I am back from my break and have responded to all of the suggestions you have left in the Steam Community Hub. All suggestions are greatly appreciated, so thank you.
There were a couple suggestions for a Discord server to boost the community of the game and help find other ducks to race with. The basic server has been made and is now joinable! The server will develop with more players and members. You can find the server link on the store page and below:
Hello, Survivors! After today's V14.4.0.1 version update, we have received player feedback and conducted our own checks, and we've identified some issues. We are working on fixing them urgently and will provide updates on the issues and solutions in this post for all players.
Issue: PC users encounter a startup error pop-up stating "Game binary not found" when launching the game, preventing normal access to the game.
Solution: This issue is caused by the game files being incorrectly intercepted by the computer's security software. Players can resolve it by following these steps:
Open Steam and verify the integrity of game files. Right-click on the game -> Properties ->Installed Files -> Verify Integrity of Game Files.
In the game directory (Right-click the game -> Properties -> Installed Files ->Browse), run the Anti-cheat script "InstallAntiCheatManually.bat."
Restart the game.
We apologize for any inconvenience caused by these issues and appreciate your patience. Once again, thank you for your continued support and understanding.
Due to a technical decision that was made early in the development of the recent localization revamp there ended up being quite a few unforeseen bugs brought into the game. Several patches were made slowly remedying the problems, but the underlying cause wasn't being addressed and more and more little problems kept cropping up. This patch instead, though it took longer, refactors the main problem from its origin and has fixed most of the problems based on initial tests.
As I should have done with the first wave of localization patches, this patch will first be placed on beta to be sure that it doesn't have anything catastrophically wrong with it. However, given the state of the current live branch, it's likely that this will be pushed live by tomorrow.
Once these more major problems are out of the way I am planning to shift my attention to focus purely on bug fixing and a variety of quality of life improvement requests that have been floating around for a while.
v 1.0.4.17 2023.07.27 - Refactored localization system to fix the root of a variety of recent bugs related to stats, skills, recipes, and monster abilities - Improved breath and temperature logic - Improved effect and buff logic - Fixed effects reapplying repeatedly - Fixed a skill upgrading issue - Fixed players saving in caves reloading their position improperly in MP - Fixed an instance where client data could be not saved properly in multi-player - Fixed a harmless error related to monster sounds - Fixed cave changes not being saved properly in some cases in multi-player
You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
The first playable demo of ZEPHON will be available from August 3rd (@ 6 pm WEST) to August 10th (@ 6 pm WEST) on Steam as part of the Tiny Teams Festival.
Come join us in celebration of incredible small development teams and let us know your thoughts about ZEPHON.
This is an early look at an in-development alpha version of the game. As such, there will be bugs, imbalances and missing assets.
The demo is limited to single player against one opponent on a tiny map. 2 leaders are available for selection and 1 NPC faction is present. Research progress is limited to the first 3 tech tiers and the game ends at turn 50.
The full version will contain co-op and pvp multiplayer, larger maps, advanced world generation parameters, 8 leaders, 3 NPC factions, over 50 units spread across 10 tiers of research, more terrain features and quests, an end-game grand finale, unlockable game modifiers, achievements, multiple languages as well as full workshop support.