Some players were commenting that equipment drop choices were useless. We decided to add some smart equipment drop choices, which you will see once all your equipment has been levelled up. Here are the drop choices you can expect, followed by the usual random ones.
The "odd one out" of the 4 armor pieces you equipped.
The Forbidden Tome (exp book).
The Rake (item magnet).
Also, some fixes were made for the following issues.
In Castle Keep and some other locations, joining players could not access areas that were shut off by prison bars, previously opened by the host. The reason for this is that obstacle data was not kept long enough to send to players that joined later.
The drop rate of marbles & materials were too low on the maps Corrupted Forest and Sunken Caverns.
In Sunken Caverns, the red goblin miner had a health bar.
If you haven't yet, check out Foxxxy_J's discord server for interesting discussions and guides for the game. The link is in the Steam Community discussion forum.
• Unlock 6 islands at the Deepwater Docks in World 2, where Omar Da Ogar is located.
• Unlock new islands using Bottles, which you can collect at the docks every day. You do NOT need to check in every day, bottles will stay there from days you miss!
• Islands have a variety of daily and weekly activities that you can check in for rewards!
• Rewards include 4 new stamps, 3 new Star Talent books, 1 unique Nametag, 1 unique Trophy, and over 15 other various bonuses for you to discover!
• It will take a while to unlock all the islands, as the cost increases every time you unlock one. This allows you to really choose the order you unlock islands in!
• Hey there, its me. You read all of that right? So I bet you'd want a hint, yea? Ok so, if you want more Garbage and often find yourself doing Random Events, buy the New Bribes fast, trust me.
• You wanna know more? Uh well yea so, I'd recommend to avoid Crystal Island unless you REALLY like killing crystal mobs, and also avoid Seasalt island until World 6 comes out. Also, shimmer island is my favorite island!
Summer event is CONFIRMED in the next update!
ːsteamhappyː My name is Lava flame two and I'll catch you (fish joke, its a reference to the Seasalt island) in the next update!
Early Access v1.4.4 has been released! Read on for a list of changes...
New Journey System and Steam Achievements
The journey system has been revamped... There are now a total of 97 journey objectives in a new layout, and some key objectives now award permanent effects in addition to the base exp they rewarded before. Each journey objective has its own Steam achievement too!
Note: Loading a legacy save (one from before this update) may result in some notification spam at first pertaining to the journey steps that have already been completed.
Inspecting and Upgrading Construction Machines
You can now upgrade construction machines to make them process items faster. Simply right click (most) machines and choose "Inspect or Upgrade this Machine" to see the new machine upgrade UI. This UI shows maximum input/output rates, as well as lets you use materials to increase the machine's clock speed - effectively multiplying its efficiency.
New Augments
Two new Prestige augments have been added: Draught of Everlastence makes potions not drain duration for the next playthrough. Penchant for Building makes construction unlock at level 35 competency for the next playthrough.
More RPM VFX Tiers
Visual effect tiers for RPM up to 1 trillion have been added! As such, randomly generated RPM effects now activate after the 1 trillion mark.
Balance Tuning
Balance has been adjusted in several areas: The glorious amulet has had its power reduced by approximately 50%. Added 2 piece set bonus to The Lonely Ring, so you can no longer stack multiple of them for insane stat bonuses. The Optimizer meta talent point increase threshold has been reduced from 25 to 10. Haggling EXP awarded for vendor transactions has been reduced. Well rounded EXP per point is now 0.03% (down from 0.1%). Engineering EXP gains have been boosted by approximately 30%. Jewelcrafting now unlocks at level 10 mining. The Aura of Decay prestige augment has been rebalanced. Vendors are now gated behind unlocks (for example: the reagent vendor won't show up until you have unlocked alchemy), and a new "general store" vendor has been added.
Smaller Changes and Bugfixes
Your Steam status will now show your current RPM if you're in a game. Even more news ticker lines and vendor quotes have been added. Custom filters are no longer reset when you prestige (note: you still need to unlock the filters before they will become activated on your next playthrough). Some potions that were missing a potion tag have been fixed - they should now all work with the "Potion" item type filter. If an item has more than three tags, the tag icons will shrink to make them fit.
Early Access Update 0.4 (IMPORTANT - Jumping and Tool Specials Fixed) Kelp now stacks to 99 instead of 1 Game Breaking Bug Fixed: Not being able to jump, not being able to use tool special when loading your game Fixed 3 dots to be one dot for relationship Seed Extractor Placement Fixed Fish Trap Fixed Bug Fixed: Tools sometimes lose the yellow bars at the bottom, showing if its close to the special (ctrl). But when I went to the title screen and back in, they showed up again! Moved spawning in mines pos further in z Hopefully Fixed Freezing in the Old Mines on the Bridge (Message me on discord if this is fixed or not!) Capped Processing Fixture time to 48 hours for most and 72 hours max for Crystallizer Fixed Sierra pathing down stairs from room Fixed selling tools in shipping bin? Can someone test this! Added Meat and other products for sold in Simon Saveur’s Kitchen Thank you all so much for all the lovely reviews and help fixing these bugs <3 You're the best budding community I could ever hope for <3
Hey, Chris here with a quick fix for the resolution in Tyrannis: Co-Prosperity.
Resolution can now be selected in the Settings Menu. Just go to "Options," "Resolution," then "Preset" to change the screen resolution to any preset options.
Anyways, that's about it. Time to get started on the next update.
I'm thinking, "Map-Maker."
-Chris Lawrence "Sole Employee at cGh ONE" means I've been remote working before it was cool.
Social Media: Twitter: @cGh_ONE Instagram: @cghone Threads: @cghone YouTube: cGh ONE Web: cghone.com
If you always believed that nothing is more relaxing than placing objects in an apartment and also want to follow the life of the game’s protagonist - mark August 15 on your calendar. We are glad to see favorable reviews on the demo version and can’t wait to share with you the launch of the full version. If you haven’t played the demo version yet - we remind you that it is accessible. See you soon!