Sunkenland - Sunkenland
Aug 2, 2023
Creative Console - Jiang js
In the next update, we hope to bring more interesting gameplay, richer characters, and more diverse scenes:

Therefore, we will introduce a new mode, new stories, new cards, and a new art style

New modes:
  • Story mode - As God, weave the world and give an ordinary cardboard box a heroic journey!
  • In story mode, players will use limited cards to complete a level goal
  • These goals include [reaching the finish line], [scoring a certain score], [shooting a golden ball]
  • These goals will also be added to existing modes, and players will be able to customize level goals when building their own levels
New cards:
  • New skills - time manipulation, etc.
  • New objects - UFOs, bulletin boards, arrow towers, etc.
  • New pick-up items - blood bags, strength pills, etc.
  • More cards including mini-map, 2.5D camera, etc.
  • What other cards do you want to add? Join our Discord group (https://discord.gg/SySUSHXM4w) and tell us!

The new version is expected to be updated at the end of the year, so stay tuned.
Aug 2, 2023
Escape the Backrooms - futurizegamedev
  • Fixed an issue where walkie talkie physics would affect players.
  • Fixed an issue where players would die if every player didn't no-clip at the same time.
  • Fixed an issue where the current equipped item wouldn't be in a player's hand when starting a level if they weren't the host.
  • Fixed an issue where the voice chat icon wouldn't show on the player's screen if they weren't the host.
  • Fixed a chair collision bug in the hotel lobby.
  • Fixed an electrical station level skip.
  • Improved VR movement and hand tracking (still buggy if you're not the host in multiplayer).
Wicked Willow - T.F. Wright


What if fairy tales dreamed of real life? Living the Dream, the new visual novel game by T.F. Wright, explores the nature of dreams and identity.

There's an hour long demo to whet your appetite. Enjoy and thanks so much for your support!
Aug 2, 2023
Folklands - zegenie
These last few weeks have been full of content updates, but nothing that could be shown until it was all ready! But now it is! Read on to see what it's all about!

Art style update
Previous screenshots and gameplay videos have all been using our placeholder buildings, which were only meant to give you an impression of the game while we finalized the art style. Now with the art direction settled, it is time to show you some of our wonderful new buildings which have all been put into the game builds.

House tiers 1 and 2


Here is an example of the house building with a Tier 1 and Tier 2 (upgraded) house. In addition to this, we've also updated all the basic buildings you will experience throughout the demo and tutorial.



Gameplay and UI improvements
We have also made several improvements to the way we show information in the UI. Almost all of the information screens have had an update, here are some of the highlights:

Energy and keeping folks happy with food, water and other desires plays a key role in making sure your settlement runs smoothly. We've updated the information screen for folks so it's easier to see their different levels of happiness, energy and needs:


When assigning folks to available jobs, you can now pick and choose who to assign, based on the distance from where they live to where they work. Reducing this distance means more time to work and less time to travel when going home to restore.


Storage buildings such as the warehouse and market now have an improved storage information screen and and easier way to choose what to store. They also now have storage capacities and storage slots for different resources:


Quality of life improvements
We're always looking at streamers playing the game and receiving feedback from play testers, so we've added several QoL improvements from looking at how the game is played.

We now tell you a bit about what the best placement is for various buildings, as well as how you can rotate them:


We also tell you a bit about how to move around the map, just in case you haven't done so before:


Statistics screens now have a bit of information about what they show:


What's next?
These screens are all in various stages of being complete, so expect them all to be even more improved and refined as we keep working on the game in the upcoming months.



What do you think of these improvements and how do you like the new buildings?
Let us know!
Box To The Beat VR - Gabe
Gamescom 2023 X Khosouf Studio

đŸ„Š We are beyond excited to announce that our studio will attend the official videogame trade fair, Gamescom 2023, in Germany!

Gather your friends and enjoy our Box to the Beat VR sessions right at our project booth. There are no restrictions on participating; everybody is welcome!

Game launch

đŸ„Š Box to the Beat VR officially launches across our available platforms on August 23rd, 2023. You heard that right; this upcoming Gamescom marks one of our biggest milestones related to our rhythmic ambition.

We cannot be thankful enough for all of your support so far. The game has been constantly updated based on all our players' feedback, and we strive to make it better and better for all the champions that step into the ring.

Here's a quick video where Ahmad, our CEO, chats about our attendance at the event!

https://youtu.be/RQHOa33bB98

👋 See you there!



⁍ Join our Discord: Khosouf Studio

⁍ Wishlist Box to the Beat VR:

https://store.steampowered.com/app/2063120/Box_To_The_Beat_VR/

Keep boxing to your beat,
Gabe
Aug 2, 2023
Pet - beepsalt
Pet is out now!

Thank you everyone for your support.

I'm working hard on Start Running, the next game I'm making, and hope to have more information about it soon.
Aug 2, 2023
InfraSpace - Dionic Software
Hey everyone,

this patch just adds some memory handling safeguards because we believe some crashes might be related to how native memory is being handled.

Happy playing!
Pekoe - justinsparked
Hey, Tea Makers,

We have another big update for you to mark the beginning of August!

This update includes some much needed bug-fixes for the most common issues we’ve seen reported. Thanks again to everyone for helping us out by reporting those bugs! As a reminder, if you are experiencing a bug, you can report it in-game by either pressing the F2 key or the drop-down button in the top right corner of the screen.

Our Discord also have a bug channel for more in-depth one-on-one support! In particular, if there is a bug that you’ve already reported a while back but is still happening, there is a chance that this is a bug that we’ve had difficulty reproducing. If you’re able to hop into our Discord to help us track down and squash these pesky recurring bugs, we’d love to have you!

In addition to bug fixes, today’s update includes some improvements to Tea Making that we think will help everyone understand and enjoy our core gameplay mechanic even more. We’ve also done some revamping of our NPC schedules, to allow more opportunities to interact with the residents of Pekoe in a larger variety of locales, and more shopping!

We’re still working hard on getting even more improvements and bug fixes out to you as soon as possible, but we’re also finalizing our roadmap of even bigger updates, which will include major new gameplay mechanics and systems. Everyone at Kitten Cup Studio is so excited to keep adding more to Pekoe for you all to enjoy.

Until next time, here are more details on what’s included in this update!

Improvements
[expand type=details]
UI
  • Tea Making UI - Container Info Bubble
    • “Drink Info Bubble” is now “Container Info Bubble”, shows information about ingredient containers as well as cups, teapots, and kettles
    • Container Info Bubble stays on screen if mouse is left hovering over container (makes it easier to keep track of temperature and steep time!)
    • Container Info Bubble UI improved with new icons and shows Brew Temperature (temperature at which tea first begins steeping) in addition to Current Temperature
    • Container Info Bubble now includes information about all ingredients in teaware, not just removable ingredients
    • Discard Button added to remove ingredients
    • Fixed bug where Blooming Tea flower particles were showing as individual ingredients
  • Invalid Ingredient Popup (similar to Container Info Bubble) added, shows when attempting to add an invalid ingredient to a container, with more information about why ingredient is invalid
  • New icons for exiting locations
  • New icons to indicate shop items that are out of stock
  • Tea Order Card updated to include Customer’s name and minor UI improvements
  • Flavor attributes and Rarity information added to Ingredient Details in Shop Menu
  • Rarity information added to Ingredient Details in Ingredient Selection Menu
NPCs - Schedules and Locations
  • Resident schedules adjusted for more shop hours and opportunities to interact
  • Added more variety in spawning locations (Residents appear in bedrooms, NPCs appear in spawn locations outside of building in Interior view)
  • Temporarily removed Tea Time from Taffy’s schedule until tea making at his table has been refined
  • Added more randomly-generated NPC names
  • New particle effects when friendship points are increased/decreased
Text Settings
  • Added option to disable typewriter effect
  • Added option to disable text animations
Audio
  • Resident Minis use personalized sound effects instead of generic barks
Teaware
  • Removed lid from Modern Teacup
[/expand]

Bugs
[expand type=details]
  • Fixed bug where Customers disappeared after entering Inventory Menu or Ingredient/Teaware Selection Menu during tea making
  • Prevented other cats from spawning in Shopkeeper locations
  • Fixed bug where Kettle becomes unclickable after resetting incorrectly (hovering over heater)
  • Fixed bug where drink had incorrect or non-existent steep time
  • Fixed bug where drink had incorrect or non-existent brew temperature
  • Fixed bug where game stalls upon exiting Decorating tutorial
  • Fixed broken liquid in Smooth Yunomi cup
  • Fixed shelf colors in Teaware Selection Menu - Teaset Panel
[/expand]

As a reminder, please make sure to restart Steam to receive the update.

For more information about our progress, please check out our Known Bugs & Issues page and our full Patch History.
Rocket LeagueÂź - Psyonix Ted
Blog: http://www.rocketleague.com/news/seize-the-crown-with-champions-road/



A Champion is You!

While most of us will never play under the bright lights of a Rocket League World Championship stage, the Champions Road Event lets everyone taste a bit of the glory. Get tons of RLCS and Esports-inspired items, play 2v2 Heatseeker and Boomer Ball, or even enter the Champions Road Clutch Plays Contest!

Ride through Champions Road from August 2 to August 16!



Step to the Challenge

Want a World Championship trophy of your very own? Complete Champion’s Road challenges to earn your very own trophy Topper! Pair it with a slick set of Pro-Tek Wheels, or go for the EZ Sweep animated Topper. You’ll also unlock the Shmeedian Decal, a matching RLCS Crystalline Player Banner and Avatar Border, and a whole lot more.

Throughout Champions Road, players can also earn up to five Golden Trophies that unlock items from the Velocity, Triumph, and Vindicator Item Series'. Golden Trophies work the same way as previous Golden rewards⁠—complete the Challenge up to five times to earn Golden Trophies, then open them in your Inventory to unlock items!

Challenge Rewards
  • Rocket League World Championship Trophy Topper
  • Let’s Goooooo! Player Banner
  • RLCS Crystalline Player Banner
  • RLCS Crystalline Avatar Border
  • Shmeedian Decal
  • 10-Senz Wheels
  • Pro-Tek Wheels
  • EZ Sweep Topper
  • Siiick Reads Topper
  • "Tireless Tryhard" Player Title
  • Golden Trophy '23


Sparkling Souvenirs
Want to get your hands on some in-game merch to celebrate the big event? Grab a set of crystalline purple items with the 2023 Rocket League World Championship Bundle!

Equip them, and you’ll bring the shimmer and shine of the World Championship trophy to life with every play. Not only do they look great, but the RLCS Crystalline Decal is also universal so you can use it on every car in your Garage! You can also rock out with the "PANDEMONIUM" by NF Player Anthem, aka the official RLCS World Championship theme song.

2023 Rocket League World Championship Bundle (1500 Credits)
  • RLCS Crystalline Decal
  • RLCS Crystalline Boost
  • RLCS Crystalline Wheels
  • "PANDEMONIUM" by NF Player Anthem


Limited Time Modes
Take your skills to the next level with two LTMs! First up is 2v2 Heatseeker, a mode where the Rocket Ball homes in on your opponent's goal whenever you hit it. Be careful though: if they manage to make even a slight touch, the ball will rocket back towards your goal instead!

Then on August 9, we’ll switch things up with some Boomer Ball. In this mode, every move you make is a big one. Increased ball and boost speed paired with unlimited boost make this one of the fastest matches you’ll ever play!




Fans and LANs
No need to hit the concession stand ‘cause we’re releasing painted versions of the Popcorn Goal Explosion as a fan reward! Simply link your Twitch account to an Epic Games Account, tune into the Rocket League World Championship, and claim your in-game reward. This buttery treat will be available throughout the event, but from August 11 to 13 you’ll also have a chance to receive painted and unpainted Apex Wheels as a drop.

Not sure if your account is linked? You can get more info on Fan Rewards and check your account link status here.

The World Championship will take place in two phases, with the Wildcard Stage running from August 3 to 6. Then once the top 16 teams are decided, we'll move to the Main Event August 8 -13! You’ll be able to watch the World Championship on the Rocket League Twitch channel, Rocket League Esports YouTube channel, and Rocket League TikTok page!

To get the full scoop on the World Championship including timing and alternate broadcast streams, check out our full primer here!

Discounted Decals

The Esports Shop is adding to the excitement with a huge sale of items up to 50% off. Grab some marked-down gear from August 2 to 16 and rep your favorite teams in the Arena!

Esports Shop
Team Decals - 200 Esports Tokens
Team Player Banners - 50 Esports Tokens
Team Goal Explosions - 300 Esports Tokens



Champions Road Clutch Plays Contest
The road to victory is lined with a million goals, so show us your moves! In the Champions Road Clutch Plays Contest, players can submit their sickest clips on Twitter or Reddit for the chance to win a free Rocket Pass Premium code and RLCS World Championship shirt. Get the most likes on Twitter or upvotes on Reddit to claim your spot amongst the final three. From there, the Rocket League Community Team will choose the ultimate winner!

View the full rules here.

Rules
  • Add #ChampionsRoadContest if posting on Twitter
  • Add Champions Road Contest flair if posting on Reddit
  • Submit to only Reddit OR Twitter (but not both)
  • Keep clip less than 1 minute in length
  • Submit your clip as an MP4 file
  • Clip cannot contain added music
  • Clip cannot be edited except with the in-game editor
  • Clip must be actual play, not orchestration

Timing
  • Submissions Open: August 2
  • Submissions Close: August 10
  • Winners announced: August 16


Get your game face on—Champions Road goes from August 2 to August 16!

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