Aug 4, 2023
Billy Bumbum: A Cheeky Puzzler - Jointy87
Streaming Billy Bumbum. Release date announcement inside!
Shovel Knight Dig - AdamYCG
Early Preview

Ahoy there, boaters!

Developing a well-balanced game can be difficult - especially if it’s an ambitious title with THOUSANDS of handcrafted levels procedurally stitched together. Our team is working hard on creating new content (DLC Pack 2 coming soon)...

[Click here to see images]

…but in the meantime, we’re working on some quality-of-life improvements for the base game and Fate & Fortune DLC! You are more than welcome to check it out in the Early Preview branch on Steam. We’re beyond excited to make Shovel Knight Dig even better!

Please keep in mind that we’re still in the process of rolling out fixes! With that said, there is a possibility that you’ll run into bugs, crashes, and oddities that you wouldn’t normally encounter in a retail release. So, to avoid any potential mishaps, we recommend you backup your save files just in case!

Note: This is currently limited to the Steam version of the game. Once the content has been polished and meets the quality bar that we’re happy with, we will bring the improvements to consoles. Thank you for your patience!

If you encounter any issues, contact us on our Discord, or email us at support+DIG@yachtclubgames.com


Version 1.1.5
General Changes


New - Black Knight Armor!
  • After defeating Black Knight, a Blueprint is found in the overworld, near the location where SK wakes up. Greyson can now craft the Black Knight Armour.
  • The armor allows the player to charge their attack and fire a fireball. This ability can stack with other charge items.

Knightmares:
  • Knightmare 3: Updated description to be clearer.
  • Knightmare 10: Adjusted the offscreen speed of the Omega Saw so it approaches the player at a marginally slower speed than normal. Ambush rooms will appear slightly less frequently.
  • Knightmare 6: Ambush rooms will appear slightly less frequently.
  • Knightmare Ghost Follow Item: Knightmare Key will only spawn their spirit if the player is carrying it and if the player got hit. The Ghost will not spawn if the enemy drops the key, and it breaks on spikes. The ghost will despawn after it has been in close proximity to the player for several seconds (6 seconds, time adding up). When it has reached that time, it will still wait until the player has moved away from close proximity to despawn.

Omega Driver:
  • Increased homing efficiency of Omega Driver towards the Omega Saw.
  • Increased time allowed for Omega Driver to connect with Omega Saw before Omega Driver returns to the player.
  • Increased tolerance of the Omega Driver so it will snap to Omega Saw easier for a successful hit.

    Removed several conditions preventing Omega Driver from starting to home towards the Omega Saw. Including but not limited to:
  • Allowing Omega Driver to home to the drill even if thrown to the right.
  • Allowing Omega Driver to home to the Omega Saw from any distance.

Seed Menu:
  • Added a visual cue to indicate if the seed in the menu is an auto-generated seed (normal game), or custom (has been edited or pasted by the player).
  • Custom seed codes appear in blue, and have a little lock symbol next to the box, meaning that the seed will not change, whether you go back to the surface, or do Dig Again.
  • Once a seed is locked (custom), the way to go back to the normal auto-generated random seeds is to delete the number in the text box. It will then be overwritten by the current random seed.
  • Quitting the game session will also reset the seed to auto-generated (it's not saved).

Bombs:
  • Bombs from the Book of Bombs now don’t destroy collectibles or dirt. Although they will still damage the player!
  • Increased the total time bombs will follow a player from 60 to 90 seconds.
  • Increased the throw bomb timer from 3 to 5 seconds.
  • Reduced the damage of the Goldarmour Hammer from 4 to 3.
How to Access the Quality of Life Feedback Branch
To access Shovel Knight Dig’s Quality of Life Feedback branch you must own Shovel Knight Dig and have it in your Steam library!

Once you have purchased the game, follow these steps to switch to the Quality of Life branch of the game:
  1. Right-click on Shovel Knight Dig from within your Library and select Properties.
  2. Select the “Betas” tab.
  3. Enter the password "FetcherFetch" and select “Check Code”.
  4. A blue button that says “Opt into: qol-feedback - For Playtesters” should appear.

    NOTE: If you experience problems entering this code, and you’ve confirmed you have entered the code correctly, try rebooting Steam!
    The game should update with the early-preview branch and should now say [qol-feedback] after the Dig title in your Steam library
Returning to the Main Game Branch
  1. You can switch back to the normal game at any time! If you wish to switch back to Dig without the early-preview content, follow these instructions:
    Navigate back to the “Betas” tab by right-clicking Shovel Knight Dig in your Steam library and going to:
  2. Properties > Betas
  3. In the dropdown menu, you will see 2 options:
  4. None
  5. Qol-feedback - for Playtesters
  6. Select “none” to go back to the base game

    Your game will then update and return to the main release version of the game.
How to backup your save file
  • If you wish to back up your Steam save file just in case, open a File Explorer window and type the following into the address bar:
    %APPDATA%\..\LocalLow\Yacht Club Games\Shovel Knight Dig\DefaultUser
  • Copy the file called skdig.sav and store it in a safe place!
  • If your save data gets corrupted and Steam Cloud doesn’t restore it properly, you can copy and paste your backup folder into this directory to restore your save file.
VR Drums Ultimate Streamer - platform
Drum sensitivity update #1 is here! Bring a more realistic feel to our VR drum kit now with softer hits along with your harder ones. There will be another major update on this soon. Different layers of this framework will be updated from here going forward. This framework is still in testing, and will be being improved upon. Let us know what you think. 8/4/23
Coffin Mall - RapidKebab
It took a while, but here's the latest from OKSoft: Nebula's Descent.

It's a score-based arcadey roguelike dungeon crawler. I would suggest you buy it and try to beat my score. We've achievements, original music, and fun gameplay. It's pretty cheap.

⬇️⬇️⬇️STEAM⬇️⬇️⬇️
https://store.steampowered.com/app/2387350/Nebulas_Descent/
⬇️⬇️⬇️TRAILER⬇️⬇️⬇️


Trash Bandits - Krab
PATCH NOTES - v2023.08.04.0

LEVELS
-Added new rooms to levels 1-1 through 1-8 containing catalytic converters

GPS
-Added a "GPS" button, which points in the direction of the catalytic converter (or other objectives in the future)

CATALYTIC CONVERTERS
-Converters now must be collected to complete level
-Added a "warning" trigger, to let players know if they are passing a point of no return without collecting the converter
-Added a "dumpster" toggle, to have the GPS point to the nearest dumpster if the converter is in a dumpster room

FISHING
-Added various types of fish to catch
-Bodies of water now generate fish automatically (can be toggled in level editor)
-Fish now have random sizes
-Fish now have a difficulty modifier based on size
-Difficulty affects reaction window for reeling once the hook has been bitten
-Added a fish catching animation
-Added a fish catching screen
-Added a fish tank to the HQ, where caught fish will be displayed
-Fixed an issue with the fishing line persisting on level restart
-Fixed an issue with the fishing line not having physics in performance mode

ROPES
-Added a "length multiplier" to rope nodes
-Length of rope will be multiplied by multipliers of both nodes it connects to

Fantasy Grounds VTT - The Simple DM


New Releases since Monday, 31st of July 2023
Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Adventure
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Pathfinder RPG - Campaign Setting: Castles of the Inner Sea
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System: Pathfinder RPG and D&D 3.5/ OGL
Type: Setting
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Pathfinder RPG - Pathfinder Module: The Emerald Spire Superdungeon
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Accessory
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Flee, Mortals! The MCDM Monster Book
Publisher: MCDM Productions, LLC
System: 5E Compatible
Type: Accessory
https://store.steampowered.com/app/2533130

Gateways to Terror
Publisher: Chaosium
System: Call of Cthulhu 7E
Type: Adventure
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Pathfinder 2 RPG - Core Rules - Syrinscape Sound Link Pack
Publisher: Syrinscape
System: Pathfinder 2.0
Type: Sound Link Pack
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Cyberpunk RED - Danger Gal Dossier
Publisher: Indie Publishers
System: Cyberpunk Red
Type: Core Rules
https://store.steampowered.com/app/2528180

Expedition Agartha - carbonphry
  • Decreased damage of Dragon Breath by 50%
  • Increased AOE of Deathpoint Jab for 100%
  • Decreased AOE of roundhouse kick by 25%
  • Disabled shake on heavy attack charge completely
  • New players are now forced to matchmake after class selection for immediate access to game experience
Artifact - Professor Squirrel
+Added Madison's frenzy image
+Added futa dick images for all 7 fem base body types, for both player and husks
+Added new upgrades:
  • Tethered Attraction: Prevents an NPCs arousal from hitting 8. Arousal prevented in this way will result in a loss of penis size.
  • Intrusive Attraction: Prevents an NPCs arousal from dropping below 2. Arousal prevented in this way will result in a loss of penis size.
  • Unnatural Haunches: negative penis size changes from submissive acts is reduced if penis is already under 4 + slightly higher chance to experience sub acts from frenzying npc
  • Unnatural Jaws: Bonus to npc arousal if penis is under 4 inches during sub acts + higher chance to experience sub acts from frenzying npc
  • Unnatural Conversion: Sub acts now increase penis size, with minimal hit to suspicion
*Changed the main font to a more legible style
*The main font is now packaged with the game instead of imported, which should eliminate false positives by anti-malware software
*Minor text color changes favoring legibility
*Fixed an issue that caused the player to be unable to leave the bedroom during a home encounter
*Fixed issue that could prevent Dr. Howard's hair color from changing
*Fixed issue that caused the wrong cup size to display during sex scenes where Maya is beginning to frenzy
*Fixed issue that caused too much time to pass during some of Maya sex scenes
*Fixed issue that prevented one of Madison's sex scene images from showing
*Fixed issue that provided extra suspicion recovery from Mikah giving player head
*Updated the walkthrough through 0.79.7
*Fixed an issue that caused some upgrades to be purchaseable without the proper conditions
-Removed a stray bracket from the Pool
Fantasy Grounds VTT - The Simple DM


ON SALE THIS WEEK THRU SUNDAY, 6TH OF AUGUST 2023
Pathfinder 2 RPG - Lost Omens: Firebrands
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Accessory
https://store.steampowered.com/app/2373660

Starfinder RPG - Interstellar Species
Publisher: Paizo Inc.
System: Starfinder
Type: Core Rules
https://store.steampowered.com/app/2276950

Starfinder RPG - Adventure Path #46: The Perfect Storm (Drift Crashers 1 of 3)
Publisher: Paizo Inc.
System: Starfinder
Type: Adventure
https://store.steampowered.com/app/2275480

Pathfinder 2 RPG - Pathfinder Adventure: The Enmity Cycle
Publisher: Paizo Inc.
System: Pathfinder 2.0
Type: Adventure
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Pathfinder RPG - Campaign Setting: Giants Revisited
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Setting
https://store.steampowered.com/app/1452470

Pathfinder RPG - Pathfinder Flip-Mat - The Emerald Spire Superdungeon Multi-Pack
Publisher: Paizo Inc.
System: Generic Add-ons
Type: Map Pack
https://store.steampowered.com/app/2156930

Pathfinder RPG - Pathfinder Companion Osirion Land of Pharaohs
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Accessory
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Pathfinder RPG - Pathfinder Companion Second Darkness
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Accessory
https://store.steampowered.com/app/2336700

Beastheart and Monstrous Companions
Publisher: MCDM Productions, LLC
System: 5E Compatible
Type: Accessory
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Cyberpunk Red: Core Rulebook
Publisher: Indie Publishers
System: Cyberpunk Red
Type: Ruleset
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Kingdoms & Warfare
Publisher: MCDM Productions, LLC
System: 5E Compatible
Type: Adventure
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The Illrigger
Publisher: MCDM Productions, LLC
System: 5E Compatible
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Cyberpunk Red - Tales of the RED: Street Stories
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System: Cyberpunk Red
Type: Adventure
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Savage Rifts: Blood and Banes
Publisher: Pinnacle Entertainment Group
System: Savage Worlds Adventure Edition
Type: Adventure
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Battlezoo Ancestries: Dragons
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System: Pathfinder 2.0
Type: Accessory
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Strongholds & Followers
Publisher: MCDM Productions, LLC
System: 5E Compatible
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Shadow of the Demon Lord Hunger in the Void
Publisher: Indie Publishers
System: Shadow of the Demon Lord
Type: Accessory
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Zobeck: The Clockwork City Collector Edition
Publisher: Kobold Press
System: 5E Compatible
Type: Adventure
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The Secret Files of Section D
Publisher: Indie Publishers
System: Savage Worlds Adventure Edition
Type: Setting
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The Foulest of Spirits - Chapter Two of the Red Star Rising Campaign
Publisher: Indie Publishers
System: 5E Compatible
Type: Adventure
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The Spinward Extents
Publisher: Mongoose Publishing
System: Traveller 2E (Mongoose)
Type: Accessory
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Mini-Dungeons Bundle #201-205
Publisher: AAW Games
System: 5E Compatible
Type: Adventure
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Remarkable Cults & Their Followers
Publisher: LoreSmyth Publishing
System: Generic Add-ons
Type: Accessory
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Deep Magic
Publisher: Kobold Press
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Adventure
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Chores of Corruption - max
With our first week of our Pre-Release phase coming to an end and finally setting our store page live, we want to welcome everyone new to the game and try to push out patch notes and updates even before initial Early Access launch on a regular basis.

For this week's major updates and changes, please see the changelog below.

  • leaderboards added
  • improved enemy balancing
  • added screen transition effects between waves
  • weapon drops are now limited to boss fight rewards
  • added logic to end the game after wave 25
  • saw no longer destroys enemy projectiles
  • added reroll mechanics to cards for testing
  • replaced splash image with game key art
  • added applogo icon
  • fixed an issue preventing certain achievements from triggering correctly
  • added new achievements
  • improved character selection layout and details
  • adjusted Rat King boss collider
  • fixed an issue preventing the right focus when switching between mouse and gamepad in the upgrade selection screen
  • fixed hpregeneration not calculating and triggering correctly
  • changed Bandage item to increase passive healthregen instead of causing additional health drops

We are providing pre-release keys for testing through our Discord and chat about upcoming changes and ideas all the time. If you want to be in, just join through our Discord link on our main store page.
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