Jul 30, 2023
Live Desktop - chengcong
Fix startup issues
Kronian Titans - Panthavma
Hello! There's a lot of reworks going on behind the scenes, so I wanted to share a bit of what's next in Kronian Titans!

First of all, I've finally been able to iterate on the rendering algorithm! There are still improvements to be made, but this is a lot closer to the final artstyle. Take a look!



I'm still working on models and effects, here's another example with pilot cut ins for supers and the like:



Gameplay Changes

I've also iterated on the boost mechanic, which now feels like it finally works the way I wanted it to. To give a quick overview:
  • Tapping the D button will make you do an Impulse, which is a small quick movement you can then cancel into one of your attacks. Very good for repositioning and maneuvering, but you can't block.
  • Holding the D button will instead give you a Boost, which is more committal but goes faster. This gives you more distance but also locks you in a state where your attacks are replaced by unique, committal options.

The direction you hold will change which movement you get. For the Amblitz, there's a total of 18 different impulses/boosts, but it still feels natural in play!



Another thing that has seen some work are the combo mechanics! I've introduced the recapture property onto some moves, which allows you to transition from air combo to ground combo. More to come in a later update!



What's next?

No update on the horizon unfortunately, as a lot of the changes need time to be propagated to all mechs, and I wouldn't want to lock out most features of the current version, but it's on my mind.

I am currently focused on one main thing: finishing the Amblitz Mk. II Assault Type at a near-final level of quality. This means both its attacks and its graphics. The model is getting improved to its actual on-paper design, and I'm adding more moves to it. This is probably the point at which I'll actually release an update!

I've got other stuff to share, but all will come in time! Please stay tuned!
The Hopebringer - VR Dev
In addition to the usual weekly report, we have another bit of news this week. The Hopebringer has had its priced reduced to an every day price of just $4.99. Our focus moving forward will be on getting the game out of early access, and preparing a demo for the game.

As has been the traditional to date, here is a summary of the updates that made it into the live game this week:

Dungeons and Scenarios

  • Added additional ground clutter to the following scenarios: Retrieve the Artifact, Destroy Their Supplies, Defeat the War Leader, Rescue, Seal the Rift, and War Plans.
  • Terrain optimizations were made to the Destroying their Supplies and Defeating the War Leader scenarios.

Graphics

  • Bone material optimizations.

NPCs

  • Introduced a new NPC ability: Backstab. This ability will only be available if an NPC is behind a player or a companion, but will deal a large amount of damage in those situations.
  • Certain NPCs can now enter into stealth mode, preventing you from seeing them unless you close within a certain distance. When an NPC enters or exits stealth mode their body will disappear in a puff of smoke.
  • Introduced new Orc Assassin NPCs. These are the first rogue NPCs in the game. these NPCs can stay in stealth mode until they are near the player. They can use the new NPC backstab ability which can deal large amounts of damage from behind. In addition to this they have special abilities which can ignore armor. They can also dodge to reposition, and in general will deal more damage, while being able to absorb less damage than an Orc Grunt. They have a new outfit with a hood to make them easy to identify.
  • Added new human Rogues NPCs. These are very similar to the Orc Assassins. With the ability to backstab, ignore armor, and stealth. They feature improved defense at the expense of critical damage, in comparison to the orc variation. An easy way to recognize rogues are by the darker clothing and bloodied masks.

Sound Effects

  • Fixed a bug that was causing some barbarians to use orc pain sound effects.

Miscellaneous

  • Localization updates.
Return - yeniyeni0224
You can choose Language : Korean, English

If there's any problem with the settings
Let us know at the Community hub so we can check and update.

I hope you enjoy this game
Thank you :)
Nix: Ashes of the Phoenix - Godminus
🌟 Version 0.20230728.1: Unveiling Eliza, Side Quests, and more! 🌟

Greetings, Keepers! Prepare yourselves for our latest update, version 0.20230728.1, a trove of thrilling interactions and exhilarating quests:

πŸ”Ή Eliza, The Butcher: A new enigmatic figure emerges - Eliza, The Butcher. Engage in intriguing interactions as you uncover the secrets that shroud her existence and her connection to Pluma's Edge. Forge a bond with this enigmatic character as she welcomes you into her world. πŸ—‘οΈπŸ’¬

πŸ”Ή Unravel the Tales: The world of Ashes of the Phoenix comes alive with new NPC dialogues. Discover the depths of each character's persona and their intricate links to Pluma's Edge. Embrace the lore and immerse yourself in the tapestry of the story that unfolds before you. πŸ“œπŸ§­

πŸ”Ή Quests of Destiny: Embark on four new side quests generously offered by Eliza. Challenge your wits, valor, and determination as you undertake these daring missions that add layers of excitement to your journey. The rewards may be bountiful, but beware the trials that lie ahead! πŸ—ΊοΈπŸΉ

πŸ”Ή The Offspring Card: Embrace the call of challenge! A new Random Power Up Card, The Offspring, beckons daring souls. This card summons enemies instantly, catering to those who seek the ultimate test of their combat prowess. Accept the challenge and let your flames burn brighter than ever! πŸ”₯🎲

We hope these enthralling updates invigorate your adventures in the world of Ashes of the Phoenix. Eliza, The Butcher, and her quests await your discovery. Your bravery fuels our journey, and we eagerly anticipate your feedback as we forge new paths together! 🌌🌠
Jul 30, 2023
The Pair Annihilation - SEOHAN
- Fixed a bug that was causing duplicate "Abandon Game" to occur.
Chorus - PLAION_Kseniia
Resistance Fighters,

For those of you who own CHORUS and haven't seen this information yet - until August 5th you can grab the Elder Armor skin set for free!

https://store.steampowered.com/app/1797160/Chorus__The_Elder_Armor_Skin_Set/

Resplendent in gold and purple livery, reserved only for the most exalted members of the Circle, the Elder Armor harks back to Nara’s military past. This cosmetic pack can be applied to Forsaken as well as all three of the starting weapons: the Gatling Gun, Missile Launcher and Laser Cannon.
Jul 30, 2023
OpenTTD - truebrain
It's been a while since we've seen a .4 release, but quite a few people have reported a crash when a news item appears while a drop-down menu is open.



Here's a fix for that, plus a few other fixes completed since the last release.

* Changelog
* Bug tracker
* Questions and player support (Discord)
Jul 30, 2023
Space Cats Tactics - alexnicola07
Hello there Space Pilots!
On this patch I tried to do some optimizations to allow higher FPS when going inside the players ship!

  1. Optimization - Hide space stations when zooming into ship (except for when shopping)
  2. Optimization - Hide ships when going inside player ship

Please let me know if it improve things!
I will keep trying to add more optimizations as soon as I can
Sci-Fantasy Defence - Ivan Chernyakov


New
  • Added Cube Spawner
  • Added ability to telekinesis with some traps and environment like cubes

Improvements
  • Improved game launch speed for HDDs and weak CPUs
  • VR: Changed bars to immersive watches with game info
  • VR: Improved controls (click/hold buttons, hover effects)
  • VR: Improved tutorial
  • Added scopes for gravity gloves
  • Improved SFX

Fixes
  • VR: Jetpack audio doesn't work
  • VR: Impossible to throw teleport projectile in right way
  • Telekinesis doesn't work
  • Fixed some other bugs
...