First off, As always, thank you for all your feedback, they are incredibly important for us to move in the right direction!
Second, We also want to give a big shout-out to the fearless players who faced the Necromancer’s Pact in the Private Beta. We applaud your bravery as you battled your way to higher infamy levels.🫡
As you might have read in our last news, Bounty of One's development is coming to an and we won't push the new updates on the main branch of the game until release (we want to make sure, everything is ready for it). You will however be able to test out the new things we've added on the public beta when we update it or even sooner if you decide to take part in the private beta. Be that as it may, if you wish to keep the surprise for the full release, here is a...
⚠️ SPOILER ALERT ⚠️
The Necromancers Pact
Giving you more options to get stronger would not be fun without a challenge to overcome. That’s why we decided to revamp the Infamy system. Basically, from level 0 to 10, your experience will be similar to the current state of the game. After Infamy 10 is where the real fun begins however, from here on out, you will be introduced to the Necromancer’s Pact!
In this menu, you’ll be able to choose the difficulty you inflict upon yourself and things will quickly get out of hand with some crazy run modifiers. Some examples may include: - Increase the number of foes trying to catch you by 30/60/100% - The drop rate of hearts is reduced by 50/75/90/95/100% - etc.
Get ready to face Infamy difficulties well above the current level 18.
The New Super Black Market
➸ Fist of all, The Super Black Market won’t stand in your way of achieving these awesome achievements and scores in the game.
To allow for that, we rebalanced it a bit since it previous version was a bit over the top otherwise, it will still be way stronger than the normal black market but not in a way that trivializes the game. Here are some modifiers that are included include: - Enemies have 5/10/15/20/25/30% chance of dropping coins twice - Mythic upgrades have a very low chance of appearing in level up choices. - etc.
Don’t worry, the new Super Black Market will have your back as soon as you clear Infamy 11. / Those two steps should allow for a more delightful experience overall. It doesn’t trivialize the game, but it provides exciting challenges and lets high-score achievers show off their talents.
How to join the public beta:
1 - You need to right-click on Bounty of One in your Steam library and select Properties.
2 - Go to the Betas tab.
3 - And choose the public-beta option from the drop-down menu.
4 - You will then be able to download and play the latest version of the game in advance.
Please keep in mind that this is a beta version, which means that it may have some bugs and issues that we are still working on and some things might change with the release. We would love to hear your feedback and bug reports, so feel free to leave us a comment or join our Discord server.
But that’s not all! We also have some amazing things planned for you in future updates. We are adding one more boss and many objects and features to Bounty of One soon. As well as some special events coming for you next month.
Officers, fighting every day in the arena, in instances, in castle sieges, even in the watch tower, get an RP resource, this event will bring you great rewards if you can keep the top places in the event. Fight, collect RP and get rewards. Good luck!
Another unique event that will allow you to participate in the race for the RP reward. To do this, just enter Shop-> Generals and use the refresh officers, after this you will receive a certain number of points that will be displayed in the rating, as well as accumulate in the form of GP points, which can exchange legend generals!
another week, another update and this one is a good one (again) :)
Changelog
Added a Weapon Extraction Mode: It exports the character without weapons equipped and weapon sheets separately. This way you can switch weapons during runtime without the need to reexport your characters with different weapons.
Added a version check, telling you if there's a new version available
Added a link to our Patreon, in case you want to support us further!
Added a new modern outfit: Open Suit
Added new ears: Antlers
Added Customizable (color and size) outlines for sprites and busts
Fixed the color of hair style 18
Fixed a bug that prevented the headwears to appear on the interact animation when facing south-east
Fixed a bug with the grid, preventing the deletion of frames
I hope you are as excited about the new features and content as we are! Enjoy the update and have a great weekend and if you haven't yet done it - join our Discord: https://discord.com/invite/YXSDku5ZQZ
Tower Walker: MMO Grind Simulator - Raptor Claw Games
This update adds rare spawn events, expedition upgrades and improved boss respawn mechanics to Tower Walker. Pay 10 skeleton keys now after any boss encounter for instant respawn. We also added and a new ability called "Lionheart" for the Tyrant class to unlock at the trainer and a new mastery called "Summoning" that will increase max level limit for all pets. There is also a new hidden room somewhere in the tower. Enjoy!
Here are the patch notes (1.0063.451):
NEW CONTENT
ADDED new ability "LIONHEART" for Tyrant
ADDED new feature "World Events"
ADDED new feature "Expedition upgrades"
ADDED new feature "Summoning" mastery for pets
ADDED new feature "Instant respawn" for all bosses
ADDED new room "Warlocks lab" to floor 69
ADDED 3 new mysterious hidden pets
ADDED 2 new mysterious doors in the tower
ADDED new friendly NPC "Spider(Madraxxas)"
ADDED new buff "Madraxxas blessing"
ADDED new buff "Royal aura"
ADDED new buff "Crown of Stormholme"
Increased max level cap limit for all pets(summons)
TOWER
Added a hidden secret in the tower(new)
Added rare spawn events to all floors with "Rare spawn"
Added feature for "instant respawn" to all boss encounters
All bosses now rewards more experience and loot
Tweaks to improve loot chance on all boss encounters
Small tweaks to all enemies attack/casting speed
Small tweaks to all bosses attack/casting speed
CLASSES
Tyrant "LIONHEART" rank 1 now unlocks at lvl 73(new)
Tyrant "LIONHEART" rank 2 now unlocks at lvl 77(new)
Tyrant "LIONHEART" rank 3 now unlocks at lvl 81(new)
Tyrant "LIONHEART" rank 4 now unlocks at lvl 95(new)
Tyrant "LIONHEART" rank 5 now unlocks at lvl 99(new)
Tyrant "LIONHEART" rank 6 now unlocks at lvl 103(new)
Tyrant "LIONHEART" rank 7 now unlocks at lvl 107(new)
Tyrant "LIONHEART" rank 8 now unlocks at lvl 111(new)
Tyrant "LIONHEART" rank 9 now unlocks at lvl 115(new)
Tyrant "LIONHEART" rank 10 now unlocks at lvl 119(new)
Fixed issue with "Bishop" "Holy Shield" that showed "0 reflected" before learning "Reflective Shield"
ITEMS
Helmet "Royal Crown Hat" now grants a buff when equipped
Item "Basecamp throne" now grants a permanent buff to all characters
UPGRADES
Major rework and improvements to "Upgrade" UI in basecamp
The Greek goddess of warfare and wisdom is resourceful, deliberate, and a master at out-smarting her opponents. Not only is she a force on the battlefield, but her strategic adeptness makes her mind as powerful as her body. Motivated by the Dominion’s failed attempt at usurping her powers, Athena wields her owl shield as the ultimate form of protection and strength.
In a similar way to the other legendary Champions that escaped the Dominion’s clutches, Athena found herself with a new found ability to shift into a powerful vehicle form. Her supercar ability brings with it a lethal combination of speed and weaponry, a sight that the enemy forces will surely run away from. After all, even the Dominion’s mindless grunts have a survival instinct.
Our roster of Champions expands as more of them awaken from captivity, and Athena’s strategic abilities and leadership will surely be a beacon of strength in our fight against the Dominion’s forces. Join us as we reclaim our world, together as Champions!