Last week our swingin' friend, Toss, took over all socials, sharing bananas gameplay and showcasing some of the mesmerizing biomes to be found in this world! And now... It's time for you to meet Toss!
Toss isn't your average simian, they are a true astro-monkey.
Stranded on a cloudplanet after their rocketship crash-landed, they must use all their acrobatic skill from space-training to toss themselves around the cloudscape playgrounds, gathering all of their lost bananas and finding the pieces of their broken ship to return home.
Luckily they won't have to do it all alone, a trusty A.I. Bot native to this strange planet will guide the way!
September 7th is only 6 weeks away, so make sure to stay tuned to our socials to get more content from TOSS!đ TikTok | Twitter | Instagram
A new version of Stormbound is coming early August, bringing new cards, balance changes and some exclusive offers!
Balance changes
New cards
UI/UX and Quality of Life
FAQ
BALANCE CHANGES
This release, just like any other, will bring some balance changes.
Earthfathersâ strength is now 6/7/8/10/12 (up from 5/6/7/9/11) and their ability grants 4/4/4/5/5 (up from 3/3/3/4/4).
Lich Summonersâ strength is now 4/5/5/6/7 (up from 3/4/4/5/6).
Frontline Engineersâ strength is now 3/4/5/5/6 (up from 2/3/4/5/6).
Xuri, Lord of Lifeâs ability now grants 1/2/3/4/5 strength (changed from 3/4/5/6/7 strength).
Forgotten Soulsâ movement is now 0 (down from 1).
Nerf Compensation As usual, some compensation in the form of coins and fusion stones will be provided to owners of Xuri and Forgotten Souls, proportional to the level and rarity of the card. Find below the compensation values for each rarity and level.
NEW CARDS
Two new cards are coming in August: a new rare Shadowfen Raven Ancient, and a new rare Neutral Knight Elder whose true appearance will be revealed when the card comes out!
Anointed Saviors
KINGDOM: Shadowfen
RARITY: Epic
UNIT TYPE: Raven Ancient
MANA: 5
MOVEMENT: 1
STRENGTH: 4/5/6/7/8
ABILITY: Before moving, convert a random surrounding enemy unit with 3/4/5/6/7 or less strength, then teleport that unit to a random tile bordering your base
Retired Commanders
KINGDOM: Neutral
RARITY: Rare
UNIT TYPE: Knight Elder
MANA: 5
MOVEMENT: 1
STRENGTH: 5/6/7/8/9
ABILITY: After surviving damage, spawn a 2/3/4/5/6 strength Knight bordering each friendly Knights
As usual, there will be $9.99* exclusive packs for every new card. The Retired Commanders pack, as well as the Anointed Saviors pack, will include 5 and 3 copies as well as 750 coins and 5 fusion stones. Friendly reminder: it is possible to buy more than one exclusive pack each.
NEW BRAWLS
Similar to what we did in the last months â we will introduce 2 new Brawl modifiers for the 2 new cards. We think itâs a good way for you to be able to try, play with and enjoy newly added cards before you start collecting them.
Like last time, a 0-mana level 1 (unless owned and leveled) copy of the new card will be added to everyoneâs deck (thus causing all decks to have 13 cards).
UI/UX AND QUALITY OF LIFE
Level Up ready Sort with additional cards glow in both Collection and Edit deck screens
Ranked button and Ranking visualization in Main Menu tweaks
New Loading Screen that will tell players the basic rule of improving in Stormbound
Minor Animation tweaks on Main Menu
VS screen and avatar in-game widget tweaks
FAQ
When is the update going to be released? The balance changes will be released with the season reset as usual, on August 1st. The 2 new cards as well as new brawls and Client changes will be introduced later in August.
Retired Commanders' 2D art will be released during their time of release.
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Feel free to drop by our Discord server to discuss the content of the upcoming update with us, the devs, and the community!
We're very excited to announce that VoiceBot 3.9.4 is now available for download! This new version cleans up some minor issues.
VoiceBot 3.9.4 Changes
Fix: Resolved an issue where the speech handler was restarting too often
Fix: Resolved an issue with registry key name in settings backup
Updating VoiceBot We encourage everyone to update to this new version today to take advantage of these improvements. If you've already purchased VoiceBot, it's a lifetime license, so you can upgrade to this version at no cost! If you would like to see a complete list of all the changes, please visit the VoiceBot change log. Thank you to everyone who helped to test the beta versions, that feedback is what makes VoiceBot so amazing. We would also like to thank all of the translators who have helped translate VoiceBot to their native languages. Thanks everyone!
I was working hard to get the game ready for release. Sadly, I didn't manage to fish 100% of the testing in time, and I didn't manage to get the trailer ready and a few marketing materials. The new target release date is 7/8/23, but I hope I will manage to release the game sooner!
Thanks for your patience, and see you on the track soon! The developer, Petr
Over on the dying ex-birdsite, I've been counting down to the CRT7 Demo launch, and also challenging people with some old-school hidden information puzzles in the announcement posts. It occurred to me that if you made it to this puzzling Steam page, you might like to give them a try too!
At time of writing, I've released five of the seven puzzles. Each individual puzzle will yield a word or two, that you should collect along the way. You'll be able to find them all here the moment they are released:
The content of this beta #3 is close to 2/3 of the final game, but many parts and features are not yet perfected. Therefore, we suggest that those players who do not wish to be spoiled and who want to experience more complete content may skip it for now. This beta is mainly for players who wish to participate in the development process and want to provide feedback/suggestions.
The close beta test build is still in development and may differ from the final release.
The beta redeem keys are exclusive to backers who participated in the Nine Sols crowdfunding campaign with tiers including beta test access.
The close beta test build is not permanently available. The build may get pulled from all platforms with prior notice.
The beta build may cause unexpected errors or contain game-crashing bugs. However, due to the nature of this build (for playtest purposes) the dev team can only provide supports that we deem necessary.
Considering the dialogues and texts in-game have not been finalized, the dev team did not adjust the translated texts in detail, please understand that many typos and other localization issues might occur.
The saved data from this test build cannot be transferred or applied to the final release.
The dev team may perform an emergency update without notice during the beta test.
It is prohibited to sell the Steam key of the Nine Sols beta test to others.
The dev team will collect the playersâ data to analyze and improve the content.
Please be sure to completely uninstall the beta build after the end of the test to avoid unexpected errors in the later build.
Use a controller for the best experience.
We do not recommend live streaming or recording Beta #3 content, but sharing relative content in related Discord channels is welcome.
Feel free to discuss and share any suggestions and comments about the beta test build on the beta-test-only channel in Red Candle Games Official Discord Channel. Message us through Discordâs #contact-us channel is also welcome.
The dev team does not guarantee that all feedback from the beta test will be applied in the final release. Thank you for your understanding.
Whatâs Included in the Beta Test Build
The beta test build includes several brand-new areas, new enemies, mini-bosses, and boss fights.
Weâre excited to announce that the full version of YinYang Street will be released on 2023.08.30 with a 10% discount lasting for one week! This indie horror game will support English, Simplified Chinese and Traditional Chinese at launch!
We updated Demo according to playersâ feedback the other day. Compared to the one released in June, changes are as follows: Two puzzle difficulties are added. The normal one is suitable for players who enjoy solving puzzles. The easy one is suitable for players who concentrate on plots. Clue highlight system is added. Beat a special object in rhythm after finding it, all clues in sight will be highlighted automatically. Voices are raised. Bugs are fixed.
The Mi-24 Hind is now in full production and will appear initially as an A.I. piloted enemy helicopter as the 1st part of the "Game Content Expansion" beta that will be focusing on adding more content to the game.
Shortly after it will be available as a flyable helicopter in D, P & V varients ËsteamhappyË
In addition, all versions of the Lynx will soon be receiving their "HERO" interior which will include a customisable rear compartment so that it can carry troops and/or cargo. Again, this is in preparation for new mission types as part of the "Game Content Expansion" beta. ËsteamsunnyË
Boy, these oceanic cruises sure take a while! Luckily, this particular aircraft carrier's journey is about to bring it to dock. I bet you're wondering what sort of cargo it carried? You could say it is a dire need in the year 2153, something missing from the land and the people. We mean, of course, love... Love and explosives. Explosives make everything more fun, right?
Hey peeps! Been updating the game a little, here's a short list of what's been done:
Removed the swearing, didn't really fit the game.
Added a Fanart section in main menu.
Removed 3 achievements: The speed run - Find the capybara - Take no damage. The speed run and take-no-damage achievements were unnecessarily challenging, and finding the capybara necessitated potentially replaying the game multiple times due to the lack of a teleport option to previous stages.
Added 8 new achievements, one for each stage completion.
Enriched the experience by adding story elements between stage transitions, providing players with deeper insights into the secrets of the pyramid.
That's about it! If you've got any fanart of the game, don't hesitate to join our Discord and share it. There's a high chance I'll feature it in-game. :) https://discord.gg/DEseUGr
I've also recently launched a Patreon, in case any of you want to help make my projects more sustainable: https://www.patreon.com/agelvik