An Amazing Wizard - Gobo
Update 0.3.36 DEMO

✅ Added:
[Enemies] Elite enemies now have red outline so they are easier to spot.
[Settings] Added option to change resolution and display mode in the Settings.
[Cursor] Cursor is now locked in screen space when the game is not paused.
[False God Statue] It's now possible to select wizard's element by hovering over it with mouse.
[Chaos Container] It's now possible to difficulty by hovering over it with mouse.

🔄 Changed:
[UI] Improved Spell Change window visuals.
[UI] Improved Enchantment Select window visuals.
[UI] Improved Wizard Selection window visuals.
[UI] Improved Perk Selection window visuals.
[UI] Improved Speech Bubble visuals.
[UI] Improved Item Tooltip visuals.
[UI] Improved General Tooltips visuals.
[UI] Improved Pause Menu visuals.
[UI] Improved Chaos Container window visuals.
[Settings] Reorganized all elements in the Settings.
[Tutorial] Stomping in the tutorial no longer have any minimum damage requirement. You just need to stomp dealing any amount of damage.
[Tooltips] Improved all tooltip keys visuals so they are now way more readable.
[Fonts] Changed font in all UI elements to make it more readable.

⚙️ Fixed:
[Shop] Shop prices can no longer go offscreen while playing on different aspect ratio than 16:9
[Cursor] Cursor is now always properly displayed when UI tooltip elements are enabled.

❌ Removed:
[Curses] Removed Curse of the Short Vision. This curse made you unable to see the whole minimap. There was a small circle near the player showing only small part of the minimap. This was too annoying and confusing so it had to be removed.
Jul 28, 2023
Escape From Lighthouse - jds8489
bugfix
Warlordocracy - brianlancaster45
Got 3 resolutions and 6 font types working. I can include others in the next patch, just lemme know what resolutions/fonts would be good options.

Video: https://www.youtube.com/watch?v=REFO5K3yNms

Complete list of changes:

-Included font and resolution options.
-Completely reworked settings in menu and journal.
-Map tile step sounds now only trigger for party members.
-Fixed tooltip bug in inventory and character windows from last patch.
-Added objects: paintings (lots), table3, fireplace, pillarBig, curtains, block, blockBig, drainSewage, footholes.
-Updated Player's Manual with henchmen section.
mtion worlds - lynnxhartmann
After hours of play-testing the latest build of mtion, we've decided to push the release date to August instead of July to make the application more user-friendly. We don't want you to feel overwhelmed when using mtion or struggle to bring your visions to life! Thanks everyone for your patience! We think you're going to love what we're doing with the interface! It's coming along very ⭐PRETTY⭐ Stay tuned for more updates!
Suit for Hire - Crimson
Hey everyone,

Welcome to another Devlog for Suit for Hire, in this devlog we'll catch you up to date on all of the latest things we've done since February.

Before getting started though, I want to express my understanding for anybody who is upset or confused about the lack of updates in the past year or so. Last year I had the idea of doing one big update with new levels and mechanics and that quickly turned into a bad idea as it was quite a bit for the two of us (one of us on the team being just a music artist), that and having other jobs definitely made it take a lot longer than we anticipated to get an update released (hence the test branch, to give an early look at new features).

This definitely wasn't our best decision and it slowed down updates, once we release the Miami Debut update, we'll be returning to a bi-weekly update flow as long as our other jobs don't cut in too much. That should improve things for ourselves and the community, we apologize for the long wait on new content and again, we understand any frustrations that our early access players have in regards to this.

That being said, let's cover what we've done in the past few months!

Cathedral on the Beta Branch
If you haven't checked out the Beta Branch, we recently pushed the Cathedral and it's available for play! We're looking for any bug reports, feedback on gameplay, etc. that you may have. We're doing our best to make the new chapters a fun and challenging experience for everyone.



Let us know what you think on the Beta Branch thread!

Unlockable Weapons
The Primary Weapons that we showed off in the past few devlogs are now unlockable through completing specific chapters in the game, as time goes on we'll be adding more primary weapons and adding more challenges throughout chapters that unlock them.




Third Chapter: Art Exhibit
We're making huge progress on the third chapter for the Miami Debut update, the Art Exhibit. We're focused on finalizing the final fight area and from there we'll be preparing the level to be released on the Test Branch, at that point onward we'll be heavily looking for feedback and bug squashing to make the Miami Debut have a great start.

Here's a sneak peek at the chapter so far:




New Secondary Weapons
New chapters means new toys to play around with, our goal is to keep adding more secondary weapons that spice up the gameplay and make it more enjoyable for Suits whenever a new chapter is released throughout the Miami Series:



We have a ton more going on behind the scenes, such as improvements to the Shipyard, gameplay, and more. We're hoping to gather more feedback from the community to make sure we're going in the right direction.

For now, thanks a lot for taking the time to read today's devlog, the next one should be when we release the Art Exhibit chapter to the Test Branch and work towards finally releasing this new update into the official version of the game!

Take it easy and see you in the next one.



Discuss the game with us and the community on Discord and Twitter. If you want to see the game developed live, catch Crimson on Twitch.

Report any bugs or feedback on our Community Hub.
Jul 28, 2023
Grand Emprise: Time Travel Survival - Grand Emprise
Small Hotfix 28/7

- Fixed an issue for some players with exiting the alien planet.
- Made the tooltip text in the build menu (TAB) more visible (so players don't miss the info about how to destroy structures with X).
- Removed the random smoke coming out above beds lol.

I hope you are all enjoying the game,
Don't forget to leave a Steam review to help out,
Thanks.
Jul 28, 2023
Cryptr - science works
  • Fix for pause menu not displaying correctly
  • Fix for Skill Points not displaying correctly
  • Removed push back effects causing enemies to slide into walls
Steam Deck - philipla
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

The Steam Client Beta has been updated with the following changes:

General
  • Improved library performance for users with large numbers of collections.

Desktop Mode
  • Fixed wallet balance not updating in title bar when balance hits zero.
  • Fixed incorrect display of "Notify me about additions or changes to my games..." setting in interface settings if it had never been changed before.
  • Fixed a case where the UI would show the wrong image when switching between small mode and normal mode
Holy Purge : Exorcist - Architect
Update V 1.5.2
This update offers long requested features. More updates coming!

New Features

  • Skip Intro cinematic option [Multiplayer Only]

  • New Inventory Quick Slot HUD [No more 'TAB' mouse select items]

  • Quick Weapon/Tool Item Select Equip.

  • Bible Camp Single Player Forgiveness Update
    [This significantly reduces the difficulty in single player version of game.]

Improvements + Adjustments


GAME PLAY [Single player [u]Bible Camp[/u] only difficulty adjustments]
  • Damage reduced significantly at all levels of difficulty
  • No more Fail Map [this replaces the need for check points]
  • Feral child attackers progressive stage damage increase requirements removed
  • Fly Demon flees faster now
  • Walker Demon flees faster now
  • Walker Demon reduced speed

GENERAL
  • All Maps Generic Tutorials Added / Updated.

AESTHETICS
  • Ritual Sermon dialogue cleaned up [removes cluttered repeat sound effects]
  • Fog adjusted for Bible Camp map [ now darker ]
  • Fly Demon textures adjusted to remove rough pbr shading issues
  • Fly Demon Portal Spawn PFX effect.

TECHNICAL
    N/A

This update makes it allot more fun to play bible camp map in single player. Hopefully you like it, do let us know how to improve further if required.







Jul 28, 2023
AChat - rbskft
New costumes

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