Jul 25, 2023
AutoForge - Jasson
Thank you everyone for playing the AutoForge demo and providing wonderful feedback and bug reports. We've been hard at work and have a substantial patch now. We're still working on getting through all of the feedback but wanted to get this patch out since it has some major improvements in it.

Highlights
  • Added lots of sfx and music
  • Reworked monster invasions to be more new player friendly
  • Doubled harvesting speed
  • Resource nodes are now "discovered" when first mining from them
  • Greatly improved interactions with Mana Conduit
  • Learned recipes for technologies can now be inspected through the research UI
  • Blocks can now be replaced by other blocks

Changes
  • Placing items now turn red when in an invalid position
  • It is now possible to rotate an item while placing it even if it is out of placement range
  • Transport tubes can now be quickly rotated by placing over them
  • Crank drills now need a bit more cranking
  • Cut harvest power in half when harvesting multiple tiles
  • Significantly reduced the speed of Porters
  • Improved descriptions for many items
  • Fabricator inputs now have placeholder icons with tooltips
  • Fuel inputs now have a placeholder icon with a tooltip for the fuel type
  • Improved Conduit Tapping technologies tooltips
  • Added item features to tooltips
  • Made it much easier to find Ancient Technologies
  • Scaffolding no longer blocks ambient light from the backwall
  • Changed UI dialog placement
  • Particles and sfx when using a Health Canister

Bug Fixes
  • Fixed an issue with pausing the game not actually pausing everything
  • Fixed volume settings
  • Fixed issue with assigning items to the toolbar directly from your inventory with number keys
  • Fixed settings UI issue when changing the resolution
  • Fixed issue with UI progress bars being rescaled improperly after resolution change
  • Fixed an issue with Forges sometimes not collecting items
  • Fixed an issue with Mana Turrets not consuming ammo
  • Fixed an issue with rolling up slopes
  • Fixed an issue with Otto floating in the air when saved hovering or on a ladder
  • Fixed an issue with porters not pulling from the nearest container
Survivors of the Dawn - creepyaru


Hey there ladies and gents!

We hope you're all as excited as we are about the upcoming Playtest for Survivors of the Dawn!

We have some thrilling news to share with all of you today!

We've decided to shift the date of our Playtest to ensure that we deliver the absolute best Playtest experience possible.
The reason behind this decision is simple: We want to take the extra time to polish and refine every aspect of the game to the best. By pushing back the playtest date, we can iron out any potential bugs and fine-tune the gameplay mechanics to make it a truly seamless and immersive adventure for you all.

The new Playtest date will be worth the wait, promise! 🤞

We're thrilled to have such an amazing community backing us, and we can't wait to show you what we've been working on.
Thank you once again for playing an integral part in Survivors of the Dawn’s development.

Stay hyped! 🎆

Cheers,
indieGiant Games 🤟
Caliber - mr.somick


Yesterday we fixed a number of known issues that blocked respawning in Threshold mode. However, as it turns out, there are still others. Sadly, there was not enough time for our internal tests to detect all of the respawn bugs.

Major challenge to fix this — impossibility to reproduce respawning error stably.

You can play for quite a long time without any problems, and sometimes respawn errors appear regularly. Even at this moment it is difficult to understand what exactly leads to them.

Now we are trying to spot this bug by disabling various mode modules. It takes time to build a test client and tests after each such change. Unfortunately, it may take more time to resolve the issue than we expected.

We don't give up. Fix. Test. Repeat.
Jul 25, 2023
Dark Man - ATME
_
TENSE - DemiurgeMattM
We're so excited you decided to stop by the TENSE community page. We're thrilled to partner with you to make this game the best it can be. We're a team of fewer than 10 people who have been working on this game, so we really appreciate your support.
Come hang out with us on Discord: https://discord.gg/VWE9AGt877.
Jul 25, 2023
InfraSpace - Dionic Software
Hello everyone,

  • home appliances and plastics are unlocked with the electronics technology now
  • added some diagnostic logging to track down a memory issue when you save and go the main menu

Happy playing!
Jul 25, 2023
Beach Invasion 1944 - aix2games
-Fixed a bug which caused infantry with bazookas and flamethrowers not spawning in Sandbox mode
-Increased the damage caused by bazookas
Paladins® - EvilMojoKryptek
Greetings Champions! We've got a lot going on in the Realm this week & we wanted to share it all with you here on Steam. Let's get right into it:

Champion Teaser Omen

If you haven't been following us on socials, we've been teasing the upcoming update headed to the Realm & today we shared the Champion Teaser for our next character Omen, check it out!



Desert Omens Dev Stream

Speaking of, we're hosting a Dev Stream on Twitch TOMORROW to showcase Omen & the Sands of Myth II Event Pass in game! Tune in to see our latest Champion's full suite of abilities, talents, and cards as well as a host of cosmetics headed your way in the Desert Omens update!

New Chests in Rotation
For those looking for some in-game changes, we've rotated the Chest available in the Store & brought the Little Box of Horrors & Cute n' Cuddly chests back ON SALE for this week! Pick up some monsters or plushies as you make your way through the Realm!

Sneak Peek: Siege Remixed Modifier
This weekend, enemies will drop health packs on elimination as Siege Remixed goes full classic Shooter! This modifier will be live from Friday - Sunday and encourages you to push your kills to reap sweet health rewards.

That's all for this week, Champions! See you all live tomorrow or in-game!
AirportSim - Chrisss
We invite you to another Community Stream. This time, we will show you what work looks like at the airport, where multiple airplanes land almost simultaneously, and attention needs to be divided among all of them.
Jul 25, 2023
LUNARBALL playtest - swiift
Alpha v0.16.53.1
- Fixed an issue where sound settings wouldn't save or take any effect

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