A werewolf guy who becomes one of your main rivals in college. Alex is arrogant, impulsive and often clashes with you.
You will often doubt him but you must understand the truth and put aside your antipathies. Alex and Nina are thus officially engaged. Nina belongs to a low-ranking werewolf family, unlike Alex. Theirs is thus a political engagement.
Three characters from the BLEACH TV Animation Series: Thousand-Year Blood War are being added!
The draw rate for featured ★5 characters in this Summons is 4.5% and 1.5% for all other ★5 characters. The x10 Summons guarantees one featured ★5 character every five Steps until Step 25.
See below for details.
Character Details: Genryusai
・Attack type: Melee normal attack ・All attacks except strong attack 2: Burn and Lacerate ・Strong attack 2: Debuff ・Normal attack: 4th hit is a double blow ・New Skill: Guaranteed Status Ailment Infliction Against Heart Attribute No Affiliation Enemies
Hello everyone! As the Vault team, we want to give you this happy news. Our long-developed, semi-open world, story-driven, voice-acted, horror-action themed game is COOMING SOON!🔥🎮📢
If you want to be instantly informed about the latest updates, don't forget to follow our social media accounts!
Things are heating up in the world of SYNCED as we approach Gamescom 2023 and further news of our impending global launch! To get the party started, we're kicking things off with our official Pre-Registration Event over at http://SYNCEDTHEGAME.COM
Pre-registration is available for all players on Steam, Epic Games Store, PlayStation 5, and Xbox Series X/S platforms. We've included a wide range of SYNCED in-game rewards for those who pre-register, starting with character avatars and emotes and building towards weapon, Nano, and Runner skins. The more pre-registration milestones reached, the greater the rewards unlocked - so share with your friends today!
Please note - all rewards will be provided to eligible accounts once SYNCED officially launches later this summer.
Changelog -Updated player movement to sync at 30 messages per second -Fixed players sliding on slopes -Fixed memory leaks when receiving messages -Fixed messages not being removed after processed -Made processed messages be removed after 1 second to use less resources