Just King - Wicked
Party is over, this patch is to clean up the house.

Some bug fixes, a bit of localization updates, and an option to not pause the game while out of focus (in the pause menu).
BOKURA - STREAM
Hello everyone! This is tokoronyori.
I want to thank everybody for playing Bokura!

For this announcement, I wanted to let everyone know a pre-emptive update towards the full release,
and some changes we are making to the game and the price change.

【Updates】
ver0.9.0
・Additional ending
・A new stage added along the additional ending
・An overhaul of the final stage
・A new gimmick added along the overhaul
・Some bug fixes

This is planned to be the last big update that will include additional content or overhauls.
I hope that everyone will enjoy the Bokura that we built, through the feedbacks and comments from the community.

【The removal of the Friend's Pass and changes to the pricing】
First, to the point.
The changes being made, with the full release on August 10th, are as follows,
・The Friend's Pass discontinuation as of August 10th
・The change in pricing as of August 10th (Around half the current price)

I want to be as transparent as possible, so I will explain as much as I can.
Along with the full release on August 10th, the game will have "crossplay" and the game will be playable between Steam, Nintendo Switch and iOS/Android
As the game is co-op "exclusive", the huge wall of 「being on the same platform as your partner」 was something I really wanted to take away.

The development process was not straight forward, but with the help from the Switch porting team, we were able to create an environment where each player can play comfortably on their own platform.

On the other end, to realize the Friend's Pass playability for multiple platforms was much more difficult than expected.
We thought that, servicing each platform, providing a constant and stable gameplay experience, and updating multiple platforms all at once would overwhelm us, as we are a small team.

After many discussions with our publisher, we came to the very difficult decision of removing the Friend's Pass.
After August 10th, new downloads of the Friend's Pass will not be possible.
I personally believe the Friend's Pass system is amazing, and I really wanted it to live. It pains me this is our conclusion, and I want to apologize for the result.

Steam Friend's Pass players will be able to play the additional content of this new update until the August 10th full release update.
After August 10th the game will be unplayable for the Friend's Pass.
Although it will be for a short period of time, we hope you can enjoy the additional contents until the full release.

In conjunction with the removal of the Friend's Pass, the price of the game will be halved from the current price on August 10th to make it even for each player. (This will be done for each region)
The change in pricing will occur not only on Steam, but for Nintendo Switch and iOS/Android.

The new pricing will be implemented at the same time as the full release on August 10th,
If anyone is thinking of purchasing the Steam version of the game, we recommend waiting until the new pricing is in place.

I want to thank everyone again, and I hope you will enjoy 『Bokura』
Isles of Sea and Sky - Panic


Akurra is now Isles of Sea and Sky!

For those of you in our Discord, you are probably aware that this change has been in the making for a while now.
  • Right now, you may be saying (or screaming) “Why is this happening!? I’m so confused and scared, please tell me everything will be OK!!” Everything will indeed be OK! Check out our FAQ / Information Sheet that may assuage some of your burning questions and / or existential dread.
  • Our Steam page has been updated to match this change.

Thank you!

-Cicada Games
Deep Secret - LG喵
Participation page
https://store.steampowered.com/news/app/2511030/view/3660914807369062967
Hello everyone, the eighth month of the monthly event has ushered in, and life is really fast. I wonder how everyone will spend the Qixi Festival?
In order to spend the Qixi Festival with everyone, Maomaotou has racked his brains to come up with two activities this month! Everyone can look forward to it~

https://store.steampowered.com/app/2464120/YUME_3/
https://store.steampowered.com/app/2511030/Deep_Secret/
https://store.steampowered.com/app/2497280/Joy_Life/

Activities
You need to pay attention to the above games and add them to the wish list (if not added, it will not be included in the winning range)
Then comment on any game from [Lovely Games Studio] you want to get (Note: The new game will be released after the first release, please wait patiently)
(Suddenly whispers) And let's talk about your xp! Although it is not compulsory to answer the questions, but the friends who answer the questions well are more likely to get rewards

Number of winners
10 players

Activity time
August 1st - August 8th
Jul 31, 2023
HyperLeague Heroes - SiphonShockGames
  • Added custom character stat re-spec
  • Added new base upgrade to replace loot rush upgrade (if you previously purchased a loot rush upgrade you will receive 500 ore to make up for it)
  • Removed time locks from characters that had them (Tank & Vito)
Black Desert - Holo

A flow of crimson flower to engulf the darkness.
Orzeca's Rose
- Witch, Maegu, Woosa, Sorceress





In an era where darkness threatens the world,
those who seek perfected magic gather to resist it…
They pursue the secrets of the fallen Ancient Kingdom of Orzeca,
and the witch Hexa Moa, who harbored the darkest darkness.

Amidst the incessant cries of ghosts trapped in their painful past,
slumbers of night are disturbed by bewilderment.
And now the desire for their atonement and rest
became a force that tirelessly pushes forward.

[color=#ff5f54]“The fluttering crimson rose unravels the false illusion,
and becomes a genuine hope for all of this land.”
[/color]

The Ahib, who disapproves of their existence,
would often attempt to blind their eyes and minds with illusions of fear and despair,
but they are unworthy opponents.

[color=#ff5f54]A flow of crimson flower to engulf the darkness.[/color]

Those who seek the powerful magic of Orzeca's Rose,
will instead fall into crimson illusion,
unable to distinguish reality from dream.









Release Date
Classes
August 9, 2023 (Wed)
Witch, Maegu, Woosa, Sorceress
Sky Base Venus - Rara Avis Interactive
For Demo build 0.3.2:
- Fixed issue where some resources were omitted from the resource list, and other resources were listed twice.
- Fixed issue with disaster graphics not showing.

For Demo build 0.3.1:
- Fixed an issue where the Quit button on the Main Menu didn't work.

For Demo build 0.3:
- Improved appearance of clouds.
- Fixed issue where research labs wouldn't contribute science points when not working on a project.
Jul 31, 2023
Yomi 2 - Leontes


July 31st, 2023 PATCH NOTES
------------------------------------------------------------------
New Feature
Known cards in hand. You can now move to (or mouse over) the hand card icon for the opponent or for yourself to get a popup. For the opponent's hand card icon, you'll see the cards that you know for sure they must have in their hand. For your own hand card icon, you'll see the cards the opponent knows that you have. This feature isn't revealing any new information to anyone, it's just showing what both players should know anyway if everyone is paying attention.

Balance Changes
--Geiger's Time Stop Super changed from 0 combo points and 1 damage to 2 combo points and 10 damage.
--Jaina's Dragon's Breath super changed from speed 14 to speed 8.
--White gem storm's effect changed to "At the end of each combat, if you hit the opponent, draw 2 cards."

Bug Fixes
--Super moves no longer sometimes cost too much meter in combo practice mode.
--The input settings' remapping blue box no longer has a big white box to its right for no reason.
--The pause menu's "Leave Online Queue" button now uses title case like the rest of the buttons (instead of "Leave online queue").
--Fixed a recent bug that made the Power Up button light up during your main phase even after you already power up.
--Fixed a crash that could happen when loading Career mode from an older save file.
--Fixed a game crash when a player has 7+ status effects to display at the same time.
--Dragon Midori's X (Toxic Breath) is now actually recurring, as it claims to be on its card text.
--Jaina's Y (Dragonheart) text changed: "Lose 5 life when you play this" => "Take 5 damage when you play Dragonheart". This damage does count toward the blue gem storm's Legal Limit of 10 damage per turn.
--Mouse-clicking on the [View Extra Card] button help in the character select screen now works correctly to switch between Midori and Dragon Midori's stat cards.
--Fixed an annoying grinding noise when an AI opponent plays an ability card that it just drew on that same turn.
--The Future Sight ability card no longer gets stuck on screen when you play it when the deck is empty.
--Grave's Wind Summon empowered projectiles (Lightning Cloud and Fireball) now correctly beat Valerie's Rainbow Stroke (Z), which "Beats level 1 projectiles". Also adjusted the AI to take Wind Summon's projectile level change into account.
--Fixed some crashes related to memory usage problems.
--Fixed an AI bug where the AI's combo plan could accidentally get ignored.
--Fixed an AI bug with Geiger where the bot would have its Slow Time Spiral blocked, then not understand that it should throw the opponent guaranteed.
--Fixed an AI issue where the AI was so afraid to decline to punish an unsafe-on-block move that it would waste its burst as a punish (where it does only 1 damage with no extra effect).
--Fixed an internal crash of the AI system that could cause the AI to hang indefinitely.
Performance Improvements
--Optimized several technical things to speed up draw calls. Though performance was already good, this will help low end computers run with smoother framerate.
--Greatly improved memory usage. Reduced the amount of RAM the game needs by over 65% (in other words, the game uses only 35% of the RAM it used to use).
--Improved load time. Launching the game now happens much more quickly.
--Loading screen. When launching the game, the brief wait time now has a loading screen rather than a blank screen.
--Performed deep magic on the the large info cards with each character's stats and strategy info. They now take up 1/10th the disk space, yet appear at 4x the resolution (twice as many pixels wide, twice as many tall) as before.
Sky Base Venus Playtest - Rara Avis Interactive
- Fixed issue where some resources were omitted from the resource list, and other resources were listed twice.
- Fixed issue with disaster graphics not showing.
Space industrial empire - 天野小茫
版本号0.6.2.0
[color=yellow]重大更新[/color]:决定听取大家意见,降低游戏难度:主要是土地、仓储、电力、自动等,让的玩的简单、放松一点。

1.将母星基础土地量(初始)由[color=lightblue]2000[/color]调整至[color=lightgreen]5000[/color]。
2.大幅[color=yellow]提高文明等级增加的土地量[/color]。增加文明等级提升效果预告显示。
3.星球土地量提高至原[color=lightgreen]2[/color]倍。由于数据结构原因,需要[color=yellow]新探索出的星球生效[/color]。
4.将固体/液体仓库的基础储量由[color=lightblue]2000[/color]调整[color=lightgreen]10000[/color]。
5.将固体/液体仓库的科技加成由每级[color=lightblue]200[/color]调整至[color=lightgreen]1000[/color]。
6.将巨构壳世界的仓储量提高至原[color=lightgreen]25[/color]倍。
7.将巨构戴森球的发电量提高至原[color=lightgreen]5[/color]倍。
8.降低巨构中子星锻炉、星际船坞的耗能增加系数。
9.重做巨构奥尼尔圆柱,其效果为:每级增加[color=lightgreen]15000[/color]舰队统帅值,每5级增加上阵分队数量[color=lightgreen]1[/color],最大[color=lightgreen]4[/color]。[color=yellow](上阵9队)[/color]
10.将原奥尼尔圆柱的[color=yellow]自动占领系统改为默认开放[/color],取消自动占领系统次数限制。
11.维修舰的维修技能系数由[color=lightblue]240%[/color]调整至[color=lightgreen]300%[/color]。
12.修改战斗、结算、加成、帮助等界面的对应显示UI、文本。
13.修复了出现0级星球的问题。
14.修复了数值输入工具显示建筑数量为负值的问题,以及产能为负值的问题。
[color=yellow]感谢大家积极的反馈!我的出发点永远是玩家玩的开心爽快!也希望你们多多支持,在steam多点好评与推荐![/color]


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