Alaskan Road Truckers - Ob3y
Hello truckers!

Over the last few weeks, we’ve managed to move Alaskan Road Truckers from advanced Alpha to Beta. This transition means that the majority of in-game content is finished, and we can shed some light on the essence of a true Alaskan Trucker: your daily jobs and assignments!

In Alaskan Road Truckers, you will be able to step into the boots of a trucker and choose missions and types of cargo to deliver. Your trucker’s goal will be to deliver different cargo types, which will require you to adjust your route, speed, or truck to fit the purpose. Let’s take a look at a selected few 👇

Fuel and Oil

As essential supplies to keep the Alaskan communities running, fuel and oil deliveries take on added importance. Manage your fuel levels wisely and avoid mishaps, as the repercussions of running out of gas in the wilderness can be dire.

Construction Materials

With new construction projects sprouting across Alaska, transporting construction materials becomes a lucrative endeavor. These loads are heavy, and you'll need to exercise extra caution while navigating the rugged terrains.

Vehicle Transports

Embark on a special challenge by transporting a variety of vehicles, from cars and motorcycles to other trucks, and even tanks! Be prepared for narrow passages and potential obstructions along your route.

Mining Supplies

Keep the Alaskan mining industry thriving by delivering much-needed mining equipment and supplies. Expect rough roads and challenging routes to some remote mining locations.

Logging Equipment

The lumber industry is booming, and you play a vital role in delivering heavy logging equipment to remote sites. Maneuvering these massive loads through tight spaces demands expert driving skills.

Luxury Items

Deliver luxury goods to the high-end markets of Alaska's major cities. Your driving finesse is crucial in ensuring these expensive loads arrive undamaged.

Each cargo type presents unique challenges and rewards. As you successfully complete deliveries, you'll unlock new truck models, upgrade options, and earn your reputation among the Alaskan trucking community!

STAY IN TOUCH

https://store.steampowered.com/app/849100/Alaskan_Road_Truckers/

Stay tuned for future updates as we forge ahead on the roads of Alaska. Until then, buckle up, keep those engines roaring, and prepare for the adventure of a lifetime!

Join our Discord: https://discord.gg/7nzKkAVgN4
Like us on Facebook: https://www.facebook.com/alaskantrucksimulator
Follow us on Twitter: https://twitter.com/alaskantrucksim
Follow us on TikTok: https://www.tiktok.com/@alaskan.road.truckers





Aug 4, 2023
Rappelz - Evanesca
A black shadow, as if woven from darkness, silently appeared at the gates of Katana. Silently she slipped into the city, illuminated for a moment by the cold light of the impassive moon, and then hid, waiting.

Mortul Kane, the last accomplice of the Brotherhood of Death, who has sunk into oblivion, has returned to Guy's world in order to restore the former foundations and revive the ancient order of assassins! Long ago, the Brotherhood of Death and its Executioners brought terror and death, reaping lives and collecting bloody tribute.

Those brave men who are not afraid to look into the eyes of Death itself and risk joining the Brotherhood will gain power and will keep Guy's world in fear!
Recruits must pass a ruthless test and only the most brutal recruit will be honored to become one of the Executioners of the Brotherhood of Death!

On August, the 5th, from 21:00 to 22:00 (UTC), the Hour of the Killer will be held!

The one who kills the most players during this time will be the winner of the challenge and receive:

  • Ancient gold energy (10 pcs)
  • Powder of recovery (1 pc)
  • Hidden Village Pass (7 days)

Remember that your victims must be at least level 150! Kill as many different characters as possible!
(1 server - 1 winner)

We remind you that this event is not held on the Angel-Minotaur PvE server.
Gas Station Simulator - Sewek
Hey, Gas Jockeys! ⛽

For those who aren't familiar, Gas Station Simulator is a simulation game that lets you build and manage your own gas station business. However, the Airstrip DLC introduces a whole new level of gameplay, taking the experience to new heights — literally!

Setting the Stage

With the Airstrip DLC, players have the opportunity to expand their gas station empire by adding an airstrip to their property. This means you're not just a gas station owner anymore; you're also responsible for managing the operations of a small regional airport. The DLC brings a unique blend of tasks, challenges, and rewards that will keep players engaged for hours.

https://store.steampowered.com/bundle/32176/Gas_Station_Fly_Me_to_the_Moon_Bundle/

Airport Contraband ✈️

If you’re a huge fan of airplanes, you might be interested in our two other titles that have in our portfolio – Airport Contraband and American Airport Simulator. As you might have noticed already, Airport Contraband took a little different approach than it was initially planned, but more on that can be found on the brand-new Airport Contraband’s Steam page.

https://store.steampowered.com/app/1167820/Airport_Contraband/

American Airport Simulator

American Airport Simulator is an engaging and immersive simulation game that puts you in control of managing a bustling airport in the United States. The game offers an authentic experience that challenges players to handle the complexities of running a modern airport efficiently and effectively.

As the airport manager, you'll take charge of every aspect of airport operations, from designing the layout to overseeing day-to-day activities. The game provides a realistic and detailed environment, featuring a variety of aircraft, buildings, and ground vehicles.

And guess what? We also have some fresh screenshots to share with ya! If you wanna check them, don’t hesitate and go to the American Airport Simulator’s Steam page.

https://store.steampowered.com/app/2366250/American_Airport_Simulator/
Aug 4, 2023
Panic Room 2: Hide and Seek - dianavoloshanova


The weekend is coming in the mansion, for some unknown reason, the Puppeteer removes half of his traps. The cost of entering the rooms has been halved. It remains to be hoped that this is not part of the Puppet Master's cunning plan. All traps will be back in place at midnight on Sunday.

Even more strange is the opening of a puppeteer's shop with a 40% discount on tools. Have time to take advantage of the puppeteer's strange behavior and buy useful light bomb, lasers and chronometers – a discount of only 3 days.
Onirism - Pizzanami
Hey everyone ! The Summer update is here !
And we have a lot of stuff for you !

New TALES MAP: Summer Slime Blast 4



Explore the district of Uchimizu and fight against the toxic slime gang, with a whole lot of new tricks under their goopy sleeves !

NEW FEATURES :

Walljumping and wall gliding !



When near a flat wall, Carol will start gliding on it, pressing the jump button will let you perform a wall jump !


Ledge grab rework !



Now Carol can ledge grab anywhere, as long as the surface is flat enough to grab it !


Carol face remodel !



Little Carol got a facelift, and now look even cuter than before ! We also added new idle animations !


Water based weapons visual effects rework !



All water weapons got updated visual effects, making them look like they actually shoot.... you know.... water....

New Scooter gadget !



The new Summer Slime blast 4 map include a new scooter gadget ! Totally rad !


12 New Weapons !

These new weapons are available in all Summer Slime Blast maps, and scattered in Ragg's shops in the adventure !


Hydra XL: Fire heavy globs of slime with increased headshot damage


Streetart Vortex: This bow fire a piercing swirling paint projectile, and three smaller globs of paint


Power Washer: Fire a constant stream of pressurized water


Bubble Blower: throw giant bouncing bubbles that explode on impact with an enemy


Queensgirl's Rainmaker: a shotgun that can act as a shield if the fire button is held


Burster SR: Fire balloons that burst after a short range


Burster LR: The balloons detonate at a further range, but have a smaller explosion radius


Roller Blade: Shoot out piercing blades of energy drink


Ballpoint Inker: Precision rifle that can be charged to increase it's range, fire ink that can fall down on enemies, dealing headshot damage from above


Janny's Fury: It's a bucket, lol.


Tidal Whale: Shoot out massive waves of water, dealing damage to enemies caught in them


Added 12 New outfits ! These are scattered in Ragg's shop all over the adventure (starting at the swamps)



Added the Summer dress to Ragg's shop in Al-Hibdae


- Improved Loading times
- Lots of Bugfixes

That's it for now ! I probably forgot a lot of things !

Tune in for the next major update, where we will visit the kingdom of the Marshmalotts !

Stormworks: Build and Rescue - Geometa


Dear Stormworkers,

This week is update week, and we have a bunch of fixes and improvements in this release!

The headline item is a new feature for Industrial Frontier DLC owners! In the third and final addition of new animals, we bring the gila monster and the tortoise as new animals that roam the arid desert.

These sweet and gentle beasts are non aggressive reptiles that live on the Meier Isles. They are shy wild animals, and will move away if you disturb them. In real life, the gila is venomous and tortoises can bite, and both carry diseases, so don't mess with them in the wild, but in Stormworks, they are chill.

Fixes and improvements include a bunch of useful stuff. We have fixed an issue with aerodynamics where we found a tiny typo that slightly changed how aero forces were applied to vehicles. This small offset probably won't be noticable except for very small vehicles with large aerodynamic forces such as missiles.



Other fixes include improvements to the rockets when fired while moving, a performance fix related to missions spawning in the wrong place, and others. Please see the patch notes below for details.

This is the last creature update we have planned, and we have no further plans to add new animals to the game at the moment.

In other news, we are on the final push for the new DLC and have started work on a trailer. We hope to launch this as an announcement trailer when we announce this new DLC, and we may do a developer questions and answers session at the same time. We will set up a Steam event for this when we are ready!



As always, we are also working on additional minor updates, and major updates.

We look forward to your feedback on this new update!

Much love <3,

The Stormworks Developers



Patch Notes

v1.8.6

Feature - Gila Monster and Tortoises
Fix - #17064 Aerodynamics surface processing issues causing unexpected behavior especially with small vehicles (missiles pitching up)
Fix - #17520 Rocket launcher weapon now respects relative velocity when fired from a vehicle
Fix - #17771 Fixed modular engine audio position and balance the effect radius
Fix - #18543 Centred oil rig base workbench
Fix - #18946 Fixed ocean_milani_explorer mission spawning inside physics (causing heavy lag in a specific area of the world)
Fix - #19418 Structure workbenches ignoring fuel requirements when infinite_fuel is disabled
Fix - #19534 Fixed LUA editor copy+paste for Mac
Fix - #19643 Player names not cleared from the server list if kicked during server join
Halls of Torment - Mara | Aayph
Greetings Champions!

First of all, thank you so much! Without you we couldn’t have advanced with Halls of Torment as we did. Over 500 000 players have played the game and each week more are coming. Your support, your feedback, and your participation in the beta means a lot to us. It allows us to improve the game every day and bring new and interesting content.

Since yesterday, there is the Tiny Teams Event that focuses on small teams just like us. We are having a 20% discount during this event, and if you want to help us, tell your friends about us. But maybe you want to help more tiny teams and explore hidden gems? Visit the Tiny Teams Festival!

https://store.steampowered.com/sale/tinyteamsfestival2023



Why is this important? The key point is diversity in the games market. Over 95% of all indie games never turn a profit. Small Indie devs often come by with contract work or work full-time jobs in order to finance their game development. If you want to see more games made by people who deeply care about them, browse through the festival and give those devs some of your attention. The organizers stream games 12 hours a day. This is a perfect place to find your next potential purchase.

We’re sure you’ll encounter some very interesting games, only few people have heard about.

Anyway, if you want to follow our latest updates, then visit the forums!
https://steamcommunity.com/app/2218750/discussions/3/3801652762283956029/

Have a nice weekend, whatever you do!
- Chasing Carrots
Aug 4, 2023
The Moonflower (Alpha) - Nocc
Hello all community!

After a long wait, here is patch 1.1.0! The game will for now always be classified as Alpha, but if we find that the game is 100% stable, then we will move to a beta!
However, here are the changes that occurred in this patch:

BugFix:

  • Ghosts no longer get stuck
  • Optimized gameplay and decreased framelag.
  • Chunk Loading removed, Crashed (This doesn't mean it will lag the game more)
  • Vulkan and DirectX 11 are no longer supported due to some bugs or crashes
  • Removed some spots where the player got stuck
  • Crash on startup fixed
  • Optimized game code.
  • Fix no longer falling off the elevator
  • The German language now displays localizations correctly. (NOTE: It may still have some errors)

Changes:
  • Ghosts are more visible
  • Ghosts run faster
  • Improved player jumping
  • Faster rendering
  • Changed some things in the menu.
  • Added the map (By clicking M)

Bugs we are still aware of:
  • When the host leaves the session the game crashes or you are kicked from the session.
  • Languages: Chinese and Greek. They don't show the translation accurately

In short: the game is finally more stable, however if there are other bugs you can report it to us in the appropriate menu (When you click pause)
Fetish Locator Week Two - evaduparadi
Greetings, Partygoers!!

We are excited to share some incredible news!
After completing the thrilling trilogy of Fetish Locator, you won't have to say goodbye to your beloved characters.
That's because we have prepared a spin-off dedicated to one of the hottest heroines from the trilogy - Stacy! 😍

Join Stacy in the first episode of Fetish Locator: S&M Studio on our Patreon page and immerse yourself in an amazing world of captivating fantasies, intrigues, and adventures!
Stacey is already waiting for you to embark on a journey full of unforgettable moments and exciting adventures!💋

And as always, Party Hard!


InfraSpace - Dionic Software
Hello everyone!

We are preparing for our 1.0 release and most programming resources are spent on fixing issues and tracking down bugs. One of the most important ones are some rare crashes that may not happen to some players at all, but to others more often. You may have noticed this week we released a lot of small updates. These add more and more logging capabilities to InfraSpace so we can track down all possible sources of issues.


Distribution Center Animation

Last week I introduced you to the Distribution Center idea we had to give you more control over InfraSpace traffic. I'm glad many of you like the idea so much! We are gonna try really hard to get it into the 1.0 update as well. Lasse was already working on the model, now he finished the animations as well:



Collection Center

The counterpart to the distribution center is going to be the collection center. That's why it will look a little similar, but still different. Here is our current art progress on it:



New Map Sneak Peek

We have been working on a new map editor for a while now and in the last weeks Andreas was able to use Sepehr's tools to make a first small test map. This is far from final - more of a test of the capabilities for our internal tests - but now that we got this map running and working, we're hoping that we can start on the official map soon!



As always,
Happy playing!
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