Aug 2, 2023
Party Quiz - PD
Constructor:
- We've added the Ctrl+Z / Ctrl+Y support, allowing you to undo or redo your last change;
- A new 'Try fix errors' button is now available, enabling you to quickly attempt to remove errors from your pack. Please note that every topic that exceeds the round's limit and every question that exceeds the topic's limit will be removed.

Game:
- The game's UI has undergone a complete rework. If you encounter any issues or bugs with the user interface while playing, please report them;
- New avatars have been added, while some were removed. Continue selecting avatars you prefer, as this will help us determine your favorites;
- The player who selects the question can now do so without having to inform the host verbally.
Big Breezy Boat - Relaxing Sailing - MarineVerse
Hey Crew,

In the ever-evolving world of VR, we need to adapt and refocus our resources. It's with a hint of nostalgia that we announce the retirement of Big Breezy Boat (B3) from sales starting Sept 1, 2023. Existing owners of Big Breezy Boat will keep access.

Our goal has always been to provide an awesome VR sailing experience, and B3 served us well in that respect. But now, MarineVerse Cup stands as a superior and more comprehensive representation of our commitment to virtual sailing.

https://store.steampowered.com/app/1035320/MarineVerse_Cup__Sailboat_Racing/

We believe in avoiding disappointments and setting clear expectations. B3 is a piece of our journey, but it's no longer the quality of user experience we aim for. That's why we're making the call to pull it from the market.

For those worried about multiplayer servers, rest easy. We will continue to support these for at least the next 12 months.

MarineVerse Cup now provides an even better way to get your VR sailing fix. You'll find all the sailing and racing excitement you've come to expect and more. Daily and weekly races, various game modes, and even a new relaxing mode for those who enjoyed the chill vibe of B3.

We appreciate all the support you've given to B3. Now, let's set sail for a new horizon with MarineVerse Cup. Hop on board, and we'll see you on the virtual seas!

The MarineVerse Team
Colorway Antics - MagentaNinja
Update 1.1 is here! We’re excited to share with the community Colorway Antics first update. If you enjoy the update, please, leave us a review. Your feedback is valuable.



What’s new:
  • 2 new, color-based, mini-games, playable in all painting scenes
    • Splash & Splatter - beat the AI PaintBot in a race against time to throw the most paint in a scene with paintballs
    • Color Codebreaker- memorise the color pattern and defuse as many bombs as possible before time runs out
  • Ability to export your artwork as a 360 image and share via https://colorway-antics.com/share
  • Lots of new stickers added
  • Updated models for painting tool(s)
  • New slider for changing tool sizes
  • Ability to change graphical resolution settings to provide improved support for devices
  • Ability to turn off background music
  • Misc. new/improved animations
Minor changes:
  • Sticker projections: Project your stickers onto surfaces for better accuracy
  • Selection of models animate in scene
Bug fixes:
  • SFX level fixed in scenes
Looking ahead, we already have a mountain of ideas for ‘Update 1.2’. However, before we lock them in, reach out and let us know what you’d like to see in included within Colorway Antics. Who knows, it might make the features list. Until then, stay creative.
Tea For God - kotowate
This update is mostly fixes but there are some changes about unlocks.

For run-based mode, unlocks can be unlocked only if there's no run in progress. You have to either fail or finish the game or - you can end the current run from the unlocks menu. I was a bit reluctant about this change as a long time ago I specifically made unlocks available during run as the unlocks do not affect the current run. But there were side effects I found attractive - if you buy an upgrade, consecutive permanent upgrades in the game will cost less. I have no idea why I liked this idea as it encourages to exit the game, buy stuff using menu and go back to the run. Although it adds a bit of tinkering, it works strongly against the immersion.

Another change is that all EXMs that were installed during a run are available to unlock from the unlocks menu. Before it was only about the EXMs that you had on yourself in the moment of death or when finishing the game. The old approach is a bit more limiting and frustrating. And also may encourage to end run too early only to have an EXM available at EXM kiosk in consecutive runs.

There's also a bunch of fixes related to unlocks. And while I tested them, I suspect that I could have missed something.

I base this on fact that all the features I implemented I tested once they were implemented and then while just playing the game. But not all as there are myriads of possible combinations of options. And there are still some bugs reported that I have to fix that I haven't encountered before. Some of the problems are because of various features overlapping in an unexpected way, while some are because things have changed. 

Examples?

Crouching options was broken. When I implemented it, tested setting, saving, loading, generating levels. Worked fine. Then I added "no crouch" modifier, also tested it. And then I replaced "no crouch" modifier with a different one, tested the changes and it worked fine. But - I haven't removed the code for "no crouch" and later it was triggered by some other code which resulted in "crouch" option being replaced with non-existent "no crouch" modifier.

I don't regret adding too many options. I regret that I haven't came up with automatic tests to cover as many combinations as possible. Especially as things get broken after a while, when other parts of the code are changed. I still have to fix centipede that with "mean machine" modifier is broken and leads to soft-lock. I remember tweaking "mean machine" modifier for centipede as I wanted this modifer to make the fight much harder.

But back to what was fixed:

  • unlocks
  • "no crouch" option
  • "rotating elevators" in "breach" chapter when "no rotating elevators" option is chosen
  • fix for being forced into a wall after using a turret
  • creating new profile that was clearing savegames for the old one
  • various crashes (with one being very very specific about loading a savegame next to the train station in "the outer rim" when there was a platform bridge close to the starting room)
  • degree symbol being displayed incorrectly

Other important changes:

  • changed how memory is managed for music and narrative voiceovers: music is only kept in memory for particular level, narrative voiceovers are streamed (I chose keeping unpacked samples for music to not find myself with CPU being a bit more occupied with sound decompresion). The main reason for this change were some crashes I got reported by people playing on Quest (1) but not by my crash reporting tool nor the system. I suspected out-of-memory crashes, and although the reports were showing that there is still 200MB to spare on average, that "average" bit + no reports lead me to suspect OOMs.
  • added "swap joysticks" controls option to allow using right joystick for movement and left joystick for turning
  • improved visibility of exits for "beneath" and "breach". "Beneath" had only a very little red marker and "breach" didn't have even a tiny red marker, just a distinctive structure around the exit.

I have still a few bugs to fix, mostly gameplay related but also some functional. I might be also improving some functionalities - I'd like to fix the problem of inability to read play area while using Quest via airlink. While none of the existing systems is able to provide valid play area size and orientation, Oculus API allows to read raw boundary data and I should be able to find the most suitable play area using that.

I did also some work on PICO and Vive builds. More news on that should be available in the following weeks.

That's it for this week. It's one more thing, the roadmap that hasn't changed much since the last week:

Short-term goals:

  1. Fixing bugs. I still need to replicate some rare crashes but right now it is mostly
  2. Port to PICO and Vive. PICO seems to work really well using 5.6.0 update. And I've heard that 5.7.0 update improved the performance (before I did the recent changes). For Vive I improved dynamic scaling that it is much more responsive. Vive Focus 3 has enormous resolution and runs in 90FPS which requires some solutions that are not required on other systems (unless I would decide to run Tea For God on Quest 2 in 90FPS)
  3. Achievements. The list is coming together.
  4. Endless/tasks mode with three different maps and three types of missions. This has now a higher priority than "chapters" as it may bring more gameplay for the same amount of work as hand-made chapters. Especially that I will be reusing existing assets and adding more of actual gameplay rather than focusing on creating completely new things.
  5. Add chapters that were not made for 1.0.0.

Long-term goals:

  1. More maps and types of missions for endless mode.
  2. Short stories that will be unlocking new stuff for endless mode.
  3. Challenges with leaderboards.
  4. Multiplayer.
Aug 2, 2023
Gloomwood - Taffer King
General
  • Slightly reduced direct mid/near horizontal angle vision cone to prevent some unfair detections
  • Increased AI search task priority of audio disturbances to prevent AI ignoring bottle distractions
  • Improved AI search task handling of disturbances that aren't reachable
  • Improved handling of AI patrol task when returning to route from disturbances or combat
  • Reduced carry throw force addition for bottles when moving forward
  • Improved accuracy and performance of high detail Shadow Projectors
  • Added physics_pillow_bed_1 through physics_pillow_bed_6 to entity package list for spawning

AI: Fishdog
  • Slightly reduced dark vision range

Area: Coast Caves
  • Slightly reduced fishdog presence on half moon and crescent

Area: Coast Cliffside
  • Added various navmesh links to allow huntsmen to drop down from ledges

Area: City Market
  • Adjusted balance of enemies and resources on all difficulties
  • Improved visual clarity of front gate when opened to show its a transition zone
  • Reworked the Queen's Road / Ashfall Bridge intersection to make the route more challenging
  • Added fallback patrols and watch tasks for huntsmen and batbarbers after ambushing
  • Added navmesh links for both huntsmen and batbarbers to allow better navigation in various areas
  • Moved crate stack near barbershop to prevent players from getting stuck

Area: Market Shop
  • Added navmesh surfaces for all agent types

Bug Fixes
  • Fixed issue where quicksaving could occur when when disabled
  • Fixed issue where Market side of the front gate would still be shut even if destroyed from the Coast side (ensure you backtrack to the Coast via the East End Canal tunnel once so the Coast map can verify the gate is destroyed)
  • Fixed issue where wooden doors would not ignite from fire
  • Fixed issue where fire sources like torches would not load correctly
  • Fixed various culling and geometry issues
  • Fixed issue that caused weapon inventory shortcuts to be deleted
  • Fixed issue where pickpocketing keys could fail
  • Fixed various material contact fx type issues
  • Fixed issue with selling equipped weapons to the merchant
  • Fixed various save state issues that caused loading to fail
KartRider: Drift - ColonelPanic


Race through the sand and surf with the new Hydro Hippo Package and dive on in with Snorkeling Dao!
Hydro Hippo Package
Sale Duration:
  • PDT (UTC -7): Wednesday, August 2, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, August 3, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, August 3, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, August 3, 2023 10:00 AM - Start of Season 4
 

  • Hydro Hippo Package
    • Price: 500 K-COIN
    • Includes:
      • Hydro Hippo (Acceleration Kart)
      • Hydro Hippo License Plate
 
Snorkeling Dao
Sale Duration:
  • PDT (UTC -7): Wednesday, August 2, 2023 5:00 PM - Start of Season 5
  • CEST (UTC +2): Thursday, August 3, 2023 2:00 AM - Start of Season 5
  • JST (UTC +9): Thursday, August 3, 2023 9:00 AM - Start of Season 5
  • AEST (UTC +10): Thursday, August 3, 2023 10:00 AM - Start of Season 5
 

  • Snorkeling Dao
    • Price: 7,000 Lucci
 
Ongoing Sales
Orange Drink Package
Sale Duration:
  • PDT (UTC -7): Wednesday, July 26, 2023 5:00 PM - Start of Season 5
  • CEST (UTC +2): Thursday, July 27, 2023 2:00 AM - Start of Season 5
  • JST (UTC +9): Thursday, July 27, 2023 9:00 AM - Start of Season 5
  • AEST (UTC +10): Thursday, July 27, 2023 10:00 AM - Start of Season 5
 

  • Orange Drink Package
    • Price: 14,500 Lucci
    • Includes:
      • Orange Wave Airi
      • Drink (Balanced Kart)
      • Drink License Plate
 
Beach Swimwear Miso Package
Sale Duration:
  • PDT (UTC -7): Wednesday, July 26, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, July 27, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, July 27, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, July 27, 2023 10:00 AM - Start of Season 4
 

  • Beach Swimwear Miso Package
    • Price: 1,200 K-COIN
    • Includes:
      • Beach Swimwear Miso
      • Affectionate Emote (Miso - Seated)

      • Amused Emote (Miso - Seated)

      • Angry Emote (Miso - Seated)

      • Bored Emote (Miso - Seated)

      • Showboat Emote (Miso - Seated)

      • Surprised Emote (Miso - Seated)

      • Affectionate Emote (Miso)

      • Amused Emote (Miso)

      • Angry Emote (Miso)

      • Bored Emote (Miso)

      • Showboat Emote (Miso)

      • Surprised Emote (Miso)

 
Bazzi's Summer Vacation Package
Sale Duration:
  • PDT (UTC -7): Wednesday, July 26, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, July 27, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, July 27, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, July 27, 2023 10:00 AM - Start of Season 4
 

  • Bazzi's Summer Vacation Package
    • Price: 150 K-COIN
    • Includes:
      • Sunset Beach Decal
      • Beach Shades Decal
      • Surfer Bazzi Decal
 
Typhoon Package
Sale Duration:
  • PDT (UTC -7): Wednesday, July 19, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, July 20, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, July 20, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, July 20, 2023 10:00 AM - Start of Season 4
 

  • Typhoon Package
    • Price: 500 K-COIN
    • Includes:
      • Typhoon (Boost Duration Kart)
      • Typhoon License Plate
 
Saber Pro Package
Sale Duration:
  • PDT (UTC -7): Wednesday, July 19, 2023 5:00 PM - Start of Season 5
  • CEST (UTC +2): Thursday, July 20, 2023 2:00 AM - Start of Season 5
  • JST (UTC +9): Thursday, July 20, 2023 9:00 AM - Start of Season 5
  • AEST (UTC +10): Thursday, July 20, 2023 10:00 AM - Start of Season 5
 

  • Saber Pro Package
    • Price: 10,000 Lucci
    • Includes:
      • Saber Pro (Balanced Kart)
      • Saber Pro License Plate
      • CrazyRacing Pro Booster
 
Keffy Shark Package
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 4
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
 

  • Keffy Shark Package
    • Price: 700 K-COIN
    • Includes:
      • Shark Keffy
      • Hover Shark (Boost Acceleration Kart)
      • Hover Shark License Plate
 
Miami Dancer Rena
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 5
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
 

  • Miami Dancer Rena
    • Price: 7,000 Lucci
 
Special Rena Emote Set
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 4
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
 
  • Special Rena Emote Set
    • Price: 200 K-COIN
    • Includes:
      • Applaud Emote (Rena)

      • Dance Emote (Rena)

 
Miami Surfer Martin
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 5
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
 

  • Miami Surfer Martin
    • Price: 7,000 Lucci
 
Special Martin Emote Set
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 4
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
 
  • Special Martin Emote Set
    • Price: 200 K-COIN
    • Includes:
      • Applaud Emote (Martin)

      • Dance Emote (Martin)

 
Starfish and Great White Shark Balloons
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 4
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 4
 

  • Starfish Balloon
    • Quantity: 50 Balloons
    • Price: 100 K-COIN
  • Great White Shark Balloon
    • Quantity: 50 Balloons
    • Price: 100 K-COIN
 
Mobi and Toto Balloons
Sale Duration:
  • PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Start of Season 5
  • CEST (UTC +2): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
  • JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
  • AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Start of Season 5
 

  • Mobi Balloon
    • Quantity: 50 Balloons
    • Price: 1,500 Lucci
  • Toto Balloon
    • Quantity: 50 Balloons
    • Price: 1,500 Lucci
 
Jolly Roadster Package
Sale Duration:
  • PDT (UTC -7): Wednesday, May 10, 2023 (End of Maintenance) - Start of Season 4
  • CEST (UTC +2): Thursday, May 11, 2023 (End of Maintenance) - Start of Season 4
  • JST (UTC +9): Thursday, May 11, 2023 (End of Maintenance) - Start of Season 4
  • AEST (UTC +10): Thursday, May 11, 2023 (End of Maintenance) - Start of Season 4
 

  • Jolly Roadster Package
    • Price: 17,000 Lucci
    • Includes:
      • Pirate Lodumani
      • Jolly Roadster Kart (Balanced Kart)
      • Jolly Roadster License Plate
      • Jolly Roadster Booster
 
Blue Plasma FT Package
Sale Duration:
  • PDT (UTC -7): Wednesday, May 17, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, May 18, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, May 18, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, May 18, 2023 10:00 AM - Start of Season 4
 

  • Blue Plasma FT Package
    • Price: 17,000 Lucci
    • Includes:
      • Blue Racer Dao
      • Plasma FT (Balanced Kart)
      • Plasma FT License Plate
      • Plasma FT Booster
 
Safety Car Package
Sale Duration:
  • PDT (UTC -7): Wednesday, May 31, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, June 1, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, June 1, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, June 1, 2023 10:00 AM - Start of Season 4
 

  • Safety Car Package
    • Price: 7,500 Lucci
    • Includes:
      • Safety Car (Balanced Kart)
      • Safety Car License Plate
 
Pit Crew Brodi
Sale Duration:
  • PDT (UTC -7): Wednesday, May 24, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, May 25, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, May 25, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, May 25, 2023 10:00 AM - Start of Season 4
 

  • Pit Crew Brodi
    • Price: 7,000 Lucci
 
Star Mechanic Rave
Sale Duration:
  • PDT (UTC -7): Wednesday, June 7, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, June 8, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, June 8, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, June 8, 2023 10:00 AM - Start of Season 4
 

  • Star Mechanic Rave
    • Price: 7,000 Lucci
 
Pro Mechanic Brian
Sale Duration:
  • PDT (UTC -7): Wednesday, June 28, 2023 5:00 PM - Start of Season 4
  • CEST (UTC +2): Thursday, June 29, 2023 2:00 AM - Start of Season 4
  • JST (UTC +9): Thursday, June 29, 2023 9:00 AM - Start of Season 4
  • AEST (UTC +10): Thursday, June 29, 2023 10:00 AM - Start of Season 4
 

  • Pro Mechanic Brian
    • Price: 7,000 Lucci
 
Mabinogi - Arciellia

The maintenance has been completed at 9:12 AM PDT. Thanks for your patience.

Mabinogi will have a scheduled maintenance on August 3rd. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PDT and last approximately 3 hours.

Please note that the estimated length of time for each maintenance is subject to change without notification.

-Time-

Thursday, August 3rd

Pacific (PDT, UTC -7): 7:00 AM - 10:00 AM
Eastern (EDT, UTC -4): 10:00 AM - 1:00 PM
Paris (CEST, UTC+2): 4:00 PM - 7:00 PM

To address the following:
  • Weekly server upkeep.
  • Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
- The Mabinogi Team
KartRider: Drift - ColonelPanic


[Update 12:00 AM UTC AUG 29] The duration for the Capture the Flag Event was originally displayed incorrectly. It will run until the beginning of Season 4, instead of ending earlier on September 7 at 12:00 AM UTC. We apologize for the confusion.

Season 3 events continue with a new slate of Daily Rewards and bonus Lucci weekends for the next three weeks!
Daily Reward Event (Season 3 Week 4 - 6)
Log into KartRider: Drift for the next three weeks to claim Martin's full set of emojis as well as the new Martin Balloon!

Event Duration:
  • PDT (UTC -7): Wednesday, August 2, 2023 5:00 PM - Wednesday, August 23, 2023 5:00 PM
  • CEST (UTC +2): Thursday, August 3, 2023 2:00 AM - Thursday, August 24, 2023 2:00 AM
  • JST (UTC +9): Thursday, August 3, 2023 9:00 AM - Thursday, August 24, 2023 9:00 AM
  • AEST (UTC +10): Thursday, August 3, 2023 10:00 AM - Thursday, August 24, 2023 10:00 AM
 
Event Details:
  • Log into KartRider: Drift and go to the Daily Reward screen under Events to claim your prizes!
  • Once claimed, prizes will be sent to the in-game Mailbox for you to redeem.
  • Prizes must be claimed from this screen before the event ends, and all items sent to the Mailbox must be claimed within 30 days of receipt, or they will expire.
  • Skipping a day will not skip any prizes. For example, logging in on Day 1, missing Day 2, and returning on Day 3 will reward you Login Reward 1 and 2. You must login on 14 days during the event to receive all 14 prizes.
  • Days begin and end at 12:00 AM UTC.
 


Event Rewards:
  • Login Reward 1: Happy Martin Emoji
  • Login Reward 2: 500 Lucci
  • Login Reward 3: Martin Balloon
  • Login Reward 4: Sad Martin Emoji
  • Login Reward 5: 500 Lucci
  • Login Reward 6: Shocked Martin Emoji
  • Login Reward 7: Bluffing Martin Emoji
  • Login Reward 8: 500 Lucci
  • Login Reward 9: Sleepy Martin Emoji
  • Login Reward 10: 500 Lucci
  • Login Reward 11: Lovestruck Martin Emoji
  • Login Reward 12: 500 Lucci
  • Login Reward 13: Mad Martin Emoji
  • Login Reward 14: Dancing Martin Emoji
 
Weekend Login Event (Season 3 Week 4 - 6)
Weekend Lucci bonuses continue on during Season 3!

Event Duration - Weekend 4:
  • PDT (UTC -7): Friday, August 4, 2023 5:00 PM - Sunday, August 6, 2023 5:00 PM
  • CEST (UTC +2): Saturday, August 5, 2023 2:00 AM - Monday, August 7, 2023 2:00 AM
  • JST (UTC +9): Saturday, August 5, 2023 9:00 AM - Monday, August 7, 2023 9:00 AM
  • AEST (UTC +10): Saturday, August 5, 2023 10:00 AM - Monday, August 7, 2023 10:00 AM
 
Event Duration - Weekend 5:
  • PDT (UTC -7): Friday, August 11, 2023 5:00 PM - Sunday, August 13, 2023 5:00 PM
  • CEST (UTC +2): Saturday, August 12, 2023 2:00 AM - Monday, August 14, 2023 2:00 AM
  • JST (UTC +9): Saturday, August 12, 2023 9:00 AM - Monday, August 14, 2023 9:00 AM
  • AEST (UTC +10): Saturday, August 12, 2023 10:00 AM - Monday, August 14, 2023 10:00 AM
 
Event Duration - Weekend 6:
  • PDT (UTC -7): Friday, August 18, 2023 5:00 PM - Sunday, August 20, 2023 5:00 PM
  • CEST (UTC +2): Saturday, August 19, 2023 2:00 AM - Monday, August 21, 2023 2:00 AM
  • JST (UTC +9): Saturday, August 19, 2023 9:00 AM - Monday, August 21, 2023 9:00 AM
  • AEST (UTC +10): Saturday, August 19, 2023 10:00 AM - Monday, August 21, 2023 10:00 AM
 
Event Details:
  • Log into KartRider: Drift and go to the Mailbox to claim your Lucci bonus!
  • Each Saturday and each Sunday you log in during the weekend will award you with 1,000 Lucci!
    • Days begin and end at 12:00 AM UTC.
  • Prizes must be claimed from the event menu before the event ends, and all items sent to the Mailbox must be claimed within 30 days of receipt, or they will expire.
 
Ongoing Events
Summer Vacation Celebration Login Event


Event Duration:
  • PDT (UTC -7): Wednesday, July 26, 2023 5:00 PM - Wednesday, August 9, 2023 5:00 PM
  • CEST (UTC +2): Thursday, July 27, 2023 2:00 AM - Thursday, August 10, 2023 2:00 AM
  • JST (UTC +9): Thursday, July 27, 2023 9:00 AM - Thursday, August 10, 2023 9:00 AM
  • AEST (UTC +10): Thursday, July 27, 2023 10:00 AM - Thursday, August 10, 2023 10:00 AM
 
Event Details:
  • Log into KartRider: Drift and go to the Mailbox to claim your Purifier (Balanced Kart)!
  • Prizes must be claimed from the event menu before the event ends, and all items sent to the Mailbox must be claimed within 30 days of receipt, or they will expire.
 
Capture the Flag Event
Try out the new Flag Mode in the Mode Lab all season long to rack up points and earn a wealth of rewards, including Pirate Mobi and the Octoroller kart!

Event Duration: Start of Season 3 - Start of Season 4

Event Details and Challenges:
  • Participate in Flag Mode during Season 3 and rack up points to complete challenges and unlock special challenges!
  • Some challenges will award Flag Points, which unlock bonus rewards.
    • Note: Flag Points are not spent. Earning 500 Flag Points will unlock the 150, 300, and 500 Flag Point rewards.
  • Daily Challenge: Complete 1 Flag Mode Race
    • Win or lose, finishing the race will complete this challenge!
    • Rewards: 300 Lucci.
    • Can be completed once per day, resetting at 12:00 AM UTC.
  • Weekly Challenge: Complete 5 Flag Mode Races
    • Once again, you'll make progress on this challenge regardless of if you win or lose, just as long as you finish the race!
    • Rewards: 50 Flag Points and 1,000 Lucci.
    • Can be completed once per week, resetting on Thursday at 12:00 AM UTC.
  • Ongoing Challenges:
    • Obtain a Total Team Score of 1,000 Points:
      • Rewards: 200 Flag Points and the Uni Emblem
      • Can be completed once during the event.
    • Win 20 Flag Mode Races:
      • Rewards: 150 Flag Points and 10x Whole Watermelon Balloons
      • Can be completed once during the event.
    • Win 5 Flag Mode Races within 2 Minutes:
      • Rewards: 150 Flag Points and the Rena Emoji Set
      • Can be completed once during the event.
    • Complete 50 Flag Mode Races
      • Rewards: 200 Flag Points and the Summer Treat Decal
      • Can be completed once during the event.
  • Prizes must be claimed before the event ends, and all items sent to the Mailbox must be claimed within 30 days of receipt, or they will expire.
 


Flag Point Rewards:
  • 150 Flag Points: Pirate Mobi
  • 300 Flag Points: 100 K-COIN
  • 500 Flag Points: Octoroller License Plate
  • 700 Flag Points: Tentacle Booster
  • 1,000 Flag Points: Octoroller (Boost Acceleration Kart)
 

Season 3 Hot Time Event
Hot Time is back for Season 3 with even more Lucci and RP to earn throughout the day!

Event Duration: Start of Season 3 - Start of Season 4

Event Details:
  • Race in KartRider: Drift during the designated Hot Times for bonus Lucci and Ranking Points with each race!
  • Hot Time Periods:
    • Period 1: 3:00 AM - 5:00 AM UTC (8:00 PM - 10:00 PM PDT / 5:00 AM - 7:00 AM CEST / 12:00 PM - 2:00 PM JST / 1:00 PM - 3:00 PM AEST)
    • Period 2: 10:00 AM - 12:00 PM UTC (3:00 AM - 5:00 AM PDT / 12:00 PM - 2:00 PM CEST / 7:00 PM - 9:00 PM JST / 8:00 AM - 10:00 AM AEST)
    • Period 3: 6:00 PM - 8:00 PM UTC (11:00 AM - 1:00 PM PDT / 8:00 PM - 10:00 PM CEST / 3:00 AM - 5:00 AM JST / 4:00 AM - 6:00 AM AEST)
  • Racing during Hot Time periods on Monday through Friday (UTC) will reward an additional 30 Lucci and 5 RP with each race!
  • Racing during Hot Time periods on Saturday and Sunday (UTC) will reward an additional 50 Lucci and 10 RP with each race!
  • Note: Bonus rewards are determined by the day of the week in UTC.
 
Season 3 On-Time Event


We're also continuing the On-Time Event for every Saturday and Sunday in Season 3, giving away up to 60 Rena Balloons each weekend!

Event Duration: Start of Season 3 - Start of Season 4, Saturdays and Sundays
 
Event Details:
  • Gain 10 Rena Balloons whenever you login during the On-Time Event on the weekends!
  • On-Time Periods
    • Period 1: 3:00 AM - 5:00 AM UTC (8:00 PM - 10:00 PM PDT / 5:00 AM - 7:00 AM CEST / 12:00 PM - 2:00 PM JST / 1:00 PM - 3:00 PM AEST)
    • Period 2: 10:00 AM - 12:00 PM UTC (3:00 AM - 5:00 AM PDT / 12:00 PM - 2:00 PM CEST / 7:00 PM - 9:00 PM JST / 8:00 AM - 10:00 AM AEST)
    • Period 3: 6:00 PM - 8:00 PM UTC (11:00 AM - 1:00 PM PDT / 8:00 PM - 10:00 PM CEST / 3:00 AM - 5:00 AM JST / 4:00 AM - 6:00 AM AEST)
  • Login on Saturday and Sunday (UTC) during the noted periods and receive the rewards in the in-game Mailbox for you to redeem.
  • Rewards can be earned during each of the three event periods per day.
  • Prizes must be claimed from this screen before the event ends, and all items sent to the Mailbox must be claimed within 30 days of receipt, or they will expire.
 
Aug 2, 2023
Tea For God - kotowate
- unlocks in run-based mode can't be unlocked mid-run
- all EXMs that were installed during game are available to be unlocked
- added "swap joysticks" that swaps movement and rotation joysticks for sliding locomotion
- fixes for unlocks menu
- fixed "no crouch allowed" being replaced with "auto crouch"
- fixed rotating elevators in "breach" when no rotating elevators were allowed
- fixed crash when loading a savegame next to the train station and in there was a platform bridge close to the start of outer rim
- fixed keeping player from walking through walls code that was actually forcing to be in the wall when exiting turret
- fixed reading refresh rate for Quest Pro
- fixed creating new player profile
- fixed incorrectly displayed "degree" symbol
- more visible exits on map for "beneath" and "breach"
- lowered memory used by the game:
- music is dynamically loaded (and unloaded) when needed
- narration voiceovers are streams instead of samples
Golden Record Retriever - hcgs_seoha
Golden Record Retriever is now available in Early Access!



We're very excited about the pre-release and hope you'll enjoy this version. Until the official release, we hope to hear your opinions and experiences, and work together to make an enjoyable game!

Golden Record Retriever's Early Access includes the following content:

🦮 60 Alien teammates
🦮 3 Destination Planets to retrieve Golden Records from (excluding the tutorial)
🦮 Over 100 pieces of gear
🦮 Story Deck up to Phase 3
🦮 Over 200 situations waiting for you!

And more content will be added during the Early Access period. Check out the roadmap below! :)

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