Changelog: - Changed client and server to work over socket.io - Fixed a bug causing players to get kicked due to lack of data sent - Improved how latency messages are sent over the network - Synced latency for everyone else in the room - Added physical water forces - Added new water shader - Added new procedural water mesh
After more than 125 updates, we are fully releasing Adore, featuring the complete storyline of the game, endgame content, 39 unique creatures with their blessed and super blessed versions, along with countless synergies, artifacts, runes, achievements, bosses, and much more.
What a journey!
And we were not alone. We want to express our heartfelt gratitude to everyone in the community! Your unwavering support has played a pivotal role in bringing this game to life. Thank you.