 21:00 (UTC+0)
Purchase Wheel of Light Mystery Boxes in the Store and open them for a chance to win rare items such as the Random Meteoric Itasha vehicle and its skin, Dreamy Phantom outfit, Rondo hair, Kiss of Stars marking, Companion avatar frame, TYPE-5 chat bubble, red nucleus, and special vouchers and an extremely low chance to win rare Itashas such as Reminiscent Meteor and Miraculous Meteor.
19. Starry Cruise
Event Time:
8/17/2023, 03:00 to 8/24/2023, 21:00 (UTC+0)
Participate in the draw for a chance to win the Enigmatic Stag vehicle, Starry Cruise outfit, and Maple Girl giftbox.
20. First purchase double reward reset
Event Time:
8/8/2023, after version update
21. Anniversary Collector's Giftbox
Event Time:
8/8/2023, after version update to 9/4/2023, 21:00 (UTC+0)
A new Limited Gift Pack: Anniversary Collector's Giftbox will be available in Store after the version update.

◆ Version Improvement and Bug Fixing
1. Add in-game texts and voiceover in Simplified Chinese.
2. Increased Lin Epiphyllum's base damage.
3. Increased the damage multiplier of Annabella's dual module.
4. Added Augment Module Box to Crystal Dust Store.
※Core control modules will be removed from Crystal Dust Store in the next version update. Please redeem your items in time.
5. Fixed the bugs of Boundless Realm weak point.
6. Added new tanium purchase amount on MidasBuy.
7. Saki Fuwa and Ruby’s limited weapons/matrix will be added to the permanent ordering pool after the update
8. We will optimize and upgrade the customer service function, allowing Wanderers to contact the customer service team more conveniently.
※Note: The system component upgrade will take place during the maintenance period. Your previously submitted conversations may be interrupted. If you have any further feedback, please resubmit it in the new customer service interface after updating to version 3.1. We will take your previous feedback into consideration to assist you. We apologize for any inconvenience this may cause and appreciate your understanding.

Sincerely,
Tower of Fantasy Team
Aug 9, 2023
Dwarves: Glory, Death and Loot Playtest - ichbinhamma
- Added Steam achievements that will grant additional gems!
THE GAME OF LIFE 2 - rita.mendes
Set off on a new adventure into a magical world and discover the legendary golden city of El Dorado!

Celebrate three years of The Game of Life 2 in the El Dorado world. Begin your journey in the Explorer’s Campsite, where every peg dreams of riches in a city built from gold. Dress up as an Adventurer, become a Map Maker, and prepare to write your own life story. Nurture your skills, grow your family, buy a home and live life your way.

The El Dorado world is full of adorable wild creatures and hidden details. Spot the capybaras and tapirs relaxing under trees and swimming through the sparkling streams. Notice the llama’s hidden in the building designs. There is so much to see in this cosy adventure.



The sparkling El Dorado world is perfect for adventurers wishing to celebrate three years of The Game of Life 2. Join your friends and family and play today!

The Game of Life 2 and the El Dorado world are available now on Steam.

PLASMATIC VR - adrianlapczynski
Have you ever wanted to bring the immersive adventures of Plasmatic into the realm of traditional PC gaming? Now's your chance!

Introducing the FREE demo of Plasmatic for PC! Immerse yourself in the same vibrant universe, captivating storylines, and breathtaking graphics, all without the VR gear.

🌠 Reasons to Dive into the PC Demo:

No VR Setup Required: Enjoy the essence of Plasmatic straight from your desktop or laptop.

Seamless Experience: If you adore Plasmativ VR, the PC demo promises the same heart-pounding action and adventures.

Spread the Excitement: Share the demo with friends who might not have VR, so no one misses out on the Plasmatic magic.

The Plasmatic universe is vast and ever-expanding. Whether you're exploring it through the lens of VR or the comfort of your PC, there's always a new adventure waiting.

Ready to dive in? Grab your FREE PC demo of Plasmatic now and embark on a thrilling journey like no other!

LINK: https://store.steampowered.com/app/2449490/Plasmatic/

🌌 Share your standout moments and feedback using #PlasmaticPCDemo. Let’s keep the excitement alive, both in the world of VR and on PC!


NosTale - Anime MMORPG - [CM] Zenitsusan


Who wouldn’t be charmed by those beady little eyes? Two cute little mini pets are waiting for you in the NosMall from 11 AM (CEST) on 9th August – the super cute Gryphon and the heart-melting Black Dragon! The two brand-new mini pets are available in the Mini Fabulous Creatures Box and they can’t wait to join you on your adventures.

Mini Fabulous Creatures Box

Which of them will flutter into your arms, the dragon or the gryphon? Open the Mini Fabulous Creatures Box today and find out!

You’ll receive 1 of these fantastic surprises:
  • Mini Pet ‘Gryphon’ (30 Days)
  • Mini Pet ‘Black Dragon’ (30 Days)
Mini Pets: Black Dragon and Gryphon

The Black Dragon and Gryphon can accompany you in addition to your regular pet and support you with their powerful bonuses.

Both of these mini pets grant you these buffs:
  • Increase all attacks by 2%
  • Increases all defences by 1%
Please note: The duration of your mini pet starts only once you have equipped it for the first time. It is tradeable only until that point. The duration of the mini pet is measured in real time, meaning it continues to count down even when you are not logged in. When it expires, your mini pet will disappear.

Have fun!
The NosTale Team
...