American Truck Simulator - London
Today we are excited to share with you big news for American Truck Simulator. Our teams have been working hard to bring a HUGE addition to a legendary icon in the trucking industry....



Kenworth's W900 design allows real-life truckers to customize their ride in many different and unique ways. We wanted to reflect this by bringing some of the most popular combinations to American Truck Simulator, as we know how important customising rigs is to our community. Turns out, there are A LOT of tuning options available for drivers of the W900, so our team decided to go big with this project.




As a symbol of individuality on the road, drivers have embraced the W900's potential for personalization, resulting in a vibrant market of aftermarket additions. A majority of the external and interior parts that are included in this pack have been inspired by these third party modifications, allowing us to bring a large variety of customisations to this iconic truck.



The W900 Tuning Pack features over 500+ individual tuning parts for both the interior and exterior of the truck, giving you a massive range of options to personalise your Kenworth W900 just the way you like it. This includes (but is not limited to) bumpers, cab door accessories, exhausts, filters, mirrors, fenders, mud flaps, exterior lights, grille, hood, roof window, chassis cover, side skirt, sunshield, deflectors, fuel tanks, headache racks, special turn light options, different headlights and headlight covers, air filters, trim options for windows, paintjobs, interior cab customisations and so so so much more; making it our biggest Tuning Pack to date!






We know how much our community loves to customise their rigs, so we've also made almost every exterior part paintable, giving you even more options! We really look forward to seeing how you get creative with this option; but that isn't all. To continue the celebration of 100 years of Kenworth, you'll also find a range of interior accessories such as toys, mugs, caps and more to have decorating your cabin.





Ever dreamt of creating and owning your own Show-worthy truck? Now you can with the option to add 'Show Truck' parts to your W900; such as rear fenders, front and rear bumpers and more! Along with these, you'll also find a variety of interior trims to match the exterior paint jobs, to help complete your rig's look. We look forward seeing you show these off to friends in convoy mode or at other virtual Truckfest events.




This massive undertaking doesn't go without credit to our teams behind the scenes who brought this all to life. From research, to modelling, to testing and everyone in-between, it really has been a labor of love and we are so happy to bring so many options to your garage.



We can't wait to see how you'll customise your Kenworth W900. Be sure to share your custom creations with us on our social media pages (Facebook, Instagram, Twitter) and we'll feature our favourite ones!

Time to get tuning! Check out the W900 tuning Pack DLC for American Truck Simulator, now available on Steam.

https://store.steampowered.com/app/2386530/American_Truck_Simulator__W900_Tuning_Pack/
Spell Disk - Sunpeak Games

I've been teasing "Survivor Mode" since I've released the demo of Spell Disk. I hope those grey texts on the main menu was building up some anticipation.

Today, a playable app of Survivor Mode is released on Steam for free to play! It turned out way better than I previously thought, and I am very satisfied with how fun the survivor mode game is. I need to get back to developing our main game, but for now, please feel free to enjoy the survivor mode of the game on Spell Disk Survivor.
Annie and the AI - jonnyfewkes

Tiny teams is all about finding micro studios with massive ideas. We are honored to be part of this event and to offer our largest discount to date. This is a great time to pick up a copy of Annie and the AI. And be sure to check out all the other amazing games made by small studios like ours:
https://store.steampowered.com/sale/tinyteamsfestival2023
Cube Escape Collection - BloodRaven
Join us in celebrating awesome puzzle games in The Cerebral Puzzle Showcase! 🥳


Grab for yourself or a friend Cube Escape Collection, or The Past Within (or both) for 33% OFF! ✨

https://store.steampowered.com/app/1292940/Cube_Escape_Collection/

And feel free to try our latest version of the 🚇 Underground Blossom Demo! 🌸

https://store.steampowered.com/app/2291850/Underground_Blossom/

Thank you Astra Games and Draknek & Friends for organising this fantastic event! 🖤

🧩cerebralpuzzleshowcase.com
Roguenarok - Fishbump
Hi everyone, this is my first time announcing my game on Steam and I am so glad to say that Roguenarok will finally be out for the public! With the help from the wonderful community of indie game developers, Roguenarok went through a lot of changes since the launch of the beta version on July 12, 2023.

Thank you all so much for making this possible! ːsteamhappyː

Let's talk techy ːsteamboredː

What will be included on the Demo?
  • 7 Playable Warriors
  • 7 Weapons to select
  • 25+ Items to build
  • 2 Unique Battles, each with their own set of enemies
What are the core feautes of Roguenarok?
Incase you are wondering what are the features Roguenarok will have, here are the list:

Key Features
  • Adaptive Battlefields: Each run is divided into battles, and in each battle, there are unique enemies that you have to adapt to and strategize against.
  • Moba-like Ability System: Each warrior has their own unique abilities that are either active or passive.
  • Stats-Ability Connection: Each ability has an attribute, like physical or arcane damage, and they can be drastically modified by your builds. (Like items, ability upgrades, and etc.).
  • Dual Wielding: Warriors can wield up to two different or the same weapons at a time.
  • Dynamic Item Builds: Warriors can buy items and each can grant either a bonus stats or passive. A warrior can collect six items at a time.
Other Features
  • Auto-Firing: Weapons automatically aims and fires at enemies.
  • Ability Indicator: Provides a visual representation of where Active Abilities will travel. This makes abilities easier to aim.
  • Different Biomes: Every battlefield has their own unique biome.
  • Remappable Controls: Customize your control scheme according to your preferences.
Is there a lore? What happened to the dinosaurs and aliens? Did they become best friends for life?
Unfortunately, they didn't become friends - aliens are all really into smashy smashy biting thingy and the dinosaurs couldn't have it anymore. They need to fight back. It was 65 million years ago, in a land far, far away, the mighty viking dinosaurs roamed the continent called Norsaurus until a rude asteroid kicked them out and brought in some aliens that now parties in their homeland 24/7. Facing extinction, the surviving dinosaurs were forced to seek a fresh start in an uncharted continent called Engsaurus.

That's probably it for now. What are the plans for the future?
I'm really excited to announcement further more details about what Roguenarok will be like on the future but for now I can say that soon it will have:
  • +7 New Battles
  • +8 New Warriors
  • +8 New Weapons
  • +30 New Items
  • Controller Support
  • Steam Achievements
  • Steam Cloud
  • And more new cool things!
I really love all of your feedbacks, suggestions and ideas. Hit me up on Twitter or leave a review. Let's make Roguenarok better day by day!

Thank you all so much for reading and I hope you all have a good one!
A mini side note before I fly fly away:
Roguenarok Demo will be available to play on the 3rd Week of August. It will contain limited-content and to avoid any tragedies on the Early Access release, I've decided to not include Steam Cloud saves and Achievements in this version. Any in-game progress made with the demo, like unlocked battles and option preferences, will not be carried on in the Early Access Release. But it will be alright though as the demo only contains 2 battles - and maybe (just maybe) I'll have the second battle unlocked as default? (Yeheyy!! ːsteamhappyː)


Cheers,
Sheb
Aug 3, 2023
OPERATOR - vector 2
Weapon QOL improvements update.
Temporary Weapon Mod Icons have been generated, a newer system will be introduced in the future with higher-quality images.
Weapon mod names have been shortened
Weapon mods will spawn new slots under itself instead of at the bottom of the list. This is still a bit funky and doesn't work in certain scenarios but it will be perfected in the future

Added a button to close the quick start guide menu. To reopen it it's in the pause menu

Other bug fixes
The Past Within - BloodRaven
Join us in celebrating awesome puzzle games in The Cerebral Puzzle Showcase! 🥳


Grab for yourself or a friend The Past Within, or Cube Escape Collection (or both) for 33% OFF! ✨

https://store.steampowered.com/app/1515210/The_Past_Within/

And feel free to try our latest version of the 🚇 Underground Blossom Demo! 🌸

https://store.steampowered.com/app/2291850/Underground_Blossom/

Thank you Astra Games and Draknek & Friends for organising this fantastic event! 🖤

🧩cerebralpuzzleshowcase.com
Aug 3, 2023
Isles of Yore - MaverickMatryoshka
0.9.2 is now out!

A round of polish and map changes for this patch!

Just a heads-up that that we have a couple more items to fix and polish with Sarco lined up for the next patches. Further bugreports are appreciated.

Features:
* Season and the amount of days into the season listed on the status tab to make it easier to understand why temperatures are trending one way or the other.

Changes:
* Biomes now inform which species can spawn there. This will allow us to tailor each biome more to the species that call it home, and exclude poor spawn spots for the animals. More changes for the spawn flow are planned.
* Removed player spawns upperdesert and eastern alpine region.
* Added spawns within swamp.

Map:
* Fixed wetness layer on ocean.
* Added extra rivers from alpine to swamp. The new rivers might need further polishing, collision/triggers are a bit tricky, feedback welcome.
* Overhauled swamp with new watersetup that offers better interaction, fixed various improper collisions, and scattered more grass on the islands.

Tweaks:
* Added Salt Marsh biome as spawn point.
* Improved backwards walk Sarcosuchus.
* Added a return to spawn point selection button.
* Tweaked fading spawn flow.
* Reduced max brightness swamp fog.
* Grouped raven sound with ambient UI audio setting.
* Adjusted various collisions in swamp.
* Tweaked damage traces for Sarcosuchus' attacks.

Balance:
* Boosted HP Sarcosuchus.

Performance:
* Significant VRAM optimisation.

Bugfixes:
* Speculative fix for helicopter event.
* Fixed edge-case where oxygen would not stop draining while above water.
* Adjusted a couple player spawns that placed you in an obstacle.
* Fixed glitches with river surface rendering.
* Fixed packing for Sarcosuchus.
* Fixed a bug where spawning in rivers would fail to start swimming.
* Fixed a bug where sarco/dilo couldn't swim to surface in river.
* Added fallbacks to handle edge-cases where swim triggers fail.
Tamarak Trail - Chris [VE CM]
We're excited to announce that we've been selected to participate in Tiny Teams this year!

Tiny Teams is all about celebrating games made by solo developers and micro-studios, helping us connect not only with the Steam audience, but with content creators across the Yogscast network and beyond.

If you haven't had a chance to follow the trails and play Tamarak Trail yet, then make sure to check out our livestream here on Steam and on Twitch Wednesday, August 9th from 5pm-8pm BST.

The Tamarak Trail demo will also be available during the event!

Now through August 10th check out some amazing games made by micro studios:

https://store.steampowered.com/sale/tinyteamsfestival2023
Aug 3, 2023
The Necromancer's Tale - sam
The Necromancer's Tale has been selected to participate in Yogscast's "Tiny Teams" Festival!
The official stream will include the game next week (Wednesday 9th August, 9pm UTC/8pm BST), but meanwhile watch out for affiliated streamers picking us up!

Tiny Teams Festival Page
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