🎉 Be the mastermind behind the National Nightly News! In Not For Broadcast, a darkly comedic game of televised chaos, cut between camera feeds, choose headlines, and censor sensitive content to keep the nation entertained. Embrace the power and humor of hand-picked sponsors while navigating through bizarre situations. Get it now on Steam and shape the news your way! 🎉
🎉 Be the mastermind behind the National Nightly News! In Not For Broadcast, a darkly comedic game of televised chaos, cut between camera feeds, choose headlines, and censor sensitive content to keep the nation entertained. Embrace the power and humor of hand-picked sponsors while navigating through bizarre situations. Get it now on Steam and shape the news your way! 🎉
Black Skylands is now available at a massive 50% OFF as part of Steam's Daily Deal. A deal so substantial, even the always-hungry sky would be full!
Now's a fantastic time to start your airborne adventure, as we're gearing up for a significant update, including a reworked story, arriving on AUGUST 15th!
Ready to set sail right away? Don't worry, we're making sure your current voyages carry over after our big update. More info coming on launch day!
It’s finally declassified. I Expect You To Die 3 will be released on SteamVR on September 28, 2023. Ready to be fully immersed in your new missions, Agents? 🌭
We have new intel, so grab your popcorn 🍿 and settle in 📺 for our new I Expect You To Die 3 mixed-reality launch date announcement trailer — time to get a taste of the soon-to-be-released action.
🎮 Enter the third installment of the beloved spy-fy VR franchise with a world of complex puzzles, exciting espionage, and a bit of hilarity thrown in to round out this fun-filled adventure.
Get ready to officially:
Race to Beat Dr. Zor: Assignments take place in some of the most dangerous and expansive locales to date, and each one will require Agents to deploy their most advanced covert spy skills. These six fast-paced missions will leave even the most seasoned players breathless.
Meet a Brilliant Mastermind: Dr. Roxana Prism, scientist and former Agency inventor, believes she can create a better agent, one that’s superior to humans. The mission: stay alive long enough to defeat this new escalating threat.
Go Undercover in Style: Agents can show off their style (undercover, of course) with an imaginative array of Agency-approved attire. Now they can unlock their hat, watch, and gloves before embarking on any of their top-secret missions.
And that’s not all, Agents — help us celebrate the upcoming launch of your new missions with a special livestreamat 12pm PT/3pm ET on August 17!
We’ll be talking with members of the IEYTD3 development team about how they went about expanding the I Expect You To Die series and what goes into creating the series’ iconic opening credit sequences.
I Expect You To Die 2: The Spy and the Liar - akuta
It’s finally declassified. I Expect You To Die 3 will be released on SteamVR on September 28, 2023. Ready to be fully immersed in your new missions, Agents? 🌭
We have new intel, so grab your popcorn 🍿 and settle in 📺 for our new I Expect You To Die 3 mixed-reality launch date announcement trailer — time to get a taste of the soon-to-be-released action.
🎮 Enter the third installment of the beloved spy-fy VR franchise with a world of complex puzzles, exciting espionage, and a bit of hilarity thrown in to round out this fun-filled adventure.
Get ready to officially:
Race to Beat Dr. Zor: Assignments take place in some of the most dangerous and expansive locales to date, and each one will require Agents to deploy their most advanced covert spy skills. These six fast-paced missions will leave even the most seasoned players breathless.
Meet a Brilliant Mastermind: Dr. Roxana Prism, scientist and former Agency inventor, believes she can create a better agent, one that’s superior to humans. The mission: stay alive long enough to defeat this new escalating threat.
Go Undercover in Style: Agents can show off their style (undercover, of course) with an imaginative array of Agency-approved attire. Now they can unlock their hat, watch, and gloves before embarking on any of their top-secret missions.
And that’s not all, Agents — help us celebrate the upcoming launch of your new missions with a special livestreamat 12pm PT/3pm ET on August 17!
We’ll be talking with members of the IEYTD3 development team about how they went about expanding the I Expect You To Die series and what goes into creating the series’ iconic opening credit sequences.
Take control of a puppet and pull it to victory by completing simple tasks. Well, they might be simple in another game but you could find them quite challenging here!
The demo has 5 levels and an expected playtime from 10-30min. It also features a twitch integration we added for the event where chatters can spawn in as critters in some of the levels.
We look forward to seeing our game in the streams of Yogscast! Check out the event here: Tiny Teams Festival
It’s finally declassified. I Expect You To Die 3 will be released on SteamVR on September 28, 2023. Ready to be fully immersed in your new missions, Agents? 🌭
We have new intel, so grab your popcorn 🍿 and settle in 📺 for our new I Expect You To Die 3 mixed-reality launch date announcement trailer — time to get a taste of the soon-to-be-released action.
🎮 Enter the third installment of the beloved spy-fy VR franchise with a world of complex puzzles, exciting espionage, and a bit of hilarity thrown in to round out this fun-filled adventure.
Get ready to officially:
Race to Beat Dr. Zor: Assignments take place in some of the most dangerous and expansive locales to date, and each one will require Agents to deploy their most advanced covert spy skills. These six fast-paced missions will leave even the most seasoned players breathless.
Meet a Brilliant Mastermind: Dr. Roxana Prism, scientist and former Agency inventor, believes she can create a better agent, one that’s superior to humans. The mission: stay alive long enough to defeat this new escalating threat.
Go Undercover in Style: Agents can show off their style (undercover, of course) with an imaginative array of Agency-approved attire. Now they can unlock their hat, watch, and gloves before embarking on any of their top-secret missions.
And that’s not all, Agents — help us celebrate the upcoming launch of your new missions with a special livestreamat 12pm PT/3pm ET on August 17!
We’ll be talking with members of the IEYTD3 development team about how they went about expanding the I Expect You To Die series and what goes into creating the series’ iconic opening credit sequences.
Hope you’ve all had a fun launch week, Stoneheads!
Today we’re bringing the first of many planned updates to Stone Story RPG.
Smashing its way into Stone Story is a new weapon recipe: the Heavy Hammer. A hefty tool, the Heavy Hammer packs a punch and smashes through enemy defenses with ease. Remember though: while it can swing wide and hit hard, the Heavy Hammer is slower than its one-handed counterpart.
From now until August 7th, players will have a chance to earn a Unique Golden Skin for the Heavy Hammer. Obtain the skin by participating in the Challenge Event, which can be started by discovering the recipe and crafting a ☆☆☆ Heavy Hammer.
You also have the opportunity to earn a more powerful reward! Players can upgrade their event treasure by completing additional milestones before the event ends on the 7th.
Having trouble figuring out what the recipe is? Not sure how to use the Heavy Hammer efficiently? Join other players on the Steam forums or the official Discord server to tackle these goals and ensure that a powerful Golden Heavy Hammer will be yours!
Starting on August 3, content will start arriving every week. Here's some information about the new game modes and how they will arrive:
TESTING ZONE:
[Go Up]: We've been thinking about incorporating this kind of mode since the development of No More Rainbows started about 3 years ago. As you may know, a certain game made this type of gameplay super popular, so we're bringing it to the Testing Zone! This type of level is procedurally generated using different assets from the No More Rainbows campaign. Because it is procedurally generated, it makes for fun, new and strange arrangements to parkour. Some areas will be difficult, and will need some thought and practice to get through.
In the Go Up mode, we've also added a 3rd person spectator view system that you can use to view how other players are doing in the challenge. You can adjust the camera and switch players to your liking.
The Go Up! mode willl cycle on a weekly basis and bring new challenges now and again. So even if you complete it now, a new map will be generated the following week with a fresh new challenge.
[Co-op Worlds]: Have you been wanting to explore No More Rainbows worlds with others? Now it's possible! While this isn't a full campaign mode, you can still explore certain worlds while they are available in the Testing Zone. This lets you show your friends secrets you've found, cool inaccessible areas that are hard to reach, or simply hang out! Different worlds will be rotated on different weeks, so while it could be any one world on a given week, there is a strong possibility it could switch to another world the week after!
[Level Races]: Similar to worlds, you will be able to play certain levels while in the Testing Zone! Levels can be done with other players to see who is the quickest, we've added custom leaderboards that will reset every time you enter a level, so you can see who is the absolute best of each lobby!
Just the same as the other events in the Testing Zone, levels will be on rotation, which means that every week new levels will replace the current ones for new challenges!
The first new arena will unlock on thursday August 10 2023, and new arenas will unlock every 2 weeks.
[Underworld Combat Zone]: The Underworld Combat Zone actually has a couple purposes! It can be used a battleground for beasts who lust for blood. In the arena lies hammers that players can use to knock other beasts into the lava. There are also berries that you can use to eliminate other beasts. This area includes a special leaderboard that counts kills!
If you just want to lay back and hang out, that's okay too! If you'd like to put your parcour skills to the test, we've also added time trial rings that you can grab and place in various areas to make your very own parkour run!
ALSO ADDED TO THE UPDATE:
[New Cosmetics]: New cosmetics are coming to the shop, they won't all be available at the same time. We will be slowly bringing 2 new cosmetics every week, so make sure you check the store once in a while for new cosmetics that are made available.
[The Jukebox]: Quite self explanatory, there may or may not be a new jukebox that we casually littered the testing zone areas with. Use it to play your favorite No More Rainbows tunes.
[New Languages]: Enjoy No More Rainbows in 3 new languages: Spanish, German, Portuguese in addition to French and English.
[Minor bug fixes]:
We've also fixed some mior issues the game had that went unnoticed. If you ever find additional issues, please report them in our Discord.
This is a really big update, and we hope you'll enjoy it. It is also worth noting that the game modes from the testing zone that are the most popular will get worked on to be more functional game modes in the future.
So make sure you let us know which testing zone game mode you enjoy most!
Dear moonshiners, we apologize for disappearing for so long again but don't worry, it's not because of the drinking spree. The main reason is that we will be making some changes to our production. We can't tell you too much at the moment so as not to spoil the surprise, but believe us - it's going to happen!
What to expect?
First and foremost, we are getting ready to rebuild our Steam Tab. We're looking forward to updating the descriptions, adding new graphics, and sorting everything out from A to Z. The concept has changed a bit, we're going in a different - hopefully better - direction - so there's something to look forward to! We are also planning a slight change to the name of the game and the logo. We want everything to be consistent and reflect the atmosphere of our production as much as possible.
What about the old Booze Master?
Our goal is still to create a game with a lot of grotesque humor and of course spirits. As we mentioned in the last devlog - Booze will not be a simulator. We are working on making the story and exploration of our strange world as fun as possible. Of course, it will be hard to do this sober...
Where did this idea come from?
We are constantly working on our game, hence the changes. We believe that if something is average, it is worth changing even at this stage if it is to improve the reception of our production and your feelings. After all, player satisfaction is what matters most to us. We know this is a big change, but the prologue we originally planned grew to such an extent during production that we felt it was the best option for the plot and aesthetics of the game as a whole. We hope you won't be intimidated by the upcoming revolutions, and that you'll trust us and stay with us.
We promise to get back to you soon with another devlog and more details. If you have any suggestions or questions feel free to join our Discord! Also, be sure to ass Booze Master to your wishlist on Steam so you don't miss out on any news.
See you there, get your booze ready for launch, and more information coming soon!