Jul 31, 2023
Stacklands - sokpopco
Hope you're all enjoying the DLC! Here are some more fixes.

  • Fixed a few cards missing from the Cardopedia
  • Fixed bug where Jester would not become Unjestered again
  • Fixed Young and Old villager types (e.g. lumberjacks and miners) not working faster/slower
  • Fixed a bug with the World of Greed where no royal would spawn
  • Tavern and Composter no longer accept food with 0 food value
  • Slightly changed scythe recipe
  • Fixed a bug where young villager and old villager could only build Fountain of Youth when they don't have equipment
  • You can no longer put the Shaman or the Royal in the Dustbin. Please stop puttting important things into the dustbin thank you lol

- The Stacklands Team
SCUM - DariusGOD2007
As we dive into this exciting week, let's begin with the latest Dev update!
While the weather is hot, that's not the only thing that'll be smokin' this week! Enjoy!




  • Localization
  • Server browser tweaking
  • Burn injuries tweaking
  • Intelligence rework
  • Character creation menu
  • Abandoned bunkers tweaking and balancing
  • Abandoned bunkers minigames
  • BCU terminal
  • Work on new enemy NPC's
  • Playtesting
  • Bug fixing


  • Abandoned bunkers functionality
  • Loot tweaking
  • Abandoned bunkers minigames tweaks
  • BCU terminal functionality
  • Playtesting
  • Bug fixing


  • Male characters rework
  • Male characters morph tweaking
  • M249 weapon testing, balancing
  • New trailer tweaking
  • New enemy NPC's character models
  • BCU terminal model
  • Loading screen art
  • Trailer art
  • Playtesting
  • Bug fixing


  • New enemy NPC's SFX
  • Abandoned bunkers SFX
  • Ambience sounds tweaking
  • M249 SFX
  • Playtesting
  • Bug fixing


  • Steam bug reports
  • SCUM support ticket system
  • Abandoned bunkers testing
  • M249 testing
  • Male characters rework testing
  • New enemy NPC's testing
  • Burn injuries testing
  • Cheater hunting
  • Playtesting
  • Bug reporting


  • Trader items tweaking
  • M249 balancing and tweaking
  • Skill XP rebalancing
  • Abandoned bunkers balancing
  • Abandoned bunkers minigames tweaking and balancing
  • New enemy NPC's balancing
  • Playtesting
  • Bug fixing

BioFusion - PcubedVR
Greetings Starsouls and Eartheans,

We are looking for 50 playtesters for BioFusion, an upcoming co-op multiplayer, PvE, first-person-shooter, tower defense game. With 4 players per map, you can play with 3 friends or get matched with 3 random players. The map table will show you rooms available in 3 difficulties: Easy, Normal, and Hard. I suggest starting with Easy, which can be soloed. You’ll want 3-4 players on Hard.

The playtest will officially start on August 18, 2023 at 10am (Pacific Standard Time) end on September 30,2023 at 12 midnight (PST). It may last few days longer depending on the bugs you uncover.

Due to cost constraints, servers will be up 10am to 12midnight (PST) every day. Join our Discord for updates. https://discord.gg/xGE78wk


Playtesting will have 5 maps: Hangar, Orchard, River, Underground River, and Forest, plus the required Tutorial scene. Attack City and Defend City will be added next year.

During the playtest you are allowed to share, record, or broadcast playtest content or gameplay. However, aspects of BioFusion may change between playtest and launch, which may cause captured footage to become outdated.

BioFusion is server authoritative. Many mechanics are client-predicted for added immersion but there will be small delays when doing stuff like building, telekinesis, or buying ammo, because the client must ask the server’s permission.

We would love to gather as much feedback as possible from you so don't hold back and let us know about your thoughts on the game, the mechanics and all things that come to your mind. Your progress will be reset at the end of playtesting to start everyone with a clean slate on launch. If you have played Ash of Legends, the progress does not transfer to BioFusion. However, if you own the early access bow skin in Ash of Legends, it will be available for all to see in BioFusion.
Jul 31, 2023
Oceanhorn 2: Knights of the Lost Realm - FDG Entertainment
Hi Everyone,
we're thrilled to release the game soon and can't wait to see Windows PC and Steam Deck players getting their hands on the game. Here's a quick tech update of what you can expect:

21:9 (Ultrawide) support:


FOV Slider:
We implemented a FOV slider. Please let us know if you make use of this kind of feature often and if you like it in Oceanhorn 2. :)

Steam Deck:
We played the game entirely on Steam Deck and can confirm that it works from start to finish.
Ratchet & Clank: Rift Apart - Nixxes_Community
Hey everyone,

Today's patch addresses issues that have been reported by players since launch. We've implemented several bug fixes and corrected visual bugs, including texture streaming issues and visible flickering of water reflections on certain settings.

This patch also implements a change to improve game stability, based on data from our crash reporting system and user reports. We continue to monitor and investigate crash reports and user feedback and are actively working to improve stability with future updates.

Thanks again for playing Ratchet & Clank: Rift Apart and for sharing your feedback.

Patch Notes

  • Resolved texture streaming issues that could result in certain textures remaining low resolution.
  • Fixed visual issues with water reflections that occurred when ambient occlusion was set to anything other than SSAO.
  • Resolved an issue that caused the interact button prompt to remain visible on the screen.
  • Fixed a visual issue with weapon previews at the vendor when using ultra-wide resolutions.
  • Various bug fixes, stability improvements and optimizations.

If you experience any problems after updating to the latest version, please contact us using this link. As a workaround, you can revert to the previous version of the game. To do this, right-click on the game in Steam, select Properties, then Betas, and select Previous_Version from the drop-down menu.

The Highrise - matechar
In this patch, we have updated some temporary measures and bug fixes based on player feedback.


• Water activation rate during initial world generation has been increased from 50% to 60% (applies to both Sandbox and Survival modes).

• Monster respawn time in Survival mode has been reduced from 14 days to 7 days (remains 14 days in Sandbox mode).

• Weight stage 2 penalty limit has been increased from 60Kg to 80Kg.

• Accumulation rate of odor has been reduced from 33.3 per day to 25 per day.

• Weight limit has been increased from 40Kg to 50Kg.

• Memory usage of the game has been further reduced compared to the previous patch.

• Fixed the bug where blood effects when hitting monsters or other players were not displaying correctly.

• Fixed the bug where visual effects of Pipe Bomb explosions were not showing properly.

• Fixed the bug where installed Pipe Bombs couldn't be defused properly.

• Fixed the bug where striped Chef's health was not applying correctly.

• Fixed the bug where entering a room while playing in Sandbox mode allowed the creation of new characters only in Survival mode instead of Sandbox mode.


Lastly, after the gameplay renewal in The Highrise, numerous changes have been implemented, and the current demo has been updated to match the same version as the full Highrise game. Due to significant version differences, data from the previous demo couldn't be integrated, and we ask for your understanding regarding this matter.
Koa and the Five Pirates of Mara - Chibig
Hello tropical adventurer friends!

It's been a few days since the launch of Koa and the Five Pirates of Mara but we're still trying to manage all the support and feedback you're sending us everywhere - we're so happy that you're loving the game so much!



If you haven't left your review yet, we encourage you to consider it. It's an amazing way to support us and it really helps Steam showcase new games to new players. It's a win-win!

Creator event starts tomorrow!
Do you have a Twitch or Youtube channel and are playing Koa and the Five Pirates of Mara on Steam? No matter the size of your community or your skills, we're here to have fun! Join our competition between creators that will take place all day tomorrow.

You can sign up on this form and the best race you manage to do on Home Island in the same questionnaire.



The creator with the best time will win X!

Don’t hesitate to notice your favourite creators to join the event as well.

Remember that our 15% launch discount will end in a few days so if you still don’t get the game, you won't find a better opportunity.

Good luck to everyone, may the winds of Mara be with you!
Ancient Sacrifice - jakkrokk
Notice of indefinite suspension of development

Thank you very much for your interest.
Thank you very much for playing the trial version.

We have made a comprehensive decision based on the policy regarding AI images announced by Steam,
We have decided that AncientSacrifice, which is currently being created with full use of Midjourney, will not be able to be released into production.

Therefore, we have decided to suspend development indefinitely until the situation changes.
We will continue to develop Midjourney when we have a better chance of being able to release it, such as when the policies of Midjourney are disclosed.

We are very sorry for those who have been waiting for the release of Midjourney.
Please accept our apologies to those who have been waiting for the release of Midjourney, and we apologize for any inconvenience this may cause.


jag games.
Jul 31, 2023
MISTROGUE: Mist and the Living Dungeons - s04155yo
Thank you always for playing "MISTROGUE"!

In this update, we mainly made the following two points:

1. Improvement of Endless Hyperspace

  • For players who play "MISTROGUE", especially "Endless Hyperspace", to its ultimate challenges, we have changed the enemy's level cap from 50 to 100. We also changed the level status cap of the mist from 30 to 50.
  • As a result of releasing the enemy's level cap and changing the level cap of the mist to 50, we have segmented the leaderboard of the end content "Endless Hyperspace" before and after the update.
  • To allow more people to play "Endless Hyperspace", we made it possible to challenge the Hyperspace after clearing the "Living Cave".

2. Making skill builds easier to understand
  • To make it easier to understand status increases in "Skill Build", we set the top left of the battle screen as the status panel display position.
  • We changed the tutorial at the start of the game to be compact, and more emphasis on telling the "Skill Build" effects.

Please enjoy the updated version of "MISTROGUE" early access!

GAME SYSTEM

  • We have changed the enemy's level cap from 50 to 100.
  • The status of Mist will now increase even after level 30.
  • We changed the curve of status changes from level 30 to level 50 of the mist (so that the status will increase even after level 30).
  • The end content "Endless Hyperspace" has been opened after clearing the "Living Cave" and has become challengeable.
  • As a result of releasing the enemy's level cap and changing the level cap of the mist to 50, we have renewed the leaderboard of the end content "Endless Hyperspace".
  • We have completely renewed the "Tutorial" that starts at the first launch.

UI

  • Equipment screen: When you hover over each equipment, you can now check the details of the attached skills.
  • Battle screen: The equipment list in the upper left has been deleted, and instead, the status values of the mist and the correction values due to equipment and skills are now displayed.
  • On the left passive skill column, the active ones are highlighted and the inactive ones are grayed out.
Attentat 1942 - Gender: guylike
Hello, hope you are all having a great summer! ☀️
We are, since our card climate strategy game Beecarbonize is coming to Steam, finally! Do you have what it takes to save the planet? Serious theme once again, but a totally different genre to what you might expect from us - but more than 80 000 players from mobile platforms seem to be quite happy. 😌

Beecarbonize is 100% free, no ads, no microtransactions. Releases very soon!

The trailer:


Wishlist the game now below!
https://store.steampowered.com/app/2486750/Beecarbonize/

And we can’ wait what you, our dear players, think about it! Let us know, since Beecarbonize represents a step in a different directions for us, without sacrificing what made our games special - and we hope you will agree.

Ondrej
Charles Games
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