Update 0.4.13 introduces a new spellcaster, the Standard Bearer who empowers nearby troops.
Patch Notes:
Features: - Standard Bearer replaces Field Medic - New cannon ability: Cannon retreats fast without the need of turning first. - The military hospital now heals nearby units when essence is stored inside it. - Exploding burrowed barrels now causes a chain reaction
Standard Bearer abilities: - Place standard: Units near the standard have faster movement speed - Parry: Melee units near the bearer receive extra armor - Incite: Ranged units near the bearer deal more damage (previously the cannon's 3rd ability)
Visuals: - New Firing Range model - Improved various icons
User Interface: - Edge scrolling and mouse capture can be set in video settings - Build dragging of palisades completes on mouse release
Modding: - Error handling improvements - UI variables can be initialized separately - Mod ui references are now strings instead of imports - Type reps usage syntax is now always with "." instead of ":".
We are delighted to tell that you that Nomori Prologue is part of the Cerebral Puzzle Showcase and also that it's happening right now! Until the 7th of august you can browse dozens of brilliant and cool and often discounted puzzle games. We can't recommend it enough!
You may have noticed our fancy new key art in the promotion for the event. Let me give you an update on what we're working on at the moment. We've been hard at work developing and solidifying Nomori's art style. The early access version of Nomori Prologue features placeholder assets for most of the game. We're not only replacing those with our own trees, bushes, rocks and other props, but also making characters, vfx, and UI.
It's all work we're doing on our way to a vertical slice of the game: an early piece of Nomori that will look and play just like the final game. The vertical slice is a couple of months away. We're still developing Nomori largely unpaid. However, Enchanted Works recently acquired a grant from the Dutch government to work on the vertical slice. It's really helpful since it will let us worry less about rent, and spend more time on Nomori.
To finish it up, I'd like to share some insider information with you: we have successfully overcome a major technical challenge within one of our planned game mechanics, and the implications for Nomori's puzzles are huge. It has to do with portals and time travel, but I'd need a Ted Talk to properly explain it. I hope you'll learn about it yourself when you play the next version of the Prologue.
The update is aimed at fixing the problems in version 1.3.0, but was also added new content in the form of new weapons and enemies, as well as made small improvements in general.
Look at the new weapon in slow-motion :)
Changelog:
Fixed: player characteristics numbers in Pause Screen sometimes were wrong (For example, Reload Speedup text was fixed and now it is Reload Time).
Added the new weapon - Rocket gun. It shoots rockets with a small radius damage. Rockets affected by gravity and falling down with time.
Added the new flying melee enemy. It have poison attack, so be careful!
Wave Gun now shoots better, previously attack pattern was hitting floor periodically.
Refinery now limited day resources extraction.
Loadout shop prices were balanced and reduced a bit.
Enemies spawn balance were changed a bit for game time before 5 minutes.
Added buffs and debuffs info on the user interface.
Modding now supports several sprites for Projectiles to use it as animation, and soon same thing will be supported for a weapons.
Hotel Collector's Edition (Brightstone Mysteries: Paranormal Hotel) - ivanbralic
Remastered / Casual versions explained Starting August 4th, 2023, you'll see 2 versions of the game when you press play:
Casual Remastered version Legacy Point and Click version
The "legacy" version is the original game, which is a traditional point and click adventure game, with a movable 3d character on a 2d background. It is limited to 4:3 aspect ratio and comes only in English and German (full audio with voice acting for German version)
The "casual" version was released in 2013, which has many improvements, but does not have a traditional movable character you would expect a point and click game to have.
The most important improvements the casual version has over the legacy one are as follows: Widescreen support More crisp graphics Interactive hint system Skip-able mini-games Support for steam achievements Support for steam cloud saves
Notes: The legacy version does not support Steam cloud or Steam achievements! The Legacy version is only available on Windows. We have some plans to bring it to MacOS and Linux as well, but it's hard to say when or if we'll be able to do that, due to the technical limitations of the engine used in the old version of the game. Thus, on MacOS, you can only play the Casual version.
And as always, let us know if you have any technical problems playing the game and we'll do our best to fix them asap. And last but not least, just because the new version is not out, does not mean we'll stop supporting the Legacy version. If you run into trouble, please report it in the forums and we'll check it out.
Horos will return with new scenes in a vast expansion called WEB OF SHADOWS. Today I want to present the first part of the content we want to include there.
SINKARA is a newcomer to the story, and she can manipulate the spiders that reside in the deep caverns beneath the mountains. Her life intertwined with Petra’s at an early age, and now SINKARA seeks revenge. She is plotting to kill Petra – are you unscrupulous enough to help her complete this mission?
Then we got ROSIE, who represents innocence and beauty. This redhead needs HOROS’ help at the early stage of their relationship, but later, she becomes an important ally who can support our hero in the quest to kill the evil sorceress. Her story also includes NAVANA, rated as one of the hottest characters from the game in the poll presented a few weeks ago.
As you can see in the pictures, we’re going to surprise you with an intimate FFM scene between Teriani and Kara – when we first started playing the game, it was clear that their romance would be a significant part of the plot. So when Horos has a chance to make love to the two girls at once, it’s only fitting for a hero like him to get this particular moment. And let’s not forget Emil, who is always on the lookout for his next great passion – with Horos by his side, he’ll be able to satisfy Aleneitte’s desires even when her husband isn’t paying attention.
And that’s not everything! We also plan to add more scenes with characters you love! Expect more scenes with NUALA, TERIANI, CRISTAL and NAVANA.
Expected release date – of the year/beginning of 2024.