What's Admiral Osman's favorite pizza, you ask? PepperONI.
Complete all of your Weekly Challenges and the Ultimate Challenge to earn this week’s Ultimate Reward – the ONI Eyes weapon charm.
A new Ultimate Reward will become available every week, so be sure to keep an eye on your Challenges and take advantage of these free rewards.
The Aquahex, Groovy Grendel, and Balor armor bundles return!
A cool drink of water...
In addition to a suite of Aqua Hex coatings for your UNSC weapons arsenal (MA40 Assault Rifle, MK50 Sidekick, BR75 Battle Rifle, VK78 Commando, and CQS48 Bulldog), you'll be able to suit up with a plethora of items for your MIRAGE IIC and MARK VII armors.
MIRAGE IIC will have you doing a double take with these items:
Erinyes helmet
Erinyes Hymn helmet attachment
TAC/LACEWEB SCM-P shoulders
TAC/SCM-P knee pads
Void Ultra armor coating
Outfit your MARK VII with:
Security GEN3 helmet
Oppressor Mark II helmet attachment
UA/AHALA shoulders
UA/MACROSPLINE chest gear
Project CASKLOOM wrist gear
Pattern Shift armor coating
Cyan Sky visor
Make mom proud... Add music to your own epic.
The Groovy Grendel Bundle will outfit your Mark VII and Chimera armor in a manner fit for a legend. Along with a suite of Groovy Pink coatings for your UNSC weapons arsenal (MA40 Assault Rifle, MK50 Sidekick, BR75 Battle Rifle, VK78 Commando, and CQS48 Bulldog), you can adorn your Mark VII with:
UA/Tigerplate chest gear
Menachite helmet
HUL-I/Lightlink helmet attachment
UA/Sosius shoulders
Test Pattern coating
Equip your CHIMERA with:
Revelation Protocol chest gear
Series 99.4 kneepads
Epsilon Series Augmentor shoulders
Grendel helmet
Stardust Adaptation helmet attachment
Inhuman Bloom coating
Icebreaker visor
You might have been born elsewhere, but you were forged on Onyx.
Equip yourself like a super-soldier with the Balor Bundle featuring:
Balor helmet for MIRAGE IIC
Balor Guardplate helmet attachment
Kinetic Intrusion MIRAGE IIC coating
Kinetic Intrusion coating for your BR75, MA40 AR, MK50 Sidekick
UA/TacUp A22 shoulders
UA/TYPE SYI knee pads
TAC/Aegis Puck chest piece
Amberweave visor
Head to the Shop and peruse the offerings at your leisure!
After a while in development and pre-release on Steam, we've finally decided to release a demo for Paper Can't Fly! This demo will also be available during the October edition of Steam Next Fest.
Below you can find a list of features included within the demo.
Paper Can't Fly Demo:
Includes 4 official levels ranging from easy to hard difficulty: "The Forest", "The Cave", "Mountain Peak" & "The Shaft".
Includes level editor preview where players can build levels and fly through them. The editor is limited to only one level at a time. Levels created in the editor cannot be shared with other players.
Includes personal best ghosts for an added challenge.
Is currently available in the following languages: English, Simplified Chinese, Japanese, Korean & Russian. Please be aware that some of the languages and translations may be inaccurate.
Hey everyone! This is just going to be a quick update/heads up. We've been talking about the new Friend's Pass since early July, and since its release will be on August 16th, it's fast approaching! We're really excited about it because we want the coop mode to be easily accessible to everyone.
On the same day though, we've got something else to help spice up your life: We are launching a new Speedrun Mode into TimeMelters! To go along with this new mode, we will also be running Season 1 of the Speedrun contest! This contest will be playable both solo and coop and there will be prizes for both!
More detailed rules will be posted on August 16th when the Speedrun update and Friend's Pass go live. You will be able to find them here, on our Facebook page, in the Discord, etc. So stay tuned and get ready for some competition 😉
Magic forest which is theoretically the most difficult floor in the whole game. The forest where the eternal battle between magical creatures and barbarians takes place
Opponents
Unlike the previous floors, some of the opponents of the forest have a human form and therefore think a little harder and are able to use magical flowers to move, are able to mate when fighting the player, of course they also have emotions and some can give up!
For example, Druid Healer - stays out of combat and strengthens allies from afar. If there is no longer anyone to strengthen then she gives up and does not continue fighting.
Besides humans, the second largest population is the slime! Only they are not the usual slimy green slime, each represents a different element and behaves differently fire slime likes to explode itself, electric create several smaller slime, and stone hardens and tries to ram the player
The last group in the magic forest are the barbarians - they have simple but extremely powerful attacks. Their special ability is that each can strengthen all other opponents (increase health and damage inflicted)
I won't mention the final opponent of this floor, it will be a surprise!
Magical plants
Under the influence of magic, the land in the forest area began to give birth to very suspicious plants, Which can be used during combat to your advantage. Currently, 3 different plants can be found in the game:
Exploding tuber - when hit, it explodes.
Natural trampoline - bounces in a defined direction.
Soul bells - explodes, does not deal damage but causes temporary invisibility
Special Rooms
Jester time challenge For passing the challenge, the player gets a random rare ability, you just need to enter the room before a few minutes (in the game it will be a specified number, and knowing me I will change it 4 more times)
Challenging a monk After defeating the arena in a certain room, a portal to the monk's endurance challenge will open. The challenge will require the player to quickly pass the duel and terrain obstacles.
What's next
As something, the project is doing well and is developed so actually every day. I'd like to share the progress with you so I'm going to start running more such Devlogs here on Steam. In the Devlogs I will show what I am currently working on, so everything you see here can only get better!
After listening to all the amazing feedback, you’ve provided us with. We took some time to focus on improving our internal structures and workflows to ensure that the upcoming updates help improve your overall Avorion experience.
New updates are around the corner, so make sure to keep an eye out for them, as a new Free DLC and Free Update is lurking in the abyss! Get behind-the-scenes insights on what exactly to expect in the spectacular changes coming!
We’d like to thank all of you for taking part in this project of ours. Without you, all of this wouldn’t be possible!
I'm glad to announce our brand new update for Astonishing Baseball! It brings most of the upgrades from the AB23 engine, which means plenty of new features for all of you!
Here's an overview of the main changes, but you'll probably notice a few more.
Improvements and changes
A brand new UI all over the game :o
New portraits for your front office colleagues
Improved help sections
A third column has been added to the pitchers in the lineup screen
The draft pick and round of players is now displayed in their info dialog
More info are being displayed in the history screen and the league records
New search options
Your assistant might now give you small bonus tasks for TP
A new transactions page now summarize all your recent trades
You can now mass-recall your minor team players
Your minor team can now be customized even more than before
Improved franchise player UI
I hope you will enjoy these new features! And if you have any trouble, feel free to send us a support email.
Hey traveler! It's me, Simon, developer of this game.
Just wanted to tell you that from time to time I stream development of this game on Twitch, so if you have any questions, suggestions, wanna chat with us or just chill, it's the place to be!